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amarok/amarok/src/metadata/mp4/mp4file.h

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/***************************************************************************
copyright : (C) 2005 by Andy Leadbetter
email : andrew.leadbetter@gmail.com
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, *
* MA 02110-1301 USA *
***************************************************************************/
#ifndef TAGLIB_MP4FILE_H
#define TAGLIB_MP4FILE_H
#include <tfile.h>
#include "mp4properties.h"
namespace TagLib {
namespace MP4 {
class Tag;
class File : public TagLib::File
{
public:
/*!
* Contructs a MP4 file from \a file. If \a readProperties is true the
* file's audio properties will also be read using \a propertiesStyle. If
* false, \a propertiesStyle is ignored.
*/
File(const char *file, bool readProperties = true,
Properties::ReadStyle propertiesStyle = Properties::Average,
MP4FileHandle handle=MP4_INVALID_FILE_HANDLE);
/*!
* Destroys this instance of the File.
*/
virtual ~File();
virtual TagLib::Tag *tag() const;
/*!
* Returns the MP4::Properties for this file. If no audio properties
* were read then this will return a null pointer.
*/
virtual MP4::Properties *audioProperties() const;
/*!
* Save the file.
* This is the same as calling save(AllTags);
*
* \note As of now, saving MP4 tags is not supported.
*/
virtual bool save();
void read(bool readProperties, Properties::ReadStyle propertiesStyle);
MP4::Tag *getMP4Tag() const;
protected:
File(const File &);
File &operator=(const File &);
bool isOpen();
MP4::Tag *mp4tag;
MP4::Properties *properties;
MP4FileHandle mp4file;
};
}
}
#endif