from qt import * from tdecore import * from tdeui import * import os from displayconfigabstraction import * # Running as the root user or not? isroot = os.getuid()==0 ############################################################################ class ResizeSlider(QVGroupBox): """ An abstracted QSlider in a nice box to change the resolution of a screen """ def __init__(self,parent): # Screen size group QVGroupBox.__init__(self,parent) self.updating_gui = True self._buildGUI() self.updating_gui = False def _buildGUI(self): self.setTitle(i18n("Screen Size")) self.setInsideSpacing(KDialog.spacingHint()) self.setInsideMargin(KDialog.marginHint()) hbox3 = QHBox(self) hbox3.setSpacing(KDialog.spacingHint()) label = QLabel(hbox3,"textLabel2_4") label.setText(i18n("Lower")) self.screensizeslider = QSlider(hbox3,"slider1") self.screensizeslider.setMinValue(0) self.screensizeslider.setMaxValue(4) self.screensizeslider.setPageStep(1) self.screensizeslider.setOrientation(QSlider.Horizontal) self.screensizeslider.setTickmarks(QSlider.Below) self.connect(self.screensizeslider,SIGNAL("valueChanged(int)"),self.slotResolutionChange) label = QLabel(hbox3) label.setText(i18n("Higher")) self.resolutionlabel = QLabel(self) self.resolutionlabel.setText("640x400") def setScreen(self, screen): self.updating_gui = True self.screen = screen self.screensizeslider.setMaxValue(len(screen.getAvailableResolutions())-1) self.screensizeslider.setValue(screen.getResolutionIndex()) self.updating_gui = False self.setResolutionIndex(screen.getResolutionIndex()) def slotResolutionChange(self,i): """ Pass signal from slider through to App """ if self.updating_gui: return self.setResolutionIndex(i) self.emit(PYSIGNAL("resolutionChange(int)"),(i,)) def setMaxValue(self,value): self.updating_gui = True self.screensizeslider.setMaxValue(value) self.updating_gui = False def setMinValue(self,value): self.updating_gui = True self.screensizeslider.setMinValue(value) self.updating_gui = False def setValue(self,value): self.updating_gui = True self.screensizeslider.setValue(value) self.updating_gui = False def value(self): return self.screensizeslider.value() def setResolutionLabel(self,text): self.resolutionlabel.setText(text) def setResolutionIndex(self,i): self.updating_gui = True width,height = self.screen.getAvailableResolutions()[i] self.setResolutionLabel(i18n("%1 x %2").arg(width).arg(height)) self.updating_gui = False ############################################################################ class MonitorPreview(QWidget): """ A ResizableMonitor is an Image in a grid which has resizable edges, fixed-size corners and is thus expandable. """ ROTATE_0 = 0 ROTATE_90 = 1 ROTATE_180 = 2 ROTATE_270 = 3 def __init__(self, parent=None, imagedir="", name=None): QWidget.__init__(self,parent) self.rotation = MonitorPreview.ROTATE_0 self.screen_width = 1280 self.screen_height = 1024 self.reflect_x = False self.reflect_y = False self.setBackgroundMode(Qt.NoBackground) self.imagedir = imagedir + "monitor_resizable/" self.image_monitor = QPixmap(self.imagedir+"monitor.png") self.image_monitor_wide = QPixmap(self.imagedir+"monitor_wide.png") self.image_monitor_r90 = QPixmap(self.imagedir+"monitor_r90.png") self.image_monitor_wide_r90 = QPixmap(self.imagedir+"monitor_wide_r90.png") self.image_background = QPixmap(self.imagedir+"background.png") self.image_background_wide = QPixmap(self.imagedir+"background_wide.png") self.image_background_r90 = QPixmap(self.imagedir+"background_r90.png") self.image_background_wide_r90 = QPixmap(self.imagedir+"background_wide_r90.png") self.image_window = QPixmap(self.imagedir+"window_4th.png") self.image_window_bottom_left = QPixmap(self.imagedir+"window_bottom_left_4th.png") self.image_window_bottom_right = QPixmap(self.imagedir+"window_bottom_right_4th.png") def sizeHint(self): max_width = max(self.image_monitor.width(), self.image_monitor_wide.width(), self.image_monitor_r90.width(), self.image_monitor_wide_r90.width()) max_height = max(self.image_monitor.height(), self.image_monitor_wide.height(), self.image_monitor_r90.height(), self.image_monitor_wide_r90.height()) return QSize(max_width, max_height) def sizePolicy(self): return QSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed) def paintEvent(self,paint_event): screen_width = self.screen_width screen_height = self.screen_height # Widescreen format: preview width: 176, height: 99, 16:9 is_wide = abs(float(screen_width)/float(screen_height)-16.0/9.0) < 0.2 if not is_wide: preview_screen_width = 152 preview_screen_height = 114 else: preview_screen_width = 176 preview_screen_height = 99 if self.rotation==MonitorPreview.ROTATE_0 or self.rotation==MonitorPreview.ROTATE_180: # Normal, landscape orientation. if not is_wide: screen_x_offset = 23 screen_y_offset = 15 image_background = self.image_background else: screen_x_offset = 23 screen_y_offset = 29 image_background = self.image_background_wide else: # Portrait orientation. Swap some values around. t = preview_screen_width preview_screen_width = preview_screen_height preview_screen_height = t t = screen_width screen_width = screen_height screen_height = t if not is_wide: screen_x_offset = 42 screen_y_offset = 15 image_background = self.image_background_r90 else: screen_x_offset = 50 screen_y_offset = 15 image_background = self.image_background_wide_r90 # Draw everything off screen in a buffer preview_buffer = QPixmap(preview_screen_width,preview_screen_height) painter = QPainter(preview_buffer) # Draw the background on the monitor's screen painter.drawPixmap(0, 0, image_background) # Work out the scaling factor for the eye candy in the preview winodw. scale_factor = 4.0*float(preview_screen_width) / float(screen_width) transform_matrix = QWMatrix().scale(scale_factor,scale_factor) # Draw the little window on the background scaled_window = self.image_window.xForm(transform_matrix) sx = (preview_screen_width-scaled_window.width())/2 sy = (preview_screen_height-scaled_window.height())/2 if sx < 0: sx = 0 if sy < 0: sy = 0 sw = scaled_window.width() if sw>preview_screen_width: sw = preview_screen_width sh = scaled_window.height() if sh>preview_screen_height: sh = preview_screen_height painter.drawPixmap(sx, sy, scaled_window, 0, 0, sw, sh) # Now draw the clock in the lower right corner scaled_window = self.image_window_bottom_right.xForm(transform_matrix) sx = preview_screen_width - scaled_window.width() sy = preview_screen_height - scaled_window.height() sw = scaled_window.width()#preview_screen_width/2 sh = scaled_window.height() sx_offset = 0 if sx<0: # Some simple clipping for the left edge sx_offset = -sx sw = preview_screen_width sx = 0 painter.drawPixmap(sx, sy, scaled_window, sx_offset, 0, sw, sh) # Now draw the k menu in the lower left corner scaled_window = self.image_window_bottom_left.xForm(transform_matrix) sx = 0 sy = preview_screen_height - scaled_window.height() sw = preview_screen_width/2 # Just draw on the left side of the preview. sh = scaled_window.height() painter.drawPixmap(sx, sy, scaled_window, 0, 0, sw, sh) painter.end() # Transform the preview image. Do reflections. reflect_x = 1 if self.reflect_x: reflect_x = -1 reflect_y = 1 if self.reflect_y: reflect_y = -1 preview_buffer = preview_buffer.xForm(QWMatrix().scale(reflect_x,reflect_y)) # Draw the monitor on another buffer. off_screen_buffer = QPixmap(self.width(),self.height()) off_screen_painter = QPainter(off_screen_buffer) # Erase the buffer first off_screen_painter.setBackgroundColor(self.paletteBackgroundColor()) off_screen_painter.eraseRect(0, 0, off_screen_buffer.width(), off_screen_buffer.height()) if self.rotation==MonitorPreview.ROTATE_0 or self.rotation==MonitorPreview.ROTATE_180: if not is_wide: image_monitor = self.image_monitor else: image_monitor = self.image_monitor_wide else: if not is_wide: image_monitor = self.image_monitor_r90 else: image_monitor = self.image_monitor_wide_r90 top_edge = self.height()-image_monitor.height() left_edge = (self.width()-image_monitor.width())/2 # Draw the monitor off_screen_painter.drawPixmap(left_edge, top_edge, image_monitor) off_screen_painter.end() # Copy the preview onto the off screen buffer with the monitor. bitBlt(off_screen_buffer, left_edge+screen_x_offset, top_edge+screen_y_offset, preview_buffer, 0, 0, preview_buffer.width(), preview_buffer.height(),Qt.CopyROP, False) # Update the widget bitBlt(self, 0, 0, off_screen_buffer, 0, 0, self.width(), self.height(), Qt.CopyROP, False) def setResolution(self,width,height): self.screen_width = width self.screen_height = height self.update() def setRotation(self, rotation): self.rotation = rotation self.update() def setReflectX(self, enable): self.reflect_x = enable self.update() def setReflectY(self, enable): self.reflect_y = enable self.update() ############################################################################ class DualMonitorPreview(QWidget): """ This is the Widget to use elsewhere. It consists of a canvas and an arbitrary number of gizmos on the canvas. The gizmos can be dragged and dropped around. Painting is double-buffered so flickering should not occur. """ def __init__(self, parent, size, imagedir): QWidget.__init__(self,parent) self.setBackgroundMode(Qt.NoBackground) self.imagedir = imagedir + "dualhead/" self.snap_distance = 25 self.snapping = True self.size = size self.position = XSetup.POSITION_LEFTOF self.current_screen = 0 self.resize(size,size) self.setMouseTracking(True) self.gizmos = [] self.gizmos.append(MovingGizmo("Monitor 1","monitor_1.png",QPoint(20,50),self.imagedir)) self.gizmos.append(MovingGizmo("Monitor 2","monitor_2.png",QPoint(180,50),self.imagedir)) self.gizmos[0].setWidth(1280) self.gizmos[0].setHeight(1024) self.gizmos[0].setHighlightColor(self.colorGroup().highlight()) self.gizmos[1].setWidth(1280) self.gizmos[1].setHeight(1024) self.gizmos[1].setHighlightColor(self.colorGroup().highlight()) self.dragging = False self.dragging_gizmo = 0 self.drag_handle = None self._positionGizmos() self.setCurrentScreen(0) def minimumSizeHint(self): return QSize(self.size,self.size) def setCurrentScreen(self,screen): self.current_screen = screen self.gizmos[0].setHighlight(screen==0) self.gizmos[1].setHighlight(screen==1) self.update() def getCurrentScreen(self): return self.current_screen def setPosition(self,position): self.position = position self._positionGizmos() self.update() def getPosition(self): """Returns one of XSetup.POSITION_LEFTOF, XSetup.POSITION_RIGHTOF, XSetup.POSITION_ABOVE or XSetup.POSITION_BELOW. """ return self.position def setScreenResolution(self,screenNumber,width,height): self.gizmos[screenNumber].setWidth(width) self.gizmos[screenNumber].setHeight(height) self.setPosition(self.position) # Reposition and force update. def _positionGizmos(self): g1 = self.gizmos[0] g2 = self.gizmos[1] # Treat POSITION_RIGHTOF and POSITION_BELOW as LEFTOF and ABOVE with the # gizmos swapped around. if self.position==XSetup.POSITION_RIGHTOF or self.position==XSetup.POSITION_BELOW: tmp = g1 g1 = g2 g2 = tmp if self.position==XSetup.POSITION_LEFTOF or self.position==XSetup.POSITION_RIGHTOF: x = -g1.getWidth() y = -max(g1.getHeight(), g2.getHeight())/2 g1.setPosition(QPoint(x,y)) x = 0 g2.setPosition(QPoint(x,y)) else: x = -max(g1.getWidth(), g2.getWidth())/2 y = -g1.getHeight() g1.setPosition(QPoint(x,y)) y = 0 g2.setPosition(QPoint(x,y)) def mousePressEvent(self,event): # Translate the point in the window into our gizmo space. world_point = self._getGizmoMatrix().invert()[0].map(event.pos()) # If the mouse is in the air space of a gizmo, then we change the cursor to # indicate that the gizmo can be dragged. for giz in self.gizmos: if giz.getRect().contains(world_point): self.setCurrentScreen(self.gizmos.index(giz)) break else: return # Pressing down the mouse button on a gizmo also starts a drag operation. self.dragging = True self.dragging_gizmo = self.getCurrentScreen() self.drag_handle = world_point - self.gizmos[self.dragging_gizmo].getPosition() # Let other people know that a gizmo has been selected. self.emit(PYSIGNAL("pressed()"), (self.current_screen,) ) def mouseReleaseEvent(self,event): if not self.dragging: return # Translate the point in the window into our gizmo space. world_point = self._getGizmoMatrix().invert()[0].map(event.pos()) if self._moveGizmo(world_point): self.setPosition(self.drag_position) self.emit(PYSIGNAL("positionChanged()"), (self.position,) ) else: self.setPosition(self.position) self.dragging = False def mouseMoveEvent(self,event): # Translate the point in the window into our gizmo space. world_point = self._getGizmoMatrix().invert()[0].map(event.pos()) # If the mouse is in the air space of a gizmo, then we change the cursor to # indicate that the gizmo can be dragged. for giz in self.gizmos: if giz.getRect().contains(world_point): self.setCursor(QCursor(Qt.SizeAllCursor)) break else: self.unsetCursor() if self.dragging: self._moveGizmo(world_point) self.update() return def _moveGizmo(self,worldPoint): new_drag_position = worldPoint-self.drag_handle # Drag gizmo is simply the thing being dragged. drag_gizmo = self.gizmos[self.dragging_gizmo] drag_x = new_drag_position.x() drag_y = new_drag_position.y() # Snap gizmo is other (stationary) thing that we "snap" against. snap_gizmo = self.gizmos[1-self.dragging_gizmo] snap_x = snap_gizmo.getPosition().x() snap_y = snap_gizmo.getPosition().y() # Calculate the list of "snap points". snap_points = [ (snap_x-drag_gizmo.getWidth(), snap_y), # Left of (snap_x+snap_gizmo.getWidth(), snap_y), # Right of (snap_x, snap_y-drag_gizmo.getHeight()), # Above (snap_x, snap_y+snap_gizmo.getHeight())] # Below # Find the snap point that the drag gizmo is closest to. best_index = -1 best_distance = 0 i = 0 for snap_point in snap_points: dx = snap_point[0] - drag_x dy = snap_point[1] - drag_y distance_squared = dx*dx + dy*dy if best_index==-1 or distance_squared < best_distance: best_index = i best_distance = distance_squared i += 1 # Lookup the best dualhead position that this configuration matches. if self.dragging_gizmo==0: self.drag_position = [ XSetup.POSITION_LEFTOF, XSetup.POSITION_RIGHTOF, XSetup.POSITION_ABOVE, XSetup.POSITION_BELOW][best_index] else: self.drag_position = [ XSetup.POSITION_RIGHTOF, XSetup.POSITION_LEFTOF, XSetup.POSITION_BELOW, XSetup.POSITION_ABOVE][best_index] # Convert the auto-snap distance in pixels into a distance in the gizmo coordinate system. world_snap_distance = self.snap_distance / self._getGizmoToPixelsScaleFactor() # Should this drag gizmo visually snap? snapped = False if best_distance <= (world_snap_distance*world_snap_distance): new_drag_position = QPoint(snap_points[best_index][0],snap_points[best_index][1]) snapped = True # Move the gizmo self.gizmos[self.dragging_gizmo].setPosition(new_drag_position) return snapped def paintEvent(self,event=None): QWidget.paintEvent(self,event) # Paint to an off screen buffer first. Later we copy it to widget => flicker free. off_screen_buffer = QPixmap(self.width(),self.height()) off_screen_painter = QPainter(off_screen_buffer) # Erase the buffer first off_screen_painter.setBackgroundColor(self.colorGroup().mid() ) off_screen_painter.eraseRect(0, 0, off_screen_buffer.width(), off_screen_buffer.height()) # off_screen_painter.setWorldMatrix(self._getGizmoMatrix()) # Paint the non-selected gizmo first. self.gizmos[ 1-self.current_screen ].paint(off_screen_painter) # Now paint the selected gizmo self.gizmos[self.current_screen].paint(off_screen_painter) # Turn off the world matrix transform. off_screen_painter.setWorldXForm(False) # Draw the rounded border off_screen_painter.setPen(QPen(self.colorGroup().dark(),1)) off_screen_painter.drawRoundRect(0,0,self.width(),self.height(),2,2) off_screen_painter.end() # Update the widget bitBlt(self, 0, 0, off_screen_buffer, 0, 0, self.width(), self.height(), Qt.CopyROP, False) def _getGizmoMatrix(self): matrix = QWMatrix() matrix.translate(self.width()/2,self.height()/2) scale_factor = self._getGizmoToPixelsScaleFactor() matrix.scale(scale_factor,scale_factor) return matrix def _getGizmoToPixelsScaleFactor(self): g1 = self.gizmos[0] g2 = self.gizmos[1] size = min(self.width(),self.height()) vscale = float(self.height()) / (2.1 * (g1.getHeight()+g2.getHeight())) hscale = float(self.width()) / (2.1 * (g1.getWidth()+g2.getWidth())) return min(vscale,hscale) ############################################################################ class MovingGizmo(object): """A gizmo represents a screen/monitor. It also has a width and height that correspond to the resolution of screen.""" def __init__(self,label,filename,initial_pos=QPoint(0,0),imagedir="."): self.width = 100 self.height = 100 self.pixmap = QPixmap(imagedir+filename) self.highlight = False self.highlight_color = QColor(255,0,0) self.setPosition(initial_pos) # Used for caching the scaled pixmap. self.scaled_width = -1 self.scaled_height = -1 def setHighlight(self,enable): self.highlight = enable def setHighlightColor(self,color): self.highlight_color = color def setPosition(self,position): self.position = position def getSize(self): return QSize(self.width,self.height) def getPosition(self): return self.position def getRect(self): return QRect(self.position,self.getSize()) def setWidth(self,width): self.width = width def getWidth(self): return self.width def setHeight(self,height): self.height = height def getHeight(self): return self.height def paint(self,painter): painter.save() if self.highlight: pen = QPen(self.highlight_color,6) painter.setPen(pen) painter.drawRect(self.position.x(), self.position.y(), self.width, self.height) to_pixels_matrix = painter.worldMatrix() top_left_pixels = to_pixels_matrix.map(self.position) bottom_right_pixels = to_pixels_matrix.map( QPoint(self.position.x()+self.width, self.position.y()+self.height) ) # Scale the pixmap. scaled_width = bottom_right_pixels.x() - top_left_pixels.x() scaled_height = bottom_right_pixels.y() - top_left_pixels.y() if (scaled_width,scaled_height) != (self.scaled_width,self.scaled_height): scale_matrix = QWMatrix() scale_matrix.scale( float(scaled_width)/float(self.pixmap.width()), float(scaled_height)/float(self.pixmap.height()) ) self.scaled_pixmap = self.pixmap.xForm(scale_matrix) (self.scaled_width,self.scaled_height) = (scaled_width,scaled_height) # Paste in the scaled pixmap. bitBlt(painter.device(), top_left_pixels.x(), top_left_pixels.y(), self.scaled_pixmap, 0, 0, self.scaled_pixmap.width(), self.scaled_pixmap.height(),Qt.CopyROP, False) painter.restore() ############################################################################ class GfxCardWidget(QVGroupBox): def __init__(self, parent, xsetup, gfxcard, gfxcarddialog, monitordialog): global imagedir QVGroupBox.__init__(self,parent) self.xsetup = xsetup self.gfxcard = gfxcard self.gfxcarddialog = gfxcarddialog self.monitordialog = monitordialog self._buildGUI() self._syncGUI() def _buildGUI(self): # Create the GUI gridwidget = QWidget(self) grid = QGridLayout(gridwidget,2+3*len(self.gfxcard.getScreens())) grid.setSpacing(KDialog.spacingHint()) grid.setColStretch(0,0) grid.setColStretch(1,0) grid.setColStretch(2,0) grid.setColStretch(3,1) grid.setColStretch(4,0) gfxcardpic = QLabel(gridwidget) gfxcardpic.setPixmap(UserIcon('hi32-gfxcard')) grid.addMultiCellWidget(gfxcardpic,0,1,0,0) label = QLabel(gridwidget) label.setText(i18n("Graphics card:")) grid.addWidget(label,0,1) self.gfxcardlabel = QLabel(gridwidget) grid.addWidget(self.gfxcardlabel,0,2) label = QLabel(gridwidget) label.setText(i18n("Driver:")) grid.addWidget(label,1,1) self.driverlabel = QLabel(gridwidget) grid.addMultiCellWidget(self.driverlabel,1,1,2,3) gfxbutton = QPushButton(gridwidget) gfxbutton.setText(i18n("Configure...")) self.connect(gfxbutton,SIGNAL("clicked()"),self.slotGfxCardConfigureClicked) grid.addWidget(gfxbutton,0,4) gfxbutton.setEnabled(self.xsetup.mayModifyXorgConfig()) # Add all of the screens row = 2 count = 1 self.monitorlabels = [] self.monitor_buttons = [] self.monitor_roles = [] for screen in self.gfxcard.getScreens(): frame = QFrame(gridwidget) frame.setFrameShape(QFrame.HLine) frame.setFrameShadow(QFrame.Sunken) grid.addMultiCellWidget(frame,row,row,0,4) row += 1 monitorpic = QLabel(gridwidget) monitorpic.setPixmap(UserIcon('hi32-display')) grid.addMultiCellWidget(monitorpic,row,row+1,0,0) # Monitor label label = QLabel(gridwidget) if len(self.gfxcard.getScreens())==1: label.setText(i18n("Monitor:")) else: label.setText(i18n("Monitor #%1:").arg(count)) grid.addWidget(label,row,1) self.monitorlabels.append(QLabel(gridwidget)) grid.addMultiCellWidget(self.monitorlabels[-1],row,row,2,3) # Role pulldown if len(self.xsetup.getAllScreens())!=1: label = QLabel(gridwidget) label.setText(i18n("Role:")) grid.addWidget(label,row+1,1) role_combo = KComboBox(False,gridwidget) role_combo.setSizePolicy(QSizePolicy.Minimum, QSizePolicy.Fixed) self.monitor_roles.append(role_combo) role_combo.insertItem(i18n("Primary (1)")) role_combo.insertItem(i18n("Secondary (2)")) if len(self.xsetup.getAllScreens())>=3: role_combo.insertItem(i18n("Unused")) self.connect(role_combo,SIGNAL("activated(int)"),self.slotRoleSelected) grid.addWidget(role_combo,row+1,2) role_combo.setEnabled(self.xsetup.mayModifyXorgConfig()) monitorbutton = QPushButton(gridwidget) self.monitor_buttons.append(monitorbutton) monitorbutton.setText(i18n("Configure...")) self.connect(monitorbutton,SIGNAL("clicked()"),self.slotMonitorConfigureClicked) grid.addWidget(monitorbutton,row,4) monitorbutton.setEnabled(self.xsetup.mayModifyXorgConfig()) row += 2 count += 1 def syncConfig(self): self._syncGUI() def _syncGUI(self): if self.gfxcard.getGfxCardModel() is not None: self.setTitle(self.gfxcard.getGfxCardModel().getName()) self.gfxcardlabel.setText(self.gfxcard.getGfxCardModel().getName()) if self.gfxcard.isProprietaryDriver(): try: # Displayconfig thinks there is a proprietary driver self.driverlabel.setText(self.gfxcard.getGfxCardModel().getProprietaryDriver()) except TypeError, errormsg: # If there isn't it dies, so try again LP: #198269 self.driverlabel.setText(self.gfxcard.getGfxCardModel().getDriver()) else: self.driverlabel.setText(self.gfxcard.getGfxCardModel().getDriver()) else: self.setTitle(i18n("")) self.gfxcardlabel.setText(i18n("")) self.driverlabel.setText(i18n("")) # Sync the screens and monitors. for i in range(len(self.gfxcard.getScreens())): screen = self.gfxcard.getScreens()[i] if screen.getMonitorModel() is None: monitor_name = i18n("") else: monitor_name = QString(screen.getMonitorModel().getName()) if screen.getMonitorAspect()==ModeLine.ASPECT_16_9: monitor_name.append(i18n(" (widescreen)")) self.monitorlabels[i].setText(monitor_name) if len(self.xsetup.getAllScreens())!=1: self.monitor_roles[i].setCurrentItem( {XSetup.ROLE_PRIMARY: 0, XSetup.ROLE_SECONDARY: 1, XSetup.ROLE_UNUSED: 2} [self.xsetup.getScreenRole(screen)]) def slotGfxCardConfigureClicked(self): result = self.gfxcarddialog.do(self.gfxcard.getGfxCardModel(), \ self.gfxcard.isProprietaryDriver(), self.gfxcard.getDetectedGfxCardModel(), self.gfxcard.getVideoRam()) (new_card_model, new_proprietary_driver, new_video_ram) = result if new_card_model is self.gfxcard.getGfxCardModel() and \ new_proprietary_driver==self.gfxcard.isProprietaryDriver() and \ new_video_ram==self.gfxcard.getVideoRam(): return self.gfxcard.setGfxCardModel(new_card_model) self.gfxcard.setProprietaryDriver(new_proprietary_driver) self.gfxcard.setVideoRam(new_video_ram) self._syncGUI() self.emit(PYSIGNAL("configChanged"), () ) def slotMonitorConfigureClicked(self): screen_index = self.monitor_buttons.index(self.sender()) screen_obj = self.gfxcard.getScreens()[screen_index] (new_monitor_model,new_aspect) = self.monitordialog.do(screen_obj.getMonitorModel(), screen_obj.getMonitorAspect(), self.xsetup.getGfxCards()[0].getScreens()[0] is screen_obj) screen_obj.setMonitorModel(new_monitor_model) screen_obj.setMonitorAspect(new_aspect) self._syncGUI() self.emit(PYSIGNAL("configChanged"), () ) def slotRoleSelected(self,index): screen_index = self.monitor_roles.index(self.sender()) screen_obj = self.gfxcard.getScreens()[screen_index] self.xsetup.setScreenRole(screen_obj,[XSetup.ROLE_PRIMARY,XSetup.ROLE_SECONDARY,XSetup.ROLE_UNUSED][index]) self._syncGUI() self.emit(PYSIGNAL("configChanged"), () )