# Microsoft Developer Studio Project File - Name="libslp" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=libslp - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libslp.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libslp.mak" CFG="libslp - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libslp - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "libslp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "libslp - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release\obj" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSLP_EXPORTS" /YX /FD /c # ADD CPP /nologo /MT /W3 /Zi /O2 /I "../../common" /D "_USRDLL" /D "LIBSLP_EXPORTS" /D "ENABLE" /D "_WINDOWS" /D "i386" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D SLP_VERSION=\"1.1.1\" /Fd"Release\slp.pdb" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /dll /map:"Release/slp.map" /debug /machine:I386 /out:"Release/slp.dll" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\libslp\slp.h release # End Special Build Tool !ELSEIF "$(CFG)" == "libslp - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug\obj" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSLP_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "../../common" /D "_USRDLL" /D "LIBSLP_EXPORTS" /D "_WINDOWS" /D "i386" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D SLP_VERSION=\"1.1.1\" /Fd"Debug/slp.pdb" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /dll /map:"Debug/slp.map" /debug /machine:I386 /out:"Debug/slp.dll" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Copy slp.h ... PostBuild_Cmds=copy ..\..\libslp\slp.h debug # End Special Build Tool !ENDIF # Begin Target # Name "libslp - Win32 Release" # Name "libslp - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\libslp\libslp_delattrs.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_dereg.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_findattrs.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_findscopes.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_findsrvs.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_findsrvtypes.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_handle.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_knownda.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_network.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_parse.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_property.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_reg.c # End Source File # Begin Source File SOURCE=..\..\libslp\libslp_thread.c # End Source File # Begin Source File SOURCE=..\..\common\slp_buffer.c # End Source File # Begin Source File SOURCE=..\..\common\slp_compare.c # End Source File # Begin Source File SOURCE=..\..\common\slp_database.c # End Source File # Begin Source File SOURCE=..\..\common\slp_dhcp.c # End Source File # Begin Source File SOURCE=..\..\common\slp_iface.c # End Source File # Begin Source File SOURCE=..\..\common\slp_linkedlist.c # End Source File # Begin Source File SOURCE=..\..\common\slp_message.c # End Source File # Begin Source File SOURCE=..\..\common\slp_net.c # End Source File # Begin Source File SOURCE=..\..\common\slp_network.c # End Source File # Begin Source File SOURCE=..\..\common\slp_parse.c # End Source File # Begin Source File SOURCE=..\..\common\slp_pid.c # End Source File # Begin Source File SOURCE=..\..\common\slp_property.c # End Source File # Begin Source File SOURCE=..\..\common\slp_utf8.c # End Source File # Begin Source File SOURCE=..\..\common\slp_v1message.c # End Source File # Begin Source File SOURCE=..\..\common\slp_xcast.c # End Source File # Begin Source File SOURCE=..\..\common\slp_xid.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\libslp\libslp.h # End Source File # Begin Source File SOURCE=..\..\libslp\slp.h # End Source File # Begin Source File SOURCE=..\..\common\slp_buffer.h # End Source File # Begin Source File SOURCE=..\..\common\slp_compare.h # End Source File # Begin Source File SOURCE=..\..\common\slp_database.h # End Source File # Begin Source File SOURCE=..\..\common\slp_dhcp.h # End Source File # Begin Source File SOURCE=..\..\common\slp_iface.h # End Source File # Begin Source File SOURCE=..\..\common\slp_linkedlist.h # End Source File # Begin Source File SOURCE=..\..\common\slp_message.h # End Source File # Begin Source File SOURCE=..\..\common\slp_net.h # End Source File # Begin Source File SOURCE=..\..\common\slp_network.h # End Source File # Begin Source File SOURCE=..\..\common\slp_parse.h # End Source File # Begin Source File SOURCE=..\..\common\slp_pid.h # End Source File # Begin Source File SOURCE=..\..\common\slp_property.h # End Source File # Begin Source File SOURCE=..\..\common\slp_utf8.h # End Source File # Begin Source File SOURCE=..\..\common\slp_v1message.h # End Source File # Begin Source File SOURCE=..\..\common\slp_xcast.h # End Source File # Begin Source File SOURCE=..\..\common\slp_xid.h # End Source File # Begin Source File SOURCE=..\..\common\slp_xmalloc.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project