/* This file is part of the KDE project Copyright (C) 2005 Tomas Mecir This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "valuecalc.h" #include "valueconverter.h" #include #include #include #include #include #include using namespace KSpread; // Array-walk functions registered on ValueCalc object void awSum (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) res = c->add (res, val); } void awSumA (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) res = c->add (res, val); } void awSumSq (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) res = c->add (res, c->sqr (val)); } void awSumSqA (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) res = c->add (res, c->sqr (val)); } void awCount (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) res = c->add (res, 1); } void awCountA (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) res = c->add (res, 1); } void awMax (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) if (res.isEmpty()) res = val; else if (c->greater (val, res)) res = val; } void awMaxA (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) if (res.isEmpty()) // convert to number, so that we don't return string/bool res = c->conv()->asNumeric (val); else if (c->greater (val, res)) // convert to number, so that we don't return string/bool res = c->conv()->asNumeric (val); } void awMin (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) if (res.isEmpty()) res = val; else if (c->lower (val, res)) res = val; } void awMinA (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) if (res.isEmpty()) // convert to number, so that we don't return string/bool res = c->conv()->asNumeric (val); else if (c->lower (val, res)) // convert to number, so that we don't return string/bool res = c->conv()->asNumeric (val); } void awProd (ValueCalc *c, Value &res, Value val, Value) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) res = c->mul (res, val); } void awProdA (ValueCalc *c, Value &res, Value val, Value) { if (!val.isEmpty()) res = c->mul (res, val); } // sum of squares of deviations, used to compute standard deviation void awDevSq (ValueCalc *c, Value &res, Value val, Value avg) { if (!val.isEmpty()) res = c->add (res, c->sqr (c->sub (val, avg))); } // sum of squares of deviations, used to compute standard deviation void awDevSqA (ValueCalc *c, Value &res, Value val, Value avg) { if ((!val.isEmpty()) && (!val.isBoolean()) && (!val.isString())) res = c->add (res, c->sqr (c->sub (val, avg))); } bool isDate (Value val) { Value::Format fmt = val.format(); if ((fmt == Value::fmt_Date) || (fmt == Value::fmt_DateTime)) return true; return false; } // *********************** // ****** ValueCalc ****** // *********************** ValueCalc::ValueCalc (ValueConverter* c): converter( c ) { // initialize the random number generator srand (time (0)); // register array-walk functions registerAwFunc ("sum", awSum); registerAwFunc ("suma", awSumA); registerAwFunc ("sumsq", awSumSq); registerAwFunc ("sumsqa", awSumSqA); registerAwFunc ("count", awCount); registerAwFunc ("counta", awCountA); registerAwFunc ("max", awMax); registerAwFunc ("maxa", awMaxA); registerAwFunc ("min", awMin); registerAwFunc ("mina", awMinA); registerAwFunc ("prod", awProd); registerAwFunc ("proda", awProdA); registerAwFunc ("devsq", awDevSq); registerAwFunc ("devsqa", awDevSq); } Value ValueCalc::add (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; Value res; if (a.isInteger() && b.isEmpty() || a.isEmpty() && b.isInteger() || a.isInteger() && b.isInteger()) { int aa, bb; aa = converter->asInteger (a).asInteger(); bb = converter->asInteger (b).asInteger(); res = Value (aa + bb); } else { double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); res = Value (aa + bb); } if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); // operation on two dates should produce a number if (isDate(a) && isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::sub (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); Value res = Value (aa - bb); if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); // operation on two dates should produce a number if (isDate(a) && isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::mul (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); Value res = Value (aa * bb); if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); // operation on two dates should produce a number if (isDate(a) && isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::div (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); Value res; if (bb == 0.0) return Value::errorDIV0(); else res = Value (aa / bb); if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); // operation on two dates should produce a number if (isDate(a) && isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::mod (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); Value res; if (bb == 0.0) return Value::errorDIV0(); else { double m = fmod (aa, bb); // the following adjustments are needed by OpenFormula: // can't simply use fixed increases/decreases, because the implementation // of fmod may differ on various platforms, and we should always return // the same results ... if ((bb > 0) && (aa < 0)) // result must be positive here while (m < 0) m += bb; if (bb < 0) // result must be negative here, but not lower than bb { // bb is negative, hence the following two are correct while (m < bb) m -= bb; // same as m+=fabs(bb) while (m > 0) m += bb; // same as m-=fabs(bb) } res = Value (m); } if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); if (isDate(a) && isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::pow (const Value &a, const Value &b) { if (a.isError()) return a; if (b.isError()) return b; double aa, bb; aa = converter->asFloat (a).asFloat(); bb = converter->asFloat (b).asFloat(); Value res = Value (::pow (aa, bb)); if (a.isNumber() || a.isEmpty()) res.setFormat (format (a.format(), b.format())); // operation on date(s) should produce a number if (isDate(a) || isDate(b)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::sqr (const Value &a) { if (a.isError()) return a; return mul (a, a); } Value ValueCalc::sqrt (const Value &a) { if (a.isError()) return a; Value res = Value (::sqrt (converter->asFloat(a).asFloat())); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); // operation on date(s) should produce a number if (isDate(a)) res.setFormat (Value::fmt_Number); return res; } Value ValueCalc::add (const Value &a, double b) { if (a.isError()) return a; Value res = Value (converter->asFloat(a).asFloat() + b); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); return res; } Value ValueCalc::sub (const Value &a, double b) { if (a.isError()) return a; Value res = Value (converter->asFloat(a).asFloat() - b); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); return res; } Value ValueCalc::mul (const Value &a, double b) { if (a.isError()) return a; Value res = Value (converter->asFloat(a).asFloat() * b); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); return res; } Value ValueCalc::div (const Value &a, double b) { if (a.isError()) return a; Value res; if (b == 0.0) return Value::errorDIV0(); res = Value (converter->asFloat(a).asFloat() / b); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); return res; } Value ValueCalc::pow (const Value &a, double b) { if (a.isError()) return a; Value res = Value (::pow (converter->asFloat(a).asFloat(), b)); if (a.isNumber() || a.isEmpty()) res.setFormat (a.format()); return res; } Value ValueCalc::abs (const Value &a) { if (a.isError()) return a; return Value (fabs (converter->asFloat (a).asFloat())); } bool ValueCalc::isZero (const Value &a) { if (a.isError()) return false; return (converter->asFloat (a).asFloat() == 0.0); } bool ValueCalc::isEven (const Value &a) { if (a.isError()) return false; return ((converter->asInteger (a).asInteger() % 2) == 0); } bool ValueCalc::equal (const Value &a, const Value &b) { return (converter->asFloat (a).asFloat() == converter->asFloat (b).asFloat()); } /********************************************************************* * * Helper function to avoid problems with rounding floating point * values. Idea for this kind of solution taken from Openoffice. * *********************************************************************/ bool ValueCalc::approxEqual (const Value &a, const Value &b) { double aa = converter->asFloat (a).asFloat(); double bb = converter->asFloat (b).asFloat(); if (aa == bb) return true; double x = aa - bb; return (x < 0.0 ? -x : x) < ((aa < 0.0 ? -aa : aa) * DBL_EPSILON); } bool ValueCalc::strEqual (const Value &a, const Value &b) { return (converter->asString (a).asString() == converter->asString (b).asString()); } bool ValueCalc::greater (const Value &a, const Value &b) { double aa = converter->asFloat (a).asFloat(); double bb = converter->asFloat (b).asFloat(); return (aa > bb); } bool ValueCalc::gequal (const Value &a, const Value &b) { return (greater (a,b) || approxEqual (a,b)); } bool ValueCalc::lower (const Value &a, const Value &b) { return greater (b, a); } Value ValueCalc::roundDown (const Value &a, const Value &digits) { return roundDown (a, converter->asInteger (digits).asInteger()); } Value ValueCalc::roundUp (const Value &a, const Value &digits) { return roundUp (a, converter->asInteger (digits).asInteger()); } Value ValueCalc::round (const Value &a, const Value &digits) { return round (a, converter->asInteger (digits).asInteger()); } Value ValueCalc::roundDown (const Value &a, int digits) { // shift in one direction, round, shift back Value val = a; if (digits > 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = div (val, 10); val = Value (floor (converter->asFloat (val).asFloat())); if (digits > 0) for (int i = 0; i < digits; ++i) val = div (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); return val; } Value ValueCalc::roundUp (const Value &a, int digits) { // shift in one direction, round, shift back Value val = a; if (digits > 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = div (val, 10); val = Value (ceil (converter->asFloat (val).asFloat())); if (digits > 0) for (int i = 0; i < digits; ++i) val = div (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); return val; } Value ValueCalc::round (const Value &a, int digits) { // shift in one direction, round, shift back Value val = a; if (digits > 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = div (val, 10); val = Value (int(converter->asFloat (val).asFloat()+0.5)); if (digits > 0) for (int i = 0; i < digits; ++i) val = div (val, 10); if (digits < 0) for (int i = 0; i < digits; ++i) val = mul (val, 10); return val; } int ValueCalc::sign (const Value &a) { double val = converter->asFloat (a).asFloat (); if (val == 0) return 0; if (val > 0) return 1; return -1; } Value ValueCalc::log (const Value &number, const Value &base) { double logbase = converter->asFloat (base).asFloat(); if (logbase == 1.0) return Value::errorDIV0(); if (logbase <= 0.0) return Value::errorNA(); logbase = log10 (logbase); Value res = Value (log10 (converter->asFloat (number).asFloat()) / logbase); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::ln (const Value &number) { Value res = Value (::log (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::log (const Value &number, double base) { if (base <= 0.0) return Value::errorNA(); if (base == 1.0) return Value::errorDIV0(); double num = converter->asFloat (number).asFloat(); Value res = Value (log10 (num) / log10 (base)); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::exp (const Value &number) { return Value (::exp (converter->asFloat (number).asFloat())); } Value ValueCalc::pi () { // retun PI in double-precision // if arbitrary precision gets in, this should be extended to return // more if need be return Value (M_PI); } Value ValueCalc::eps () { // #### This should adjust according to the actual number system used // (float, double, long double, ...) return Value (DBL_EPSILON); } Value ValueCalc::random (double range) { return Value (range * (double) rand() / (RAND_MAX + 1.0)); } Value ValueCalc::random (Value range) { return random (converter->asFloat (range).asFloat()); } Value ValueCalc::fact (const Value &which) { // we can simply use integers - no one is going to compute factorial of // anything bigger than 2^32 return fact (converter->asInteger (which).asInteger()); } Value ValueCalc::fact (const Value &which, const Value &end) { // we can simply use integers - no one is going to compute factorial of // anything bigger than 2^32 return fact (converter->asInteger (which).asInteger(), converter->asInteger (end).asInteger ()); } Value ValueCalc::fact (int which, int end) { if (which < 0) return Value (-1); if (which == 0) return Value (1); // no multiplication if val==end if (which == end) return Value (1); return (mul (fact (which-1, end), which)); } Value ValueCalc::factDouble (int which) { if (which < 0) return Value (-1); if ((which == 0) || (which == 1)) return Value (1); return (mul (factDouble (which-2), which)); } Value ValueCalc::factDouble (Value which) { return factDouble (converter->asInteger (which).asInteger()); } Value ValueCalc::combin (int n, int k) { if (n >= 15) { double result = ::exp(lgamma (n + 1) - lgamma (k + 1) - lgamma (n-k+1)); return Value (floor(result + 0.5)); } else return div (div (fact (n), fact (k)), fact (n - k)); } Value ValueCalc::combin (Value n, Value k) { int nn = converter->asInteger (n).asInteger(); int kk = converter->asInteger (k).asInteger(); return combin (nn, kk); } Value ValueCalc::gcd (const Value &a, const Value &b) { // Euler's GCD algorithm Value aa = round (a); Value bb = round (b); if (approxEqual (aa, bb)) return aa; if (aa.isZero()) return bb; if (bb.isZero()) return aa; if (greater (aa, bb)) return gcd (bb, mod (aa, bb)); else return gcd (aa, mod (bb, aa)); } Value ValueCalc::lcm (const Value &a, const Value &b) { Value aa = round (a); Value bb = round (b); if (approxEqual (aa, bb)) return aa; if (aa.isZero()) return bb; if (bb.isZero()) return aa; Value g = gcd (aa, bb); if (g.isZero()) // GCD is zero for some weird reason return mul (aa, bb); return div (mul (aa, bb), g); } Value ValueCalc::base (const Value &val, int base, int prec) { if (base == 10) return round (val, prec); if (prec < 0) prec = 2; if ((base < 2) || (base > 36)) return Value::errorVALUE(); double value = converter->asFloat (val).asFloat(); TQString result = TQString::number ((int)value, base); if (prec > 0) { result += "."; value = value - (int)value; int ix; for( int i = 0; i < prec; i++ ) { ix = (int) value * base; result += "0123456789abcdefghijklmnopqrstuvwxyz"[ix]; value = base * (value - (double)ix/base); } } return Value (result.upper()); } Value ValueCalc::fromBase (const Value &val, int base) { TQString str = converter->asString (val).asString(); bool ok; double num = str.toLong (&ok, base); if (ok) return Value (num); return Value::errorVALUE(); } Value ValueCalc::sin (const Value &number) { Value res = Value (::sin (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::cos (const Value &number) { Value res = Value (::cos (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::tg (const Value &number) { Value res = Value (::tan (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::cotg (const Value &number) { Value res = Value (div (1, ::tan (converter->asFloat (number).asFloat()))); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::asin (const Value &number) { errno = 0; Value res = Value (::asin (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::acos (const Value &number) { errno = 0; Value res = Value (::acos (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::atg (const Value &number) { errno = 0; Value res = Value (::atan (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::atan2 (const Value &y, const Value &x) { double yy = converter->asFloat (y).asFloat(); double xx = converter->asFloat (x).asFloat(); return Value (::atan2 (yy, xx)); } Value ValueCalc::sinh (const Value &number) { Value res = Value (::sinh (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::cosh (const Value &number) { Value res = Value (::cosh (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::tgh (const Value &number) { Value res = Value (::tanh (converter->asFloat (number).asFloat())); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::asinh (const Value &number) { errno = 0; Value res = Value (::asinh (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::acosh (const Value &number) { errno = 0; Value res = Value (::acosh (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::atgh (const Value &number) { errno = 0; Value res = Value (::atanh (converter->asFloat (number).asFloat())); if (errno) return Value::errorVALUE(); if (number.isNumber() || number.isEmpty()) res.setFormat (number.format()); return res; } Value ValueCalc::phi (Value x) { Value constant (0.39894228040143268); // constant * exp(-(x * x) / 2.0); Value x2neg = mul (sqr (x), -1); return mul (constant, exp (div (x2neg, 2.0))); } static double taylor_helper (double* pPolynom, uint nMax, double x) { double nVal = pPolynom[nMax]; for (int i = nMax-1; i >= 0; i--) { nVal = pPolynom[i] + (nVal * x); } return nVal; } Value ValueCalc::gauss (Value xx) // this is a weird function { double x = converter->asFloat (xx).asFloat(); double t0[] = { 0.39894228040143268, -0.06649038006690545, 0.00997355701003582, -0.00118732821548045, 0.00011543468761616, -0.00000944465625950, 0.00000066596935163, -0.00000004122667415, 0.00000000227352982, 0.00000000011301172, 0.00000000000511243, -0.00000000000021218 }; double t2[] = { 0.47724986805182079, 0.05399096651318805, -0.05399096651318805, 0.02699548325659403, -0.00449924720943234, -0.00224962360471617, 0.00134977416282970, -0.00011783742691370, -0.00011515930357476, 0.00003704737285544, 0.00000282690796889, -0.00000354513195524, 0.00000037669563126, 0.00000019202407921, -0.00000005226908590, -0.00000000491799345, 0.00000000366377919, -0.00000000015981997, -0.00000000017381238, 0.00000000002624031, 0.00000000000560919, -0.00000000000172127, -0.00000000000008634, 0.00000000000007894 }; double t4[] = { 0.49996832875816688, 0.00013383022576489, -0.00026766045152977, 0.00033457556441221, -0.00028996548915725, 0.00018178605666397, -0.00008252863922168, 0.00002551802519049, -0.00000391665839292, -0.00000074018205222, 0.00000064422023359, -0.00000017370155340, 0.00000000909595465, 0.00000000944943118, -0.00000000329957075, 0.00000000029492075, 0.00000000011874477, -0.00000000004420396, 0.00000000000361422, 0.00000000000143638, -0.00000000000045848 }; double asympt[] = { -1.0, 1.0, -3.0, 15.0, -105.0 }; double xAbs = fabs(x); uint xShort = static_cast(floor(xAbs)); double nVal = 0.0; if (xShort == 0) nVal = taylor_helper(t0, 11, (xAbs * xAbs)) * xAbs; else if ((xShort >= 1) && (xShort <= 2)) nVal = taylor_helper(t2, 23, (xAbs - 2.0)); else if ((xShort >= 3) && (xShort <= 4)) nVal = taylor_helper(t4, 20, (xAbs - 4.0)); else { double phiAbs = converter->asFloat (phi (xAbs)).asFloat(); nVal = 0.5 + phiAbs * taylor_helper(asympt, 4, 1.0 / (xAbs * xAbs)) / xAbs; } if (x < 0.0) return Value (-nVal); else return Value (nVal); } Value ValueCalc::gaussinv (Value xx) // this is a weird function { double x = converter->asFloat (xx).asFloat(); double q,t,z; q=x-0.5; if(fabs(q)<=.425) { t=0.180625-q*q; z= q* ( ( ( ( ( ( ( t*2509.0809287301226727+33430.575583588128105 ) *t+67265.770927008700853 ) *t+45921.953931549871457 ) *t+13731.693765509461125 ) *t+1971.5909503065514427 ) *t+133.14166789178437745 ) *t+3.387132872796366608 ) / ( ( ( ( ( ( ( t*5226.495278852854561+28729.085735721942674 ) *t+39307.89580009271061 ) *t+21213.794301586595867 ) *t+5394.1960214247511077 ) *t+687.1870074920579083 ) *t+42.313330701600911252 ) *t+1.0 ); } else { if(q>0) t=1-x; else t=x; t=::sqrt(-::log(t)); if(t<=5.0) { t+=-1.6; z= ( ( ( ( ( ( ( t*7.7454501427834140764e-4+0.0227238449892691845833 ) *t+0.24178072517745061177 ) *t+1.27045825245236838258 ) *t+3.64784832476320460504 ) *t+5.7694972214606914055 ) *t+4.6303378461565452959 ) *t+1.42343711074968357734 ) / ( ( ( ( ( ( ( t*1.05075007164441684324e-9+5.475938084995344946e-4 ) *t+0.0151986665636164571966 ) *t+0.14810397642748007459 ) *t+0.68976733498510000455 ) *t+1.6763848301838038494 ) *t+2.05319162663775882187 ) *t+1.0 ); } else { t+=-5.0; z= ( ( ( ( ( ( ( t*2.01033439929228813265e-7+2.71155556874348757815e-5 ) *t+0.0012426609473880784386 ) *t+0.026532189526576123093 ) *t+0.29656057182850489123 ) *t+1.7848265399172913358 ) *t+5.4637849111641143699 ) *t+6.6579046435011037772 ) / ( ( ( ( ( ( ( t*2.04426310338993978564e-15+1.4215117583164458887e-7 ) *t+1.8463183175100546818e-5 ) *t+7.868691311456132591e-4 ) *t+0.0148753612908506148525 ) *t+0.13692988092273580531 ) *t+0.59983220655588793769 ) *t+1.0 ); } if(q<0.0) z=-z; } return Value (z); } //helper for GetGamma and GetLogGamma static double GammaHelp(double& x, bool& bReflect) { double c[6] = {76.18009173, -86.50532033, 24.01409822, -1.231739516, 0.120858003E-2, -0.536382E-5}; if (x >= 1.0) { bReflect = false; x -= 1.0; } else { bReflect = true; x = 1.0 - x; } double s, anum; s = 1.0; anum = x; for (uint i = 0; i < 6; i++) { anum += 1.0; s += c[i]/anum; } s *= 2.506628275; // sqrt(2*PI) return s; } Value ValueCalc::GetGamma (Value _x) { double x = converter->asFloat (_x).asFloat(); bool bReflect; double G = GammaHelp(x, bReflect); G = ::pow(x+5.5,x+0.5)*G/::exp(x+5.5); if (bReflect) G = M_PI*x/(G*::sin(M_PI*x)); return Value (G); } Value ValueCalc::GetLogGamma (Value _x) { double x = converter->asFloat (_x).asFloat(); bool bReflect; double G = GammaHelp(x, bReflect); G = (x+0.5)*::log(x+5.5)+::log(G)-(x+5.5); if (bReflect) G = ::log(M_PI*x)-G-::log(::sin(M_PI*x)); return Value (G); } Value ValueCalc::GetGammaDist (Value _x, Value _alpha, Value _beta) { double x = converter->asFloat (_x).asFloat(); double alpha = converter->asFloat (_alpha).asFloat(); double beta = converter->asFloat (_beta).asFloat(); if (x == 0.0) return Value (0.0); x /= beta; double gamma = alpha; double c = 0.918938533204672741; double d[10] = { 0.833333333333333333E-1, -0.277777777777777778E-2, 0.793650793650793651E-3, -0.595238095238095238E-3, 0.841750841750841751E-3, -0.191752691752691753E-2, 0.641025641025641025E-2, -0.295506535947712418E-1, 0.179644372368830573, -0.139243221690590111E1 }; double dx = x; double dgamma = gamma; int maxit = 10000; double z = dgamma; double den = 1.0; while ( z < 10.0 ) { den *= z; z += 1.0; } double z2 = z*z; double z3 = z*z2; double z4 = z2*z2; double z5 = z2*z3; double a = ( z - 0.5 ) * ::log(z) - z + c; double b = d[0]/z + d[1]/z3 + d[2]/z5 + d[3]/(z2*z5) + d[4]/(z4*z5) + d[5]/(z*z5*z5) + d[6]/(z3*z5*z5) + d[7]/(z5*z5*z5) + d[8]/(z2*z5*z5*z5); // double g = exp(a+b) / den; double sum = 1.0 / dgamma; double term = 1.0 / dgamma; double cut1 = dx - dgamma; double cut2 = dx * 10000000000.0; for ( int i=1; i<=maxit; i++ ) { double ai = i; term = dx * term / ( dgamma + ai ); sum += term; double cutoff = cut1 + ( cut2 * term / sum ); if ( ai > cutoff ) { double t = sum; // return pow( dx, dgamma ) * exp( -dx ) * t / g; return Value (::exp( dgamma * ::log(dx) - dx - a - b ) * t * den); } } return Value (1.0); // should not happen ... } Value ValueCalc::GetBeta (Value _x, Value _alpha, Value _beta) { if (equal (_beta, 1.0)) return pow (_x, _alpha); else if (equal (_alpha, 1.0)) // 1.0 - pow (1.0-_x, _beta) return sub (1.0, pow (sub (1.0, _x), _beta)); double x = converter->asFloat (_x).asFloat(); double alpha = converter->asFloat (_alpha).asFloat(); double beta = converter->asFloat (_beta).asFloat(); double fEps = 1.0E-8; bool bReflect; double cf, fA, fB; if (x < (alpha+1.0)/(alpha+beta+1.0)) { bReflect = false; fA = alpha; fB = beta; } else { bReflect = true; fA = beta; fB = alpha; x = 1.0 - x; } if (x < fEps) cf = 0.0; else { double a1, b1, a2, b2, fnorm, rm, apl2m, d2m, d2m1, cfnew; a1 = 1.0; b1 = 1.0; b2 = 1.0 - (fA+fB)*x/(fA+1.0); if (b2 == 0.0) { a2 = b2; fnorm = 1.0; cf = 1.0; } else { a2 = 1.0; fnorm = 1.0/b2; cf = a2*fnorm; } cfnew = 1.0; for (uint j = 1; j <= 100; j++) { rm = (double) j; apl2m = fA + 2.0*rm; d2m = rm*(fB-rm)*x/((apl2m-1.0)*apl2m); d2m1 = -(fA+rm)*(fA+fB+rm)*x/(apl2m*(apl2m+1.0)); a1 = (a2+d2m*a1)*fnorm; b1 = (b2+d2m*b1)*fnorm; a2 = a1 + d2m1*a2*fnorm; b2 = b1 + d2m1*b2*fnorm; if (b2 != 0.0) { fnorm = 1.0/b2; cfnew = a2*fnorm; if (fabs(cf-cfnew)/cf < fEps) j = 101; else cf = cfnew; } } if (fB < fEps) b1 = 1.0E30; else b1 = ::exp(GetLogGamma(fA).asFloat()+GetLogGamma(fB).asFloat()- GetLogGamma(fA+fB).asFloat()); cf *= ::pow(x, fA)*::pow(1.0-x,fB)/(fA*b1); } if (bReflect) return Value (1.0-cf); else return Value (cf); } // ------------------------------------------------------ /* * * The code for calculating Bessel functions is taken * from CCMATH, a mathematics library source.code. * * Original copyright follows: * * Copyright (C) 2000 Daniel A. Atkinson All rights reserved. * This code may be redistributed under the terms of the GNU library * public license (LGPL). */ static double ccmath_gaml(double x) { double g,h; for(g=1.; x<30. ;g*=x,x+=1.); h=x*x; g=(x-.5)*log(x)-x+.918938533204672-log(g); g+=(1.-(1./6.-(1./3.-1./(4.*h))/(7.*h))/(5.*h))/(12.*x); return g; } static double ccmath_psi(int m) { double s= -.577215664901533; int k; for(k=1; k0.) y*=y; tp=v*v*.2+25.; if(y0.) s=t=exp(v*log(x)-ccmath_gaml(v+1.)); else{ if(v>0.) return 0.; else if(v==0.) return 1.;} for(p=1,x*=x;;++p){ t*=x/(p*(v+=1.)); s+=t; if(p>m && t<1.e-13*s) break; } } else{ double u,a0=1.57079632679490; s=t=1./sqrt(x*a0); x*=2.; u=0.; for(p=1,y=.5; (tp=fabs(t))>1.e-14 ;++p,y+=1.){ t*=(v+y)*(v-y)/(p*x); if(y>v && fabs(t)>=tp) break; if(!(p&1)) s+=t; else u-=t; } x/=2.; s=cosh(x)*s+sinh(x)*u; } return s; } static double ccmath_kbes(double v,double x) { double y,s,t,tp,f,a0=1.57079632679490; int p,k,m; if(x==0.) return HUGE_VAL; y=x-10.5; if(y>0.) y*=y; tp=25.+.185*v*v; if(ym && fabs(y)<1.e-14) break; } if(k>0){ x= -x; s+=(t=1./(tp*2.)); for(p=1,--k; k>0 ;++p,--k) s+=(t*=x/(p*k)); } } else{ f=1./(t*v*2.); t*=a0/sin(2.*a0*v); s=f-t; for(p=1,x*=x,tp=v;;++p){ t*=x/(p*(v+=1.)); f*= -x/(p*(tp-=1.)); s+=(y=f-t); if(p>m && fabs(y)<1.e-14) break; } } } else{ double tq,h,w,z,r; t=12./pow(x,.333); k=(int)(t*t); y=2.*(x+k); m=(int)v; v-=m; tp=v*v-.25; v+=1.; tq=v*v-.25; for(s=h=1.,r=f=z=w=0.; k>0 ;--k,y-=2.){ t=(y*h-(k+1)*z)/(k-1-tp/k); z=h; f+=(h=t); t=(y*s-(k+1)*w)/(k-1-tq/k); w=s; r+=(s=t); } t=sqrt(a0/x)*exp(-x); s*=t/r; h*=t/f; x/=2.; if(m==0) s=h; for(k=1; k1.e-14 ;++p,y+=1.){ t*=(v+y)*(v-y)/(p*x); if(y>v && fabs(t)>=tp) break; s+=t; } s*=exp(-x/2.); } return s; } static double ccmath_jbes(double v,double x) { double y,s,t,tp; int p,m; y=x-8.5; if(y>0.) y*=y; tp=v*v/4.+13.69; if(y0.) s=t=exp(v*log(x)-ccmath_gaml(v+1.)); else{ if(v>0.) return 0.; else if(v==0.) return 1.;} for(p=1,x*= -x;;++p){ t*=x/(p*(v+=1.)); s+=t; if(p>m && fabs(t)<1.e-13) break; } } else{ double u,a0=1.57079632679490; s=t=1./sqrt(x*a0); x*=2.; u=0.; for(p=1,y=.5; (tp=fabs(t))>1.e-14 ;++p,y+=1.){ t*=(v+y)*(v-y)/(p*x); if(y>v && fabs(t)>=tp) break; if(!(p&1)){ t= -t; s+=t;} else u-=t; } y=x/2.-(v+.5)*a0; s=cos(y)*s+sin(y)*u; } return s; } static double ccmath_nbes(double v,double x) { double y,s,t,tp,u,f,a0=3.14159265358979; int p,k,m; y=x-8.5; if(y>0.) y*=y; tp=v*v/4.+13.69; if(ym && fabs(y)<1.e-13) break; } if(k>0){ x= -x; s-=(t=1./(u*a0)); for(p=1,--k; k>0 ;++p,--k) s-=(t*=x/(p*k)); } } else{ f=1./(t*v*a0); t/=tan(a0*v); s=t-f; for(p=1,x*=x,u=v;;++p){ t*= -x/(p*(v+=1.)); f*=x/(p*(u-=1.)); s+=(y=t-f); if(p>m && fabs(y)<1.e-13) break; } } } else{ x*=2.; s=t=2./sqrt(x*a0); u=0.; for(p=1,y=.5; (tp=fabs(t))>1.e-14 ;++p,y+=1.){ t*=(v+y)*(v-y)/(p*x); if(y>v && fabs(t)>tp) break; if(!(p&1)){ t= -t; s+=t;} else u+=t; } y=(x-(v+.5)*a0)/2.; s=sin(y)*s+cos(y)*u; } return s; } /* ---------- end of CCMATH code ---------- */ Value ValueCalc::besseli (Value v, Value x) { double vv = converter->asFloat (v).asFloat (); double xx = converter->asFloat (x).asFloat (); return Value (ccmath_ibes (vv, xx)); } Value ValueCalc::besselj (Value v, Value x) { double vv = converter->asFloat (v).asFloat (); double xx = converter->asFloat (x).asFloat (); return Value (ccmath_jbes (vv, xx)); } Value ValueCalc::besselk (Value v, Value x) { double vv = converter->asFloat (v).asFloat (); double xx = converter->asFloat (x).asFloat (); return Value (ccmath_kbes (vv, xx)); } Value ValueCalc::besseln (Value v, Value x) { double vv = converter->asFloat (v).asFloat (); double xx = converter->asFloat (x).asFloat (); return Value (ccmath_nbes (vv, xx)); } // ------------------------------------------------------ Value ValueCalc::erf (Value x) { return Value (::erf (converter->asFloat (x).asFloat())); } Value ValueCalc::erfc (Value x) { return Value (::erfc (converter->asFloat (x).asFloat())); } // ------------------------------------------------------ void ValueCalc::arrayWalk (const Value &range, Value &res, arrayWalkFunc func, Value param) { if (res.isError()) return; if (!range.isArray ()) { func (this, res, range, param); return; } int rows = range.rows (); int cols = range.columns (); for (int r = 0; r < rows; r++) for (int c = 0; c < cols; c++) { Value v = range.element (c, r); if (v.isArray()) arrayWalk (v, res, func, param); else { func (this, res, v, param); if (res.format() == Value::fmt_None) res.setFormat (v.format()); } } } void ValueCalc::arrayWalk (TQValueVector &range, Value &res, arrayWalkFunc func, Value param) { if (res.isError()) return; for (unsigned int i = 0; i < range.count(); ++i) arrayWalk (range[i], res, func, param); } void ValueCalc::twoArrayWalk (const Value &a1, const Value &a2, Value &res, arrayWalkFunc func) { if (res.isError()) return; if (!a1.isArray ()) { func (this, res, a1, a2); return; } int rows = a1.rows (); int cols = a1.columns (); int rows2 = a2.rows (); int cols2 = a2.columns (); if ((rows != rows2) || (cols != cols2)) { res = Value::errorVALUE(); return; } for (int r = 0; r < rows; r++) for (int c = 0; c < cols; c++) { Value v1 = a1.element (c, r); Value v2 = a2.element (c, r); if (v1.isArray() && v2.isArray()) twoArrayWalk (v1, v2, res, func); else { func (this, res, v1, v2); if (res.format() == Value::fmt_None) res.setFormat (format (v1.format(), v2.format())); } } } void ValueCalc::twoArrayWalk (TQValueVector &a1, TQValueVector &a2, Value &res, arrayWalkFunc func) { if (res.isError()) return; if (a1.count() != a2.count()) { res = Value::errorVALUE(); return; } for (unsigned int i = 0; i < a1.count(); ++i) twoArrayWalk (a1[i], a2[i], res, func); } arrayWalkFunc ValueCalc::awFunc (const TQString &name) { if (awFuncs.count(name)) return awFuncs[name]; return 0; } void ValueCalc::registerAwFunc (const TQString &name, arrayWalkFunc func) { awFuncs[name] = func; } // ------------------------------------------------------ Value ValueCalc::sum (const Value &range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "suma" : "sum"), 0); return res; } Value ValueCalc::sum (TQValueVector range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "suma" : "sum"), 0); return res; } // sum of squares Value ValueCalc::sumsq (const Value &range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "sumsqa" : "sumsq"), 0); return res; } Value ValueCalc::sumIf (const Value &range, const Value &checkRange, const Condition &cond) { if (!range.isArray()) { if (matches (cond, checkRange.element (0, 0))) return converter->asNumeric (range); return Value (0.0); } //if we are here, we have an array Value res; unsigned int rows = range.rows (); unsigned int cols = range.columns (); for (unsigned int r = 0; r < rows; r++) for (unsigned int c = 0; c < cols; c++) { Value v = range.element (c, r); Value newcheck = v; if ((c < checkRange.columns()) && (r < checkRange.rows())) newcheck = checkRange.element (c, r); if (v.isArray()) res = add (res, sumIf (v, newcheck, cond)); else if (matches (cond, newcheck)) res = add (res, v); } return res; } int ValueCalc::count (const Value &range, bool full) { Value res = 0; arrayWalk (range, res, awFunc (full ? "counta" : "count"), 0); return converter->asInteger (res).asInteger (); } int ValueCalc::count (TQValueVector range, bool full) { Value res = 0; arrayWalk (range, res, awFunc (full ? "counta" : "count"), 0); return converter->asInteger (res).asInteger (); } int ValueCalc::countIf (const Value &range, const Condition &cond) { if (!range.isArray()) { if (matches (cond, range)) return range.isEmpty() ? 0 : 1; return 0; } int res = 0; int cols = range.columns (); int rows = range.rows (); for (int r = 0; r < rows; r++) for (int c = 0; c < cols; c++) { Value v = range.element (c, r); if (v.isArray()) res += countIf (v, cond); else if (matches (cond, v)) res++; } return res; } Value ValueCalc::avg (const Value &range, bool full) { int cnt = count (range, full); if (cnt) return div (sum (range, full), cnt); return Value (0.0); } Value ValueCalc::avg (TQValueVector range, bool full) { int cnt = count (range, full); if (cnt) return div (sum (range, full), cnt); return Value (0.0); } Value ValueCalc::max (const Value &range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "maxa" : "max"), 0); return res; } Value ValueCalc::max (TQValueVector range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "maxa" : "max"), 0); return res; } Value ValueCalc::min (const Value &range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "mina" : "min"), 0); return res; } Value ValueCalc::min (TQValueVector range, bool full) { Value res; arrayWalk (range, res, awFunc (full ? "mina" : "min"), 0); return res; } Value ValueCalc::product (const Value &range, Value init, bool full) { Value res = init; if (isZero (init)) // special handling of a zero, due to excel-compat { if (count (range, full) == 0) return init; res = 1.0; } arrayWalk (range, res, awFunc (full ? "proda" : "prod"), 0); return res; } Value ValueCalc::product (TQValueVector range, Value init, bool full) { Value res = init; if (isZero (init)) // special handling of a zero, due to excel-compat { if (count (range, full) == 0) return init; res = 1.0; } arrayWalk (range, res, awFunc (full ? "proda" : "prod"), 0); return res; } Value ValueCalc::stddev (const Value &range, bool full) { return stddev (range, avg (range, full), full); } Value ValueCalc::stddev (const Value &range, Value avg, bool full) { Value res; int cnt = count (range, full); arrayWalk (range, res, awFunc (full ? "devsqa" : "devsq"), avg); return sqrt (div (res, cnt-1)); } Value ValueCalc::stddev (TQValueVector range, bool full) { return stddev (range, avg (range, full), full); } Value ValueCalc::stddev (TQValueVector range, Value avg, bool full) { Value res; int cnt = count (range, full); arrayWalk (range, res, awFunc (full ? "devsqa" : "devsq"), avg); return sqrt (div (res, cnt-1)); } Value ValueCalc::stddevP (const Value &range, bool full) { return stddevP (range, avg (range, full), full); } Value ValueCalc::stddevP (const Value &range, Value avg, bool full) { Value res; int cnt = count (range, full); arrayWalk (range, res, awFunc (full ? "devsqa" : "devsq"), avg); return sqrt (div (res, cnt)); } Value ValueCalc::stddevP (TQValueVector range, bool full) { return stddevP (range, avg (range, full), full); } Value ValueCalc::stddevP (TQValueVector range, Value avg, bool full) { Value res; int cnt = count (range, full); arrayWalk (range, res, awFunc (full ? "devsqa" : "devsq"), avg); return sqrt (div (res, cnt)); } Value::Format ValueCalc::format (Value::Format a, Value::Format b) { if ((a == Value::fmt_None) || (a == Value::fmt_Boolean)) return b; return a; } // ------------------------------------------------------ void ValueCalc::getCond (Condition &cond, Value val) { // not a string - we simply take it as a numeric value // that also handles floats, logical values, date/time and such if (!val.isString()) { cond.comp = isEqual; cond.type = numeric; cond.value = converter->asFloat (val).asFloat(); return; } TQString text = converter->asString (val).asString(); cond.comp = isEqual; text = text.stripWhiteSpace(); if ( text.startsWith( "<=" ) ) { cond.comp = lessEqual; text = text.remove( 0, 2 ); } else if ( text.startsWith( ">=" ) ) { cond.comp = greaterEqual; text = text.remove( 0, 2 ); } else if ( text.startsWith( "!=" ) || text.startsWith( "<>" ) ) { cond.comp = notEqual; text = text.remove( 0, 2 ); } else if ( text.startsWith( "==" ) ) { cond.comp = isEqual; text = text.remove( 0, 2 ); } else if ( text.startsWith( "<" ) ) { cond.comp = isLess; text = text.remove( 0, 1 ); } else if ( text.startsWith( ">" ) ) { cond.comp = isGreater; text = text.remove( 0, 1 ); } else if ( text.startsWith( "=" ) ) { cond.comp = isEqual; text = text.remove( 0, 1 ); } text = text.stripWhiteSpace(); bool ok = false; double d = text.toDouble( &ok ); if ( ok ) { cond.type = numeric; cond.value = d; } else { cond.type = string; cond.stringValue = text; } } bool ValueCalc::matches (const Condition &cond, Value val) { if (val.isEmpty()) return false; if (cond.type == numeric) { double d = converter->asFloat (val).asFloat(); switch ( cond.comp ) { case isEqual: if (approxEqual (d, cond.value)) return true; break; case isLess: if (d < cond.value) return true; break; case isGreater: if (d > cond.value) return true; break; case lessEqual: if (d <= cond.value) return true; break; case greaterEqual: if (d >= cond.value) return true; break; case notEqual: if (d != cond.value) return true; break; } } else { TQString d = converter->asString (val).asString(); switch ( cond.comp ) { case isEqual: if (d == cond.stringValue) return true; break; case isLess: if (d < cond.stringValue) return true; break; case isGreater: if (d > cond.stringValue) return true; break; case lessEqual: if (d <= cond.stringValue) return true; break; case greaterEqual: if (d >= cond.stringValue) return true; break; case notEqual: if (d != cond.stringValue) return true; break; } } return false; }