@ -257,7 +257,7 @@ KisView::KisView(KisDoc *doc, KisUndoAdapter *adapter, TQWidget *parent, const c
m_tabletEventTimer . start ( ) ;
m_inputDevice = KisInputDevice : : mouse ( ) ;
connect ( & m_initialZoomTimer , TQ T _SIGNAL( timeout ( ) ) , TQ T _SLOT( slotInitialZoomTimeout ( ) ) ) ;
connect ( & m_initialZoomTimer , TQ _SIGNAL( timeout ( ) ) , TQ _SLOT( slotInitialZoomTimeout ( ) ) ) ;
m_paletteManager = new KoPaletteManager ( this , actionCollection ( ) , " Chalk palette manager " ) ;
if ( cfg . fixDockerWidth ( ) ) m_paletteManager - > setFixedWidth ( 360 ) ;
@ -288,7 +288,7 @@ KisView::KisView(KisDoc *doc, KisUndoAdapter *adapter, TQWidget *parent, const c
else
setXMLFile ( " chalk.rc " ) ;
KStdAction : : keyBindings ( mainWindow ( ) - > guiFactory ( ) , TQ T _SLOT( configureShortcuts ( ) ) , actionCollection ( ) ) ;
KStdAction : : keyBindings ( mainWindow ( ) - > guiFactory ( ) , TQ _SLOT( configureShortcuts ( ) ) , actionCollection ( ) ) ;
createLayerBox ( ) ;
@ -302,7 +302,7 @@ KisView::KisView(KisDoc *doc, KisUndoAdapter *adapter, TQWidget *parent, const c
dcopObject ( ) ;
connect ( this , TQ T _SIGNAL( autoScroll ( const TQPoint & ) ) , TQ T _SLOT( slotAutoScroll ( const TQPoint & ) ) ) ;
connect ( this , TQ _SIGNAL( autoScroll ( const TQPoint & ) ) , TQ _SLOT( slotAutoScroll ( const TQPoint & ) ) ) ;
setMouseTracking ( true ) ;
@ -340,7 +340,7 @@ KisView::KisView(KisDoc *doc, KisUndoAdapter *adapter, TQWidget *parent, const c
{
slotLoadingFinished ( ) ;
} else {
connect ( doc , TQ T _SIGNAL( loadingFinished ( ) ) , this , TQ T _SLOT( slotLoadingFinished ( ) ) ) ;
connect ( doc , TQ _SIGNAL( loadingFinished ( ) ) , this , TQ _SLOT( slotLoadingFinished ( ) ) ) ;
}
setFocus ( ) ;
@ -426,20 +426,20 @@ void KisView::createLayerBox()
m_layerBox = new KisLayerBox ( this ) ;
m_layerBox - > setCaption ( i18n ( " Layers " ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigRequestLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ T _SLOT( addLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigRequestGroupLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ T _SLOT( addGroupLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigRequestAdjustmentLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ T _SLOT( addAdjustmentLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigRequestPartLayer ( KisGroupLayerSP , KisLayerSP , const KoDocumentEntry & ) ) ,
this , TQ T _SLOT( addPartLayer ( KisGroupLayerSP , KisLayerSP , const KoDocumentEntry & ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigRequestLayerProperties ( KisLayerSP ) ) ,
this , TQ T _SLOT( showLayerProperties ( KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigOpacityChanged ( int , bool ) ) , this , TQ T _SLOT( layerOpacity ( int , bool ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigOpacityFinishedChanging ( int , int ) ) ,
this , TQ T _SLOT( layerOpacityFinishedChanging ( int , int ) ) ) ;
connect ( m_layerBox , TQ T _SIGNAL( sigItemComposite ( const KisCompositeOp & ) ) , this , TQ T _SLOT( layerCompositeOp ( const KisCompositeOp & ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigRequestLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ _SLOT( addLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigRequestGroupLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ _SLOT( addGroupLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigRequestAdjustmentLayer ( KisGroupLayerSP , KisLayerSP ) ) ,
this , TQ _SLOT( addAdjustmentLayer ( KisGroupLayerSP , KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigRequestPartLayer ( KisGroupLayerSP , KisLayerSP , const KoDocumentEntry & ) ) ,
this , TQ _SLOT( addPartLayer ( KisGroupLayerSP , KisLayerSP , const KoDocumentEntry & ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigRequestLayerProperties ( KisLayerSP ) ) ,
this , TQ _SLOT( showLayerProperties ( KisLayerSP ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigOpacityChanged ( int , bool ) ) , this , TQ _SLOT( layerOpacity ( int , bool ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigOpacityFinishedChanging ( int , int ) ) ,
this , TQ _SLOT( layerOpacityFinishedChanging ( int , int ) ) ) ;
connect ( m_layerBox , TQ _SIGNAL( sigItemComposite ( const KisCompositeOp & ) ) , this , TQ _SLOT( layerCompositeOp ( const KisCompositeOp & ) ) ) ;
paletteManager ( ) - > addWidget ( m_layerBox , " layerbox " , chalk : : LAYERBOX , 0 ) ;
@ -468,8 +468,8 @@ void KisView::setupScrollBars()
m_hScroll - > setGeometry ( 20 , height ( ) - 16 , width ( ) - 36 , 16 ) ;
m_hScroll - > setValue ( 0 ) ;
m_vScroll - > setValue ( 0 ) ;
TQObject : : connect ( m_vScroll , TQ T _SIGNAL( valueChanged ( int ) ) , this , TQ T _SLOT( scrollV ( int ) ) ) ;
TQObject : : connect ( m_hScroll , TQ T _SIGNAL( valueChanged ( int ) ) , this , TQ T _SLOT( scrollH ( int ) ) ) ;
TQObject : : connect ( m_vScroll , TQ _SIGNAL( valueChanged ( int ) ) , this , TQ _SLOT( scrollV ( int ) ) ) ;
TQObject : : connect ( m_hScroll , TQ _SIGNAL( valueChanged ( int ) ) , this , TQ _SLOT( scrollH ( int ) ) ) ;
}
void KisView : : setupRulers ( )
@ -601,85 +601,85 @@ void KisView::setupActions()
m_fullScreen = KStdAction : : fullScreen ( NULL , NULL , actionCollection ( ) , this ) ;
connect ( m_fullScreen , TQ T _SIGNAL( toggled ( bool ) ) , this , TQ T _SLOT( slotUpdateFullScreen ( bool ) ) ) ;
connect ( m_fullScreen , TQ _SIGNAL( toggled ( bool ) ) , this , TQ _SLOT( slotUpdateFullScreen ( bool ) ) ) ;
m_imgProperties = new TDEAction ( i18n ( " Image Properties " ) , 0 , this , TQ T _SLOT( slotImageProperties ( ) ) , actionCollection ( ) , " img_properties " ) ;
m_imgProperties = new TDEAction ( i18n ( " Image Properties " ) , 0 , this , TQ _SLOT( slotImageProperties ( ) ) , actionCollection ( ) , " img_properties " ) ;
m_imgScan = 0 ; // How the hell do I get a TDEAction to the scan plug-in?!?
m_imgResizeToLayer = new TDEAction ( i18n ( " Resize Image to Size of Current Layer " ) , 0 , this , TQ T _SLOT( imgResizeToActiveLayer ( ) ) , actionCollection ( ) , " resizeimgtolayer " ) ;
m_imgResizeToLayer = new TDEAction ( i18n ( " Resize Image to Size of Current Layer " ) , 0 , this , TQ _SLOT( imgResizeToActiveLayer ( ) ) , actionCollection ( ) , " resizeimgtolayer " ) ;
// view actions
m_zoomIn = KStdAction : : zoomIn ( this , TQ T _SLOT( slotZoomIn ( ) ) , actionCollection ( ) , " zoom_in " ) ;
m_zoomOut = KStdAction : : zoomOut ( this , TQ T _SLOT( slotZoomOut ( ) ) , actionCollection ( ) , " zoom_out " ) ;
m_actualPixels = new TDEAction ( i18n ( " Actual Pixels " ) , " Ctrl+0 " , this , TQ T _SLOT( slotActualPixels ( ) ) , actionCollection ( ) , " actual_pixels " ) ;
m_actualSize = KStdAction : : actualSize ( this , TQ T _SLOT( slotActualSize ( ) ) , actionCollection ( ) , " actual_size " ) ;
m_zoomIn = KStdAction : : zoomIn ( this , TQ _SLOT( slotZoomIn ( ) ) , actionCollection ( ) , " zoom_in " ) ;
m_zoomOut = KStdAction : : zoomOut ( this , TQ _SLOT( slotZoomOut ( ) ) , actionCollection ( ) , " zoom_out " ) ;
m_actualPixels = new TDEAction ( i18n ( " Actual Pixels " ) , " Ctrl+0 " , this , TQ _SLOT( slotActualPixels ( ) ) , actionCollection ( ) , " actual_pixels " ) ;
m_actualSize = KStdAction : : actualSize ( this , TQ _SLOT( slotActualSize ( ) ) , actionCollection ( ) , " actual_size " ) ;
m_actualSize - > setEnabled ( false ) ;
m_fitToCanvas = KStdAction : : fitToPage ( this , TQ T _SLOT( slotFitToCanvas ( ) ) , actionCollection ( ) , " fit_to_canvas " ) ;
m_fitToCanvas = KStdAction : : fitToPage ( this , TQ _SLOT( slotFitToCanvas ( ) ) , actionCollection ( ) , " fit_to_canvas " ) ;
// layer actions
m_layerAdd = new TDEAction ( i18n ( " &Add... " ) , " Ctrl+Shift+N " , this , TQ T _SLOT( layerAdd ( ) ) , actionCollection ( ) , " insert_layer " ) ;
m_layerAdd = new TDEAction ( i18n ( " &Add... " ) , " Ctrl+Shift+N " , this , TQ _SLOT( layerAdd ( ) ) , actionCollection ( ) , " insert_layer " ) ;
m_actionPartLayer = new KoPartSelectAction ( i18n ( " &Object Layer " ) , " frame_query " ,
this , TQ T _SLOT( addPartLayer ( ) ) ,
this , TQ _SLOT( addPartLayer ( ) ) ,
actionCollection ( ) , " insert_part_layer " ) ;
m_actionAdjustmentLayer = new TDEAction ( i18n ( " &Adjustment Layer " ) , 0 ,
this , TQ T _SLOT( addAdjustmentLayer ( ) ) ,
this , TQ _SLOT( addAdjustmentLayer ( ) ) ,
actionCollection ( ) , " insert_adjustment_layer " ) ;
m_layerRm = new TDEAction ( i18n ( " &Remove " ) , 0 , this , TQ T _SLOT( layerRemove ( ) ) , actionCollection ( ) , " remove_layer " ) ;
m_layerDup = new TDEAction ( i18n ( " Duplicate " ) , 0 , this , TQ T _SLOT( layerDuplicate ( ) ) , actionCollection ( ) , " duplicate_layer " ) ;
m_layerHide = new TDEToggleAction ( i18n ( " &Hide " ) , 0 , this , TQ T _SLOT( layerToggleVisible ( ) ) , actionCollection ( ) , " hide_layer " ) ;
m_layerRm = new TDEAction ( i18n ( " &Remove " ) , 0 , this , TQ _SLOT( layerRemove ( ) ) , actionCollection ( ) , " remove_layer " ) ;
m_layerDup = new TDEAction ( i18n ( " Duplicate " ) , 0 , this , TQ _SLOT( layerDuplicate ( ) ) , actionCollection ( ) , " duplicate_layer " ) ;
m_layerHide = new TDEToggleAction ( i18n ( " &Hide " ) , 0 , this , TQ _SLOT( layerToggleVisible ( ) ) , actionCollection ( ) , " hide_layer " ) ;
m_layerHide - > setCheckedState ( KGuiItem ( i18n ( " &Show " ) ) ) ;
m_layerHide - > setChecked ( false ) ;
m_layerRaise = new TDEAction ( i18n ( " Raise " ) , " raise " , " Ctrl+] " , this , TQ T _SLOT( layerRaise ( ) ) , actionCollection ( ) , " raiselayer " ) ;
m_layerLower = new TDEAction ( i18n ( " Lower " ) , " lower " , " Ctrl+[ " , this , TQ T _SLOT( layerLower ( ) ) , actionCollection ( ) , " lowerlayer " ) ;
m_layerTop = new TDEAction ( i18n ( " To Top " ) , " bring_forward " , " Ctrl+Shift+] " , this , TQ T _SLOT( layerFront ( ) ) , actionCollection ( ) , " toplayer " ) ;
m_layerBottom = new TDEAction ( i18n ( " To Bottom " ) , " send_backward " , " Ctrl+Shift+[ " , this , TQ T _SLOT( layerBack ( ) ) , actionCollection ( ) , " bottomlayer " ) ;
m_layerProperties = new TDEAction ( i18n ( " Properties " ) , 0 , this , TQ T _SLOT( layerProperties ( ) ) , actionCollection ( ) , " layer_properties " ) ;
( void ) new TDEAction ( i18n ( " I&nsert Image as Layer... " ) , 0 , this , TQ T _SLOT( slotInsertImageAsLayer ( ) ) , actionCollection ( ) , " insert_image_as_layer " ) ;
m_layerSaveAs = new TDEAction ( i18n ( " Save Layer as Image... " ) , " document-save " , this , TQ T _SLOT( saveLayerAsImage ( ) ) , actionCollection ( ) , " save_layer_as_image " ) ;
( void ) new TDEAction ( i18n ( " Flip on &X Axis " ) , " view_left_right " , 0 , this , TQ T _SLOT( mirrorLayerX ( ) ) , actionCollection ( ) , " mirrorLayerX " ) ;
( void ) new TDEAction ( i18n ( " Flip on &Y Axis " ) , " view_top_bottom " , 0 , this , TQ T _SLOT( mirrorLayerY ( ) ) , actionCollection ( ) , " mirrorLayerY " ) ;
m_layerRaise = new TDEAction ( i18n ( " Raise " ) , " raise " , " Ctrl+] " , this , TQ _SLOT( layerRaise ( ) ) , actionCollection ( ) , " raiselayer " ) ;
m_layerLower = new TDEAction ( i18n ( " Lower " ) , " lower " , " Ctrl+[ " , this , TQ _SLOT( layerLower ( ) ) , actionCollection ( ) , " lowerlayer " ) ;
m_layerTop = new TDEAction ( i18n ( " To Top " ) , " bring_forward " , " Ctrl+Shift+] " , this , TQ _SLOT( layerFront ( ) ) , actionCollection ( ) , " toplayer " ) ;
m_layerBottom = new TDEAction ( i18n ( " To Bottom " ) , " send_backward " , " Ctrl+Shift+[ " , this , TQ _SLOT( layerBack ( ) ) , actionCollection ( ) , " bottomlayer " ) ;
m_layerProperties = new TDEAction ( i18n ( " Properties " ) , 0 , this , TQ _SLOT( layerProperties ( ) ) , actionCollection ( ) , " layer_properties " ) ;
( void ) new TDEAction ( i18n ( " I&nsert Image as Layer... " ) , 0 , this , TQ _SLOT( slotInsertImageAsLayer ( ) ) , actionCollection ( ) , " insert_image_as_layer " ) ;
m_layerSaveAs = new TDEAction ( i18n ( " Save Layer as Image... " ) , " document-save " , this , TQ _SLOT( saveLayerAsImage ( ) ) , actionCollection ( ) , " save_layer_as_image " ) ;
( void ) new TDEAction ( i18n ( " Flip on &X Axis " ) , " view_left_right " , 0 , this , TQ _SLOT( mirrorLayerX ( ) ) , actionCollection ( ) , " mirrorLayerX " ) ;
( void ) new TDEAction ( i18n ( " Flip on &Y Axis " ) , " view_top_bottom " , 0 , this , TQ _SLOT( mirrorLayerY ( ) ) , actionCollection ( ) , " mirrorLayerY " ) ;
m_createMask = new TDEAction ( i18n ( " Create Mask " ) , 0 , this ,
TQ T _SLOT( slotCreateMask ( ) ) , actionCollection ( ) , " create_mask " ) ;
TQ _SLOT( slotCreateMask ( ) ) , actionCollection ( ) , " create_mask " ) ;
m_maskFromSelection = new TDEAction ( i18n ( " Mask From Selection " ) , 0 , this ,
TQ T _SLOT( slotMaskFromSelection ( ) ) , actionCollection ( ) ,
TQ _SLOT( slotMaskFromSelection ( ) ) , actionCollection ( ) ,
" mask_fromsel " ) ;
m_maskToSelection = new TDEAction ( i18n ( " Mask to Selection " ) , 0 , this ,
TQ T _SLOT( slotMaskToSelection ( ) ) , actionCollection ( ) , " mask_tosel " ) ;
m_applyMask = new TDEAction ( i18n ( " Apply Mask " ) , 0 , this , TQ T _SLOT( slotApplyMask ( ) ) ,
TQ _SLOT( slotMaskToSelection ( ) ) , actionCollection ( ) , " mask_tosel " ) ;
m_applyMask = new TDEAction ( i18n ( " Apply Mask " ) , 0 , this , TQ _SLOT( slotApplyMask ( ) ) ,
actionCollection ( ) , " apply_mask " ) ;
m_removeMask = new TDEAction ( i18n ( " Remove Mask " ) , 0 , this ,
TQ T _SLOT( slotRemoveMask ( ) ) , actionCollection ( ) , " remove_mask " ) ;
TQ _SLOT( slotRemoveMask ( ) ) , actionCollection ( ) , " remove_mask " ) ;
m_showMask = new TDEToggleAction ( i18n ( " Show Mask " ) , 0 , this ,
TQ T _SLOT( slotShowMask ( ) ) , actionCollection ( ) , " show_mask " ) ;
TQ _SLOT( slotShowMask ( ) ) , actionCollection ( ) , " show_mask " ) ;
m_editMask = new TDEToggleAction ( i18n ( " Edit Mask " ) , 0 , this ,
TQ T _SLOT( slotEditMask ( ) ) , actionCollection ( ) , " edit_mask " ) ;
TQ _SLOT( slotEditMask ( ) ) , actionCollection ( ) , " edit_mask " ) ;
// image actions
m_imgFlatten = new TDEAction ( i18n ( " &Flatten Image " ) , " Ctrl+Shift+E " , this , TQ T _SLOT( flattenImage ( ) ) , actionCollection ( ) , " flatten_image " ) ;
m_imgMergeLayer = new TDEAction ( i18n ( " &Merge with Layer Below " ) , " Ctrl+E " , this , TQ T _SLOT( mergeLayer ( ) ) , actionCollection ( ) , " merge_layer " ) ;
m_imgFlatten = new TDEAction ( i18n ( " &Flatten Image " ) , " Ctrl+Shift+E " , this , TQ _SLOT( flattenImage ( ) ) , actionCollection ( ) , " flatten_image " ) ;
m_imgMergeLayer = new TDEAction ( i18n ( " &Merge with Layer Below " ) , " Ctrl+E " , this , TQ _SLOT( mergeLayer ( ) ) , actionCollection ( ) , " merge_layer " ) ;
// setting actions
KStdAction : : preferences ( this , TQ T _SLOT( preferences ( ) ) , actionCollection ( ) , " preferences " ) ;
KStdAction : : preferences ( this , TQ _SLOT( preferences ( ) ) , actionCollection ( ) , " preferences " ) ;
m_RulerAction = new TDEToggleAction ( i18n ( " Show Rulers " ) , " Ctrl+R " , this , TQ T _SLOT( showRuler ( ) ) , actionCollection ( ) , " view_ruler " ) ;
m_RulerAction = new TDEToggleAction ( i18n ( " Show Rulers " ) , " Ctrl+R " , this , TQ _SLOT( showRuler ( ) ) , actionCollection ( ) , " view_ruler " ) ;
m_RulerAction - > setChecked ( cfg . showRulers ( ) ) ;
m_RulerAction - > setCheckedState ( i18n ( " Hide Rulers " ) ) ;
m_RulerAction - > setWhatsThis ( i18n ( " The rulers show the horizontal and vertical positions of the mouse on the image "
" and can be used to position your mouse at the right place on the canvas. <p>Uncheck this to disable "
" the rulers from being displayed. " ) ) ;
//m_guideAction = new TDEToggleAction( i18n( "Guide Lines" ), 0, this, TQ T _SLOT( viewGuideLines() ), actionCollection(), "view_guidelines" );
//m_guideAction = new TDEToggleAction( i18n( "Guide Lines" ), 0, this, TQ _SLOT( viewGuideLines() ), actionCollection(), "view_guidelines" );
// Add new palette
new TDEAction ( i18n ( " Add New Palette... " ) , 0 , this , TQ T _SLOT( slotAddPalette ( ) ) ,
new TDEAction ( i18n ( " Add New Palette... " ) , 0 , this , TQ _SLOT( slotAddPalette ( ) ) ,
actionCollection ( ) , " add_palette " ) ;
new TDEAction ( i18n ( " Edit Palette... " ) , 0 , this , TQ T _SLOT( slotEditPalette ( ) ) ,
new TDEAction ( i18n ( " Edit Palette... " ) , 0 , this , TQ _SLOT( slotEditPalette ( ) ) ,
actionCollection ( ) , " edit_palette " ) ;
// XXX: This triggers a repaint of the image, but way too early
@ -2788,26 +2788,26 @@ void KisView::addPartLayer(KisGroupLayerSP parent, KisLayerSP above, const KoDoc
delete m_partHandler ; // Only one at a time
m_partHandler = new KisPartLayerHandler ( this , entry , parent , above ) ;
disconnect ( m_canvas , TQ T _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ T _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ T _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ T _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) , this , 0 ) ;
disconnect ( m_canvas , TQ _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) , this , 0 ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) ,
m_partHandler , TQ T _SLOT( gotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ,
m_partHandler , TQ T _SLOT( gotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
m_partHandler , TQ T _SLOT( gotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
m_partHandler , TQ T _SLOT( gotKeyPressEvent ( TQKeyEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) ,
m_partHandler , TQ _SLOT( gotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ,
m_partHandler , TQ _SLOT( gotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
m_partHandler , TQ _SLOT( gotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
m_partHandler , TQ _SLOT( gotKeyPressEvent ( TQKeyEvent * ) ) ) ;
connect ( m_partHandler , TQ T _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
this , TQ T _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_partHandler , TQ T _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
this , TQ T _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
connect ( m_partHandler , TQ T _SIGNAL( handlerDone ( ) ) ,
this , TQ T _SLOT( reconnectAfterPartInsert ( ) ) ) ;
connect ( m_partHandler , TQ _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
this , TQ _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_partHandler , TQ _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
this , TQ _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
connect ( m_partHandler , TQ _SIGNAL( handlerDone ( ) ) ,
this , TQ _SLOT( reconnectAfterPartInsert ( ) ) ) ;
}
void KisView : : insertPart ( const TQRect & viewRect , const KoDocumentEntry & entry ,
@ -2835,14 +2835,14 @@ void KisView::insertPart(const TQRect& viewRect, const KoDocumentEntry& entry,
}
void KisView : : reconnectAfterPartInsert ( ) {
connect ( m_canvas , TQ T _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) ,
this , TQ T _SLOT( canvasGotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ,
this , TQ T _SLOT( canvasGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
this , TQ T _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_canvas , TQ T _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
this , TQ T _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) ,
this , TQ _SLOT( canvasGotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ,
this , TQ _SLOT( canvasGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) ,
this , TQ _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
connect ( m_canvas , TQ _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) ,
this , TQ _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
delete m_partHandler ;
m_partHandler = 0 ;
@ -3162,52 +3162,52 @@ void KisView::setupCanvas()
{
m_canvas = new KisCanvas ( this , " kis_canvas " ) ;
m_canvas - > setFocusPolicy ( TQWidget : : StrongFocus ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) , this , TQ T _SLOT( canvasGotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) , this , TQ T _SLOT( canvasGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotDoubleClickEvent ( KisDoubleClickEvent * ) ) , this , TQ T _SLOT( canvasGotDoubleClickEvent ( KisDoubleClickEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) , this , TQ T _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotPaintEvent ( TQPaintEvent * ) ) , this , TQ T _SLOT( canvasGotPaintEvent ( TQPaintEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotEnterEvent ( TQEvent * ) ) , this , TQ T _SLOT( canvasGotEnterEvent ( TQEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotLeaveEvent ( TQEvent * ) ) , this , TQ T _SLOT( canvasGotLeaveEvent ( TQEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotMouseWheelEvent ( TQWheelEvent * ) ) , this , TQ T _SLOT( canvasGotMouseWheelEvent ( TQWheelEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) , this , TQ T _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotKeyReleaseEvent ( TQKeyEvent * ) ) , this , TQ T _SLOT( canvasGotKeyReleaseEvent ( TQKeyEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotDragEnterEvent ( TQDragEnterEvent * ) ) , this , TQ T _SLOT( canvasGotDragEnterEvent ( TQDragEnterEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ T _SIGNAL( sigGotDropEvent ( TQDropEvent * ) ) , this , TQ T _SLOT( canvasGotDropEvent ( TQDropEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotButtonPressEvent ( KisButtonPressEvent * ) ) , this , TQ _SLOT( canvasGotButtonPressEvent ( KisButtonPressEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) , this , TQ _SLOT( canvasGotButtonReleaseEvent ( KisButtonReleaseEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotDoubleClickEvent ( KisDoubleClickEvent * ) ) , this , TQ _SLOT( canvasGotDoubleClickEvent ( KisDoubleClickEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotMoveEvent ( KisMoveEvent * ) ) , this , TQ _SLOT( canvasGotMoveEvent ( KisMoveEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotPaintEvent ( TQPaintEvent * ) ) , this , TQ _SLOT( canvasGotPaintEvent ( TQPaintEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotEnterEvent ( TQEvent * ) ) , this , TQ _SLOT( canvasGotEnterEvent ( TQEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotLeaveEvent ( TQEvent * ) ) , this , TQ _SLOT( canvasGotLeaveEvent ( TQEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotMouseWheelEvent ( TQWheelEvent * ) ) , this , TQ _SLOT( canvasGotMouseWheelEvent ( TQWheelEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotKeyPressEvent ( TQKeyEvent * ) ) , this , TQ _SLOT( canvasGotKeyPressEvent ( TQKeyEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotKeyReleaseEvent ( TQKeyEvent * ) ) , this , TQ _SLOT( canvasGotKeyReleaseEvent ( TQKeyEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotDragEnterEvent ( TQDragEnterEvent * ) ) , this , TQ _SLOT( canvasGotDragEnterEvent ( TQDragEnterEvent * ) ) ) ;
TQObject : : connect ( m_canvas , TQ _SIGNAL( sigGotDropEvent ( TQDropEvent * ) ) , this , TQ _SLOT( canvasGotDropEvent ( TQDropEvent * ) ) ) ;
}
void KisView : : connectCurrentImg ( )
{
if ( m_image ) {
connect ( m_image , TQ T _SIGNAL( sigActiveSelectionChanged ( KisImageSP ) ) , m_selectionManager , TQ T _SLOT( imgSelectionChanged ( KisImageSP ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigActiveSelectionChanged ( KisImageSP ) ) , this , TQ T _SLOT( updateCanvas ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigColorSpaceChanged ( KisColorSpace * ) ) , this , TQ T _SLOT( updateStatusBarProfileLabel ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigProfileChanged ( KisProfile * ) ) , TQ T _SLOT( profileChanged ( KisProfile * ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayersChanged ( KisGroupLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigMaskInfoChanged ( ) ) , TQ T _SLOT( maskUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerAdded ( KisLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerRemoved ( KisLayerSP , KisGroupLayerSP , KisLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerMoved ( KisLayerSP , KisGroupLayerSP , KisLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerActivated ( KisLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerActivated ( KisLayerSP ) ) , TQ T _SLOT( updateCanvas ( ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerPropertiesChanged ( KisLayerSP ) ) , TQ T _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigActiveSelectionChanged ( KisImageSP ) ) , m_selectionManager , TQ _SLOT( imgSelectionChanged ( KisImageSP ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigActiveSelectionChanged ( KisImageSP ) ) , this , TQ _SLOT( updateCanvas ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigColorSpaceChanged ( KisColorSpace * ) ) , this , TQ _SLOT( updateStatusBarProfileLabel ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigProfileChanged ( KisProfile * ) ) , TQ _SLOT( profileChanged ( KisProfile * ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayersChanged ( KisGroupLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigMaskInfoChanged ( ) ) , TQ _SLOT( maskUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerAdded ( KisLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerRemoved ( KisLayerSP , KisGroupLayerSP , KisLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerMoved ( KisLayerSP , KisGroupLayerSP , KisLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerActivated ( KisLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerActivated ( KisLayerSP ) ) , TQ _SLOT( updateCanvas ( ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerPropertiesChanged ( KisLayerSP ) ) , TQ _SLOT( layersUpdated ( ) ) ) ;
KisConnectPartLayerVisitor v ( m_image , this , true ) ;
m_image - > rootLayer ( ) - > accept ( v ) ;
connect ( m_image , TQ T _SIGNAL( sigLayerAdded ( KisLayerSP ) ) ,
TQ T _SLOT( handlePartLayerAdded ( KisLayerSP ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigLayerAdded ( KisLayerSP ) ) ,
TQ _SLOT( handlePartLayerAdded ( KisLayerSP ) ) ) ;
maskUpdated ( ) ;
# ifdef HAVE_GL
if ( m_OpenGLImageContext ! = 0 ) {
connect ( m_OpenGLImageContext , TQ T _SIGNAL( sigImageUpdated ( TQRect ) ) , TQ T _SLOT( slotOpenGLImageUpdated ( TQRect ) ) ) ;
connect ( m_OpenGLImageContext , TQ T _SIGNAL( sigSizeChanged ( TQ_INT32 , TQ_INT32 ) ) , TQ T _SLOT( slotImageSizeChanged ( TQ_INT32 , TQ_INT32 ) ) ) ;
connect ( m_OpenGLImageContext , TQ _SIGNAL( sigImageUpdated ( TQRect ) ) , TQ _SLOT( slotOpenGLImageUpdated ( TQRect ) ) ) ;
connect ( m_OpenGLImageContext , TQ _SIGNAL( sigSizeChanged ( TQ_INT32 , TQ_INT32 ) ) , TQ _SLOT( slotImageSizeChanged ( TQ_INT32 , TQ_INT32 ) ) ) ;
} else
# endif
{
connect ( m_image , TQ T _SIGNAL( sigImageUpdated ( TQRect ) ) , TQ T _SLOT( imgUpdated ( TQRect ) ) ) ;
connect ( m_image , TQ T _SIGNAL( sigSizeChanged ( TQ_INT32 , TQ_INT32 ) ) , TQ T _SLOT( slotImageSizeChanged ( TQ_INT32 , TQ_INT32 ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigImageUpdated ( TQRect ) ) , TQ _SLOT( imgUpdated ( TQRect ) ) ) ;
connect ( m_image , TQ _SIGNAL( sigSizeChanged ( TQ_INT32 , TQ_INT32 ) ) , TQ _SLOT( slotImageSizeChanged ( TQ_INT32 , TQ_INT32 ) ) ) ;
}
}
@ -3239,8 +3239,8 @@ void KisView::handlePartLayerAdded(KisLayerSP layer)
if ( ! l )
return ;
connect ( this , TQ T _SIGNAL( childActivated ( KoDocumentChild * ) ) ,
layer , TQ T _SLOT( childActivated ( KoDocumentChild * ) ) ) ;
connect ( this , TQ _SIGNAL( childActivated ( KoDocumentChild * ) ) ,
layer , TQ _SLOT( childActivated ( KoDocumentChild * ) ) ) ;
}
void KisView : : imgUpdated ( TQRect rc )
@ -3811,26 +3811,26 @@ void KisView::createDockers()
m_hsvwidget = new KoHSVWidget ( this , " hsv " ) ;
m_hsvwidget - > setCaption ( i18n ( " HSV " ) ) ;
connect ( m_hsvwidget , TQ T _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_hsvwidget , TQ T _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_hsvwidget , TQ T _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_hsvwidget , TQ T _SLOT( setBgColor ( const TQColor & ) ) ) ;
connect ( m_hsvwidget , TQ _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_hsvwidget , TQ _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_hsvwidget , TQ _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_hsvwidget , TQ _SLOT( setBgColor ( const TQColor & ) ) ) ;
m_paletteManager - > addWidget ( m_hsvwidget , " hsvwidget " , chalk : : COLORBOX , 0 , PALETTE_DOCKER , true ) ;
m_rgbwidget = new KoRGBWidget ( this , " rgb " ) ;
m_rgbwidget - > setCaption ( i18n ( " RGB " ) ) ;
connect ( m_rgbwidget , TQ T _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_rgbwidget , TQ T _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_rgbwidget , TQ T _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_rgbwidget , TQ T _SLOT( setBgColor ( const TQColor & ) ) ) ;
connect ( m_rgbwidget , TQ _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_rgbwidget , TQ _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_rgbwidget , TQ _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_rgbwidget , TQ _SLOT( setBgColor ( const TQColor & ) ) ) ;
m_paletteManager - > addWidget ( m_rgbwidget , " rgbwidget " , chalk : : COLORBOX ) ;
m_graywidget = new KoGrayWidget ( this , " gray " ) ;
m_graywidget - > setCaption ( i18n ( " Gray " ) ) ;
connect ( m_graywidget , TQ T _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_graywidget , TQ T _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ T _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_graywidget , TQ T _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ T _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_graywidget , TQ T _SLOT( setBgColor ( const TQColor & ) ) ) ;
connect ( m_graywidget , TQ _SIGNAL( sigFgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_graywidget , TQ _SIGNAL( sigBgColorChanged ( const TQColor & ) ) , this , TQ _SLOT( slotSetBGQColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigFGQColorChanged ( const TQColor & ) ) , m_graywidget , TQ _SLOT( setFgColor ( const TQColor & ) ) ) ;
connect ( this , TQ _SIGNAL( sigBGQColorChanged ( const TQColor & ) ) , m_graywidget , TQ _SLOT( setBgColor ( const TQColor & ) ) ) ;
m_paletteManager - > addWidget ( m_graywidget , " graywidget " , chalk : : COLORBOX ) ;
//make sure the color chooser get right default values
@ -3839,8 +3839,8 @@ void KisView::createDockers()
m_palettewidget = new KisPaletteWidget ( this ) ;
m_palettewidget - > setCaption ( i18n ( " Palettes " ) ) ;
connect ( m_palettewidget , TQ T _SIGNAL( colorSelected ( const TQColor & ) ) ,
this , TQ T _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
connect ( m_palettewidget , TQ _SIGNAL( colorSelected ( const TQColor & ) ) ,
this , TQ _SLOT( slotSetFGQColor ( const TQColor & ) ) ) ;
// No BGColor or reverse slotFGChanged->palette connections, since that's not useful here
KisResourceServerBase * rServer ;
@ -3850,7 +3850,7 @@ void KisView::createDockers()
for ( it = resources . begin ( ) ; it ! = resources . end ( ) ; + + it ) {
m_palettewidget - > slotAddPalette ( * it ) ;
}
connect ( m_palettewidget , TQ T _SIGNAL( colorSelected ( const KisColor & ) ) , this , TQ T _SLOT( slotSetFGColor ( const KisColor & ) ) ) ;
connect ( m_palettewidget , TQ _SIGNAL( colorSelected ( const KisColor & ) ) , this , TQ _SLOT( slotSetFGColor ( const KisColor & ) ) ) ;
m_paletteManager - > addWidget ( m_palettewidget , " palettewidget " , chalk : : COLORBOX , 10 , PALETTE_DOCKER , true ) ;
}
@ -3880,7 +3880,7 @@ TQPoint KisView::reverseViewTransformations(const TQPoint& p) const {
void KisView : : canvasAddChild ( KoViewChild * child ) {
super : : canvasAddChild ( child ) ;
connect ( this , TQ T _SIGNAL( viewTransformationsChanged ( ) ) , child , TQ T _SLOT( reposition ( ) ) ) ;
connect ( this , TQ _SIGNAL( viewTransformationsChanged ( ) ) , child , TQ _SLOT( reposition ( ) ) ) ;
m_vScroll - > raise ( ) ;
m_hScroll - > raise ( ) ;
m_vScroll - > raise ( ) ;
@ -3894,7 +3894,7 @@ void KisView::slotLoadingFinished()
setCurrentImage ( document ( ) - > currentImage ( ) ) ;
m_paletteManager - > showWidget ( " layerbox " ) ;
m_canvas - > show ( ) ;
disconnect ( document ( ) , TQ T _SIGNAL( loadingFinished ( ) ) , this , TQ T _SLOT( slotLoadingFinished ( ) ) ) ;
disconnect ( document ( ) , TQ _SIGNAL( loadingFinished ( ) ) , this , TQ _SLOT( slotLoadingFinished ( ) ) ) ;
m_imageLoaded = true ;
startInitialZoomTimerIfReady ( ) ;