""" This template constructs an application with menus, toolbar and statusbar, HOWEVER it is not recommended this template actually be used. It presents the "KDE 1.0" method for constructing menus and toolbars - later versions of KDE have introduced better (easier and more powerful) methods for doing this job - see other menuapp*.py templates for these methods """ """ Copyright 2003 Jim Bublitz Terms and Conditions Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of the copyright holder shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from the copyright holder. """ False = 0 True = not False import sys from qt import TQPopupMenu, SIGNAL from tdecore import TDEApplication, TDECmdLineArgs, TDEAboutData, i18n, KStdAccel, KIcon, KIconLoader from tdeui import KMainWindow, KMessageBox TOOLBAR_NEW = 1 TOOLBAR_OPEN = 2 TOOLBAR_SAVE = 3 TOOLBAR_CUT = 4 TOOLBAR_COPY = 5 TOOLBAR_PASTE = 6 STATUSBAR_LEFT = 1 STATUSBAR_MIDDLE = 2 STATUSBAR_RIGHT = 3 class MainWin (KMainWindow): def __init__ (self, *args): apply (KMainWindow.__init__, (self,) + args) self.initMenus () self.initToolBar () self.initStatusBar () def initMenus (self): # Create a TQPopupMenu - all menus are "popup" menus fileMenu = TQPopupMenu (self) # This is the "simple" KDE-1.0 way. It is not suggested that this # template actually be used in an application, but it's # provided to show the underlying mechanics of menu construction # that KDE makes much easier with other methods (see other # menuapp*.py templates for usable examples) # All menu item strings are wrapped with i18n - this allows # internationalization # Predefined accelerators are in KStdAccel - these are # the standard accelerators. For custom accelerators, use # KAccel. All KStdAccel methods are static, so there is no # need to instantiate KStdAccel # "File" menu items fileMenu.insertItem (i18n ("New"), self.slotNew, KStdAccel.openNew ()) fileMenu.insertItem (i18n ("Open"), self.slotOpen, KStdAccel.open ()) fileMenu.insertSeparator (); fileMenu.insertItem (i18n ("Save"), self.slotSave, KStdAccel.save ()) # KStdAccel doesn't have a standard accelerator for 'Save As', # so we omit it - insertItem uses the default value fileMenu.insertItem (i18n ("SaveAs"), self.slotSaveAs) # This inserts a line between groups of items in a menu fileMenu.insertSeparator (); # Note the "KStdAccel.print_" has a trailing underscore, unlike the # equivalent KDE method - the underscore is necessary to prevent a # clash with the Python keyword 'print' fileMenu.insertItem (i18n ("Print"), self.slotPrint, KStdAccel.print_ ()) fileMenu.insertSeparator (); fileMenu.insertItem (i18n ("&Quit"), self.slotQuit, KStdAccel.quit ()); # Put fileMenu (as the File menu) into the menu bar # 'menuBar' is a predefined object owned by KMainWindow self.menuBar ().insertItem (i18n ("&File"), fileMenu) editMenu = TQPopupMenu (self) # "Edit" menu items editMenu.insertItem (i18n ("Undo"), self.slotUndo, KStdAccel.undo ()) editMenu.insertItem (i18n ("Redo"), self.slotRedo, KStdAccel.redo ()) editMenu.insertSeparator (); editMenu.insertItem (i18n ("Cut"), self.slotCut, KStdAccel.cut ()) editMenu.insertItem (i18n ("Copy"), self.slotCopy, KStdAccel.copy ()) editMenu.insertItem (i18n ("Paste"), self.slotPaste, KStdAccel.paste ()) editMenu.insertSeparator (); editMenu.insertItem (i18n ("Find"), self.slotFind, KStdAccel.find ()) editMenu.insertItem (i18n ("Find Next"), self.slotFindNext, KStdAccel.findNext ()) editMenu.insertItem (i18n ("Replace"), self.slotReplace, KStdAccel.replace ()) # Put editMenu (as the Edit menu) into the menu bar self.menuBar ().insertItem (i18n ("&Edit"), editMenu) # Let KDE generate a nifty help menu # The TDEAboutData/TDECmdLineArgs data from the main part of the program # will be used to generate the About dialog helpMenu = self.helpMenu ("") self.menuBar ().insertItem (i18n ("&Help"), helpMenu) def initToolBar (self): # KIconLoader will make it easy to locate the standard KDE icons for # toolbar buttons. For custom icons, a complete path to the icon # (without the loadIcon call) is needed icons = KIconLoader () # KMainWindow owns at least one KToolBar instance, which is returned # by 'self.toolBar ()'. To obtain additional toolbars, add an argument # to the call -- self.toolBar (1) will return another toolbar you can # add buttons to. # Add buttons to the toolbar. The icon name, id value (eg TOOLBAR_NEW), # signal to connect (eg clicked) and the slot to connect to all need # to be specified,as does the tooltip (the last string argument). There # are easier ways to do this - see other menuapp templates for easier # methods using KAction/KStdAction self.toolBar ().insertButton (icons.loadIcon ("filenew", KIcon.Toolbar), TOOLBAR_NEW, SIGNAL ("clicked (int)"), self.slotNew,\ True, "New") self.toolBar ().insertButton (icons.loadIcon ("fileopen", KIcon.Toolbar), TOOLBAR_OPEN, SIGNAL ("clicked (int)"), self.slotOpen,\ True, "Open") self.toolBar ().insertButton (icons.loadIcon ("filesave", KIcon.Toolbar), TOOLBAR_SAVE, SIGNAL ("clicked (int)"), self.slotSave,\ True, "Save") self.toolBar ().insertButton (icons.loadIcon ("editcut", KIcon.Toolbar), TOOLBAR_CUT, SIGNAL ("clicked (int)"), self.slotCut,\ True, "Cut") self.toolBar ().insertButton (icons.loadIcon ("editcopy", KIcon.Toolbar), TOOLBAR_COPY, SIGNAL ("clicked (int)"), self.slotCopy,\ True, "Copy") self.toolBar ().insertButton (icons.loadIcon ("editpaste", KIcon.Toolbar), TOOLBAR_PASTE, SIGNAL ("clicked (int)"), self.slotPaste,\ True, "Paste") def initStatusBar (self): # KMainWindow also owns a KStatusBar instance. The first # call creates a KStatusBar instance. See 'notImpl' below # for an example of writing to the status bar. You can # also add widgets (labels, progress bars, etc) to the # status bar self.statusBar ().insertItem ("", STATUSBAR_LEFT, 1000, True) self.statusBar ().insertItem ("", STATUSBAR_MIDDLE, 1000, True) self.statusBar ().insertItem ("", STATUSBAR_RIGHT, 1000, True) #-------------------- slots ----------------------------------------------- # Slots which can be called from both the menu toolbar # have a second parameter with a default value (id = -1) # This is because menu signals expect to connect to a # slot that takes no arguments, while toolbar signals # expect to send a signal with an int argument for the # id of the toolbar button. The default value allows # both cases to work. def slotNew (self, id = -1): self.notImpl ("New") def slotOpen(self, id = -1): self.notImpl ("Open") def slotSave (self, id = -1): self.notImpl ("Save") def slotSaveAs (self): self.notImpl ("Save As") def slotPrint (self): self.notImpl ("Print") def slotQuit (self): self.notImpl ("Quit") def slotUndo (self): self.notImpl ("Undo") def slotRedo (self): self.notImpl ("Redo") def slotCut (self, id = -1): self.notImpl ("Cut") def slotCopy (self, id = -1): self.notImpl ("Copy") def slotPaste (self, id = -1): self.notImpl ("Paste") def slotFind (self): self.notImpl ("Find") def slotFindNext (self): self.notImpl ("Find Next") def slotReplace (self): self.notImpl ("Replace") def notImpl (self, item = "Feature"): self.statusBar ().changeItem ("%s not implemented" % item, STATUSBAR_LEFT) KMessageBox.error (self, "%s not implemented" % item, "Not Implemented") self.statusBar ().changeItem ("", STATUSBAR_LEFT) #-------------------- main ------------------------------------------------ # See athe minimal.py and basicapp.py templates for # explantion of the basic app and main window setup # The following data is passed to TDECmdLineArgs, which in # turn makes it available to the "about" box in the Help # menu (when the Help menu is created as above) description = "A basic application template" version = "1.0" aboutData = TDEAboutData ("", "",\ version, description, TDEAboutData.License_GPL,\ "(C) 2003 whoever the author is") aboutData.addAuthor ("author1", "whatever they did", "email@somedomain") aboutData.addAuthor ("author2", "they did something else", "another@email.address") TDECmdLineArgs.init (sys.argv, aboutData) TDECmdLineArgs.addCmdLineOptions ([("+files", "File to open")]) app = TDEApplication () mainWindow = MainWin (None, "main window") mainWindow.show() app.exec_loop()