/** * @file ChunkStack.cpp * Manages a chunk stack * * @author Ben Gardner * @license GPL v2+ */ #include "ChunkStack.h" void ChunkStack::Set(const ChunkStack &cs) { m_cse.resize(cs.m_cse.size()); for (size_t idx = 0; idx < m_cse.size(); idx++) { m_cse[idx].m_pc = cs.m_cse[idx].m_pc; m_cse[idx].m_seqnum = cs.m_cse[idx].m_seqnum; } m_seqnum = cs.m_seqnum; } const ChunkStack::Entry *ChunkStack::Top() const { if (!m_cse.empty()) { return(&m_cse[m_cse.size() - 1]); } return(nullptr); } const ChunkStack::Entry *ChunkStack::Get(size_t idx) const { if (idx < m_cse.size()) { return(&m_cse[idx]); } return(nullptr); } Chunk *ChunkStack::GetChunk(size_t idx) const { if (idx < m_cse.size()) { return(m_cse[idx].m_pc); } return(Chunk::NullChunkPtr); } Chunk *ChunkStack::Pop_Front() { Chunk *pc = Chunk::NullChunkPtr; if (!m_cse.empty()) { pc = m_cse[0].m_pc; m_cse.pop_front(); } return(pc); } Chunk *ChunkStack::Pop_Back() { Chunk *pc = Chunk::NullChunkPtr; if (!m_cse.empty()) { pc = m_cse[m_cse.size() - 1].m_pc; m_cse.pop_back(); } return(pc); } void ChunkStack::Push_Back(Chunk *pc, size_t seqnum) { m_cse.push_back(Entry(seqnum, pc)); if (m_seqnum < seqnum) { m_seqnum = seqnum; } } void ChunkStack::Zap(size_t idx) { if (idx < m_cse.size()) { m_cse[idx].m_pc = Chunk::NullChunkPtr; } } void ChunkStack::Collapse() { size_t wr_idx = 0; for (size_t rd_idx = 0; rd_idx < m_cse.size(); rd_idx++) { if (m_cse[rd_idx].m_pc->IsNotNullChunk()) { if (rd_idx != wr_idx) { m_cse[wr_idx].m_pc = m_cse[rd_idx].m_pc; m_cse[wr_idx].m_seqnum = m_cse[rd_idx].m_seqnum; } wr_idx++; } } m_cse.resize(wr_idx); }