/* * mlt_deque.c -- double ended queue * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Charles Yates * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ // Local header files #include "mlt_deque.h" // System header files #include #include typedef union { void *addr; int value; double floating; } deque_entry; /** Private structure. */ struct mlt_deque_s { deque_entry *list; int size; int count; }; /** Create a deque. */ mlt_deque mlt_deque_init( ) { mlt_deque this = malloc( sizeof( struct mlt_deque_s ) ); if ( this != NULL ) { this->list = NULL; this->size = 0; this->count = 0; } return this; } /** Return the number of items in the deque. */ int mlt_deque_count( mlt_deque this ) { return this->count; } /** Allocate space on the deque. */ static int mlt_deque_allocate( mlt_deque this ) { if ( this->count == this->size ) { this->list = realloc( this->list, sizeof( deque_entry ) * ( this->size + 20 ) ); this->size += 20; } return this->list == NULL; } /** Push an item to the end. */ int mlt_deque_push_back( mlt_deque this, void *item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) this->list[ this->count ++ ].addr = item; return error; } /** Pop an item. */ void *mlt_deque_pop_back( mlt_deque this ) { return this->count > 0 ? this->list[ -- this->count ].addr : NULL; } /** Queue an item at the start. */ int mlt_deque_push_front( mlt_deque this, void *item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) { memmove( &this->list[ 1 ], this->list, ( this->count ++ ) * sizeof( deque_entry ) ); this->list[ 0 ].addr = item; } return error; } /** Remove an item from the start. */ void *mlt_deque_pop_front( mlt_deque this ) { void *item = NULL; if ( this->count > 0 ) { item = this->list[ 0 ].addr; memmove( this->list, &this->list[ 1 ], ( -- this->count ) * sizeof( deque_entry ) ); } return item; } /** Inquire on item at back of deque but don't remove. */ void *mlt_deque_peek_back( mlt_deque this ) { return this->count > 0 ? this->list[ this->count - 1 ].addr : NULL; } /** Inquire on item at front of deque but don't remove. */ void *mlt_deque_peek_front( mlt_deque this ) { return this->count > 0 ? this->list[ 0 ].addr : NULL; } /** Push an item to the end. */ int mlt_deque_push_back_int( mlt_deque this, int item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) this->list[ this->count ++ ].value = item; return error; } /** Pop an item. */ int mlt_deque_pop_back_int( mlt_deque this ) { return this->count > 0 ? this->list[ -- this->count ].value : 0; } /** Queue an item at the start. */ int mlt_deque_push_front_int( mlt_deque this, int item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) { memmove( &this->list[ 1 ], this->list, ( this->count ++ ) * sizeof( deque_entry ) ); this->list[ 0 ].value = item; } return error; } /** Remove an item from the start. */ int mlt_deque_pop_front_int( mlt_deque this ) { int item = 0; if ( this->count > 0 ) { item = this->list[ 0 ].value; memmove( this->list, &this->list[ 1 ], ( -- this->count ) * sizeof( deque_entry ) ); } return item; } /** Inquire on item at back of deque but don't remove. */ int mlt_deque_peek_back_int( mlt_deque this ) { return this->count > 0 ? this->list[ this->count - 1 ].value : 0; } /** Inquire on item at front of deque but don't remove. */ int mlt_deque_peek_front_int( mlt_deque this ) { return this->count > 0 ? this->list[ 0 ].value : 0; } /** Push an item to the end. */ int mlt_deque_push_back_double( mlt_deque this, double item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) this->list[ this->count ++ ].floating = item; return error; } /** Pop an item. */ double mlt_deque_pop_back_double( mlt_deque this ) { return this->count > 0 ? this->list[ -- this->count ].floating : 0; } /** Queue an item at the start. */ int mlt_deque_push_front_double( mlt_deque this, double item ) { int error = mlt_deque_allocate( this ); if ( error == 0 ) { memmove( &this->list[ 1 ], this->list, ( this->count ++ ) * sizeof( deque_entry ) ); this->list[ 0 ].floating = item; } return error; } /** Remove an item from the start. */ double mlt_deque_pop_front_double( mlt_deque this ) { double item = 0; if ( this->count > 0 ) { item = this->list[ 0 ].floating; memmove( this->list, &this->list[ 1 ], ( -- this->count ) * sizeof( deque_entry ) ); } return item; } /** Inquire on item at back of deque but don't remove. */ double mlt_deque_peek_back_double( mlt_deque this ) { return this->count > 0 ? this->list[ this->count - 1 ].floating : 0; } /** Inquire on item at front of deque but don't remove. */ double mlt_deque_peek_front_double( mlt_deque this ) { return this->count > 0 ? this->list[ 0 ].floating : 0; } /** Close the queue. */ void mlt_deque_close( mlt_deque this ) { free( this->list ); free( this ); }