#include "combobutton.h" #include #include #include #include #include #include ComboButton::ComboButton( TQWidget *parent, const char *name ) : TQWidget( parent, name ) { m_increaseHeight = 0; TQGridLayout *grid = new TQGridLayout( this, 1, 1 ); m_box = new KComboBox(this); grid->addWidget(m_box,0,0); connect( m_box, TQ_SIGNAL(activated(int)), this, TQ_SLOT(boxActivated(int)) ); m_button = new KPushButton( TQString(), this, "pushbutton" ); grid->addWidget( m_button, 0, 0 ); connect( m_button, TQ_SIGNAL(clicked()), this, TQ_SLOT(buttonClicked()) ); m_sizeMode = Max; balanceSize(); } ComboButton::~ComboButton() { } void ComboButton::balanceSize() { int width; if( m_sizeMode == Max ) width = m_box->sizeHint().width()-17; else width = m_button->sizeHint().width(); int height = ( m_box->sizeHint().height() > m_button->sizeHint().height() ) ? m_box->sizeHint().height() : m_button->sizeHint().height(); m_box->setFixedSize( width+17, height+m_increaseHeight ); m_button->setFixedSize( width, height+m_increaseHeight ); } void ComboButton::repaintButton() { m_button->setText( m_box->currentText() ); if(m_box->pixmap( m_box->currentItem()) ) m_button->setIconSet( *m_box->pixmap(m_box->currentItem()) ); balanceSize(); } void ComboButton::insertItem( const TQString &text, int index ) { m_box->insertItem( text, index ); repaintButton(); } void ComboButton::insertItem( const TQPixmap &pixmap, const TQString &text, int index ) { m_box->insertItem( pixmap, text, index ); repaintButton(); } void ComboButton::increaseHeight( int height ) { m_increaseHeight = height; balanceSize(); } void ComboButton::boxActivated( int index ) { repaintButton(); emit clicked( index ); } void ComboButton::buttonClicked() { emit clicked( m_box->currentItem() ); } void ComboButton::setSizeMode( int mode ) { m_sizeMode = mode; balanceSize(); } int ComboButton::sizeMode() { return m_sizeMode; } void ComboButton::setFont( const TQFont& font ) { m_button->setFont( font ); m_box->setFont( font ); } TQFont ComboButton::font() { return m_button->font(); } #include "combobutton.moc"