/* Copyright (C) 2001 Stefan Westerfeld stefan@space.twc.de This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include "debug.h" #include "audioio.h" #include "audiosubsys.h" #include "iomanager.h" #include "dispatcher.h" namespace Arts { class AudioIONull : public AudioIO, public TimeNotify { protected: timeval start; double samplesRead, samplesWritten, bytesPerSec; public: AudioIONull(); void notifyTime(); void setParam(AudioParam param, int& value); int getParam(AudioParam param); bool open(); void close(); int read(void *buffer, int size); int write(void *buffer, int size); }; REGISTER_AUDIO_IO(AudioIONull,"null","No Audio Input/Output"); } using namespace std; using namespace Arts; AudioIONull::AudioIONull() { /* * default parameters */ param(samplingRate) = 44100; paramStr(deviceName) = "null"; param(fragmentSize) = 1024; param(fragmentCount) = 7; param(channels) = 2; param(direction) = 2; } bool AudioIONull::open() { int& _channels = param(channels); int& _fragmentSize = param(fragmentSize); int& _fragmentCount = param(fragmentCount); int& _samplingRate = param(samplingRate); int& _format = param(format); _format = 16; /* * don't allow unreasonable large fragmentSize/Count combinations, * because "real" hardware also doesn't */ if(_fragmentSize > 1024*128) _fragmentSize = 1024*128; while(_fragmentSize * _fragmentCount > 1024*128) _fragmentCount--; Dispatcher::the()->ioManager()->addTimer(10, this); samplesRead = samplesWritten = 0.0; bytesPerSec = _channels * 2 * _samplingRate; gettimeofday(&start,0); return true; } void AudioIONull::close() { Dispatcher::the()->ioManager()->removeTimer(this); } void AudioIONull::notifyTime() { int& _direction = param(direction); int& _fragmentSize = param(fragmentSize); for(;;) { int todo = 0; if((_direction & directionRead) && getParam(canRead) >= _fragmentSize) todo |= AudioSubSystem::ioRead; if((_direction & directionWrite) && getParam(canWrite) >= _fragmentSize) todo |= AudioSubSystem::ioWrite; if(!todo) return; AudioSubSystem::the()->handleIO(todo); } } void AudioIONull::setParam(AudioParam p, int& value) { param(p) = value; } int AudioIONull::getParam(AudioParam p) { timeval now; double delta; int bytes; switch(p) { case canRead: case canWrite: gettimeofday(&now,0); delta = (double)now.tv_sec + (double)now.tv_usec/1000000.0; delta -= (double)start.tv_sec + (double)start.tv_usec/1000000.0; bytes = (int)( (delta * bytesPerSec) - ((p == canRead)?samplesRead:samplesWritten) ); return bytes; break; default: return param(p); break; } } int AudioIONull::read(void *buffer, int size) { samplesRead += size; memset(buffer, 0, size); return size; } int AudioIONull::write(void *, int size) { samplesWritten += size; return size; }