/* Libart_LGPL - library of basic graphic primitives * Copyright (C) 1999-2000 Raph Levien * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* Apply a dash style to a vector path. */ #include "config.h" #include "art_vpath_dash.h" #include #include #include "art_misc.h" #include "art_vpath.h" /* Return the length of the largest subpath within vpath */ static int art_vpath_dash_max_subpath (const ArtVpath *vpath) { int max_subpath; int i; int start; max_subpath = 0; start = 0; for (i = 0; vpath[i].code != ART_END; i++) { if (vpath[i].code == ART_MOVETO || vpath[i].code == ART_MOVETO_OPEN) { if (i - start > max_subpath) max_subpath = i - start; start = i; } } if (i - start > max_subpath) max_subpath = i - start; return max_subpath; } /** * art_vpath_dash: Add dash style to vpath. * @vpath: Original vpath. * @dash: Dash style. * * Creates a new vpath that is the result of applying dash style @dash * to @vpath. * * This implementation has two known flaws: * * First, it adds a spurious break at the beginning of the vpath. The * only way I see to resolve this flaw is to run the state forward one * dash break at the beginning, and fix up by looping back to the * first dash break at the end. This is doable but of course adds some * complexity. * * Second, it does not suppress output points that are within epsilon * of each other. * * Return value: Newly created vpath. **/ ArtVpath * art_vpath_dash (const ArtVpath *vpath, const ArtVpathDash *dash) { int max_subpath; double *dists; ArtVpath *result; int n_result, n_result_max; int start, end; int i; double total_dist; /* state while traversing dasharray - offset is offset of current dash value, toggle is 0 for "off" and 1 for "on", and phase is the distance in, >= 0, < dash->dash[offset]. */ int offset, toggle; double phase; /* initial values */ int offset_init, toggle_init; double phase_init; max_subpath = art_vpath_dash_max_subpath (vpath); dists = art_new (double, max_subpath); n_result = 0; n_result_max = 16; result = art_new (ArtVpath, n_result_max); /* determine initial values of dash state */ toggle_init = 1; offset_init = 0; phase_init = dash->offset; while (phase_init >= dash->dash[offset_init]) { toggle_init = !toggle_init; phase_init -= dash->dash[offset_init]; offset_init++; if (offset_init == dash->n_dash) offset_init = 0; } for (start = 0; vpath[start].code != ART_END; start = end) { for (end = start + 1; vpath[end].code == ART_LINETO; end++); /* subpath is [start..end) */ total_dist = 0; for (i = start; i < end - 1; i++) { double dx, dy; dx = vpath[i + 1].x - vpath[i].x; dy = vpath[i + 1].y - vpath[i].y; dists[i - start] = sqrt (dx * dx + dy * dy); total_dist += dists[i - start]; } if (total_dist <= dash->dash[offset_init] - phase_init) { /* subpath fits entirely within first dash */ if (toggle_init) { for (i = start; i < end; i++) art_vpath_add_point (&result, &n_result, &n_result_max, vpath[i].code, vpath[i].x, vpath[i].y); } } else { /* subpath is composed of at least one dash - thus all generated pieces are open */ double dist; phase = phase_init; offset = offset_init; toggle = toggle_init; dist = 0; i = start; if (toggle) art_vpath_add_point (&result, &n_result, &n_result_max, ART_MOVETO_OPEN, vpath[i].x, vpath[i].y); while (i != end - 1) { if (dists[i - start] - dist > dash->dash[offset] - phase) { /* dash boundary is next */ double a; double x, y; dist += dash->dash[offset] - phase; a = dist / dists[i - start]; x = vpath[i].x + a * (vpath[i + 1].x - vpath[i].x); y = vpath[i].y + a * (vpath[i + 1].y - vpath[i].y); art_vpath_add_point (&result, &n_result, &n_result_max, toggle ? ART_LINETO : ART_MOVETO_OPEN, x, y); /* advance to next dash */ toggle = !toggle; phase = 0; offset++; if (offset == dash->n_dash) offset = 0; } else { /* end of line in vpath is next */ phase += dists[i - start] - dist; i++; dist = 0; if (toggle) art_vpath_add_point (&result, &n_result, &n_result_max, ART_LINETO, vpath[i].x, vpath[i].y); } } } } art_vpath_add_point (&result, &n_result, &n_result_max, ART_END, 0, 0); art_free (dists); return result; }