/************************************************************************** copyright : (C) 2005-2007 by Lukáš Lalinský email : lalinsky@gmail.com **************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 * * USA * ***************************************************************************/ #include #include "asfproperties.h" using namespace TagLib; class ASF::Properties::PropertiesPrivate { public: PropertiesPrivate(): length(0), bitrate(0), sampleRate(0), channels(0) {} int length; int bitrate; int sampleRate; int channels; }; //////////////////////////////////////////////////////////////////////////////// // public members //////////////////////////////////////////////////////////////////////////////// ASF::Properties::Properties() : AudioProperties(AudioProperties::Average) { d = new PropertiesPrivate; } ASF::Properties::~Properties() { if(d) delete d; } int ASF::Properties::length() const { return d->length; } int ASF::Properties::bitrate() const { return d->bitrate; } int ASF::Properties::sampleRate() const { return d->sampleRate; } int ASF::Properties::channels() const { return d->channels; } //////////////////////////////////////////////////////////////////////////////// // private members //////////////////////////////////////////////////////////////////////////////// void ASF::Properties::setLength(int length) { d->length = length; } void ASF::Properties::setBitrate(int length) { d->bitrate = length; } void ASF::Properties::setSampleRate(int length) { d->sampleRate = length; } void ASF::Properties::setChannels(int length) { d->channels = length; }