/* * Kivio - Visual Modelling and Flowcharting * Copyright (C) 2005 Peter Simonsson * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KIVIOMOUSETOOLACTION_H #define KIVIOMOUSETOOLACTION_H #include #include namespace Kivio { class KIVIO_EXPORT MouseToolAction : public TDERadioAction { Q_OBJECT public: /** * Constructs a mouse tool action with text and potential keyboard * accelerator but nothing else. Use this only if you really * know what you are doing. * * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The TQT_SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TDEShortcut& cut, const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The TQT_SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TQIconSet& pix, const TDEShortcut& cut, const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The TQT_SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(const TQString& text, const TQString& pix, const TDEShortcut& cut, const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0); /** * @param parent This action's parent. * @param name An internal name for this action. */ MouseToolAction(TQObject* parent = 0, const char* name = 0); ~MouseToolAction(); /** * "Plug" or insert this action into a given widget. * * This will typically be a menu or a toolbar. From this point * on, you will never need to directly manipulate the item in the * menu or toolbar. You do all enabling/disabling/manipulation * directly with your MouseToolAction object. * * @param widget The GUI element to display this action. * @param index The index of the item. */ virtual int plug(TQWidget* widget, int index = -1); signals: void doubleClicked(); }; } #endif