/* This file is part of the KDE project Copyright (C) 2001, 2002, 2003 The Karbon Developers This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __VCOMPOSITE_H__ #define __VCOMPOSITE_H__ #include #include #include "vobject.h" #include "svgpathparser.h" #include "vfillrule.h" #include class TQDomElement; class VPainter; class VSegment; class VVisitor; class VSubpath; typedef TQPtrList VSubpathList; typedef TQPtrListIterator VSubpathListIterator; /** * A composite path consists of one or many subpaths. */ class KARBONBASE_EXPORT VPath : public VObject, SVGPathParser { public: VPath( VObject* parent, VState state = normal ); VPath( const VPath& path ); virtual ~VPath(); virtual DCOPObject* dcopObject(); /** * Returns the knot of the last segment of the last subpath. */ const KoPoint& currentPoint() const; bool moveTo( const KoPoint& p ); bool lineTo( const KoPoint& p ); /* curveTo(): p1 p2 O ____ O : _/ \_ : :/ \: x x currP p3 */ bool curveTo( const KoPoint& p1, const KoPoint& p2, const KoPoint& p3 ); /* curve1To(): p2 ____ O __/ \ : / \: x x currP p3 */ bool curve1To( const KoPoint& p2, const KoPoint& p3 ); /* curve2To(): p1 O ____ : / \__ :/ \ x x currP p3 */ bool curve2To( const KoPoint& p1, const KoPoint& p3 ); /** * A convenience function to aproximate a circular arc with a * bezier curve. Input: 2 tangent vectors and a radius (same as in PostScript). */ /* arcTo(): p1 x....__--x....x p2 : _/ : / :/ | x | | x currP */ bool arcTo( const KoPoint& p1, const KoPoint& p2, double r ); /** * Closes the current subpath. */ void close(); bool isClosed() const; /** * Combines two composite paths. For example, the letter "O" is a combination * of a larger and a smaller ellipitical path. */ void combine( const VPath& path ); /** * Adds a path to the composite path. */ void combinePath( const VSubpath& path ); /** * Returns true if point p is located inside the composite. */ bool pointIsInside( const KoPoint& p ) const; /** * Returns true if the segment intersects this composite. */ bool intersects( const VSegment& segment ) const; const VSubpathList& paths() const { return m_paths; } virtual const KoRect& boundingBox() const; VFillRule fillMode() const; // TODO remove these functions. VFillRule fillRule() const { return m_fillRule; } void setFillRule( VFillRule fillRule ) { m_fillRule = fillRule; } virtual void draw( VPainter *painter, const KoRect* rect = 0L ) const; bool drawCenterNode() const { return m_drawCenterNode; } void setDrawCenterNode( bool drawCenterNode = true ) { m_drawCenterNode = drawCenterNode; } virtual void save( TQDomElement& element ) const; virtual void saveOasis( KoStore *store, KoXmlWriter *docWriter, KoGenStyles &mainStyles, int &index ) const; virtual void load( const TQDomElement& element ); virtual bool loadOasis( const TQDomElement &element, KoOasisLoadingContext &context ); virtual VPath* clone() const; virtual void accept( VVisitor& visitor ); void transform( const TQString &transform ); void transformOasis( const TQString &transform ); static TQWMatrix parseTransform( const TQString &transform ); void transform( const TQWMatrix &mat ) { m_matrix *= mat; } void loadSvgPath( const TQString & ); void saveSvgPath( TQString & ) const; protected: TQString buildSvgTransform() const; TQString buildSvgTransform( const TQWMatrix &mat ) const; TQString buildOasisTransform() const; TQString buildOasisTransform( const TQWMatrix &mat ) const; void transformByViewbox( const TQDomElement &element, TQString viewbox ); /// For svg path data parsing. virtual void svgMoveTo( double x1, double y1, bool abs = true ); virtual void svgLineTo( double x1, double y1, bool abs = true ); virtual void svgCurveToCubic( double x1, double y1, double x2, double y2, double x, double y, bool abs = true ); virtual void svgClosePath(); virtual void saveOasisFill( KoGenStyles &mainStyles, KoGenStyle &stylesojectauto ) const; TQWMatrix parseOasisTransform( const TQString &transform ); protected: TQWMatrix m_matrix; private: /** * List of subpaths. */ VSubpathList m_paths; /// Should a center node be drawn? bool m_drawCenterNode; VFillRule m_fillRule : 1; }; #endif