/********************************************************************** ** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved. ** ** This file is part of Qt Designer. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef LISTBOXDND_H #define LISTBOXDND_H #include #include #include "listdnd.h" typedef QPtrList ListBoxItemList; class ListBoxDnd : public ListDnd { Q_OBJECT public: // dragModes are enumerated in ListDnd ListBoxDnd( QListBox * eventSource, const char * name = 0 ); signals: void dropped( QListBoxItem * ); void dragged( QListBoxItem * ); public slots: void confirmDrop( QListBoxItem * ); protected: virtual bool dropEvent( QDropEvent * event ); virtual bool mouseMoveEvent( QMouseEvent * event ); virtual void updateLine( const QPoint & pos ); virtual bool canDecode( QDragEnterEvent * event ); private: QListBoxItem * itemAt( QPoint pos ); int buildList( ListBoxItemList & list ); void insertList( ListBoxItemList & list ); void removeList( ListBoxItemList & list ); }; #endif //LISTBOXDND_H