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@ -443,12 +443,12 @@ void EditorWindow::setupStandardActions()
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// -- Standard 'Flip' menu actions ---------------------------------------------
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// -- Standard 'Flip' menu actions ---------------------------------------------
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d->flipHorizAction = new TDEAction(i18n("FlipQt::Horizontally"), "mirror", CTRL+Key_Asterisk,
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d->flipHorizAction = new TDEAction(i18n("Flip Horizontally"), "mirror", CTRL+Key_Asterisk,
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TQT_TQOBJECT(m_canvas), TQT_SLOT(slotFlipHoriz()),
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TQT_TQOBJECT(m_canvas), TQT_SLOT(slotFlipHoriz()),
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actionCollection(), "editorwindow_flip_horiz");
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actionCollection(), "editorwindow_flip_horiz");
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d->flipHorizAction->setEnabled(false);
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d->flipHorizAction->setEnabled(false);
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d->flipVertAction = new TDEAction(i18n("FlipQt::Vertically"), "flip", CTRL+Key_Slash,
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d->flipVertAction = new TDEAction(i18n("Flip Vertically"), "flip", CTRL+Key_Slash,
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TQT_TQOBJECT(m_canvas), TQT_SLOT(slotFlipVert()),
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TQT_TQOBJECT(m_canvas), TQT_SLOT(slotFlipVert()),
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actionCollection(), "editorwindow_flip_vert");
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actionCollection(), "editorwindow_flip_vert");
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d->flipVertAction->setEnabled(false);
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d->flipVertAction->setEnabled(false);
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