#include "highscores.h" #include "base/factory.h" #include "base/board.h" using namespace KExtHighscore; KLHighscores::KLHighscores() { Item *item = createItem(ScoreDefault); setScoreItem(bfactory->bbi.width * bfactory->bbi.height + 1, item); addScoreItem("time", createItem(ElapsedTime)); } bool KLHighscores::isStrictlyLess(const Score &s1, const Score &s2) const { if ( s1.score()==s2.score() ) return s1.data("time").toUInt()s2.score(); }