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/*
* text.h - adds text image support to beryl.
* Copyright: (C) 2006 Patrick Niklaus
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef _COMPIZ_TEXT_H
#define _COMPIZ_TEXT_H
#define TEXT_ABIVERSION 20090103
/**
* Flags to be passed into the flags field of CompTextAttrib
*/
#define CompTextFlagStyleBold (1 << 0) /**< render the text in bold */
#define CompTextFlagStyleItalic (1 << 1) /**< render the text italic */
#define CompTextFlagEllipsized (1 << 2) /**< ellipsize the text if the
specified maximum size is too
small */
#define CompTextFlagWithBackground (1 << 3) /**< render a rounded rectangle as
background behind the text */
#define CompTextFlagNoAutoBinding (1 << 4) /**< do not automatically bind the
rendered text pixmap to a
texture */
/**
* Input data structure that specifies how the text is to be rendered
*/
typedef struct _CompTextAttrib {
char *family; /**< font family */
int size; /**< font size in points */
unsigned short color[4]; /**< font color (RGBA) */
unsigned int flags; /**< rendering flags, see above */
int maxWidth; /**< maximum width of the generated pixmap */
int maxHeight; /**< maximum height of the generated pixmap */
int bgHMargin; /**< horizontal margin in pixels
(offset of text into background) */
int bgVMargin; /**< vertical margin */
unsigned short bgColor[4]; /**< background color (RGBA) */
} CompTextAttrib;
/**
* Output data structure that represents the rendered text
*/
typedef struct _CompTextData {
CompTexture *texture; /**< texture the text pixmap is bound to */
Pixmap pixmap; /**< text pixmap */
unsigned int width; /**< pixmap width */
unsigned int height; /**< pixmap height */
} CompTextData;
/**
* Prototype of text-to-pixmap rendering function
*
* @param s screen the text is rendered on
* @param text text to be rendered in ASCII or UTF-8 encoding
* @param attrib text rendering attributes
*
* @return valid text data on success, NULL on failure
*/
typedef CompTextData *
(*RenderTextProc) (CompScreen *s,
const char *text,
const CompTextAttrib *attrib);
/**
* Prototype of window title-to-pixmap rendering function
*
* @param s screen the text is rendered on
* @param window XID of the window whose title should be rendered
* @param withViewportNumber also render the viewport number behind
* the window title
* @param attrib text rendering attributes
*
* @return valid text data on success, NULL on failure
*/
typedef CompTextData *
(*RenderWindowTitleProc) (CompScreen *s,
Window window,
Bool withViewportNumber,
const CompTextAttrib *attrib);
/**
* Prototype of function drawing text data on screen
*
* Should only be called for text data which was automatically bound
* to a texture.
* NOTE: assumes that x and y are specified in the coordinate system
* currently used by OpenGL. For being able to specify screen
* coordinates, the caller needs to generate a transformation matrix
* using transformToScreenSpace and load it prior to calling this
* function.
*
* @param s screen the text is rendered on
* @param data text data structure
* @param x x position in current OpenGL coordinates
* @param y y position in current OpenGL coordinates
* @param alpha opacity for the drawn text (0.0 - transparent, 1.0 - opaque)
*/
typedef void (*DrawTextProc) (CompScreen *s,
const CompTextData *data,
float x,
float y,
float alpha);
/**
* Prototype of text data cleanup function
*
* @param s screen the data was generated for
* @param data data structure
*/
typedef void (*FiniTextDataProc) (CompScreen *s,
CompTextData *data);
/**
* Function pointer set that provides access to the
* above defined functions.
*/
typedef struct _TextFunc {
RenderTextProc renderText;
RenderWindowTitleProc renderWindowTitle;
DrawTextProc drawText;
FiniTextDataProc finiTextData;
} TextFunc;
#endif