/* * /brief Draw motion vectors * /author Zachary Drew, Copyright 2004 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "filter_motion_est.h" #include "arrow_code.h" #include #include #include #include #include #define ABS(a) ((a) >= 0 ? (a) : (-(a))) static void paint_arrows( uint8_t *image, struct motion_vector_s *vectors, int w, int h, int mb_w, int mb_h ) { int i, j, x, y; struct motion_vector_s *p; for( i = 0; i < w/mb_w; i++ ){ for( j = 0; j < h/mb_h; j++ ){ x = i*mb_w; y = j*mb_h; p = vectors + (w/mb_w)*j + i; if ( p->valid == 1 ) { //draw_rectangle_outline(image, x-1, y-1, mb_w+1, mb_h+1,100); //x += mb_w/4; //y += mb_h/4; //draw_rectangle_outline(image, x + p->dx, y + p->dy, mb_w, mb_h,100); x += mb_w/2; y += mb_h/2; draw_arrow(image, x, y, x + p->dx, y + p->dy, 100); //draw_rectangle_fill(image, x + p->dx, y + p->dy, mb_w, mb_h, 100); } else if ( p->valid == 2 ) { draw_rectangle_outline(image, x+1, y+1, mb_w-2, mb_h-2,100); } else if ( p->valid == 3 ) { draw_rectangle_fill(image, x-p->dx, y-p->dy, mb_w, mb_h,0); } else if ( p->valid == 4 ) { draw_line(image, x, y, x + 4, y, 100); draw_line(image, x, y, x, y + 4, 100); draw_line(image, x + 4, y, x, y + 4, 100); draw_line(image, x+mb_w-1, y+mb_h-1, x+mb_w-5, y+mb_h-1, 100); draw_line(image, x+mb_w-1, y+mb_h-1, x+mb_w-1, y+mb_h-5, 100); draw_line(image, x+mb_w-5, y+mb_h-1, x+mb_w-1, y+mb_h-5, 100); } } } } // Image stack(able) method static int filter_get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable ) { // Get the frame properties mlt_properties properties = MLT_FRAME_PROPERTIES(frame); // Get the new image int error = mlt_frame_get_image( frame, image, format, width, height, 1 ); if( error != 0 ) mlt_properties_debug( MLT_FRAME_PROPERTIES(frame), "error after mlt_frame_get_image()", stderr ); // Get the size of macroblocks in pixel units int macroblock_height = mlt_properties_get_int( properties, "motion_est.macroblock_height" ); int macroblock_width = mlt_properties_get_int( properties, "motion_est.macroblock_width" ); // Get the motion vectors struct motion_vector_s *current_vectors = mlt_properties_get_data( properties, "motion_est.vectors", NULL ); init_arrows( format, *width, *height ); if ( mlt_properties_get_int( properties, "shot_change" ) == 1 ) { draw_line(*image, 0, 0, *width, *height, 100); draw_line(*image, 0, *height, *width, 0, 100); } if( current_vectors != NULL ) { paint_arrows( *image, current_vectors, *width, *height, macroblock_width, macroblock_height); } return error; } /** Filter processing. */ static mlt_frame filter_process( mlt_filter this, mlt_frame frame ) { // Push the frame filter mlt_frame_push_get_image( frame, filter_get_image ); return frame; } /** Constructor for the filter. */ mlt_filter filter_vismv_init( char *arg ) { mlt_filter this = mlt_filter_new( ); if ( this != NULL ) { this->process = filter_process; } return this; } /** This source code will self destruct in 5...4...3... */