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219 lines
4.9 KiB
C++
219 lines
4.9 KiB
C++
/* aKode: OSS-Sink
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Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <config.h>
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#if defined(HAVE_SYS_SOUNDCARD_H)
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#include <sys/soundcard.h>
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#elif defined(HAVE_SOUNDCARD_H)
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#include <soundcard.h>
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#endif
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#include <sys/ioctl.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <audioframe.h>
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#include "oss_sink.h"
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#include <iostream>
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namespace aKode {
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extern "C" { OSSSinkPlugin oss_sink; }
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struct OSSSink::private_data
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{
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private_data() : audio_fd(-1), device(0), valid(false), buffer(0), buffer_length(0) {};
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int audio_fd;
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const char *device;
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AudioConfiguration config;
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bool valid;
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char* buffer;
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int buffer_length;
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};
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static const char *_devices[] = {
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"/dev/dsp",
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"/dev/sound/dsp0",
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"/dev/audio",
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0
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};
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OSSSink::OSSSink()
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{
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d = new private_data;
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}
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OSSSink::~OSSSink()
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{
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close();
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delete d;
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}
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bool OSSSink::open()
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{
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const char** device = _devices;
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while (*device) {
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if(::access(*device, F_OK) == 0) {
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break;
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}
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device++;
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}
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if (!*device) {
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std::cerr << "akode: No OSS device found\n";
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d->valid = false;
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return false;
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}
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return openDevice(*device);
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}
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bool OSSSink::openDevice(const char *device)
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{
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d->device = device;
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// Set non-blocking to not block on open
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d->audio_fd = ::open(d->device, O_WRONLY | O_NONBLOCK, 0);
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if (d->audio_fd == -1) {
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std::cerr << "akode: Could not open " << d->device << " for writing\n";
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goto failed;
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}
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// set blocking again to block on write
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fcntl(d->audio_fd, F_SETFL, O_WRONLY);
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d->valid = true;
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return true;
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failed:
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d->valid = false;
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return false;
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}
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void OSSSink::close() {
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if (d->audio_fd != -1) ::close(d->audio_fd);
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d->audio_fd = -1;
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delete d->buffer;
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d->buffer = 0;
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d->buffer_length = 0;
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d->valid = false;
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}
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int OSSSink::setAudioConfiguration(const AudioConfiguration* config)
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{
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d->config = *config;
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int format = 0;
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if (config->sample_width > 0 && config->sample_width <= 8)
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format = AFMT_S8;
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else
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format = AFMT_S16_NE; // 16bit native endian
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ioctl(d->audio_fd, SNDCTL_DSP_SETFMT, &format);
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if (format == AFMT_S16_NE)
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d->config.sample_width = 16;
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else
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if (format == AFMT_S8)
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d->config.sample_width = 8;
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else
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return -1;
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int stereo;
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if (config->channels == 1)
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stereo = 0;
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else
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stereo = 1;
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ioctl(d->audio_fd, SNDCTL_DSP_STEREO, &stereo);
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d->config.channel_config = MonoStereo;
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if (stereo == 0)
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d->config.channels = 1;
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else
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d->config.channels = 2;
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ioctl(d->audio_fd, SNDCTL_DSP_SPEED, &d->config.sample_rate);
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return 1;
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}
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const AudioConfiguration* OSSSink::audioConfiguration() const
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{
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return &d->config;
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}
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bool OSSSink::writeFrame(AudioFrame* frame)
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{
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if (!d->valid) return false;
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if ( frame->sample_width != d->config.sample_width
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|| frame->channels != d->config.channels )
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{
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if (setAudioConfiguration(frame) < 0)
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return false;
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}
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int channels = d->config.channels;
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int length = frame->length;
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int bytelen = length*channels*((d->config.sample_width+7)/8);
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if (bytelen > d->buffer_length) {
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delete d->buffer;
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d->buffer = new char[bytelen];
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d->buffer_length = bytelen;
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}
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if (d->config.sample_width == 8) {
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int8_t *buffer = (int8_t*)d->buffer;
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int8_t** data = (int8_t**)frame->data;
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for(int i=0; i<length; i++)
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for(int j=0; j<channels; j++)
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buffer[i*channels+j] = data[j][i];
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} else {
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int16_t *buffer = (int16_t*)d->buffer;
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int16_t** data = (int16_t**)frame->data;
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for(int i=0; i<length; i++)
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for(int j=0; j<channels; j++)
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buffer[i*channels+j] = data[j][i];
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}
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int status = 0;
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do {
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status = ::write(d->audio_fd, d->buffer, bytelen);
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if (status == -1) {
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// if (errno == EAGAIN) continue;
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if (errno == EINTR) continue;
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return false;
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}
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} while(false);
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return true;
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}
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} // namespace
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