|
|
|
/***************************************************************************
|
|
|
|
logic.h - description
|
|
|
|
-------------------
|
|
|
|
begin : Sat Sep 29 2001
|
|
|
|
copyright : (C) 2003 by Troy Corbin Jr.
|
|
|
|
email : tcorbin@users.sourceforge.net
|
|
|
|
***************************************************************************/
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
* *
|
|
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
|
|
* it under the terms of the GNU General Public License as published by *
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
|
|
* (at your option) any later version. *
|
|
|
|
* *
|
|
|
|
***************************************************************************/
|
|
|
|
|
|
|
|
#ifndef LOGIC_H
|
|
|
|
#define LOGIC_H
|
|
|
|
|
|
|
|
#include <tqstring.h>
|
|
|
|
#include "definitions.h"
|
|
|
|
#include "resource.h"
|
|
|
|
#include "match_param.h"
|
|
|
|
|
|
|
|
/**
|
|
|
|
*@author Troy Corbin Jr.
|
|
|
|
*/
|
|
|
|
|
|
|
|
const char CF_King = 0x01;
|
|
|
|
const char CF_RookQ = 0x02;
|
|
|
|
const char CF_RookK = 0x04;
|
|
|
|
|
|
|
|
class logic
|
|
|
|
{
|
|
|
|
|
|
|
|
public:
|
|
|
|
char OnMove;
|
|
|
|
Position current[64];
|
|
|
|
Chessman chessman[64];
|
|
|
|
ChessMove chessMove;
|
|
|
|
|
|
|
|
/* This is used for the 50 move rule */
|
|
|
|
char MoveCounter;
|
|
|
|
|
|
|
|
logic( resource *Rsrc=0, match_param *param=0 );
|
|
|
|
~logic();
|
|
|
|
void Init( const int Var=Type_Standard );
|
|
|
|
void setBoard( const TQString &board=TQString(), const short ppf=-2 );
|
|
|
|
void setBoardFromFen( const TQString &fen );
|
|
|
|
TQString board( void );
|
|
|
|
bool isChessman( const char ChessmanPtr );
|
|
|
|
bool isCheck( const bool Army );
|
|
|
|
bool isLegal( const bool Army );
|
|
|
|
bool isDraw( const bool Army );
|
|
|
|
bool Move( void );
|
|
|
|
void HashLegal( const char Man, const bool Recursion=FALSE );
|
|
|
|
int Pointer( const char File, const char Rank );
|
|
|
|
|
|
|
|
bool parseCAN( const bool Army );
|
|
|
|
bool parseSAN( void );
|
|
|
|
void writeCAN( void );
|
|
|
|
void writeSAN( void );
|
|
|
|
|
|
|
|
protected:
|
|
|
|
int CalcPointer( const char File, const char Rank );
|
|
|
|
void _HashLegal( const bool Recursion=FALSE );
|
|
|
|
void clearBoard( void );
|
|
|
|
int getKing( const bool Army );
|
|
|
|
void Init_Standard( void );
|
|
|
|
inline void copyPositions( Position *Src, Position *Dst )
|
|
|
|
{ memcpy( Dst, Src, sizeof(Position) << 6 ); }
|
|
|
|
inline void copyChessmen( Chessman *Src, Chessman *Dst )
|
|
|
|
{ memcpy( Dst, Src, sizeof(Chessman) << 6 ); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
resource *Resource;
|
|
|
|
match_param *Param;
|
|
|
|
int GameType;
|
|
|
|
Position hash[64];
|
|
|
|
Position hashBackup[64];
|
|
|
|
Chessman chessmanBackup[64];
|
|
|
|
char CastleFlag[2];
|
|
|
|
char enPassant[2];
|
|
|
|
char ManPtr;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|