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126 lines
3.2 KiB
126 lines
3.2 KiB
/***************************************************************************
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board_base.cpp - description
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-------------------
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begin : Fri Feb 28 2003
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copyright : (C) 2003 by The Knights Team
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email : knights-general@lists.sourceforge.net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include "board_base.moc"
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#include "resource.h"
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#include "logic.h"
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board_base::board_base(TQWidget *parent, const char *name, resource *Rsrc, logic *Lgc ) : TQWidget(parent,name)
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{
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/* Setup Variables */
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myResource = Rsrc;
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myLogic = Lgc;
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paused = false;
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flip = false;
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localArmy = WHITE;
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}
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board_base::~board_base()
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{
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}
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///////////////////////////////////////
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//
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// board_base::setPaused
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//
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///////////////////////////////////////
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void board_base::setPaused( const bool &state )
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{
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paused = state;
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redrawAll();
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}
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///////////////////////////////////////
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//
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// board_base::setLocalArmy
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//
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///////////////////////////////////////
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void board_base::setLocalArmy( const bool &state )
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{
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if( state == localArmy )
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return;
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localArmy = state;
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redrawAll();
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}
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///////////////////////////////////////
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//
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// board_base::flipBoard
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//
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///////////////////////////////////////
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void board_base::flipBoard( void )
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{
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flip = !flip;
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redrawAll();
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}
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///////////////////////////////////////
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//
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// board_base::drawMove
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//
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///////////////////////////////////////
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void board_base::drawMove( const ChessMove&, const bool& )
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{
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/* Subclasses MUST reimplement this */
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}
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///////////////////////////////////////
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//
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// board_base::resizeBoard
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//
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///////////////////////////////////////
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void board_base::resizeBoard( void )
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{
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/* Subclasses MUST reimplement this */
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}
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///////////////////////////////////////
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//
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// board_base::redrawAll
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//
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///////////////////////////////////////
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void board_base::redrawAll( void )
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{
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/* Subclasses MUST reimplement this */
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}
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///////////////////////////////////////
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//
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// board_base::drawPosition
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//
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///////////////////////////////////////
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void board_base::drawPosition( const int& )
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{
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}
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///////////////////////////////////////
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//
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// board_base::setPremovePositions
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//
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///////////////////////////////////////
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void board_base::setPremovePositions( const int&, const int& )
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{
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}
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///////////////////////////////////////
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//
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// board_base::commit
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//
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///////////////////////////////////////
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void board_base::commit( void )
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{
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}
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///////////////////////////////////////
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//
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// board_base::redrawLights
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//
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///////////////////////////////////////
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void board_base::redrawLights( void )
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{
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}
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