/* Copyright (C) 2000 Stefan Westerfeld stefan@space.twc.de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Permission is also granted to link this program with the Qt library, treating Qt like a library that normally accompanies the operating system kernel, whether or not that is in fact the case. */ #include #include #include using namespace std; using namespace Arts; /* * This is a little test program that illustrates remote dynamic casting. * Arts_SimpleSoundServer is a global object that is a SimpleSoundServer, * so the first dynamic cast should succeed, while it is no Synth_PLAY, * so the second dynamic cast should fail. */ int main() { Dispatcher dispatcher; Object obj = Reference("global:Arts_SimpleSoundServer"); if(obj.isNull()) { cerr << "this test will only work if artsd is running" << endl; exit(1); } /* * TODO: fix this. This fails currently as in the first line only an * Object_stub will get created, no SimpleSoundServer_stub, and _cast * which is used by DynamicCast wil only try to cast the _stub object, * not do any further tricks. */ SimpleSoundServer server = DynamicCast(obj); if(server.isNull()) { cerr << "remote dynamic casting is too restrictive" << endl; exit(1); } Synth_PLAY play = DynamicCast(obj); if(!play.isNull()) { cerr << "remote dynamic casting doesn't do proper checks" << endl; exit(1); } cout << "remote dynamic casting seems to be fine" << endl; return 0; }