/* * Copyright (c) 2005 Bart Coppens * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include "kis_boundary.h" #include "kis_boundary_painter.h" #include "kis_canvas.h" #include "kis_canvas_painter.h" TQPixmap KisBoundaryPainter::createPixmap(const KisBoundary& boundary, int w, int h) { TQPixmap target(w, h); KisCanvasPainter painter(TQT_TQPAINTDEVICE(&target)); painter.eraseRect(0, 0, w, h); paint(boundary, painter); painter.end(); return target; } void KisBoundaryPainter::paint(const KisBoundary& boundary, KisCanvasPainter& painter) { KisBoundary::PointPairListList::const_iterator it = boundary.m_horSegments.constBegin(); KisBoundary::PointPairListList::const_iterator end = boundary.m_horSegments.constEnd(); // Horizontal while (it != end) { KisBoundary::PointPairList::const_iterator lineIt = (*it).constBegin(); KisBoundary::PointPairList::const_iterator lineEnd = (*it).constEnd(); while (lineIt != lineEnd) { int x1 = (*lineIt).first.floorX(); int y = (*lineIt).first.floorY(); int x2 = x1 + (*lineIt).second; painter.drawLine(x1, y, x2, y); painter.drawPoint(x2, y); ++lineIt; } ++it; } // Vertical it = boundary.m_vertSegments.constBegin(); end = boundary.m_vertSegments.constEnd(); while (it != end) { KisBoundary::PointPairList::const_iterator lineIt = (*it).constBegin(); KisBoundary::PointPairList::const_iterator lineEnd = (*it).constEnd(); while (lineIt != lineEnd) { int x = (*lineIt).first.floorX(); int y1 = (*lineIt).first.floorY(); int y2 = y1 + (*lineIt).second; painter.drawLine(x, y1, x, y2); painter.drawPoint(x, y2); ++lineIt; } ++it; } }