/* Gwenview - A simple image viewer for TDE Copyright 2000-2004 Aurélien Gâteau This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // TQt #include // KDE #include // Local #include "busylevelmanager.moc" namespace Gwenview { #undef ENABLE_LOG #undef LOG //#define ENABLE_LOG #ifdef ENABLE_LOG #define LOG(x) kdDebug() << k_funcinfo << x << endl #else #define LOG(x) ; #endif BusyLevelManager::BusyLevelManager() : mCurrentBusyLevel( BUSY_NONE ) { connect( &mDelayedBusyLevelTimer, TQT_SIGNAL( timeout()), this, TQT_SLOT( delayedBusyLevelChanged())); } BusyLevelManager* BusyLevelManager::instance() { static BusyLevelManager manager; return &manager; } // How the busy level stuff works: // This system allows suspending less important tasks while more important // task are active, i.e. no thumbnails are generated when the viewed // image is being loaded and painted. // All objects responsible for operations set their busy level // to the matching value when the operation starts and reset their busy // level when the operation is done. They all connect to busyLevelChanged() // signal and suspend their operation if the current busy level is higher // than the busy level of their operation. If a new operation is started, // it needs to be immediatelly suspended if the current busy level is higher! // Note that there can be only one level per object, // so if one object is responsible for more operations, // it needs to use helper objects for setBusyLevel(). void BusyLevelManager::setBusyLevel( TQObject* obj, BusyLevel level ) { LOG("BUSY:" << level << ":" << obj << ":" << obj->className() ); if( level > BUSY_NONE ) { if( mBusyLevels.contains( obj ) && mBusyLevels[ obj ] == level ) return; if( !mBusyLevels.contains( obj )) { connect( obj, TQT_SIGNAL( destroyed( TQObject* )), this, TQT_SLOT( objectDestroyed( TQObject* ))); } mBusyLevels[ obj ] = level; } else { mBusyLevels.remove( obj ); disconnect( obj, TQT_SIGNAL( destroyed( TQObject* )), this, TQT_SLOT( objectDestroyed( TQObject* ))); } mDelayedBusyLevelTimer.start( 0, true ); } void BusyLevelManager::objectDestroyed( TQObject* obj ) { LOG("DESTROYED:" << obj ); mBusyLevels.remove( obj ); mDelayedBusyLevelTimer.start( 0, true ); } void BusyLevelManager::delayedBusyLevelChanged() { BusyLevel newLevel = BUSY_NONE; for( TQMap< TQObject*, BusyLevel >::ConstIterator it = mBusyLevels.begin(); it != mBusyLevels.end(); ++it ) { newLevel = TQMAX( newLevel, *it ); } if( newLevel != mCurrentBusyLevel ) { LOG("CHANGED BUSY:" << newLevel); mCurrentBusyLevel = newLevel; emit busyLevelChanged( newLevel ); } } BusyLevel BusyLevelManager::busyLevel() const { return mCurrentBusyLevel; } } // namespace