/* This file is part of the KDE libraries Copyright (C) 1997, 1998 Stephan Kulow (coolo@kde.org) (C) 1997, 1998 Sven Radej (radej@kde.org) (C) 1997, 1998 Mark Donohoe (donohoe@kde.org) (C) 1997, 1998 Matthias Ettrich (ettrich@kde.org) (C) 2000 Kurt Granroth (granroth@kde.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $ #ifndef _TDETOOLBARBUTTON_H #define _TDETOOLBARBUTTON_H #include #include #include #include #include class TDEToolBar; class TDEToolBarButtonPrivate; class TDEInstance; class TQEvent; class TQPopupMenu; class TQPainter; /** * A toolbar button. This is used internally by TDEToolBar, use the * TDEToolBar methods instead. * @internal */ class TDEToolBarButton : public TQToolButton { TQ_OBJECT public: /** * Construct a button with an icon loaded by the button itself. * This will trust the button to load the correct icon with the * correct size. * * @param icon Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ TDEToolBarButton(const TQString& icon, int id, TQWidget *parent, const char *name=0L, const TQString &txt=TQString::null, TDEInstance *_instance = TDEGlobal::instance()); /** * Construct a button with an existing pixmap. It is not * recommended that you use this as the internal icon loading code * will almost always get it "right". * * @param pixmap Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ TDEToolBarButton(const TQPixmap& pixmap, int id, TQWidget *parent, const char *name=0L, const TQString &txt=TQString::null); /** * Construct a separator button * * @param parent This button's parent * @param name This button's internal name */ TDEToolBarButton(TQWidget *parent=0L, const char *name=0L); /** * Standard destructor */ ~TDEToolBarButton(); #ifndef KDE_NO_COMPAT /** * @deprecated * Set the pixmap directly for this button. This pixmap should be * the active one... the dimmed and disabled pixmaps are constructed * based on this one. However, don't use this function unless you * are positive that you don't want to use setIcon. * * @param pixmap The active pixmap */ // this one is from TQButton, so #ifdef-ing it out doesn't break BC virtual void setPixmap(const TQPixmap &pixmap) TDE_DEPRECATED; /** * @deprecated * Force the button to use this pixmap as the default one rather * then generating it using effects. * * @param pixmap The pixmap to use as the default (normal) one */ void setDefaultPixmap(const TQPixmap& pixmap) TDE_DEPRECATED; /** * @deprecated * Force the button to use this pixmap when disabled one rather then * generating it using effects. * * @param pixmap The pixmap to use when disabled */ void setDisabledPixmap(const TQPixmap& pixmap) TDE_DEPRECATED; #endif /** * Set the text for this button. The text will be either used as a * tooltip (IconOnly) or will be along side the icon * * @param text The button (or tooltip) text */ virtual void setText(const TQString &text); /** * Set the icon for this button. The icon will be loaded internally * with the correct size. This function is preferred over setIconSet * * @param icon The name of the icon */ virtual void setIcon(const TQString &icon); /// @since 3.1 virtual void setIcon( const TQPixmap &pixmap ) { TQToolButton::setIcon( pixmap ); } /** * Set the pixmaps for this toolbar button from a TQIconSet. * If you call this you don't need to call any of the other methods * that set icons or pixmaps. * @param iconset The iconset to use */ virtual void setIconSet( const TQIconSet &iconset ); #ifndef KDE_NO_COMPAT /** * @deprecated * Set the active icon for this button. The pixmap itself is loaded * internally based on the icon size... .. the disabled and default * pixmaps, however will only be constructed if generate is * true. This function is preferred over setPixmap * * @param icon The name of the active icon * @param generate If true, then the other icons are automagically * generated from this one */ TDE_DEPRECATED void setIcon(const TQString &icon, bool generate ) { Q_UNUSED(generate); setIcon( icon ); } /** * @deprecated * Force the button to use this icon as the default one rather * then generating it using effects. * * @param icon The icon to use as the default (normal) one */ void setDefaultIcon(const TQString& icon) TDE_DEPRECATED; /** * @deprecated * Force the button to use this icon when disabled one rather then * generating it using effects. * * @param icon The icon to use when disabled */ void setDisabledIcon(const TQString& icon) TDE_DEPRECATED; #endif /** * Turn this button on or off * * @param flag true or false */ void on(bool flag = true); /** * Toggle this button */ void toggle(); /** * Turn this button into a toggle button or disable the toggle * aspects of it. This does not toggle the button itself. * Use toggle() for that. * * @param toggle true or false */ void setToggle(bool toggle = true); /** * Return a pointer to this button's popup menu (if it exists) */ TQPopupMenu *popup(); /** * Returns the button's id. * @since 3.2 */ int id() const; /** * Give this button a popup menu. There will not be a delay when * you press the button. Use setDelayedPopup if you want that * behavior. * * @param p The new popup menu * @param unused Has no effect - ignore it. */ void setPopup (TQPopupMenu *p, bool unused = false); /** * Gives this button a delayed popup menu. * * This function allows you to add a delayed popup menu to the button. * The popup menu is then only displayed when the button is pressed and * held down for about half a second. * * @param p the new popup menu * @param unused Has no effect - ignore it. */ void setDelayedPopup(TQPopupMenu *p, bool unused = false); /** * Turn this button into a radio button * * @param f true or false */ void setRadio(bool f = true); /** * Toolbar buttons naturally will assume the global styles * concerning icons, icons sizes, etc. You can use this function to * explicitly turn this off, if you like. * * @param no_style Will disable styles if true */ void setNoStyle(bool no_style = true); signals: void clicked(int); void doubleClicked(int); void pressed(int); void released(int); void toggled(int); void highlighted(int, bool); public slots: /** * This slot should be called whenever the toolbar mode has * potentially changed. This includes such events as text changing, * orientation changing, etc. */ void modeChange(); virtual void setTextLabel(const TQString&, bool tipToo); protected: void paletteChange(const TQPalette &); void leaveEvent(TQEvent *e); void enterEvent(TQEvent *e); void drawButton(TQPainter *p); bool eventFilter (TQObject *o, TQEvent *e); void showMenu(); TQSize sizeHint() const; TQSize minimumSizeHint() const; TQSize minimumSize() const; /// @since 3.1 bool isRaised() const; /// @since 3.1 bool isActive() const; /// @since 3.1 int iconTextMode() const; protected slots: void slotClicked(); void slotPressed(); void slotReleased(); void slotToggled(); void slotDelayTimeout(); protected: virtual void virtual_hook( int id, void* data ); private: TDEToolBarButtonPrivate *d; }; /** * List of TDEToolBarButton objects. * @internal * @version $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $ */ class TDEToolBarButtonList : public TQIntDict { public: TDEToolBarButtonList(); ~TDEToolBarButtonList() {} }; #endif