/* * Copyright (c) 2004 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KIS_ALPHA_MASK_ #define KIS_ALPHA_MASK_ #include #include #include #include "kis_global.h" #include "kis_types.h" /** * KisAlphaMask is intended to create alpha values from a QImage for use * in brush creation. It is not a generic alpha mask that can be used with * KisPaintDevices: use a KisSelection for that. */ class KisAlphaMask : public KShared { public: /** Create an alpha mask based on the specified QImage. If the image is not a grayscale, the mask value is calculated from the effective grey level and alpha value. */ KisAlphaMask(const QImage& img); /** As above except quicker as the image does not need to be scanned to see if it has any colour pixels. */ KisAlphaMask(const QImage& img, bool hasColor); /** Create a transparent mask. */ KisAlphaMask(Q_INT32 width, Q_INT32 height); virtual ~KisAlphaMask(); /** @return the number of alpha values in a scanline. */ Q_INT32 height() const; /** @return the number of lines in the mask. */ Q_INT32 width() const; /** @return the alpha value at the specified position. Returns Q_UINT8 OPACITY_TRANSPARENT if the value is outside the bounds of the mask. XXX: this is, of course, not the best way of masking. Better would be to let KisAlphaMask fill a chunk of memory with the alpha values at the right position, something like void applyMask(Q_UINT8 *pixeldata, Q_INT32 pixelWidth, Q_INT32 alphaPos). That would be fastest, or we could provide an iterator over the mask, that would be nice, too. */ inline Q_UINT8 alphaAt(Q_INT32 x, Q_INT32 y) const { if (y >= 0 && y < m_height && x >= 0 && x < m_width) { return m_data[(y * m_width) + x]; } else { return OPACITY_TRANSPARENT; } } void setAlphaAt(Q_INT32 x, Q_INT32 y, Q_UINT8 alpha); // Create a new mask by interpolating between mask1 and mask2 as t // goes from 0 to 1. static KisAlphaMaskSP interpolate(KisAlphaMaskSP mask1, KisAlphaMaskSP mask2, double t); private: void computeAlpha(const QImage& img); void copyAlpha(const QImage& img); QValueVector m_data; Q_INT32 m_width; Q_INT32 m_height; }; #endif // KIS_ALPHA_MASK_