/* NMM - Network-Integrated Multimedia Middleware * * Copyright (C) 2002-2006 * NMM work group, * Computer Graphics Lab, * Saarland University, Germany * http://www.networkmultimedia.org * * Maintainer: Robert Gogolok * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301 * USA */ #ifndef SERVERREGISTRYPING_H #define SERVERREGISTRYPING_H #include /** * Connects to a remote host on the default NMM serverregistry port. */ class ServerregistryPing : public TQSocket { Q_OBJECT TQ_OBJECT public: ServerregistryPing(const TQString & host, TQ_UINT16 port = 22801); private slots: void socketConnected(); void socketConnectionClosed(); void socketError(int); signals: /** * This signal is emitted when the serverregistry gets available/unavailable. */ void registryAvailable(bool); }; #endif