/*************************************************************************** * Copyright (C) 2005 by Joris Guisson * * joris.guisson@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef BTAUTHENTICATE_H #define BTAUTHENTICATE_H #include #include "authenticatebase.h" #include "globals.h" #include "peerid.h" namespace bt { class PeerManager; /** * @author Joris Guisson * @brief Authenicate a peer * * After we connect to a peer, * we need to authenticate the peer. This class handles this. */ class Authenticate : public AuthenticateBase { TQ_OBJECT public: /** * Connect to a remote host first and authenicate it. * @param ip IP-address of host * @param port Port of host * @param info_hash Info hash * @param peer_id Peer ID * @param pman PeerManager */ Authenticate(const TQString & ip,Uint16 port, const SHA1Hash & info_hash,const PeerID & peer_id, PeerManager* pman); virtual ~Authenticate(); /** * Get a pointer to the socket, and set it internally * to NULL. After a succesfull authentication, this is used * to transfer ownership to a Peer object. * @return The socket */ mse::StreamSocket* takeSocket(); const PeerID & getPeerID() const {return peer_id;} /// See if the authentication is succesfull bool isSuccesfull() const {return succes;} const TQString & getIP() const {return host;} Uint16 getPort() const {return port;} protected slots: void onReadyWrite(); void onPeerManagerDestroyed(); protected: void onFinish(bool succes); void handshakeRecieved(bool full); virtual void connected(); protected: SHA1Hash info_hash; PeerID our_peer_id,peer_id; TQString host; Uint16 port; bool succes; PeerManager* pman; }; } #endif