/* This file is part of the KDE project Copyright (C) 2001, 2002, 2003 The Karbon Developers This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #if 0 // 8x8 pixels static const char* const buttonnone[]={ "8 8 7 1", "c c #0a0000", ". c #0a0a0a", "b c #330000", "a c #331f1f", "# c #333333", "e c #ff0000", "d c #ffffff", ".####abc", "#ddddeeb", "#dddeeea", "#ddeeed#", "#deeedd#", "aeeeddd#", "beedddd#", "cba####."}; static const char* const buttonsolid[]={ "8 8 1 1", ". c #000000", "........", "........", "........", "........", "........", "........", "........", "........"}; static const char* const buttongradient[]={ "8 8 14 1", "f c #000000", "e c #040404", ". c #0a0a0a", "d c #0f0f0f", "c c #181818", "b c #212121", "a c #292929", "# c #303030", "g c #333333", "l c #484848", "k c #787878", "j c #a7a7a7", "i c #cdcdcd", "h c #f1f1f1", ".#abcdef", "ghijkl#f", "ghijkl#f", "ghijkl#f", "ghijkl#f", "ghijkl#f", "ghijkl#f", ".#abcdef"}; static const char* const buttonpattern[]={ "8 8 4 1", ". c #0a0a0a", "# c #333333", "a c #a0a0a0", "b c #ffffff", ".######.", "#aabbaa#", "#aabbaa#", "#bbaabb#", "#bbaabb#", "#aabbaa#", "#aabbaa#", ".######."}; #else // 16x16 pixels static const char* const buttonnone[]={ "16 16 7 1", "c c #0a0000", ". c #0a0a0a", "b c #330000", "a c #331f1f", "# c #333333", "e c #ff0000", "d c #ffffff", "..########aabbcc", "..########aabbcc", "##dddddddddeeebb", "##ddddddddeeeebb", "##dddddddeeeeeaa", "##ddddddeeeeedaa", "##dddddeeeeedd##", "##ddddeeeeeddd##", "##dddeeeeedddd##", "##ddeeeeeddddd##", "aaeeeeeedddddd##", "aaeeeeeddddddd##", "bbeeeedddddddd##", "bbeeeddddddddd##", "ccbbaa########..", "ccbbaa########.."}; static const char* const buttonsolid[]={ "16 16 1 1", ". c #000000", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................", "................"}; // FIXME: Smoother gradient button. static const char* const buttongradient[]={ "16 16 14 1", "f c #000000", "e c #040404", ". c #0a0a0a", "d c #0f0f0f", "c c #181818", "b c #212121", "a c #292929", "# c #303030", "g c #333333", "l c #484848", "k c #787878", "j c #a7a7a7", "i c #cdcdcd", "h c #f1f1f1", "..##aabbccddeeff", "..##aabbccddeeff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "gghhiijjkkll##ff", "..##aabbccddeeff", "..##aabbccddeeff"}; static const char* const buttonpattern[]={ "16 16 4 1", ". c #0a0a0a", "# c #333333", "a c #a0a0a0", "b c #ffffffff", "..############..", "..############..", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "##bbbbaaaabbbb##", "##bbbbaaaabbbb##", "##bbbbaaaabbbb##", "##bbbbaaaabbbb##", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "##aaaabbbbaaaa##", "..############..", "..############.."}; #endif #include #include #include #include #include "karbon_part.h" #include "vfillcmd.h" #include "vselection.h" #include "vstrokecmd.h" #include "vtypebuttonbox.h" VTypeButtonBox::VTypeButtonBox( KarbonPart *part, TQWidget* parent, const char* name ) : TQHButtonGroup( parent, name ), m_part( part ), m_isStrokeManipulator( false ) { setMaximumWidth( parent->width() - 2 ); // The button for no fill TQToolButton* button = new TQToolButton( this ); button->setPixmap( TQPixmap( (const char **) buttonnone ) ); button->setMaximumWidth( 14 ); button->setMaximumHeight( 14 ); TQToolTip::add( button, i18n( "None" ) ); insert( button, none ); // The button for solid fill button = new TQToolButton( this ); button->setPixmap( TQPixmap( (const char **) buttonsolid ) ); button->setMaximumWidth( 14 ); button->setMaximumHeight( 14 ); TQToolTip::add( button, i18n( "Solid" ) ); insert( button, solid ); // The button for gradient fill button = new TQToolButton( this ); button->setPixmap( TQPixmap( (const char **) buttongradient ) ); button->setMaximumWidth( 14 ); button->setMaximumHeight( 14 ); TQToolTip::add( button, i18n( "Gradient" ) ); insert( button, gradient ); // The button for pattern fill button = new TQToolButton( this ); button->setPixmap( TQPixmap( (const char **) buttonpattern ) ); button->setMaximumWidth( 14 ); button->setMaximumHeight( 14 ); TQToolTip::add( button, i18n( "Pattern" ) ); insert( button, pattern ); setInsideMargin( 1 ); setInsideSpacing( 1 ); connect( this, TQT_SIGNAL( clicked( int ) ), this, TQT_SLOT( slotButtonPressed( int ) ) ); } void VTypeButtonBox::slotButtonPressed( int id ) { if( m_part && m_part->document().selection()->objects().count() > 0 ) { if ( m_isStrokeManipulator ) manipulateStrokes( id ); else manipulateFills( id ); } } void VTypeButtonBox::setStroke() { m_isStrokeManipulator = true; } void VTypeButtonBox::setFill() { m_isStrokeManipulator = false; } void VTypeButtonBox::manipulateFills( int id ) { VFill m_fill; m_fill = *m_part->document().selection()->objects().getFirst()->fill(); switch( id ){ case none: m_fill.setType( VFill::none ); break; case solid: m_fill.setType( VFill::solid ); break; case gradient: m_fill.setType( VFill::grad ); break; case pattern: m_fill.setType( VFill::patt ); } m_part->addCommand( new VFillCmd( &m_part->document(), m_fill ), true ); } void VTypeButtonBox::manipulateStrokes( int id ) { VStroke m_stroke; m_stroke = *m_part->document().selection()->objects().getFirst()->stroke(); switch( id ){ case none: m_stroke.setType( VStroke::none ); break; case solid: m_stroke.setType( VStroke::solid ); break; case gradient: m_stroke.setType( VStroke::grad ); break; case pattern: m_stroke.setType( VStroke::patt ); } m_part->addCommand( new VStrokeCmd( &m_part->document(), &m_stroke ), true ); } #include "vtypebuttonbox.moc"