/* ============================================================ * * This file is a part of digiKam project * http://www.digikam.org * * Date : 2004-08-24 * Description : a plugin to reduce CCD noise. * * Copyright (C) 2004-2008 by Gilles Caulier * * This program is free software; you can redistribute it * and/or modify it under the terms of the GNU General * Public License as published by the Free Software Foundation; * either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * ============================================================ */ // TQt includes. #include #include #include #include #include #include #include #include #include #include // KDE includes. #include #include #include #include #include #include #include #include #include // LibKDcraw includes. #include // Local includes. #include "daboutdata.h" #include "ddebug.h" #include "dimg.h" #include "imageiface.h" #include "imagepanelwidget.h" #include "editortoolsettings.h" #include "noisereduction.h" #include "noisereductiontool.h" #include "noisereductiontool.moc" using namespace KDcrawIface; using namespace Digikam; namespace DigikamNoiseReductionImagesPlugin { NoiseReductionTool::NoiseReductionTool(TQObject* parent) : EditorToolThreaded(parent) { setName("noisereduction"); setToolName(i18n("Noise Reduction")); setToolIcon(SmallIcon("noisereduction")); // ------------------------------------------------------------- m_gboxSettings = new EditorToolSettings(EditorToolSettings::Default| EditorToolSettings::Ok| EditorToolSettings::Cancel| EditorToolSettings::Load| EditorToolSettings::SaveAs| EditorToolSettings::Try, EditorToolSettings::PanIcon); TQGridLayout* grid = new TQGridLayout( m_gboxSettings->plainPage(), 1, 1); TQTabWidget *mainTab = new TQTabWidget(m_gboxSettings->plainPage()); TQWidget* firstPage = new TQWidget( mainTab ); TQGridLayout* grid1 = new TQGridLayout(firstPage, 6, 1); TQLabel *label1 = new TQLabel(i18n("Radius:"), firstPage); m_radiusInput = new RDoubleNumInput(firstPage); m_radiusInput->setPrecision(1); m_radiusInput->setRange(0.0, 10.0, 0.1); m_radiusInput->setDefaultValue(1.0); TQWhatsThis::add( m_radiusInput, i18n("

Radius: this control selects the " "gliding window size used for the filter. Larger values do not increase " "the amount of time needed to filter each pixel in the image but " "can cause blurring. This window moves across the image, and the " "color in it is smoothed to remove imperfections. " "In any case it must be about the same size as the noise granularity " "or somewhat more. If it is set higher than necessary, then it " "can cause unwanted blur.")); // ------------------------------------------------------------- TQLabel *label3 = new TQLabel(i18n("Threshold:"), firstPage); m_thresholdInput = new RDoubleNumInput(firstPage); m_thresholdInput->setPrecision(2); m_thresholdInput->setRange(0.0, 1.0, 0.01); m_thresholdInput->setDefaultValue(0.08); TQWhatsThis::add( m_thresholdInput, i18n("

Threshold: use the slider for coarse adjustment, " "and the spin control for fine adjustment to control edge detection sensitivity. " "This value should be set so that edges and details are clearly visible " "and noise is smoothed out. " "Adjustment must be made carefully, because the gap between \"noisy\", " "\"smooth\", and \"blur\" is very small. Adjust it as carefully as you would adjust " "the focus of a camera.")); // ------------------------------------------------------------- TQLabel *label4 = new TQLabel(i18n("Texture:"), firstPage); m_textureInput = new RDoubleNumInput(firstPage); m_textureInput->setPrecision(2); m_textureInput->setRange(-0.99, 0.99, 0.01); m_textureInput->setDefaultValue(0.0); TQWhatsThis::add( m_textureInput, i18n("

Texture: this control sets the texture accuracy. " "This value can be used, to get more or less texture accuracy. When decreased, " "then noise and texture are blurred out, when increased then texture is " "amplified, but also noise will increase. It has almost no effect on image edges.")); // ------------------------------------------------------------- TQLabel *label7 = new TQLabel(i18n("Sharpness:"), firstPage); // Filter setting "Lookahead". m_sharpnessInput = new RDoubleNumInput(firstPage); m_sharpnessInput->setPrecision(2); m_sharpnessInput->setRange(0.0, 1.0, 0.1); m_sharpnessInput->setDefaultValue(0.25); TQWhatsThis::add( m_sharpnessInput, i18n("

Sharpness: " "This value improves the frequency response for the filter. " "When it is too strong then not all noise can be removed, or spike noise may appear. " "Set it near to maximum, if you want to remove very weak noise or JPEG-artifacts, " "without losing detail.")); // ------------------------------------------------------------- TQLabel *label5 = new TQLabel(i18n("Edge Lookahead:"), firstPage); // Filter setting "Sharp". m_lookaheadInput = new RDoubleNumInput(firstPage); m_lookaheadInput->setPrecision(2); m_lookaheadInput->setRange(0.01, 20.0, 0.01); m_lookaheadInput->setDefaultValue(2.0); TQWhatsThis::add( m_lookaheadInput, i18n("

Edge: " "This value defines the pixel distance to which the filter looks ahead for edges. " "When this value is increased, then spike noise is erased. " "You can eventually re-adjust the Edge filter, when you have changed this setting. " "When this value is too high, the adaptive filter can no longer accurately track " "image details, and noise or blurring can occur.")); // ------------------------------------------------------------- TQLabel *label10 = new TQLabel(i18n("Erosion:"), firstPage); m_phaseInput = new RDoubleNumInput(firstPage); m_phaseInput->setPrecision(1); m_phaseInput->setRange(0.5, 20.0, 0.5); m_phaseInput->setDefaultValue(1.0); TQWhatsThis::add( m_phaseInput, i18n("

Erosion: " "Use this to increase edge noise erosion and spike noise erosion " "(noise is removed by erosion).")); grid1->addMultiCellWidget(label1, 0, 0, 0, 0); grid1->addMultiCellWidget(m_radiusInput, 0, 0, 1, 1); grid1->addMultiCellWidget(label3, 1, 1, 0, 0); grid1->addMultiCellWidget(m_thresholdInput, 1, 1, 1, 1); grid1->addMultiCellWidget(label4, 2, 2, 0, 0); grid1->addMultiCellWidget(m_textureInput, 2, 2, 1, 1); grid1->addMultiCellWidget(label7, 3, 3, 0, 0); grid1->addMultiCellWidget(m_sharpnessInput, 3, 3, 1, 1); grid1->addMultiCellWidget(label5, 4, 4, 0, 0); grid1->addMultiCellWidget(m_lookaheadInput, 4, 4, 1, 1); grid1->addMultiCellWidget(label10, 5, 5, 0, 0); grid1->addMultiCellWidget(m_phaseInput, 5, 5, 1, 1); grid1->setMargin(m_gboxSettings->spacingHint()); grid1->setSpacing(m_gboxSettings->spacingHint()); grid1->setColStretch(1, 10); grid1->setRowStretch(6, 10); mainTab->addTab( firstPage, i18n("Details") ); // ------------------------------------------------------------- TQWidget* secondPage = new TQWidget( mainTab ); TQGridLayout* grid2 = new TQGridLayout( secondPage, 4, 1); TQLabel *label2 = new TQLabel(i18n("Luminance:"), secondPage); m_lumToleranceInput = new RDoubleNumInput(secondPage); m_lumToleranceInput->setPrecision(1); m_lumToleranceInput->setRange(0.0, 1.0, 0.1); m_lumToleranceInput->setDefaultValue(1.0); TQWhatsThis::add( m_lumToleranceInput, i18n("

Luminance: this control sets the luminance tolerance of the image." "We recommend using either the Color or the Luminance tolerance settings " "to make an image correction, not both at the same time. These settings " "do not influence the main smoothing process controlled by the Details " "settings.")); // ------------------------------------------------------------- TQLabel *label6 = new TQLabel(i18n("Color:"), secondPage); m_csmoothInput = new RDoubleNumInput(secondPage); m_csmoothInput->setPrecision(1); m_csmoothInput->setRange(0.0, 1.0, 0.1); m_csmoothInput->setDefaultValue(1.0); TQWhatsThis::add( m_csmoothInput, i18n("

Color: this control sets the color tolerance of the image. It is " "recommended using either the Color or the Luminance tolerance " "to make image correction, not both at the same time. These settings " "do not influence the main smoothing process controlled by the Details " "settings.")); // ------------------------------------------------------------- TQLabel *label8 = new TQLabel(i18n("Gamma:"), secondPage); m_gammaInput = new RDoubleNumInput(secondPage); m_gammaInput->setPrecision(1); m_gammaInput->setRange(0.3, 3.0, 0.1); m_gammaInput->setDefaultValue(1.4); TQWhatsThis::add( m_gammaInput, i18n("

Gamma: this control sets the gamma tolerance of the image. This value " "can be used to increase the tolerance values for darker areas (which commonly " "are noisier). This results in more blur for shadow areas.")); // ------------------------------------------------------------- TQLabel *label9 = new TQLabel(i18n("Damping:"), secondPage); m_dampingInput = new RDoubleNumInput(secondPage); m_dampingInput->setPrecision(1); m_dampingInput->setRange(0.5, 20.0, 0.5); m_dampingInput->setDefaultValue(5.0); TQWhatsThis::add( m_dampingInput, i18n("

Damping: this control sets the phase-jitter damping adjustment. " "This value defines how fast the adaptive filter-radius reacts to luminance " "variations. If increased, then edges appear smoother; if too high, then blur " "may occur. If at minimum, then noise and phase jitter at the edges can occur. It " "can suppress spike noise when increased, and this is the preferred method to " "remove it.")); grid2->addMultiCellWidget(label2, 0, 0, 0, 0); grid2->addMultiCellWidget(m_lumToleranceInput, 0, 0, 1, 1); grid2->addMultiCellWidget(label6, 1, 1, 0, 0); grid2->addMultiCellWidget(m_csmoothInput, 1, 1, 1, 1); grid2->addMultiCellWidget(label8, 2, 2, 0, 0); grid2->addMultiCellWidget(m_gammaInput, 2, 2, 1, 1); grid2->addMultiCellWidget(label9, 3, 3, 0, 0); grid2->addMultiCellWidget(m_dampingInput, 3, 3, 1, 1); grid2->setMargin(m_gboxSettings->spacingHint()); grid2->setSpacing(m_gboxSettings->spacingHint()); grid2->setColStretch(1, 10); grid2->setRowStretch(4, 10); mainTab->addTab( secondPage, i18n("Advanced") ); grid->addMultiCellWidget(mainTab, 0, 0, 0, 1); grid->setRowStretch(1, 10); grid->setMargin(m_gboxSettings->spacingHint()); grid->setSpacing(m_gboxSettings->spacingHint()); setToolSettings(m_gboxSettings); m_previewWidget = new ImagePanelWidget(470, 350, "noisereduction Tool", m_gboxSettings->panIconView()); setToolView(m_previewWidget); init(); } NoiseReductionTool::~NoiseReductionTool() { } void NoiseReductionTool::renderingFinished() { m_radiusInput->setEnabled(true); m_lumToleranceInput->setEnabled(true); m_thresholdInput->setEnabled(true); m_textureInput->setEnabled(true); m_sharpnessInput->setEnabled(true); m_csmoothInput->setEnabled(true); m_lookaheadInput->setEnabled(true); m_gammaInput->setEnabled(true); m_dampingInput->setEnabled(true); m_phaseInput->setEnabled(true); } void NoiseReductionTool::readSettings() { TDEConfig* config = kapp->config(); config->setGroup("noisereduction Tool"); m_radiusInput->setEnabled(false); m_lumToleranceInput->setEnabled(false); m_thresholdInput->setEnabled(false); m_textureInput->setEnabled(false); m_sharpnessInput->setEnabled(false); m_csmoothInput->setEnabled(false); m_lookaheadInput->setEnabled(false); m_gammaInput->setEnabled(false); m_dampingInput->setEnabled(false); m_phaseInput->setEnabled(false); m_radiusInput->setValue(config->readDoubleNumEntry("RadiusAjustment", m_radiusInput->defaultValue())); m_lumToleranceInput->setValue(config->readDoubleNumEntry("LumToleranceAjustment", m_lumToleranceInput->defaultValue())); m_thresholdInput->setValue(config->readDoubleNumEntry("ThresholdAjustment", m_thresholdInput->defaultValue())); m_textureInput->setValue(config->readDoubleNumEntry("TextureAjustment", m_textureInput->defaultValue())); m_sharpnessInput->setValue(config->readDoubleNumEntry("SharpnessAjustment", m_sharpnessInput->defaultValue())); m_csmoothInput->setValue(config->readDoubleNumEntry("CsmoothAjustment", m_csmoothInput->defaultValue())); m_lookaheadInput->setValue(config->readDoubleNumEntry("LookAheadAjustment", m_lookaheadInput->defaultValue())); m_gammaInput->setValue(config->readDoubleNumEntry("GammaAjustment", m_gammaInput->defaultValue())); m_dampingInput->setValue(config->readDoubleNumEntry("DampingAjustment", m_dampingInput->defaultValue())); m_phaseInput->setValue(config->readDoubleNumEntry("PhaseAjustment", m_phaseInput->defaultValue())); m_radiusInput->setEnabled(true); m_lumToleranceInput->setEnabled(true); m_thresholdInput->setEnabled(true); m_textureInput->setEnabled(true); m_sharpnessInput->setEnabled(true); m_csmoothInput->setEnabled(true); m_lookaheadInput->setEnabled(true); m_gammaInput->setEnabled(true); m_dampingInput->setEnabled(true); m_phaseInput->setEnabled(true); } void NoiseReductionTool::writeSettings() { TDEConfig* config = kapp->config(); config->setGroup("noisereduction Tool"); config->writeEntry("RadiusAjustment", m_radiusInput->value()); config->writeEntry("LumToleranceAjustment", m_lumToleranceInput->value()); config->writeEntry("ThresholdAjustment", m_thresholdInput->value()); config->writeEntry("TextureAjustment", m_textureInput->value()); config->writeEntry("SharpnessAjustment", m_sharpnessInput->value()); config->writeEntry("CsmoothAjustment", m_csmoothInput->value()); config->writeEntry("LookAheadAjustment", m_lookaheadInput->value()); config->writeEntry("GammaAjustment", m_gammaInput->value()); config->writeEntry("DampingAjustment", m_dampingInput->value()); config->writeEntry("PhaseAjustment", m_phaseInput->value()); m_previewWidget->writeSettings(); config->sync(); } void NoiseReductionTool::slotResetSettings() { m_radiusInput->setEnabled(true); m_lumToleranceInput->setEnabled(true); m_thresholdInput->setEnabled(true); m_textureInput->setEnabled(true); m_sharpnessInput->setEnabled(true); m_csmoothInput->setEnabled(true); m_lookaheadInput->setEnabled(true); m_gammaInput->setEnabled(true); m_dampingInput->setEnabled(true); m_phaseInput->setEnabled(true); m_radiusInput->slotReset(); m_lumToleranceInput->slotReset(); m_thresholdInput->slotReset(); m_textureInput->slotReset(); m_sharpnessInput->slotReset(); m_csmoothInput->slotReset(); m_lookaheadInput->slotReset(); m_gammaInput->slotReset(); m_dampingInput->slotReset(); m_phaseInput->slotReset(); m_radiusInput->setEnabled(false); m_lumToleranceInput->setEnabled(false); m_thresholdInput->setEnabled(false); m_textureInput->setEnabled(false); m_sharpnessInput->setEnabled(false); m_csmoothInput->setEnabled(false); m_lookaheadInput->setEnabled(false); m_gammaInput->setEnabled(false); m_dampingInput->setEnabled(false); m_phaseInput->setEnabled(false); } void NoiseReductionTool::prepareEffect() { m_radiusInput->setEnabled(false); m_lumToleranceInput->setEnabled(false); m_thresholdInput->setEnabled(false); m_textureInput->setEnabled(false); m_sharpnessInput->setEnabled(false); m_csmoothInput->setEnabled(false); m_lookaheadInput->setEnabled(false); m_gammaInput->setEnabled(false); m_dampingInput->setEnabled(false); m_phaseInput->setEnabled(false); double r = m_radiusInput->value(); double l = m_lumToleranceInput->value(); double th = m_thresholdInput->value(); double tx = m_textureInput->value(); double s = m_sharpnessInput->value(); double c = m_csmoothInput->value(); double a = m_lookaheadInput->value(); double g = m_gammaInput->value(); double d = m_dampingInput->value(); double p = m_phaseInput->value(); DImg image = m_previewWidget->getOriginalRegionImage(); setFilter(dynamic_cast(new NoiseReduction(&image, this, r, l, th, tx, s, c, a, g, d, p))); } void NoiseReductionTool::prepareFinal() { m_radiusInput->setEnabled(false); m_lumToleranceInput->setEnabled(false); m_thresholdInput->setEnabled(false); m_textureInput->setEnabled(false); m_sharpnessInput->setEnabled(false); m_csmoothInput->setEnabled(false); m_lookaheadInput->setEnabled(false); m_gammaInput->setEnabled(false); m_dampingInput->setEnabled(false); m_phaseInput->setEnabled(false); double r = m_radiusInput->value(); double l = m_lumToleranceInput->value(); double th = m_thresholdInput->value(); double tx = m_textureInput->value(); double s = m_sharpnessInput->value(); double c = m_csmoothInput->value(); double a = m_lookaheadInput->value(); double g = m_gammaInput->value(); double d = m_dampingInput->value(); double p = m_phaseInput->value(); ImageIface iface(0, 0); setFilter(dynamic_cast(new NoiseReduction(iface.getOriginalImg(), this, r, l, th, tx, s, c, a, g, d, p))); } void NoiseReductionTool::putPreviewData() { m_previewWidget->setPreviewImage(filter()->getTargetImage()); } void NoiseReductionTool::putFinalData() { ImageIface iface(0, 0); iface.putOriginalImage(i18n("Noise Reduction"), filter()->getTargetImage().bits()); } void NoiseReductionTool::slotLoadSettings() { KURL loadRestorationFile = KFileDialog::getOpenURL(TDEGlobalSettings::documentPath(), TQString( "*" ), kapp->activeWindow(), TQString( i18n("Photograph Noise Reduction Settings File to Load")) ); if ( loadRestorationFile.isEmpty() ) return; TQFile file(loadRestorationFile.path()); if ( file.open(IO_ReadOnly) ) { TQTextStream stream( &file ); if ( stream.readLine() != "# Photograph Noise Reduction Configuration File" ) { KMessageBox::error(kapp->activeWindow(), i18n("\"%1\" is not a Photograph Noise Reduction settings text file.") .arg(loadRestorationFile.fileName())); file.close(); return; } blockSignals(true); m_radiusInput->setValue( stream.readLine().toDouble() ); m_lumToleranceInput->setValue( stream.readLine().toDouble() ); m_thresholdInput->setValue( stream.readLine().toDouble() ); m_textureInput->setValue( stream.readLine().toDouble() ); m_sharpnessInput->setValue( stream.readLine().toDouble() ); m_csmoothInput->setValue( stream.readLine().toDouble() ); m_lookaheadInput->setValue( stream.readLine().toDouble() ); m_gammaInput->setValue( stream.readLine().toDouble() ); m_dampingInput->setValue( stream.readLine().toDouble() ); m_phaseInput->setValue( stream.readLine().toDouble() ); blockSignals(false); } else KMessageBox::error(kapp->activeWindow(), i18n("Cannot load settings from the Photograph Noise Reduction text file.")); file.close(); } void NoiseReductionTool::slotSaveAsSettings() { KURL saveRestorationFile = KFileDialog::getSaveURL(TDEGlobalSettings::documentPath(), TQString( "*" ), kapp->activeWindow(), TQString( i18n("Photograph Noise Reduction Settings File to Save")) ); if ( saveRestorationFile.isEmpty() ) return; TQFile file(saveRestorationFile.path()); if ( file.open(IO_WriteOnly) ) { TQTextStream stream( &file ); stream << "# Photograph Noise Reduction Configuration File\n"; stream << m_radiusInput->value() << "\n"; stream << m_lumToleranceInput->value() << "\n"; stream << m_thresholdInput->value() << "\n"; stream << m_textureInput->value() << "\n"; stream << m_sharpnessInput->value() << "\n"; stream << m_csmoothInput->value() << "\n"; stream << m_lookaheadInput->value() << "\n"; stream << m_gammaInput->value() << "\n"; stream << m_dampingInput->value() << "\n"; stream << m_phaseInput->value() << "\n"; } else KMessageBox::error(kapp->activeWindow(), i18n("Cannot save settings to the Photograph Noise Reduction text file.")); file.close(); } } // NameSpace DigikamNoiseReductionImagesPlugin