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/*
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* rotateimage.cc -- Part of Chalk
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*
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* Copyright (c) 2004 Michael Thaler
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <tqslider.h>
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#include <tqpoint.h>
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#include <tdelocale.h>
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#include <kiconloader.h>
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#include <kinstance.h>
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#include <tdemessagebox.h>
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#include <kstandarddirs.h>
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#include <tdetempfile.h>
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#include <kdebug.h>
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#include <kgenericfactory.h>
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#include <kis_doc.h>
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#include <kis_config.h>
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#include <kis_image.h>
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#include <kis_layer.h>
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#include <kis_global.h>
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#include <kis_types.h>
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#include <kis_view.h>
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#include <kis_selection.h>
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#include "rotateimage.h"
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#include "dlg_rotateimage.h"
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typedef KGenericFactory<RotateImage> RotateImageFactory;
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K_EXPORT_COMPONENT_FACTORY( chalkrotateimage, RotateImageFactory( "chalk" ) )
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// XXX: this plugin could also provide layer scaling/resizing
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RotateImage::RotateImage(TQObject *parent, const char *name, const TQStringList &)
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: KParts::Plugin(parent, name)
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{
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if ( parent->inherits("KisView") ) {
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setInstance(RotateImageFactory::instance());
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setXMLFile(locate("data","chalkplugins/rotateimage.rc"), true);
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m_view = (KisView*) parent;
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(void) new TDEAction(i18n("&Rotate Image..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage()), actionCollection(), "rotateimage");
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(void) new TDEAction(i18n("Rotate Image CW"), "rotate_cw", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage90()), actionCollection(), "rotateImageCW90");
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(void) new TDEAction(i18n("Rotate Image 1&80"), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage180()), actionCollection(), "rotateImage180");
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(void) new TDEAction(i18n("Rotate Image CCW"), "rotate_ccw", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage270()), actionCollection(), "rotateImageCCW90");
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(void) new TDEAction(i18n("&Rotate Layer..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateLayer()), actionCollection(), "rotatelayer");
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(void)new TDEAction(i18n("Rotate 1&80"), 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayer180()), actionCollection(), "rotateLayer180");
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(void)new TDEAction(i18n("Rotate CCW"), "rotate_ccw", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerLeft90()), actionCollection(), "rotateLayerCCW90");
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(void)new TDEAction(i18n("Rotate CW"), "rotate_cw", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerRight90()), actionCollection(), "rotateLayerCW90");
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}
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}
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RotateImage::~RotateImage()
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{
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m_view = 0;
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}
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void RotateImage::slotRotateImage()
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{
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KisImageSP image = m_view->canvasSubject()->currentImg();
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if (!image) return;
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DlgRotateImage * dlgRotateImage = new DlgRotateImage(m_view, "RotateImage");
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TQ_CHECK_PTR(dlgRotateImage);
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dlgRotateImage->setCaption(i18n("Rotate Image"));
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if (dlgRotateImage->exec() == TQDialog::Accepted) {
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double angle = dlgRotateImage->angle();
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angle *= M_PI/180;
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m_view->rotateCurrentImage(angle);
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}
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delete dlgRotateImage;
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}
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void RotateImage::slotRotateImage90()
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{
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m_view->rotateCurrentImage( M_PI/2);
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}
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void RotateImage::slotRotateImage180()
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{
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m_view->rotateCurrentImage( M_PI );
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}
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void RotateImage::slotRotateImage270()
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{
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m_view->rotateCurrentImage( - M_PI/2 + M_PI*2 );
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}
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void RotateImage::slotRotateLayer()
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{
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KisImageSP image = m_view->canvasSubject()->currentImg();
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if (!image) return;
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DlgRotateImage * dlgRotateImage = new DlgRotateImage(m_view, "RotateLayer");
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TQ_CHECK_PTR(dlgRotateImage);
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dlgRotateImage->setCaption(i18n("Rotate Layer"));
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if (dlgRotateImage->exec() == TQDialog::Accepted) {
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double angle = dlgRotateImage->angle();
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angle *= M_PI/180;
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m_view->rotateLayer(angle);
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}
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delete dlgRotateImage;
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}
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#include "rotateimage.moc"
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