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libtqt-perl/smoke/smoke.h

354 lines
8.4 KiB

#ifndef SMOKE_H
#define SMOKE_H
#include <string.h>
/*
* Copyright (C) 2002, Ashley Winters <qaqortog@nwlink.com>
*/
class SmokeBinding;
class Smoke {
public:
union StackItem; // defined below
/**
* A stack is an array of arguments, passed to a method when calling it.
*/
typedef StackItem* Stack;
enum EnumOperation {
EnumNew,
EnumDelete,
EnumFromLong,
EnumToLong
};
typedef short Index;
typedef void (*ClassFn)(Index method, void* obj, Stack args);
typedef void* (*CastFn)(void* obj, Index from, Index to);
typedef void (*EnumFn)(EnumOperation, Index, void*&, long&);
enum ClassFlags {
cf_constructor = 0x01, // has a constructor
cf_deepcopy = 0x02, // has copy constructor
cf_virtual = 0x04, // has virtual destructor
cf_undefined = 0x10 // defined elsewhere
};
/**
* Describe one class.
*/
struct Class {
const char *className; // Name of the class
Index parents; // Index into inheritanceList
ClassFn classFn; // Calls any method in the class
EnumFn enumFn; // Handles enum pointers
unsigned short flags; // ClassFlags
};
enum MethodFlags {
mf_static = 0x01,
mf_const = 0x02
};
/**
* Describe one method of one class.
*/
struct Method {
Index classId; // Index into classes
Index name; // Index into methodNames; real name
Index args; // Index into argumentList
unsigned char numArgs; // Number of arguments
unsigned char flags; // MethodFlags (const/static/etc...)
Index ret; // Index into types for the return type
Index method; // Passed to Class.classFn, to call method
};
/**
* One MethodMap entry maps the munged method prototype
* to the Method entry.
*
* The munging works this way:
* $ is a plain scalar
* # is an object
* ? is a non-scalar (reference to array or hash, undef)
*
* e.g. QApplication(int &, char **) becomes QApplication$?
*/
struct MethodMap {
Index classId; // Index into classes
Index name; // Index into methodNames; munged name
Index method; // Index into methods
};
enum TypeFlags {
// The first 4 bits indicate the TypeId value, i.e. which field
// of the StackItem union is used.
tf_elem = 0x0F,
// Always only one of the next three flags should be set
tf_stack = 0x10, // Stored on the stack, 'type'
tf_ptr = 0x20, // Pointer, 'type*'
tf_ref = 0x30, // Reference, 'type&'
// Can | whatever ones of these apply
tf_const = 0x40 // const argument
};
/**
* One Type entry is one argument type needed by a method.
* Type entries are shared, there is only one entry for "int" etc.
*/
struct Type {
const char *name; // Stringified type name
Index classId; // Index into classes. -1 for none
unsigned short flags; // TypeFlags
};
// We could just pass everything around using void* (pass-by-reference)
// I don't want to, though. -aw
union StackItem {
void* s_voidp;
bool s_bool;
char s_char;
unsigned char s_uchar;
short s_short;
unsigned short s_ushort;
int s_int;
unsigned int s_uint;
long s_long;
unsigned long s_ulong;
float s_float;
double s_double;
long s_enum;
void* s_class;
};
enum TypeId {
t_voidp,
t_bool,
t_char,
t_uchar,
t_short,
t_ushort,
t_int,
t_uint,
t_long,
t_ulong,
t_float,
t_double,
t_enum,
t_class,
t_last // number of pre-defined types
};
// Passed to constructor
/**
* The classes array defines every class for this module
*/
Class *classes;
Index numClasses;
/**
* The methods array defines every method in every class for this module
*/
Method *methods;
Index numMethods;
/**
* methodMaps maps the munged method prototypes
* to the methods entries.
*/
MethodMap *methodMaps;
Index numMethodMaps;
/**
* Array of method names, for Method.name and MethodMap.name
*/
const char **methodNames;
Index numMethodNames;
/**
* List of all types needed by the methods (arguments and return values)
*/
Type *types;
Index numTypes;
/**
* Groups of class IDs (-1 separated) used as super class lists.
* For classes with super classes: Class.parents = index into this array.
*/
Index *inheritanceList;
/**
* Groups of type IDs (-1 separated), describing the types of argument for a method.
* Method.args = index into this array.
*/
Index *argumentList;
/**
* Groups of method prototypes with the same number of arguments, but different types.
* Used to resolve overloading.
*/
Index *ambiguousMethodList;
/**
* Function used for casting from/to the classes defined by this module.
*/
CastFn castFn;
// Not passed to constructor
SmokeBinding *binding;
/**
* Constructor
*/
Smoke(Class *_classes, Index _numClasses,
Method *_methods, Index _numMethods,
MethodMap *_methodMaps, Index _numMethodMaps,
const char **_methodNames, Index _numMethodNames,
Type *_types, Index _numTypes,
Index *_inheritanceList,
Index *_argumentList,
Index *_ambiguousMethodList,
CastFn _castFn) :
classes(_classes), numClasses(_numClasses),
methods(_methods), numMethods(_numMethods),
methodMaps(_methodMaps), numMethodMaps(_numMethodMaps),
methodNames(_methodNames), numMethodNames(_numMethodNames),
types(_types), numTypes(_numTypes),
inheritanceList(_inheritanceList),
argumentList(_argumentList),
ambiguousMethodList(_ambiguousMethodList),
castFn(_castFn),
binding(0)
{}
inline void *cast(void *ptr, Index from, Index to) {
if(!castFn) return ptr;
return (*castFn)(ptr, from, to);
}
// return classname directly
inline const char *className(Index classId) {
return classes[classId].className;
}
inline int leg(Index a, Index b) { // ala Perl's <=>
if(a == b) return 0;
return (a > b) ? 1 : -1;
}
inline Index idType(const char *t) {
if(!t) return 0;
Index imax = numTypes;
Index imin = 0;
Index icur = -1;
int icmp = -1;
while(imax >= imin) {
icur = (imin + imax) / 2;
if(icur > 0)
icmp = strcmp(types[icur].name, t);
else
icmp = -1;
if(!icmp) break;
if(icmp > 0)
imax = icur - 1;
else
imin = icur + 1;
}
return (!icmp) ? icur : 0;
}
inline Index idClass(const char *c) {
if(!c) return 0;
Index imax = numClasses;
Index imin = 0;
Index icur = -1;
int icmp = -1;
while(imax >= imin) {
icur = (imin + imax) / 2;
if(icur > 0)
icmp = strcmp(classes[icur].className, c);
else
icmp = -1;
if(!icmp) break;
if(icmp > 0)
imax = icur - 1;
else
imin = icur + 1;
}
return (!icmp) ? icur : 0;
}
inline Index idMethodName(const char *m) {
if(!m) return 0;
Index imax = numMethodNames;
Index imin = 0;
Index icur = -1;
int icmp = -1;
while(imax >= imin) {
icur = (imin + imax) / 2;
icmp = strcmp(methodNames[icur], m);
if(!icmp) break;
if(icmp > 0)
imax = icur - 1;
else
imin = icur + 1;
}
return (!icmp) ? icur : 0;
}
inline Index idMethod(Index c, Index name) {
Index imax = numMethodMaps;
Index imin = 0;
Index icur = -1;
int icmp = -1;
while(imax >= imin) {
icur = (imin + imax) / 2;
icmp = leg(methodMaps[icur].classId, c);
if(!icmp) {
icmp = leg(methodMaps[icur].name, name);
if(!icmp) break;
}
if(icmp > 0)
imax = icur - 1;
else
imin = icur + 1;
}
return (!icmp) ? icur : 0;
}
inline Index findMethod(Index c, Index name) {
// TODO: If method is in a parent module, forward the call from here
if(!c || !name) return 0;
Index mid = idMethod(c, name);
if(mid) return mid;
if(!classes[c].parents) return 0;
for(int p = classes[c].parents; inheritanceList[p] ; p++) {
mid = findMethod(inheritanceList[p], name);
if(mid) return mid;
}
return 0;
}
inline Index findMethod(const char *c, const char *name) {
Index idc = idClass(c);
Index idname = idMethodName(name);
return findMethod(idc, idname);
}
};
class SmokeBinding {
protected:
Smoke *smoke;
public:
SmokeBinding(Smoke *s) : smoke(s) {}
virtual void deleted(Smoke::Index classId, void *obj) = 0;
virtual bool callMethod(Smoke::Index method, void *obj, Smoke::Stack args, bool isAbstract = false) = 0;
virtual char* className(Smoke::Index classId) = 0;
virtual ~SmokeBinding() {}
};
#endif