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This is the verbatim text of the qwindowsystem_qws.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**************************************************************************** ** $Id: qt/qwindowsystem_qws.h 3.3.8 edited Jan 11 14:38 $ ** ** Definition of Qt/FB central server classes ** ** Created : 991025 ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License versions 2.0 or 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Alternatively you may (at your option) use any ** later version of the GNU General Public License if such license has ** been publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef QWINDOWSYSTEM_QWS_H #define QWINDOWSYSTEM_QWS_H #ifndef QT_H #include "qwssocket_qws.h" #include "qmap.h" #include "qdatetime.h" #include "qptrlist.h" #include "qimage.h" #include "qwsproperty_qws.h" #include "qwscommand_qws.h" #include "qwsevent_qws.h" #endif // QT_H #include "qkbd_qws.h" struct SWCursorData; class QWSCursor; class QWSClient; class QWSRegionManager; class QGfx; class QWSServerData; class QWSInternalWindowInfo { public: int winid; unsigned int clientid; QString name; // Corresponds to QObject name of top-level widget }; struct QWSWindowData; class QWSScreenSaver { public: virtual ~QWSScreenSaver(); virtual void restore()=0; virtual bool save(int level)=0; }; class QWSWindow { friend class QWSServer; public: QWSWindow(int i, QWSClient* client); ~QWSWindow(); int winId() const { return id; } const QString &name() const { return rgnName; } const QString &caption() const { return rgnCaption; } QWSClient* client() const { return c; } QRegion requested() const { return requested_region; } QRegion allocation() const { return allocated_region; } bool isVisible() const { return !requested_region.isEmpty(); } bool isPartiallyObscured() const { return requested_region!=allocated_region; } bool isFullyObscured() const { return allocated_region.isEmpty(); } void raise(); void lower(); void show(); void hide(); void setActiveWindow(); private: bool hidden() const { return requested_region.isEmpty(); } bool forClient(const QWSClient* cl) const { return cl==c; } void setName( const QString &n ); void setCaption( const QString &c ); void addAllocation( QWSRegionManager *, const QRegion & ); void removeAllocation( QWSRegionManager *, const QRegion & ); int allocationIndex() const { return alloc_region_idx; } void setAllocationIndex( int i ) { alloc_region_idx = i; modified = TRUE; } void updateAllocation(); void setNeedAck( bool n ) { needAck = n; } void focus(bool get); int focusPriority() const { return last_focus_time; } void operation( QWSWindowOperationEvent::Operation o ); void shuttingDown() { last_focus_time=0; } private: int id; QString rgnName; QString rgnCaption; int alloc_region_idx; bool modified; bool needAck; bool onTop; QWSClient* c; QRegion requested_region; QRegion allocated_region; QRegion exposed; int last_focus_time; QWSWindowData *d; }; #ifndef QT_NO_SOUND class QWSSoundServer; #ifdef QT_USE_OLD_QWS_SOUND class QWSSoundServerData; class QWSSoundServer : public QObject { Q_OBJECT public: QWSSoundServer(QObject* parent); ~QWSSoundServer(); void playFile(const QString& filename); private slots: void feedDevice(int fd); private: QWSSoundServerData* d; }; #endif #endif /********************************************************************* * * Class: QWSServer * *********************************************************************/ class QWSMouseHandler; struct QWSCommandStruct; #ifndef QT_NO_QWS_MULTIPROCESS class QWSServer : public QWSServerSocket #else class QWSServer : public QObject #endif { friend class QCopChannel; friend class QWSMouseHandler; friend class QWSWindow; friend class QWSDisplay; friend class QWSInputMethod; Q_OBJECT public: QWSServer( int flags = 0, QObject *parent=0, const char *name=0 ); ~QWSServer(); enum ServerFlags { DisableKeyboard = 0x01, DisableMouse = 0x02 }; enum GUIMode { NoGui = FALSE, NormalGUI = TRUE, Server }; static void sendKeyEvent(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat); static void processKeyEvent(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat); #ifndef QT_NO_QWS_IM enum IMState { IMStart, IMCompose, IMEnd }; void sendIMEvent( IMState state, const QString& txt, int cpos, int selLen ); #endif #ifndef QT_NO_QWS_KEYBOARD typedef struct KeyMap { int key_code; ushort unicode; ushort shift_unicode; ushort ctrl_unicode; }; typedef struct KeyOverride { ushort scan_code; KeyMap map; }; static const KeyMap *keyMap(); static void setOverrideKeys( const KeyOverride* ); class KeyboardFilter { public: virtual bool filter(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat)=0; }; static void setKeyboardFilter( KeyboardFilter *f ); #endif #ifndef QT_NO_QWS_IM static void setCurrentInputMethod( QWSInputMethod *im ); static void resetInputMethod(); static void setMicroFocus( int x, int y ); #endif static void setDefaultMouse( const char * ); static void setDefaultKeyboard( const char * ); static void setMaxWindowRect(const QRect&); static void sendMouseEvent(const QPoint& pos, int state); static void setDesktopBackground( const QImage &img ); static void setDesktopBackground( const QColor & ); static QWSMouseHandler *mouseHandler(); static void setMouseHandler(QWSMouseHandler*); #ifndef QT_NO_QWS_KEYBOARD static QWSKeyboardHandler* keyboardHandler(); static void setKeyboardHandler(QWSKeyboardHandler* kh); #endif QWSWindow *windowAt( const QPoint& pos ); // For debugging only at this time const QPtrList<QWSWindow> &clientWindows() { return windows; } void openMouse(); void closeMouse(); #ifndef QT_NO_QWS_KEYBOARD void openKeyboard(); void closeKeyboard(); #endif static void setScreenSaver(QWSScreenSaver*); static void setScreenSaverIntervals(int* ms); static void setScreenSaverInterval(int); static bool screenSaverActive(); static void screenSaverActivate(bool); // the following are internal. void refresh(); void refresh(QRegion &); void enablePainting(bool); static void processEventQueue(); static QPtrList<QWSInternalWindowInfo> * windowList(); void sendPropertyNotifyEvent( int property, int state ); #ifndef QT_NO_QWS_PROPERTIES QWSPropertyManager *manager() { return &propertyManager; } #endif static QPoint mousePosition; static void startup( int flags ); static void closedown(); static void beginDisplayReconfigure(); static void endDisplayReconfigure(); #ifndef QT_NO_QWS_CURSOR static void setCursorVisible( bool ); static bool isCursorVisible(); #endif enum WindowEvent { Create=0x0001, Destroy=0x0002, Hide=0x0004, Show=0x0008, Raise=0x0010, Lower=0x0020, Geometry=0x0040, Active = 0x0080, Name=0x0100 }; signals: void windowEvent( QWSWindow *w, QWSServer::WindowEvent e ); #ifndef QT_NO_COP void newChannel( const QString& channel); void removedChannel(const QString& channel); #endif private: #ifndef QT_NO_COP static void sendQCopEvent( QWSClient *c, const QCString &ch, const QCString &msg, const QByteArray &data, bool response = FALSE ); #endif void move_region( const QWSRegionMoveCommand * ); void set_altitude( const QWSChangeAltitudeCommand * ); void request_focus( const QWSRequestFocusCommand * ); void request_region( int, QRegion ); void destroy_region( const QWSRegionDestroyCommand * ); void name_region( const QWSRegionNameCommand * ); void set_identity( const QWSIdentifyCommand * ); #ifndef QT_NO_QWS_IM void set_micro_focus( const QWSSetMicroFocusCommand * ); void reset_im( const QWSResetIMCommand * ); static void sendKeyEventUnfiltered(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat); #endif static void emergency_cleanup(); static QColor *bgColor; static QImage *bgImage; void sendMaxWindowRectEvents(); #ifndef QT_NO_QWS_MULTIPROCESS void newConnection( int socket ); #endif void invokeIdentify( const QWSIdentifyCommand *cmd, QWSClient *client ); void invokeCreate( QWSCreateCommand *cmd, QWSClient *client ); void invokeRegionName( const QWSRegionNameCommand *cmd, QWSClient *client ); void invokeRegion( QWSRegionCommand *cmd, QWSClient *client ); void invokeRegionMove( const QWSRegionMoveCommand *cmd, QWSClient *client ); void invokeRegionDestroy( const QWSRegionDestroyCommand *cmd, QWSClient *client ); void invokeSetAltitude( const QWSChangeAltitudeCommand *cmd, QWSClient *client ); #ifndef QT_NO_QWS_PROPERTIES void invokeAddProperty( QWSAddPropertyCommand *cmd ); void invokeSetProperty( QWSSetPropertyCommand *cmd ); void invokeRemoveProperty( QWSRemovePropertyCommand *cmd ); void invokeGetProperty( QWSGetPropertyCommand *cmd, QWSClient *client ); #endif //QT_NO_QWS_PROPERTIES void invokeSetSelectionOwner( QWSSetSelectionOwnerCommand *cmd ); void invokeConvertSelection( QWSConvertSelectionCommand *cmd ); void invokeSetFocus( const QWSRequestFocusCommand *cmd, QWSClient *client ); void initIO(); void setFocus( QWSWindow*, bool gain ); #ifndef QT_NO_QWS_CURSOR void invokeDefineCursor( QWSDefineCursorCommand *cmd, QWSClient *client ); void invokeSelectCursor( QWSSelectCursorCommand *cmd, QWSClient *client ); #endif void invokeGrabMouse( QWSGrabMouseCommand *cmd, QWSClient *client ); void invokeGrabKeyboard( QWSGrabKeyboardCommand *cmd, QWSClient *client ); #ifndef QT_NO_SOUND void invokePlaySound( QWSPlaySoundCommand *cmd, QWSClient *client ); #endif #ifndef QT_NO_COP void invokeRegisterChannel( QWSQCopRegisterChannelCommand *cmd, QWSClient *client ); void invokeQCopSend( QWSQCopSendCommand *cmd, QWSClient *client ); #endif void invokeRepaintRegion( QWSRepaintRegionCommand *cmd, QWSClient *client ); #ifndef QT_NO_QWS_IM void invokeSetMicroFocus( const QWSSetMicroFocusCommand *cmd, QWSClient *client ); void invokeResetIM( const QWSResetIMCommand *cmd, QWSClient *client ); #endif QWSMouseHandler* newMouseHandler(const QString& spec); void openDisplay(); void closeDisplay(); void showCursor(); void hideCursor(); void initializeCursor(); void paintServerRegion(); void paintBackground( const QRegion & ); void clearRegion( const QRegion &r, const QColor &c ); void refreshBackground(); void resetGfx(); private slots: #ifndef QT_NO_QWS_MULTIPROCESS void clientClosed(); void doClient(); void deleteWindowsLater(); #endif void screenSaverWake(); void screenSaverSleep(); void screenSaverTimeout(); private: void disconnectClient( QWSClient * ); void screenSave(int level); void doClient( QWSClient * ); typedef QMapIterator<int,QWSClient*> ClientIterator; typedef QMap<int,QWSClient*> ClientMap; void releaseMouse(QWSWindow* w); void releaseKeyboard(QWSWindow* w); void updateClientCursorPos(); uchar* sharedram; int ramlen; QGfx *gfx; ClientMap client; #ifndef QT_NO_QWS_PROPERTIES QWSPropertyManager propertyManager; #endif struct SelectionOwner { int windowid; struct Time { void set( int h, int m, int s, int s2 ) { hour = h; minute = m; sec = s; ms = s2; } int hour, minute, sec, ms; } time; } selectionOwner; QTime timer; QWSServerData* d; int* screensaverinterval; QWSWindow *focusw; QWSWindow *mouseGrabber; bool mouseGrabbing; int swidth, sheight, sdepth; #ifndef QT_NO_QWS_CURSOR bool haveviscurs; QWSCursor *cursor; // cursor currently shown QWSCursor *nextCursor; // cursor to show once grabbing is off #endif QRegion screenRegion; // the entire display region QRegion serverRegion; QRegion dirtyBackground; bool disablePainting; QPtrList<QWSMouseHandler> mousehandlers; #ifndef QT_NO_QWS_KEYBOARD QPtrList<QWSKeyboardHandler> keyboardhandlers; #endif QPtrList<QWSCommandStruct> commandQueue; QWSRegionManager *rgnMan; // Window management QPtrList<QWSWindow> windows; // first=topmost QWSWindow* newWindow(int id, QWSClient* client); QWSWindow* findWindow(int windowid, QWSClient* client); void moveWindowRegion(QWSWindow*, int dx, int dy ); QRegion setWindowRegion(QWSWindow*, QRegion r ); void raiseWindow( QWSWindow *, int = 0); void lowerWindow( QWSWindow *, int = -1); void exposeRegion( QRegion , int index = 0 ); void notifyModified( QWSWindow *active = 0 ); void syncRegions( QWSWindow *active = 0 ); void setCursor(QWSCursor *curs); // multimedia #ifndef QT_NO_SOUND QWSSoundServer *soundserver; #endif #ifndef QT_NO_COP QMap<QString, QPtrList<QWSClient> > channels; #endif #ifndef QT_NO_QWS_IM bool microF; int microX; int microY; #endif }; extern QWSServer *qwsServer; //there can be only one #ifndef QT_NO_QWS_IM class QWSInputMethod { public: QWSInputMethod(); virtual ~QWSInputMethod(); virtual bool filter(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat)=0; virtual void reset(); virtual void setMicroFocus( int x, int y ); virtual void setFont( const QFont& ); protected: void sendIMEvent( QWSServer::IMState, const QString& txt, int cpos, int selLen = 0 ); //void sendKeyEvent( int unicode, int keycode, int modifiers, // bool isPress, bool autoRepeat); }; inline void QWSInputMethod::sendIMEvent( QWSServer::IMState state, const QString &txt, int cpos, int selLen ) { qwsServer->sendIMEvent( state, txt, cpos, selLen ); } #endif /********************************************************************* * * Class: QWSClient * *********************************************************************/ struct QWSMouseEvent; typedef QMap<int, QWSCursor*> QWSCursorMap; class QWSClient : public QObject { Q_OBJECT public: QWSClient( QObject* parent, int socket, int id ); ~QWSClient(); int socket() const; void setIdentity(const QString&); QString identity() const { return id; } void sendEvent( QWSEvent* event ); void sendConnectedEvent( const char *display_spec ); void sendMaxWindowRectEvent(); void sendRegionModifyEvent( int winid, QRegion exposed, bool ack ); void sendFocusEvent( int winid, bool get ); void sendPropertyNotifyEvent( int property, int state ); void sendPropertyReplyEvent( int property, int len, char *data ); void sendSelectionClearEvent( int windowid ); void sendSelectionRequestEvent( QWSConvertSelectionCommand *cmd, int windowid ); QWSCommand* readMoreCommand(); int clientId() const { return cid; } QWSCursorMap cursors; // cursors defined by this client signals: void connectionClosed(); void readyRead(); private slots: void closeHandler(); void errorHandler( int ); private: int s; // XXX csocket->d->socket->socket() is this value #ifndef QT_NO_QWS_MULTIPROCESS QWSSocket *csocket; #endif QWSCommand* command; uint isClosed : 1; QString id; int cid; }; #endif // QWINDOWSYSTEM_QWS_H
Copyright © 2007 Trolltech | Trademarks | Qt 3.3.8
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