# translation of kxsconfig.po to Dutch # translation of kxsconfig.po to Nederlands # Nederlandse vertaling van # Copyright (C) 2002 TDE e.v.. # # TDE-vertaalgroep Nederlands # proefgelezen op 10-03-02 door Fabrice Mous # Rinse de Vries , 2003, 2004. # Tom Albers , 2004. # Bram Schoenmakers , 2005. # Rinse de Vries , 2005. msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" "POT-Creation-Date: 2020-12-13 23:50+0100\n" "PO-Revision-Date: 2005-10-02 20:25+0200\n" "Last-Translator: Rinse de Vries \n" "Language-Team: Dutch \n" "Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.10.2\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. Instead of a literal translation, add your name to the end of the list (separated by a comma). msgid "" "_: NAME OF TRANSLATORS\n" "Your names" msgstr "" #. Instead of a literal translation, add your email to the end of the list (separated by a comma). msgid "" "_: EMAIL OF TRANSLATORS\n" "Your emails" msgstr "" #: kxsconfig.cpp:316 msgid "TDE X Screen Saver Configuration tool" msgstr "TDE X Screen Saver Configuratieprogramma" #: kxsconfig.cpp:322 msgid "Filename of the screen saver to configure" msgstr "Bestandsnaam van de te configureren schermbeveiliging" #: kxsconfig.cpp:323 msgid "Optional screen saver name used in messages" msgstr "Optionele naam van schermbeveiliging, gebruikt in meldingen" #: kxsconfig.cpp:338 msgid "KXSConfig" msgstr "KXSConfig" #: kxsconfig.cpp:381 #, c-format msgid "No configuration available for %1" msgstr "Geen configuratie beschikbaar voor %1" #: kxsrun.cpp:49 msgid "TDE X Screen Saver Launcher" msgstr "TDE X Screensaver Starter" #: kxsrun.cpp:55 msgid "Filename of the screen saver to start" msgstr "Bestandsnaam van de te starten schermbeveiliging" #: kxsrun.cpp:56 msgid "Extra options to pass to the screen saver" msgstr "Extra opties om aan de schermbeveiliging door te geven" #: kxsrun.cpp:63 msgid "KXSRun" msgstr "KXSRun" #: ScreenSavers/abstractile.xml.h:1 #, fuzzy msgid "Abstractile" msgstr "Aantrekking" #: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:2 #: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5 #: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2 #: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5 #: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5 #: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8 #: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8 #: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5 #: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5 #: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5 #: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5 #: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5 #: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5 #: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11 #: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8 #: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5 #: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5 #: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8 #: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2 #: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6 #: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8 #: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5 #: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2 #: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2 #: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6 #: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15 #: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5 #: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5 #: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5 #: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8 #: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2 #: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5 #: ScreenSavers/xjack.xml.h:2 msgid "Slow" msgstr "Traag" #: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3 #: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25 #: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6 #: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6 #: ScreenSavers/cyclone.xml.h:11 ScreenSavers/drempels.xml.h:6 #: ScreenSavers/euphoria.xml.h:17 ScreenSavers/fieldlines.xml.h:9 #: ScreenSavers/fliptext.xml.h:6 ScreenSavers/flocks.xml.h:13 #: ScreenSavers/fontglide.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:6 #: ScreenSavers/gears.xml.h:6 ScreenSavers/glknots.xml.h:6 #: ScreenSavers/goop.xml.h:6 ScreenSavers/hilbert.xml.h:11 #: ScreenSavers/hufo_tunnel.xml.h:3 ScreenSavers/hyperspace.xml.h:3 #: ScreenSavers/hypnowheel.xml.h:5 ScreenSavers/jigsaw.xml.h:6 #: ScreenSavers/juggler3d.xml.h:6 ScreenSavers/kaleidocycle.xml.h:9 #: ScreenSavers/lattice.xml.h:26 ScreenSavers/moebiusgears.xml.h:6 #: ScreenSavers/plasma.xml.h:9 ScreenSavers/polyhedra.xml.h:6 #: ScreenSavers/quasicrystal.xml.h:6 ScreenSavers/skytentacles.xml.h:18 #: ScreenSavers/sonar.xml.h:6 ScreenSavers/sundancer2.xml.h:4 #: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3 msgid "Speed" msgstr "Snelheid" #: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:4 #: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7 #: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4 #: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7 #: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7 #: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10 #: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10 #: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7 #: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7 #: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7 #: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7 #: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7 #: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10 #: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7 #: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4 #: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16 #: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7 #: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7 #: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18 #: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14 #: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7 #: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4 #: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7 #: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10 #: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10 #: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13 #: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7 #: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7 #: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7 #: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10 #: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7 #: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4 msgid "Fast" msgstr "Snel" #: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2 #: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:13 msgid "0 seconds" msgstr "0 seconden" #: ScreenSavers/abstractile.xml.h:6 ScreenSavers/boxed.xml.h:17 #: ScreenSavers/celtic.xml.h:6 ScreenSavers/coral.xml.h:6 #: ScreenSavers/cube21.xml.h:22 ScreenSavers/epicycle.xml.h:9 #: ScreenSavers/flame.xml.h:6 ScreenSavers/glcells.xml.h:6 #: ScreenSavers/helix.xml.h:6 ScreenSavers/imsmap.xml.h:6 #: ScreenSavers/rorschach.xml.h:9 ScreenSavers/rubikblocks.xml.h:16 #: ScreenSavers/tangram.xml.h:6 ScreenSavers/xlyap.xml.h:6 #: ScreenSavers/xspirograph.xml.h:6 #, fuzzy msgid "Linger" msgstr "Menger" #: ScreenSavers/abstractile.xml.h:7 ScreenSavers/voronoi.xml.h:16 #, fuzzy msgid "60 seconds" msgstr "0 seconden" #: ScreenSavers/abstractile.xml.h:8 #, fuzzy msgid "Random tile layout" msgstr "Willekeurige beweging" #: ScreenSavers/abstractile.xml.h:9 #, fuzzy msgid "Flat tiles" msgstr "Gelijkmatig belichten" #: ScreenSavers/abstractile.xml.h:10 msgid "Thin tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:11 msgid "Outline tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:12 msgid "Block tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:13 msgid "Neon tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:14 #, fuzzy msgid "Tiled tiles" msgstr "Tegelgrootte" #: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:16 #: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5 #: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5 #: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:9 #: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32 #: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9 #: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12 #: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11 #: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11 #: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23 #: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13 #: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7 #: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6 #: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11 #: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14 #: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14 #: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14 #: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15 #: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26 #: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12 #: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11 #: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23 #: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16 #: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11 #: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11 #: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19 #: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22 #: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17 #: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11 #: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14 #: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6 #: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21 #: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2 #: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16 #: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13 #: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10 #: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17 #: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14 #: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24 #: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13 #: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20 #: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19 #: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12 #: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17 #: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8 #: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23 #: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8 #: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18 #: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21 #: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10 #: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21 #: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13 #: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45 #: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7 #: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7 #: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12 #: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12 #: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20 #: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25 #: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14 #: ScreenSavers/moire.xml.h:12 ScreenSavers/moire2.xml.h:9 #: ScreenSavers/molecule.xml.h:15 ScreenSavers/morph3d.xml.h:11 #: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16 #: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5 #: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6 #: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8 #: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5 #: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22 #: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16 #: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168 #: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18 #: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21 #: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7 #: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14 #: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13 #: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17 #: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17 #: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13 #: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20 #: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16 #: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10 #: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18 #: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34 #: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22 #: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9 #: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5 #: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15 #: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11 #: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13 #: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11 #: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16 #: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24 #: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11 #: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18 #: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5 #: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11 #: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11 #: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22 #: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2 #: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6 #: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21 #: ScreenSavers/xrayswarm.xml.h:5 ScreenSavers/xspirograph.xml.h:9 #: ScreenSavers/zoom.xml.h:15 msgid "Show frame rate" msgstr "" #: ScreenSavers/abstractile.xml.h:16 msgid "" "Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; " "2004." msgstr "" #: ScreenSavers/anemone.xml.h:1 #, fuzzy msgid "Anemone" msgstr "Demoon" #: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8 #: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5 #: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11 #: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5 #: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8 #: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5 #: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8 #: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8 #: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8 #: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5 #: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5 #: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8 #: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5 #: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5 #: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5 #: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5 #: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5 #: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5 #: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13 #: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5 #: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8 msgid "Few" msgstr "Weinig" #: ScreenSavers/anemone.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:20 #: ScreenSavers/hypnowheel.xml.h:13 msgid "Arms" msgstr "" #: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10 #: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19 #: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7 #: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13 #: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7 #: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7 #: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13 #: ScreenSavers/demon.xml.h:13 ScreenSavers/discrete.xml.h:10 #: ScreenSavers/drift.xml.h:10 ScreenSavers/epicycle.xml.h:7 #: ScreenSavers/eruption.xml.h:7 ScreenSavers/euler2d.xml.h:7 #: ScreenSavers/fadeplot.xml.h:13 ScreenSavers/fiberlamp.xml.h:7 #: ScreenSavers/flame.xml.h:10 ScreenSavers/flow.xml.h:7 #: ScreenSavers/fluidballs.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:10 #: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10 #: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7 #: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7 #: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64 #: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7 #: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10 #: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7 #: ScreenSavers/loop.xml.h:10 ScreenSavers/metaballs.xml.h:10 #: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7 #: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10 #: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7 #: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12 #: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11 #: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16 #: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10 #: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7 #: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16 #: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7 #: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15 #: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7 #: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4 msgid "Many" msgstr "Veel" #: ScreenSavers/anemone.xml.h:8 ScreenSavers/skytentacles.xml.h:3 msgid "Tentacles" msgstr "" #: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11 #: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19 #: ScreenSavers/hilbert.xml.h:15 ScreenSavers/lorenz.xml.h:8 #: ScreenSavers/skytentacles.xml.h:8 ScreenSavers/starfish.xml.h:11 #: ScreenSavers/thornbird.xml.h:8 msgid "Thin" msgstr "Dun" #: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6 #: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20 #: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9 #: ScreenSavers/thornbird.xml.h:9 msgid "Thickness" msgstr "Dikte" #: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13 #: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21 #: ScreenSavers/hilbert.xml.h:17 ScreenSavers/lorenz.xml.h:10 #: ScreenSavers/skytentacles.xml.h:10 ScreenSavers/starfish.xml.h:13 #: ScreenSavers/thornbird.xml.h:10 msgid "Thick" msgstr "Dik" #: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32 #: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19 msgid "Often" msgstr "Vaak" #: ScreenSavers/anemone.xml.h:13 msgid "Withdraw freqency" msgstr "" #: ScreenSavers/anemone.xml.h:14 msgid "Rarely" msgstr "" #: ScreenSavers/anemone.xml.h:15 #, fuzzy msgid "Turn speed" msgstr "Animatiesnelheid" #: ScreenSavers/anemone.xml.h:17 msgid "Wiggling tentacles. Written by Gabriel Finch; 2002." msgstr "" #: ScreenSavers/anemotaxis.xml.h:1 msgid "Anemotaxis" msgstr "" #: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2 #: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2 #: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2 #: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2 #: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2 #: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2 #: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2 #: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2 #: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2 #: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2 #: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8 #: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2 #: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2 #: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2 #: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2 #: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2 #: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2 #: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2 #: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2 #: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2 #: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2 #: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2 #: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2 #: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2 #: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2 #: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2 #: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2 #: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2 #: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2 #: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2 #: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2 #: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11 #: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2 #: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2 #: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2 #: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2 #: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2 #: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2 #: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2 #: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2 #: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2 #: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2 #: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2 #: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2 #: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2 #: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2 #: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2 #: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2 #: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2 #: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2 #: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2 #: ScreenSavers/loop.xml.h:2 ScreenSavers/matrixview.xml.h:11 #: ScreenSavers/maze.xml.h:2 ScreenSavers/memscroller.xml.h:2 #: ScreenSavers/menger.xml.h:2 ScreenSavers/metaballs.xml.h:2 #: ScreenSavers/mirrorblob.xml.h:2 ScreenSavers/moebius.xml.h:2 #: ScreenSavers/moebiusgears.xml.h:2 ScreenSavers/moire2.xml.h:2 #: ScreenSavers/molecule.xml.h:2 ScreenSavers/morph3d.xml.h:2 #: ScreenSavers/mountain.xml.h:2 ScreenSavers/munch.xml.h:2 #: ScreenSavers/nerverot.xml.h:2 ScreenSavers/noof.xml.h:2 #: ScreenSavers/pacman.xml.h:2 ScreenSavers/penrose.xml.h:2 #: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2 #: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2 #: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2 #: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3 #: ScreenSavers/polytopes.xml.h:24 ScreenSavers/pong.xml.h:10 #: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:40 #: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2 #: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2 #: ScreenSavers/quasicrystal.xml.h:2 ScreenSavers/queens.xml.h:2 #: ScreenSavers/ripples.xml.h:2 ScreenSavers/rocks.xml.h:2 #: ScreenSavers/rotzoomer.xml.h:2 ScreenSavers/rubik.xml.h:2 #: ScreenSavers/rubikblocks.xml.h:2 ScreenSavers/sballs.xml.h:2 #: ScreenSavers/shadebobs.xml.h:2 ScreenSavers/sierpinski.xml.h:2 #: ScreenSavers/sierpinski3d.xml.h:2 ScreenSavers/skytentacles.xml.h:11 #: ScreenSavers/slidescreen.xml.h:2 ScreenSavers/slip.xml.h:2 #: ScreenSavers/sonar.xml.h:2 ScreenSavers/speedmine.xml.h:2 #: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/spotlight.xml.h:2 #: ScreenSavers/sproingies.xml.h:2 ScreenSavers/squiral.xml.h:2 #: ScreenSavers/stairs.xml.h:2 ScreenSavers/starfish.xml.h:5 #: ScreenSavers/stonerview.xml.h:2 ScreenSavers/strange.xml.h:2 #: ScreenSavers/substrate.xml.h:2 ScreenSavers/superquadrics.xml.h:2 #: ScreenSavers/surfaces.xml.h:2 ScreenSavers/swirl.xml.h:2 #: ScreenSavers/tangram.xml.h:2 ScreenSavers/thornbird.xml.h:2 #: ScreenSavers/topblock.xml.h:2 ScreenSavers/triangle.xml.h:2 #: ScreenSavers/tronbit.xml.h:2 ScreenSavers/truchet.xml.h:2 #: ScreenSavers/twang.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2 #: ScreenSavers/wander.xml.h:2 ScreenSavers/winduprobot.xml.h:2 #: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:3 #: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2 #: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2 #: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2 msgid "Low" msgstr "Laag" #: ScreenSavers/anemotaxis.xml.h:3 ScreenSavers/antinspect.xml.h:3 #: ScreenSavers/antmaze.xml.h:3 ScreenSavers/antspotlight.xml.h:3 #: ScreenSavers/atlantis.xml.h:3 ScreenSavers/atunnel.xml.h:3 #: ScreenSavers/barcode.xml.h:3 ScreenSavers/blaster.xml.h:3 #: ScreenSavers/blinkbox.xml.h:3 ScreenSavers/blocktube.xml.h:3 #: ScreenSavers/bouboule.xml.h:3 ScreenSavers/bouncingcow.xml.h:3 #: ScreenSavers/boxed.xml.h:3 ScreenSavers/boxfit.xml.h:3 #: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3 #: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3 #: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3 #: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3 #: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3 #: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3 #: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3 #: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3 #: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3 #: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3 #: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3 #: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3 #: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3 #: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3 #: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3 #: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3 #: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3 #: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3 #: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3 #: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3 #: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3 #: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3 #: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3 #: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3 #: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3 #: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3 #: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3 #: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3 #: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3 #: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3 #: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3 #: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3 #: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9 #: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3 #: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3 #: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3 #: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3 #: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3 #: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3 #: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3 #: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3 #: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3 #: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3 #: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3 #: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3 #: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3 #: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3 #: ScreenSavers/moire2.xml.h:3 ScreenSavers/molecule.xml.h:3 #: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3 #: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3 #: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3 #: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3 #: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16 #: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3 #: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3 #: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25 #: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41 #: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3 #: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3 #: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3 #: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3 #: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3 #: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3 #: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3 #: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3 #: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3 #: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3 #: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3 #: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3 #: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3 #: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3 #: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3 #: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3 #: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3 #: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3 #: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3 #: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3 #: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3 #: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3 #: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3 #: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16 #: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3 #: ScreenSavers/zoom.xml.h:3 msgid "Frame rate" msgstr "" #: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4 #: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4 #: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4 #: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4 #: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4 #: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4 #: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4 #: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4 #: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4 #: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4 #: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10 #: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4 #: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4 #: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4 #: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4 #: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4 #: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4 #: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4 #: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4 #: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4 #: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4 #: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4 #: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4 #: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4 #: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4 #: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4 #: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4 #: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4 #: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4 #: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4 #: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4 #: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13 #: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4 #: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4 #: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4 #: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4 #: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4 #: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4 #: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4 #: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4 #: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4 #: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4 #: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4 #: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4 #: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4 #: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4 #: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4 #: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4 #: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4 #: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4 #: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4 #: ScreenSavers/loop.xml.h:4 ScreenSavers/matrixview.xml.h:13 #: ScreenSavers/maze.xml.h:4 ScreenSavers/memscroller.xml.h:4 #: ScreenSavers/menger.xml.h:4 ScreenSavers/metaballs.xml.h:4 #: ScreenSavers/mirrorblob.xml.h:4 ScreenSavers/moebius.xml.h:4 #: ScreenSavers/moebiusgears.xml.h:4 ScreenSavers/moire2.xml.h:4 #: ScreenSavers/molecule.xml.h:4 ScreenSavers/morph3d.xml.h:4 #: ScreenSavers/mountain.xml.h:4 ScreenSavers/munch.xml.h:4 #: ScreenSavers/nerverot.xml.h:4 ScreenSavers/noof.xml.h:4 #: ScreenSavers/pacman.xml.h:4 ScreenSavers/penrose.xml.h:4 #: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4 #: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4 #: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4 #: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5 #: ScreenSavers/polytopes.xml.h:26 ScreenSavers/pong.xml.h:12 #: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:42 #: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4 #: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4 #: ScreenSavers/quasicrystal.xml.h:4 ScreenSavers/queens.xml.h:4 #: ScreenSavers/ripples.xml.h:4 ScreenSavers/rocks.xml.h:4 #: ScreenSavers/rotzoomer.xml.h:4 ScreenSavers/rubik.xml.h:4 #: ScreenSavers/rubikblocks.xml.h:4 ScreenSavers/sballs.xml.h:4 #: ScreenSavers/shadebobs.xml.h:4 ScreenSavers/sierpinski.xml.h:4 #: ScreenSavers/sierpinski3d.xml.h:4 ScreenSavers/skytentacles.xml.h:13 #: ScreenSavers/slidescreen.xml.h:4 ScreenSavers/slip.xml.h:4 #: ScreenSavers/sonar.xml.h:4 ScreenSavers/speedmine.xml.h:4 #: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/spotlight.xml.h:4 #: ScreenSavers/sproingies.xml.h:4 ScreenSavers/squiral.xml.h:4 #: ScreenSavers/stairs.xml.h:4 ScreenSavers/starfish.xml.h:7 #: ScreenSavers/starwars.xml.h:3 ScreenSavers/stonerview.xml.h:4 #: ScreenSavers/strange.xml.h:4 ScreenSavers/substrate.xml.h:4 #: ScreenSavers/superquadrics.xml.h:4 ScreenSavers/surfaces.xml.h:4 #: ScreenSavers/swirl.xml.h:4 ScreenSavers/tangram.xml.h:4 #: ScreenSavers/thornbird.xml.h:4 ScreenSavers/topblock.xml.h:4 #: ScreenSavers/triangle.xml.h:4 ScreenSavers/tronbit.xml.h:4 #: ScreenSavers/truchet.xml.h:4 ScreenSavers/twang.xml.h:4 #: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/wander.xml.h:4 #: ScreenSavers/winduprobot.xml.h:4 ScreenSavers/wormhole.xml.h:4 #: ScreenSavers/xanalogtv.xml.h:5 ScreenSavers/xflame.xml.h:4 #: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17 #: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4 #: ScreenSavers/zoom.xml.h:4 msgid "High" msgstr "Hoog" #: ScreenSavers/anemotaxis.xml.h:5 msgid "Near" msgstr "Dichtbij" #: ScreenSavers/anemotaxis.xml.h:6 msgid "Distance" msgstr "" #: ScreenSavers/anemotaxis.xml.h:7 ScreenSavers/cubicgrid.xml.h:10 msgid "Far" msgstr "Ver" #: ScreenSavers/anemotaxis.xml.h:9 msgid "Sources" msgstr "" #: ScreenSavers/anemotaxis.xml.h:11 msgid "Searchers" msgstr "" #: ScreenSavers/anemotaxis.xml.h:13 msgid "" "Searches for a source of odor in a turbulent atmosphere. The searcher is " "able to sense the odor and determine local instantaneous wind direction. The " "goal is to find the source in the shortest mean time. http://en.wikipedia." "org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004." msgstr "" #: ScreenSavers/antinspect.xml.h:1 msgid "AntInspect" msgstr "" #: ScreenSavers/antinspect.xml.h:6 #, fuzzy msgid "Draw shadows" msgstr "Geen schaduw" #: ScreenSavers/antinspect.xml.h:7 #, fuzzy msgid "Ants move spheres around a circle. Written by Blair Tennessy; 2004." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " "maken. Geschreven door Jamie Zawinski." #: ScreenSavers/antmaze.xml.h:1 #, fuzzy msgid "AntMaze" msgstr "Doolhof" #: ScreenSavers/antmaze.xml.h:6 #, fuzzy msgid "Ants walk around a simple maze. Written by Blair Tennessy; 2005." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " "maken. Geschreven door Jamie Zawinski." #: ScreenSavers/antspotlight.xml.h:1 #, fuzzy msgid "AntSpotlight" msgstr "Bundellicht" #: ScreenSavers/antspotlight.xml.h:6 #, fuzzy msgid "An ant walks over an image. Written by Blair Tennessy; 2003." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " "maken. Geschreven door Jamie Zawinski." #: ScreenSavers/apollonian.xml.h:1 msgid "Apollonian" msgstr "Appolonische cirkels" #: ScreenSavers/apollonian.xml.h:2 ScreenSavers/tangram.xml.h:13 #, fuzzy msgid "Draw labels" msgstr "Labels tekenen" #: ScreenSavers/apollonian.xml.h:3 #, fuzzy msgid "Include alternate geometries" msgstr "Alternatieve geometrieën gebruiken" #: ScreenSavers/apollonian.xml.h:5 ScreenSavers/hyperspace.xml.h:14 msgid "Shallow" msgstr "Vlak" #: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11 #: ScreenSavers/geodesic.xml.h:18 ScreenSavers/hyperspace.xml.h:15 #: ScreenSavers/lattice.xml.h:21 msgid "Depth" msgstr "Diepte" #: ScreenSavers/apollonian.xml.h:9 ScreenSavers/hyperspace.xml.h:16 msgid "Deep" msgstr "Diep" #: ScreenSavers/apollonian.xml.h:10 ScreenSavers/attraction.xml.h:17 #: ScreenSavers/bouboule.xml.h:8 ScreenSavers/braid.xml.h:8 #: ScreenSavers/crystal.xml.h:5 ScreenSavers/cynosure.xml.h:5 #: ScreenSavers/deco.xml.h:5 ScreenSavers/deluxe.xml.h:11 #: ScreenSavers/demon.xml.h:11 ScreenSavers/discrete.xml.h:8 #: ScreenSavers/drift.xml.h:8 ScreenSavers/epicycle.xml.h:5 #: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11 #: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11 #: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8 #: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9 #: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15 #: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8 #: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5 #: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8 #: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5 #: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14 #: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6 #: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11 #: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14 #: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8 #: ScreenSavers/triangle.xml.h:5 msgid "Two" msgstr "Twee" #: ScreenSavers/apollonian.xml.h:11 ScreenSavers/attraction.xml.h:18 #: ScreenSavers/bouboule.xml.h:9 ScreenSavers/braid.xml.h:9 #: ScreenSavers/crystal.xml.h:6 ScreenSavers/cynosure.xml.h:6 #: ScreenSavers/deco.xml.h:6 ScreenSavers/deluxe.xml.h:12 #: ScreenSavers/demon.xml.h:12 ScreenSavers/discrete.xml.h:9 #: ScreenSavers/drift.xml.h:9 ScreenSavers/epicycle.xml.h:6 #: ScreenSavers/eruption.xml.h:6 ScreenSavers/euler2d.xml.h:28 #: ScreenSavers/fadeplot.xml.h:12 ScreenSavers/flame.xml.h:13 #: ScreenSavers/flow.xml.h:12 ScreenSavers/galaxy.xml.h:10 #: ScreenSavers/grav.xml.h:9 ScreenSavers/halo.xml.h:9 #: ScreenSavers/hopalong.xml.h:10 ScreenSavers/ifs.xml.h:45 #: ScreenSavers/imsmap.xml.h:12 ScreenSavers/interference.xml.h:16 #: ScreenSavers/julia.xml.h:12 ScreenSavers/loop.xml.h:9 #: ScreenSavers/metaballs.xml.h:9 ScreenSavers/moire.xml.h:6 #: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9 #: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10 #: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15 #: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8 #: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12 #: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15 #: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9 #: ScreenSavers/triangle.xml.h:6 #, fuzzy msgid "Number of colors" msgstr "Aantal kleuren" #: ScreenSavers/apollonian.xml.h:18 #, fuzzy, no-c-format msgid "" "A fractal packing of circles with smaller circles, demonstrating Descartes's " "theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia." "org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; " "2002." msgstr "" "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' " "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley." #: ScreenSavers/apple2.xml.h:1 #, fuzzy msgid "Apple2" msgstr "Rimpels" #: ScreenSavers/apple2.xml.h:2 msgid "Choose display mode randomly" msgstr "" #: ScreenSavers/apple2.xml.h:3 msgid "Display scrolling text" msgstr "" #: ScreenSavers/apple2.xml.h:4 #, fuzzy msgid "Display images" msgstr "Sterren weergeven" #: ScreenSavers/apple2.xml.h:5 #, fuzzy msgid "Run basic programs" msgstr "Uitvoeren traceerprogramma" #: ScreenSavers/apple2.xml.h:6 ScreenSavers/blitspin.xml.h:6 #: ScreenSavers/bumps.xml.h:8 ScreenSavers/decayscreen.xml.h:5 #: ScreenSavers/distort.xml.h:5 ScreenSavers/flame.xml.h:7 #: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5 #: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5 #: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8 #: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5 #: ScreenSavers/zoom.xml.h:5 #, fuzzy msgid "10 seconds" msgstr "0 seconden" #: ScreenSavers/apple2.xml.h:7 ScreenSavers/blitspin.xml.h:7 #: ScreenSavers/braid.xml.h:6 ScreenSavers/bsod.xml.h:3 #: ScreenSavers/bumps.xml.h:9 ScreenSavers/cynosure.xml.h:9 #: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3 #: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6 #: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26 #: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6 #: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6 #: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3 #: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6 #: ScreenSavers/nerverot.xml.h:6 ScreenSavers/pedal.xml.h:3 #: ScreenSavers/polyhedra.xml.h:9 ScreenSavers/polyominoes.xml.h:7 #: ScreenSavers/ripples.xml.h:6 ScreenSavers/rotzoomer.xml.h:6 #: ScreenSavers/shadebobs.xml.h:14 ScreenSavers/sierpinski3d.xml.h:6 #: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6 #: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9 #: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10 #: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6 #: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3 #: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6 msgid "Duration" msgstr "Duur" #: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8 #: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7 #: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7 #: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10 #: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7 #: ScreenSavers/zoom.xml.h:7 #, fuzzy msgid "10 minutes" msgstr "1 minuut" #: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4 #, fuzzy msgid "Color Knob" msgstr "Kleuren" #: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6 msgid "Tint Knob" msgstr "" #: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11 #: ScreenSavers/xanalogtv.xml.h:7 #, fuzzy msgid "Brightness Knob" msgstr "Helderheidsovergang" #: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13 #: ScreenSavers/xanalogtv.xml.h:8 msgid "Contrast Knob" msgstr "" #: ScreenSavers/apple2.xml.h:16 msgid "" "An Apple ][+ computer simulation, in all its 1979 glory. It also reproduces " "the appearance of display on a color television set of the period. In " "\"Basic Programming Mode\", a simulated user types in a BASIC program and " "runs it. In \"Text Mode\", it displays the output of a program, or the " "contents of a file or URL. In \"Slideshow Mode\", it chooses random images " "and displays them within the limitations of the Apple ][ display hardware. " "(Six available colors in hi-res mode!) On MacOS and Linux, this program is " "also a fully-functional VT100 emulator! Run it as an application instead of " "as a screen saver and you can use it as a terminal. http://en.wikipedia.org/" "wiki/Apple_II_series Written by Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/atlantis.xml.h:1 msgid "Atlantis" msgstr "Atlantis" #: ScreenSavers/atlantis.xml.h:6 #, fuzzy msgid "Whale speed" msgstr "Walvissnelheid" #: ScreenSavers/atlantis.xml.h:8 msgid "Shy" msgstr "Schuw" #: ScreenSavers/atlantis.xml.h:9 #, fuzzy msgid "Shark proximity" msgstr "Haaidichtheid" #: ScreenSavers/atlantis.xml.h:10 msgid "Agressive" msgstr "Agressief" #: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20 #: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8 #: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:18 #: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11 #: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2 msgid "None" msgstr "Geen" #: ScreenSavers/atlantis.xml.h:12 #, fuzzy msgid "Number of sharks" msgstr "Aantal haaien" #: ScreenSavers/atlantis.xml.h:13 ScreenSavers/companioncube.xml.h:10 #: ScreenSavers/deluxe.xml.h:10 ScreenSavers/demon.xml.h:7 #: ScreenSavers/gears.xml.h:10 ScreenSavers/glhanoi.xml.h:11 #: ScreenSavers/skytentacles.xml.h:4 msgid "20" msgstr "" #: ScreenSavers/atlantis.xml.h:14 #, fuzzy msgid "Shimmering water" msgstr "Troebel water" #: ScreenSavers/atlantis.xml.h:15 #, fuzzy msgid "Clear water" msgstr "Helder water" #: ScreenSavers/atlantis.xml.h:16 #, fuzzy msgid "Flat background" msgstr "Vlakke achtergrond" #: ScreenSavers/atlantis.xml.h:17 #, fuzzy msgid "Gradient background" msgstr "Achtergrond met kleurverloop" #: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7 #: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10 #: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11 #: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5 #: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17 #: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25 #: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13 #: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13 #: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13 #: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33 #: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23 #: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12 #: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17 #: ScreenSavers/gltext.xml.h:18 ScreenSavers/helios.xml.h:16 #: ScreenSavers/hilbert.xml.h:21 ScreenSavers/hufo_tunnel.xml.h:9 #: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9 #: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6 #: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19 #: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13 #: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15 #: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166 #: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5 #: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16 #: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8 #: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12 #: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23 #: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13 msgid "Wireframe" msgstr "Draadframe" #: ScreenSavers/atlantis.xml.h:20 #, fuzzy msgid "Sharks, dolphins and whales. Written by Mark Kilgard; 1998." msgstr "" "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De " "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark Kilgard." #: ScreenSavers/attraction.xml.h:1 msgid "Attraction" msgstr "Aantrekking" #: ScreenSavers/attraction.xml.h:2 ScreenSavers/juggler3d.xml.h:13 msgid "Balls" msgstr "Ballen" #: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6 #: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12 #: ScreenSavers/surfaces.xml.h:23 msgid "Lines" msgstr "Lijnen" #: ScreenSavers/attraction.xml.h:4 ScreenSavers/fireflies.xml.h:12 msgid "Tails" msgstr "Staarten" #: ScreenSavers/attraction.xml.h:5 msgid "Polygons" msgstr "Polygonen" #: ScreenSavers/attraction.xml.h:6 msgid "Splines" msgstr "Bogen" #: ScreenSavers/attraction.xml.h:7 #, fuzzy msgid "Filled splines" msgstr "Gevulde bogen" #: ScreenSavers/attraction.xml.h:8 #, fuzzy msgid "Bounce off walls" msgstr "Van wanden afstuiteren" #: ScreenSavers/attraction.xml.h:9 #, fuzzy msgid "Ignore screen edges" msgstr "Schermranden negeren" #: ScreenSavers/attraction.xml.h:10 #, fuzzy msgid "Ball count" msgstr "Aantal ballen" #: ScreenSavers/attraction.xml.h:12 #, fuzzy msgid "Environmental viscosity" msgstr "Vloeibaarheid van de omgeving" #: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5 #: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5 #: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8 #: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19 #: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8 #: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13 #: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5 #: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5 #: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5 #: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22 #: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8 #: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15 #: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5 #: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5 #: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5 #: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9 #: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2 #: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5 msgid "Short" msgstr "Kort" #: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14 #: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:25 #, fuzzy msgid "Trail length" msgstr "Lengte van spoor" #: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7 #: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7 #: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10 #: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21 #: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10 #: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15 #: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8 #: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10 #: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7 #: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7 #: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20 #: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8 #: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7 #: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26 #: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7 #: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7 #: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4 #: ScreenSavers/wander.xml.h:8 ScreenSavers/whirlwindwarp.xml.h:7 #: ScreenSavers/xlyap.xml.h:7 msgid "Long" msgstr "Lang" #: ScreenSavers/attraction.xml.h:20 #, fuzzy msgid "Ball mass" msgstr "Balmassa" #: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5 #: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5 #: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8 #: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9 #: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8 #: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25 #: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5 #: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5 #: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8 #: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12 #: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8 #: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11 #: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2 #: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8 #: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8 #: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8 #: ScreenSavers/twang.xml.h:14 msgid "Small" msgstr "Klein" #: ScreenSavers/attraction.xml.h:22 #, fuzzy msgid "Repulsion threshold" msgstr "Stuiterdrempel" #: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7 #: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7 #: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10 #: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13 #: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10 #: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27 #: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7 #: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7 #: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10 #: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10 #: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4 #: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13 #: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7 #: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16 #: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10 #: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16 msgid "Large" msgstr "Groot" #: ScreenSavers/attraction.xml.h:27 #, fuzzy msgid "Orbital mode" msgstr "Orbitale modus" #: ScreenSavers/attraction.xml.h:28 ScreenSavers/fuzzyflakes.xml.h:26 msgid "Radius" msgstr "Radius" #: ScreenSavers/attraction.xml.h:29 msgid "Outward" msgstr "Naar buiten" #: ScreenSavers/attraction.xml.h:30 msgid "Inward" msgstr "Inwaarts" #: ScreenSavers/attraction.xml.h:33 #, fuzzy msgid "" "Points attract each other up to a certain distance, and then begin to repel " "each other. The attraction/repulsion is proportional to the distance between " "any two particles, similar to the strong and weak nuclear forces. Written by " "Jamie Zawinski and John Pezaris; 1992." msgstr "" "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig bewegingsmodel, " "om verschillende weergavemethoden te tonen. De controlepunten trekken elkaar " "tot een bepaalde afstand aan, en beginnen dan elkaar af te stoten. De " "aantrekking/afstoting is proportioneel aan de afstand tussen twee " "willekeurige deeltjes, vergelijkbaar met de sterke en zwakke atoomkrachten. " "Een van de meest interessante manieren om dit te bekijken is met de " "stuiterende ballen, omdat hun bewegingen en interacties met elkaar zo " "willekeurig lijken. Soms draaien twee ballen strak om elkaar heen, om " "vervolgens gestoord te worden door een derde bal, of de rand van het scherm. " "Ziet er zeer chaotisch uit. Geschreven door Jamie Zawinski, gebaseerd op " "Lisp-code van John Pezaris." #: ScreenSavers/atunnel.xml.h:1 msgid "Atunnel" msgstr "" #: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9 #: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18 #: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14 #, fuzzy msgid "Textured" msgstr "Zonder textuur" #: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11 #: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11 #, fuzzy msgid "Lighting" msgstr "Lightning" #: ScreenSavers/atunnel.xml.h:9 msgid "" "Zooming through a textured tunnel. Written by Eric Lassauge and Roman " "Podobedov; 2003." msgstr "" #: ScreenSavers/barcode.xml.h:1 msgid "Barcode" msgstr "" #: ScreenSavers/barcode.xml.h:5 msgid "Scrolling barcodes" msgstr "" #: ScreenSavers/barcode.xml.h:6 msgid "Barcode grid" msgstr "" #: ScreenSavers/barcode.xml.h:7 msgid "Barcode clock (AM/PM)" msgstr "" #: ScreenSavers/barcode.xml.h:8 msgid "Barcode clock (24 hour)" msgstr "" #: ScreenSavers/barcode.xml.h:10 #, fuzzy msgid "" "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, " "EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" "Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number " "Written by Dan Bornstein; 2003." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: ScreenSavers/biof.xml.h:1 msgid "BioF" msgstr "" #: ScreenSavers/biof.xml.h:2 msgid "Preset - Random" msgstr "" #: ScreenSavers/biof.xml.h:3 #, fuzzy msgid "Preset - Triangles" msgstr "Driehoek" #: ScreenSavers/biof.xml.h:4 msgid "Preset - Spheres" msgstr "" #: ScreenSavers/biof.xml.h:5 msgid "Preset - Big Spheres" msgstr "" #: ScreenSavers/biof.xml.h:6 #, fuzzy msgid "Preset - Points" msgstr "Huidige bonussen" #: ScreenSavers/biof.xml.h:7 msgid "Preset - Lightmap" msgstr "" #: ScreenSavers/biof.xml.h:8 #, fuzzy msgid "Number of lines" msgstr "Aantal cirkels" #: ScreenSavers/biof.xml.h:9 #, fuzzy msgid "Number of points per line" msgstr "Aantal vlekken" #: ScreenSavers/biof.xml.h:10 #, fuzzy msgid "Draw offangle" msgstr "Labels tekenen" #: ScreenSavers/biof.xml.h:11 msgid "" "This is an attempt to recreate some of the work of William Latham. Take a " "look at the program 'organic art' at this site (http://www.artworks.co.uk). " "Written by Ronald Hordijk <hk at dgmr.nl>. Ported to Linux by Tugrul " "Galatali - <http://rss-glx.sourceforge.net/>." msgstr "" #: ScreenSavers/blaster.xml.h:1 msgid "Blaster" msgstr "Blaster" #: ScreenSavers/blaster.xml.h:5 msgid "Robots" msgstr "Robots" #: ScreenSavers/blaster.xml.h:6 ScreenSavers/penetrate.xml.h:5 msgid "Lasers" msgstr "Lasers" #: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10 #: ScreenSavers/hyperspace.xml.h:6 msgid "Stars" msgstr "Sterren" #: ScreenSavers/blaster.xml.h:12 #, fuzzy msgid "" "Flying space-combat robots (cleverly disguised as colored circles) do battle " "in front of a moving star field. Written by Jonathan Lin; 1999." msgstr "" "Tekent een simulatie van vliegende ruimterobots (slim vermomd als gekleurde " "cirkels) die in gevecht met elkaar zijn voor een bewegend sterrenveld. " "Geschreven door Jonathan Lin." #: ScreenSavers/blinkbox.xml.h:1 msgid "BlinkBox" msgstr "" #: ScreenSavers/blinkbox.xml.h:6 msgid "Box size" msgstr "" #: ScreenSavers/blinkbox.xml.h:8 ScreenSavers/phosphor.xml.h:7 msgid "Fade" msgstr "Vervagen" #: ScreenSavers/blinkbox.xml.h:9 ScreenSavers/flocks.xml.h:22 #: ScreenSavers/flux.xml.h:22 ScreenSavers/helios.xml.h:14 #: ScreenSavers/solarwinds.xml.h:18 msgid "Motion blur" msgstr "" #: ScreenSavers/blinkbox.xml.h:10 msgid "Dissolve" msgstr "" #: ScreenSavers/blinkbox.xml.h:13 msgid "" "A motion-blurred ball bounces inside a box whose tiles only become visible " "upon impact. Written by Jeremy English; 2003." msgstr "" #: ScreenSavers/blitspin.xml.h:1 msgid "BlitSpin" msgstr "BlitSpin" #: ScreenSavers/blitspin.xml.h:3 #, fuzzy msgid "Fuzzy rotation speed" msgstr "Toevallige rotatienelheid" #: ScreenSavers/blitspin.xml.h:5 #, fuzzy msgid "90 degree rotation speed" msgstr "90° rotatiesnelheid" #: ScreenSavers/blitspin.xml.h:10 #, fuzzy msgid "" "Repeatedly rotates a bitmap by 90 degrees by using logical operations: the " "bitmap is divided into quadrants, and the quadrants are shifted clockwise. " "Then the same thing is done again with progressively smaller quadrants, " "except that all sub-quadrants of a given size are rotated in parallel. As " "you watch it, the image appears to dissolve into static and then " "reconstitute itself, but rotated. Written by Jamie Zawinski; 1992." msgstr "" "\"Blitspin\" draait herhaaldelijk een bitmap 90 graden door gebruik " "vanlogische operaties: de bitmap wordt opgedeeld in vierkanten, welke " "Klokgewijs worden verschoven. Vervolgens gebeurt hetzelfde binnen de " "vierkanten.Terwijl u kijkt lijkt de afbeelding op te lossen in een statisch " "objectwaarna het zichzelf weer in de oude staat brengt, zij het gedraaid.U " "kunt de afbeelding aanleveren in het bestandsformaat XBM of XPM of u kunt " "een Blitspin een schermafdruk laten maken om te gebruiken.Geschreven door " "Jamie Zaniwski. Gebaseerd op SmallTalk-code, zoals dat beschreven wordt in " "\"Byte Magazine\" van 1981." #: ScreenSavers/blocktube.xml.h:1 msgid "BlockTube" msgstr "" #: ScreenSavers/blocktube.xml.h:6 #, fuzzy msgid "Color hold time" msgstr "Kleurverloop" #: ScreenSavers/blocktube.xml.h:8 msgid "Color change time" msgstr "" #: ScreenSavers/blocktube.xml.h:12 msgid "" "A swirling, falling tunnel of reflective slabs. They fade from hue to hue. " "Written by Lars R. Damerow; 2003." msgstr "" #: ScreenSavers/boing.xml.h:1 msgid "Boing" msgstr "" #: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11 #: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9 #: ScreenSavers/sonar.xml.h:21 ScreenSavers/winduprobot.xml.h:11 msgid "Tiny" msgstr "" #: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11 #: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12 msgid "Size" msgstr "Grootte" #: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13 #: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13 #: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:23 #: ScreenSavers/winduprobot.xml.h:13 #, fuzzy msgid "Huge" msgstr "Enorme vuurzee" #: ScreenSavers/boing.xml.h:8 msgid "Meridians" msgstr "" #: ScreenSavers/boing.xml.h:9 msgid "Parallels" msgstr "" #: ScreenSavers/boing.xml.h:10 #, fuzzy msgid "Smoothing" msgstr "Gladde lijnen" #: ScreenSavers/boing.xml.h:12 ScreenSavers/unknownpleasures.xml.h:6 #, fuzzy msgid "Scanlines" msgstr "Bogen" #: ScreenSavers/boing.xml.h:15 msgid "" "A clone of the first graphics demo for the Amiga 1000, which was written by " "Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show " "(or so the legend goes.) This looks like the original Amiga demo if you turn " "off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is " "somewhat more modern otherwise. http://en.wikipedia.org/wiki/" "Amiga#Boing_Ball Written by Jamie Zawinski; 2005." msgstr "" #: ScreenSavers/bouboule.xml.h:1 msgid "Bouboule" msgstr "Bouboule" #: ScreenSavers/bouboule.xml.h:6 #, fuzzy msgid "Number of spots" msgstr "Aantal vlekken" #: ScreenSavers/bouboule.xml.h:10 ScreenSavers/rocks.xml.h:13 #, fuzzy msgid "Do Red/Blue 3D separation" msgstr "Scheiding van een 3D-afbeelding naar rood en blauw" #: ScreenSavers/bouboule.xml.h:12 #, fuzzy msgid "" "A deforming balloon with varying-sized spots painted on its invisible " "surface. Written by Jeremie Petit; 1997." msgstr "" "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende ballon " "met vlekken van verschillende grootte die op zijn onzichtbare oppervlakte " "zijn getekend. Geschreven door Jeremie Petit." #: ScreenSavers/bouncingcow.xml.h:1 msgid "BouncingCow" msgstr "" #: ScreenSavers/bouncingcow.xml.h:6 #, fuzzy msgid "Bounce speed" msgstr "Stuiteren" #: ScreenSavers/bouncingcow.xml.h:8 msgid "Moo" msgstr "" #: ScreenSavers/bouncingcow.xml.h:9 #, fuzzy msgid "Number of cows" msgstr "Aantal vlekken" #: ScreenSavers/bouncingcow.xml.h:10 msgid "Herd" msgstr "" #: ScreenSavers/bouncingcow.xml.h:13 msgid "" "A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; " "2003." msgstr "" #: ScreenSavers/boxed.xml.h:1 msgid "Boxed" msgstr "In een doos" #: ScreenSavers/boxed.xml.h:9 ScreenSavers/fluidballs.xml.h:6 #, fuzzy msgid "Number of balls" msgstr "Aantal golven" #: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7 #: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7 #: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 #: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 #: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10 msgid "Lots" msgstr "Veel" #: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9 #, fuzzy msgid "Ball size" msgstr "Balgrootte" #: ScreenSavers/boxed.xml.h:14 ScreenSavers/hopalong.xml.h:14 msgid "Popcorn" msgstr "Popcorn" #: ScreenSavers/boxed.xml.h:15 #, fuzzy msgid "Explosion force" msgstr "Explosies" #: ScreenSavers/boxed.xml.h:16 msgid "Nuke" msgstr "" #: ScreenSavers/boxed.xml.h:18 #, fuzzy msgid "Explosion decay" msgstr "Explosies" #: ScreenSavers/boxed.xml.h:19 msgid "Pop!" msgstr "" #: ScreenSavers/boxed.xml.h:21 #, fuzzy msgid "Explosion momentum" msgstr "Explosies" #: ScreenSavers/boxed.xml.h:22 ScreenSavers/xmatrix.xml.h:20 msgid "Full" msgstr "Vol" #: ScreenSavers/boxed.xml.h:25 #, fuzzy msgid "" "A box full of 3D bouncing balls that explode. Written by Sander van Grieken; " "2002." msgstr "" "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. Geschreven " "door Sander van Grieken." #: ScreenSavers/boxfit.xml.h:1 msgid "BoxFit" msgstr "" #: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6 msgid "Boxes" msgstr "Bussen" #: ScreenSavers/boxfit.xml.h:6 msgid "Grow by" msgstr "" #: ScreenSavers/boxfit.xml.h:9 #, fuzzy msgid "Boxes or circles" msgstr "Aantal cirkels" #: ScreenSavers/boxfit.xml.h:10 #, fuzzy msgid "Boxes only" msgstr "Bussen" #: ScreenSavers/boxfit.xml.h:11 msgid "Circles only" msgstr "" #: ScreenSavers/boxfit.xml.h:12 #, fuzzy msgid "Color gradient" msgstr "Kleurverloop" #: ScreenSavers/boxfit.xml.h:13 #, fuzzy msgid "Grab images" msgstr "Afdruk maken van beeldscherm " #: ScreenSavers/boxfit.xml.h:14 msgid "Peek at underlying images" msgstr "" #: ScreenSavers/boxfit.xml.h:16 msgid "" "Packs the screen with growing squares or circles, colored according to a " "horizontal or vertical gradient, or according to the colors of a loaded " "image. The objects grow until they touch, then stop. When the screen is " "full, they shrink away and the process restarts. Written by Jamie Zawinski; " "2005." msgstr "" #: ScreenSavers/braid.xml.h:1 msgid "Braid" msgstr "Vlecht" #: ScreenSavers/braid.xml.h:11 #, fuzzy msgid "Number of rings" msgstr "Aantal bomen" #: ScreenSavers/braid.xml.h:12 ScreenSavers/epicycle.xml.h:11 #: ScreenSavers/hilbert.xml.h:16 ScreenSavers/nerverot.xml.h:20 #, fuzzy msgid "Line thickness" msgstr "Lijndikte" #: ScreenSavers/braid.xml.h:14 #, fuzzy msgid "Inter-braided concentric circles. Written by John Neil; 1997." msgstr "" "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide " "geconcentreerde cirkels. Geschreven door John Neil." #: ScreenSavers/bsod.xml.h:1 msgid "BSOD" msgstr "BSOD" #: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8 #: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5 msgid "5 seconds" msgstr "5 seconden" #: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4 #: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4 msgid "2 minutes" msgstr "2 minuten" #: ScreenSavers/bsod.xml.h:6 #, fuzzy msgid "Windows 3.1" msgstr "Windows" #: ScreenSavers/bsod.xml.h:7 msgid "Windows NT" msgstr "Windows NT" #: ScreenSavers/bsod.xml.h:8 #, fuzzy msgid "Windows 2000 " msgstr "Windows 2000" #: ScreenSavers/bsod.xml.h:9 msgid "MS-DOS" msgstr "" #: ScreenSavers/bsod.xml.h:10 msgid "AmigaDOS" msgstr "AmigaDOS" #: ScreenSavers/bsod.xml.h:11 msgid "GLaDOS" msgstr "" #: ScreenSavers/bsod.xml.h:12 msgid "Android" msgstr "" #: ScreenSavers/bsod.xml.h:13 msgid "Apple ][" msgstr "" #: ScreenSavers/bsod.xml.h:14 msgid "NVidia" msgstr "" #: ScreenSavers/bsod.xml.h:15 msgid "OS/2" msgstr "" #: ScreenSavers/bsod.xml.h:16 msgid "Sad Mac" msgstr "Sad Mac" #: ScreenSavers/bsod.xml.h:17 #, fuzzy msgid "Mac bomb" msgstr "Mac Bomb" #: ScreenSavers/bsod.xml.h:18 msgid "MacsBug" msgstr "MacsBug" #: ScreenSavers/bsod.xml.h:19 msgid "Atari" msgstr "Atari" #: ScreenSavers/bsod.xml.h:20 msgid "MacOS X" msgstr "" #: ScreenSavers/bsod.xml.h:21 msgid "OS/390" msgstr "" #: ScreenSavers/bsod.xml.h:22 msgid "VMS" msgstr "" #: ScreenSavers/bsod.xml.h:23 msgid "HVX/GCOS6" msgstr "" #: ScreenSavers/bsod.xml.h:24 #, fuzzy msgid "NCD X Terminal " msgstr "NCD X Terminal" #: ScreenSavers/bsod.xml.h:25 msgid "ATM" msgstr "" #: ScreenSavers/bsod.xml.h:26 msgid "BSD" msgstr "BSD" #: ScreenSavers/bsod.xml.h:27 msgid "Linux (fsck)" msgstr "" #: ScreenSavers/bsod.xml.h:28 msgid "Linux (sparc)" msgstr "" #: ScreenSavers/bsod.xml.h:29 msgid "Linux (hppa)" msgstr "" #: ScreenSavers/bsod.xml.h:30 msgid "Solaris" msgstr "Solaris" #: ScreenSavers/bsod.xml.h:31 msgid "SCO" msgstr "SCO" #: ScreenSavers/bsod.xml.h:32 msgid "HPUX" msgstr "" #: ScreenSavers/bsod.xml.h:33 msgid "Tru64" msgstr "" #: ScreenSavers/bsod.xml.h:55 #, fuzzy, no-c-format msgid "" "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " "emulation, BSOD simulates popular screen savers from a number of less robust " "operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://" "en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/" "Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en." "wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998." msgstr "" "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te " "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van een " "aantal minder robuuste besturingssystemen. Geschreven door Jamie Zawinski." #: ScreenSavers/bubble3d.xml.h:1 msgid "Bubble3D" msgstr "Bubble3D" #: ScreenSavers/bubble3d.xml.h:5 #, fuzzy msgid "Transparent bubbles" msgstr "Transparante klodders" #: ScreenSavers/bubble3d.xml.h:6 #, fuzzy msgid "Bubble color" msgstr "Zeepbellen drijven" #: ScreenSavers/bubble3d.xml.h:8 #, fuzzy msgid "" "Rising, undulating 3D bubbles, with transparency and specular reflections. " "Written by Richard Jones; 1998." msgstr "" "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen naar " "de bovenkant van het beeldscherm. Met mooie weerspiegelingen. Geschreven " "door Richard Jones." #: ScreenSavers/bumps.xml.h:1 ScreenSavers/mirrorblob.xml.h:15 msgid "Bumps" msgstr "Bobbels" #: ScreenSavers/bumps.xml.h:12 msgid "" "A spotlight roams across an embossed version of a loaded image. Written by " "Shane Smit; 1999." msgstr "" #: ScreenSavers/busyspheres.xml.h:1 #, fuzzy msgid "Busy Spheres" msgstr "Kegel" #: ScreenSavers/busyspheres.xml.h:2 msgid "" "Spheres made of dancing particles. Written by Ronald Hordijk <hk at dgmr." "nl>. Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge." "net/>." msgstr "" #: ScreenSavers/cage.xml.h:1 msgid "Cage" msgstr "Kooi" #: ScreenSavers/cage.xml.h:7 #, fuzzy msgid "" "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it " "in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " "Written by Marcelo Vianna; 1998." msgstr "" "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een moebius-" "band, en draait het in drie dimensies. Geschreven door Marcelo Vianna." #: ScreenSavers/carousel.xml.h:1 msgid "Carousel" msgstr "" #: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6 #: ScreenSavers/geodesic.xml.h:15 ScreenSavers/helios.xml.h:11 #: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6 #, fuzzy msgid "Animation speed" msgstr "Animatiesnelheid" #: ScreenSavers/carousel.xml.h:9 ScreenSavers/glslideshow.xml.h:6 #: ScreenSavers/mirrorblob.xml.h:9 ScreenSavers/photopile.xml.h:19 msgid "Time until loading a new image" msgstr "" #: ScreenSavers/carousel.xml.h:10 ScreenSavers/coral.xml.h:7 #: ScreenSavers/deco.xml.h:4 ScreenSavers/helix.xml.h:7 #: ScreenSavers/moire.xml.h:4 ScreenSavers/pedal.xml.h:4 #: ScreenSavers/rorschach.xml.h:10 ScreenSavers/xspirograph.xml.h:7 msgid "1 minute" msgstr "1 minuut" #: ScreenSavers/carousel.xml.h:11 ScreenSavers/photopile.xml.h:8 #, fuzzy msgid "Number of images" msgstr "Aantal golven" #: ScreenSavers/carousel.xml.h:12 msgid "Tilt in/out and left/right" msgstr "" #: ScreenSavers/carousel.xml.h:13 msgid "Tilt in/out only" msgstr "" #: ScreenSavers/carousel.xml.h:14 msgid "Tilt left/right only" msgstr "" #: ScreenSavers/carousel.xml.h:15 msgid "No tilting" msgstr "" #: ScreenSavers/carousel.xml.h:16 #, fuzzy msgid "Zoom in/out" msgstr "In- en uitzoomen" #: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19 #: ScreenSavers/photopile.xml.h:21 #, fuzzy msgid "Show file names" msgstr "Labels tonen" #: ScreenSavers/carousel.xml.h:19 msgid "" "Loads several random images, and displays them flying in a circular " "formation. The formation changes speed and direction randomly, and images " "periodically drop out to be replaced by new ones. Written by Jamie Zawinski; " "2005." msgstr "" #: ScreenSavers/ccurve.xml.h:1 #, fuzzy msgid "CCurve" msgstr "C Curve" #: ScreenSavers/ccurve.xml.h:3 msgid "Change image every" msgstr "" #: ScreenSavers/ccurve.xml.h:4 ScreenSavers/epicycle.xml.h:10 #: ScreenSavers/glslideshow.xml.h:15 ScreenSavers/glsnake.xml.h:7 #: ScreenSavers/polyhedra.xml.h:10 ScreenSavers/starfish.xml.h:10 #, fuzzy msgid "30 seconds" msgstr "0 seconden" #: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9 #: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5 #: ScreenSavers/lattice.xml.h:19 ScreenSavers/qix.xml.h:9 #: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/squiral.xml.h:11 #: ScreenSavers/superquadrics.xml.h:8 ScreenSavers/wander.xml.h:5 #: ScreenSavers/xmatrix.xml.h:19 msgid "Density" msgstr "Dichtheid" #: ScreenSavers/ccurve.xml.h:12 #, fuzzy msgid "" "Generates self-similar linear fractals, including the classic \"C Curve\". " "http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." msgstr "" "Genereert zelfstandige lineaire fractalen, inclusief de klassieke \"C Curve" "\" Geschreven door Rick Campbell." #: ScreenSavers/celtic.xml.h:1 msgid "Celtic" msgstr "" #: ScreenSavers/celtic.xml.h:8 #, fuzzy msgid "Draw graph" msgstr "Raster tekenen" #: ScreenSavers/celtic.xml.h:10 #, fuzzy msgid "" "Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." "org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written " "by Max Froumentin; 2005." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/circuit.xml.h:1 msgid "Circuit" msgstr "Printplaat" #: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5 #: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5 #: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5 #: ScreenSavers/winduprobot.xml.h:8 msgid "One" msgstr "" #: ScreenSavers/circuit.xml.h:6 msgid "Parts" msgstr "Onderdelen" #: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:15 #: ScreenSavers/pinion.xml.h:6 #, fuzzy msgid "Rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11 #: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15 #: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18 #: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12 #: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19 #: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164 #: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26 #: ScreenSavers/tronbit.xml.h:8 msgid "Spin" msgstr "Om een as draaien" #: ScreenSavers/circuit.xml.h:12 #, fuzzy msgid "Flat coloring" msgstr "Zonder belichting" #: ScreenSavers/circuit.xml.h:13 ScreenSavers/gflux.xml.h:16 #, fuzzy msgid "Directional lighting" msgstr "Gerichte belichting" #: ScreenSavers/circuit.xml.h:15 #, fuzzy msgid "Electronic components float around. Written by Ben Buxton; 2001." msgstr "" "Maakt een animatie van een aantal driedimensionale elektronische " "componenten. Geschreven door Ben Buxton." #: ScreenSavers/cloudlife.xml.h:1 msgid "CloudLife" msgstr "" #: ScreenSavers/cloudlife.xml.h:5 msgid "Young" msgstr "" #: ScreenSavers/cloudlife.xml.h:6 #, fuzzy msgid "Max age" msgstr "Max grootte:" #: ScreenSavers/cloudlife.xml.h:7 msgid "Old" msgstr "" #: ScreenSavers/cloudlife.xml.h:8 #, fuzzy msgid "Initial density" msgstr "Deeltjesdichtheid" #: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14 #: ScreenSavers/petri.xml.h:26 ScreenSavers/slidescreen.xml.h:15 #, fuzzy msgid "Cell size" msgstr "Celgrootte" #: ScreenSavers/cloudlife.xml.h:14 #, no-c-format msgid "" "Generates cloud-like formations based on a variant of Conway's Life. The " "difference is that cells have a maximum age, after which they count as 3 for " "populating the next generation. This makes long-lived formations explode " "instead of just sitting there. http://en.wikipedia.org/wiki/Conway" "%27s_Game_of_Life Written by Don Marti; 2003." msgstr "" #: ScreenSavers/colorfire.xml.h:1 ScreenSavers/hufo_tunnel.xml.h:1 msgid "Hufo's Tunnel" msgstr "" #: ScreenSavers/colorfire.xml.h:2 ScreenSavers/hufo_tunnel.xml.h:5 #: ScreenSavers/lattice.xml.h:4 msgid "Material - Default" msgstr "" #: ScreenSavers/colorfire.xml.h:3 ScreenSavers/hufo_tunnel.xml.h:6 #: ScreenSavers/lattice.xml.h:5 msgid "Material - none" msgstr "" #: ScreenSavers/colorfire.xml.h:4 msgid "Material - Smoke" msgstr "" #: ScreenSavers/colorfire.xml.h:5 msgid "Material - Ripples" msgstr "" #: ScreenSavers/colorfire.xml.h:6 msgid "" "Colorful pulsating orb. Written by Andreas Gustafsson <sdw at lysator.liu." "se>. Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge." "net/>." msgstr "" #: ScreenSavers/companioncube.xml.h:1 msgid "CompanionCube" msgstr "" #: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17 msgid "Bounce" msgstr "Stuiteren" #: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8 #: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11 #: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9 #: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9 #: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2 msgid "1" msgstr "1" #: ScreenSavers/companioncube.xml.h:9 #, fuzzy msgid "Number of cubes" msgstr "Aantal cirkels" #: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20 #: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14 #: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17 #: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8 #: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22 #: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9 #: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6 #: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14 #: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10 #: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165 #: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9 #: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9 #: ScreenSavers/wander.xml.h:1 msgid "Wander" msgstr "Zwerven" #: ScreenSavers/companioncube.xml.h:16 #, no-c-format msgid "" "The symptoms most commonly produced by Enrichment Center testing are " "superstition, perceiving inanimate objects as alive, and hallucinations. The " "Enrichment Center reminds you that the weighted companion cube will never " "threaten to stab you and, in fact, cannot speak. In the event that the " "Weighted Companion Cube does speak, the Enrichment Center urges you to " "disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 " "Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/compass.xml.h:1 msgid "Compass" msgstr "Kompas" #: ScreenSavers/compass.xml.h:6 #, fuzzy msgid "" "A compass, with all elements spinning about randomly, for that \"lost and " "nauseous\" feeling. Written by Jamie Zawinski; 1999." msgstr "" "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. Dit " "geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie Zawinski." #: ScreenSavers/coral.xml.h:1 msgid "Coral" msgstr "Koraal" #: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2 #: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13 #: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2 #: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8 #: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8 #: ScreenSavers/xspirograph.xml.h:5 msgid "1 second" msgstr "1 seconde" #: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7 #: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5 #: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8 #: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5 #: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10 #: ScreenSavers/xmatrix.xml.h:18 msgid "Sparse" msgstr "Schaars" #: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5 #: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7 #: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10 #: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7 #: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12 msgid "Dense" msgstr "Dicht" #: ScreenSavers/coral.xml.h:12 ScreenSavers/glcells.xml.h:29 #: ScreenSavers/squiral.xml.h:6 msgid "Seeds" msgstr "Zaden" #: ScreenSavers/coral.xml.h:15 #, fuzzy msgid "" "Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; " "1997." msgstr "" "Simleert de groei van koraal, zij het soms wat langzaam. Geschreven door " "Frederick Roeber." #: ScreenSavers/crackberg.xml.h:1 msgid "Crackberg" msgstr "" #: ScreenSavers/crackberg.xml.h:5 msgid "Mouse hole" msgstr "" #: ScreenSavers/crackberg.xml.h:6 msgid "Visibility" msgstr "" #: ScreenSavers/crackberg.xml.h:7 msgid "Eagle nest" msgstr "" #: ScreenSavers/crackberg.xml.h:9 msgid "Subdivisions" msgstr "" #: ScreenSavers/crackberg.xml.h:10 msgid "Hurt me" msgstr "" #: ScreenSavers/crackberg.xml.h:11 #, fuzzy msgid "Flat shading" msgstr "Gelijkmatig belichten" #: ScreenSavers/crackberg.xml.h:13 ScreenSavers/flurry.xml.h:6 #, fuzzy msgid "Water" msgstr "Helder water" #: ScreenSavers/crackberg.xml.h:14 msgid "Confused" msgstr "" #: ScreenSavers/crackberg.xml.h:15 msgid "Immediate" msgstr "" #: ScreenSavers/crackberg.xml.h:16 ScreenSavers/glslideshow.xml.h:18 msgid "Letterbox" msgstr "" #: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14 #: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15 #, fuzzy msgid "Random coloration" msgstr "Willekeurige beweging" #: ScreenSavers/crackberg.xml.h:20 #, fuzzy msgid "Earthy coloration" msgstr "Zonder belichting" #: ScreenSavers/crackberg.xml.h:21 msgid "Icy coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:22 msgid "Swampy coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:23 msgid "Vomitous coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:24 msgid "" "Flies through height maps, optionally animating the creation and destruction " "of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; " "2005." msgstr "" #: ScreenSavers/crystal.xml.h:1 msgid "Crystal" msgstr "Crystal" #: ScreenSavers/crystal.xml.h:9 #, fuzzy msgid "Number of crystals" msgstr "Aantal fractalen" #: ScreenSavers/crystal.xml.h:10 #, fuzzy msgid "Horizontal symmetries" msgstr "Horizontale symmetrie" #: ScreenSavers/crystal.xml.h:11 #, fuzzy msgid "Vertical symmetries" msgstr "Verticale symmetrie" #: ScreenSavers/crystal.xml.h:12 ScreenSavers/spheremonics.xml.h:19 #, fuzzy msgid "Draw grid" msgstr "Raster tekenen" #: ScreenSavers/crystal.xml.h:13 #, fuzzy msgid "Draw cell" msgstr "Cel tekenen" #: ScreenSavers/crystal.xml.h:14 #, fuzzy msgid "Center on screen" msgstr "Midden van het scherm" #: ScreenSavers/crystal.xml.h:16 #, fuzzy msgid "" "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " "and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope " "Written by Jouk Jansen; 1998." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: ScreenSavers/cube21.xml.h:1 #, fuzzy msgid "Cube21" msgstr "Kubus" #: ScreenSavers/cube21.xml.h:6 ScreenSavers/rubikblocks.xml.h:6 #, fuzzy msgid "Cube size" msgstr "Kubus" #: ScreenSavers/cube21.xml.h:9 ScreenSavers/quasicrystal.xml.h:11 #: ScreenSavers/rocks.xml.h:11 ScreenSavers/rubik.xml.h:7 #: ScreenSavers/rubikblocks.xml.h:9 ScreenSavers/topblock.xml.h:16 msgid "Rotation" msgstr "Rotatie" #: ScreenSavers/cube21.xml.h:11 ScreenSavers/rubikblocks.xml.h:11 msgid "Start as cube" msgstr "" #: ScreenSavers/cube21.xml.h:12 ScreenSavers/rubikblocks.xml.h:12 msgid "Start as random shape" msgstr "" #: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12 msgid "White" msgstr "" #: ScreenSavers/cube21.xml.h:14 #, fuzzy msgid "Random color" msgstr "Willekeurige beweging" #: ScreenSavers/cube21.xml.h:15 #, fuzzy msgid "Silver edition" msgstr "Oplossingsduur" #: ScreenSavers/cube21.xml.h:16 msgid "Two random colors" msgstr "" #: ScreenSavers/cube21.xml.h:17 msgid "Classic edition" msgstr "" #: ScreenSavers/cube21.xml.h:18 msgid "Six random colors" msgstr "" #: ScreenSavers/cube21.xml.h:24 ScreenSavers/rubikblocks.xml.h:18 #, fuzzy msgid "Outlines" msgstr "Bogen" #: ScreenSavers/cube21.xml.h:28 #, fuzzy, no-c-format msgid "" "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations " "are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" " "screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " "by Vasek Potocek; 2005." msgstr "" "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie " "Wilkinson, Andrew Bennetts, en Peter Aylett." #: ScreenSavers/cubenetic.xml.h:1 msgid "Cubenetic" msgstr "Cubenetic" #: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9 #: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10 #: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11 #: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10 #, fuzzy msgid "Don't rotate" msgstr "Niet draaien" #: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10 #: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11 #: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23 #: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18 #: ScreenSavers/spheremonics.xml.h:11 msgid "Rotate around X axis" msgstr "Roteren rond de X-as" #: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11 #: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12 #: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24 #: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19 #: ScreenSavers/spheremonics.xml.h:12 msgid "Rotate around Y axis" msgstr "Roteren rond de Y-as" #: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12 #: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13 #: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25 #: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20 #: ScreenSavers/spheremonics.xml.h:13 msgid "Rotate around Z axis" msgstr "Roteren rond de Z-as" #: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13 #: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14 #: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26 #: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21 #: ScreenSavers/spheremonics.xml.h:14 msgid "Rotate around X and Y axes" msgstr "Roteren rond de X- en Y-as" #: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14 #: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15 #: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27 #: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22 #: ScreenSavers/spheremonics.xml.h:15 msgid "Rotate around X and Z axes" msgstr "Roteren rond de X- en Z-as" #: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15 #: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16 #: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28 #: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23 #: ScreenSavers/spheremonics.xml.h:16 msgid "Rotate around Y and Z axes" msgstr "Roteren rond de Y- en Z-as" #: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16 #: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17 #: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29 #: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24 #: ScreenSavers/spheremonics.xml.h:17 msgid "Rotate around all three axes" msgstr "Roteren rond alle drie assen" #: ScreenSavers/cubenetic.xml.h:18 #, fuzzy msgid "Surface pattern speed" msgstr "Snelheid van de oppervlaktepatronen" #: ScreenSavers/cubenetic.xml.h:21 #, fuzzy msgid "Surface pattern overlap" msgstr "Overlapping van de oppervlaktepatronen" #: ScreenSavers/cubenetic.xml.h:23 #, fuzzy msgid "Surface pattern complexity" msgstr "Complexiteit van de oppervlaktepatronen" #: ScreenSavers/cubenetic.xml.h:27 #, fuzzy msgid "" "A cubist Lavalite, sort of. A pulsating set of overlapping boxes with ever-" "changing blobby patterns undulating across their surfaces. Written by Jamie " "Zawinski; 2002." msgstr "" "Tekent een pulserende set van overlappende bussen met constant veranderende, " "klodderige patronen, die zich golvend over de oppervlakte uitbreiden. Het " "lijkt op een zogenaamde lavalamp. Geschreven door Jamie Zawinski." #: ScreenSavers/cubestorm.xml.h:1 #, fuzzy msgid "CubeStorm" msgstr "Onweer" #: ScreenSavers/cubestorm.xml.h:9 #, fuzzy msgid "Cubes" msgstr "Kubus" #: ScreenSavers/cubestorm.xml.h:12 msgid "Struts" msgstr "" #: ScreenSavers/cubestorm.xml.h:18 #, fuzzy msgid "" "Boxes change shape and intersect each other, filling space. Written by Jamie " "Zawinski; 2003." msgstr "" "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven " "door Jamie Zawinski." #: ScreenSavers/cubicgrid.xml.h:1 msgid "CubicGrid" msgstr "" #: ScreenSavers/cubicgrid.xml.h:9 #, fuzzy msgid "Dot spacing" msgstr "Afstand" #: ScreenSavers/cubicgrid.xml.h:11 #, fuzzy msgid "Big dots" msgstr "Grote druppels" #: ScreenSavers/cubicgrid.xml.h:13 msgid "A rotating lattice of colored points. Written by Vasek Potocek; 2007." msgstr "" #: ScreenSavers/cwaves.xml.h:1 #, fuzzy msgid "CWaves" msgstr "Golven" #: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11 #: ScreenSavers/jigglypuff.xml.h:21 msgid "Complexity" msgstr "Complexiteit" #: ScreenSavers/cwaves.xml.h:6 msgid "Rough" msgstr "" #: ScreenSavers/cwaves.xml.h:7 #, fuzzy msgid "Color transitions" msgstr "Kleurcontrast" #: ScreenSavers/cwaves.xml.h:8 ScreenSavers/glknots.xml.h:18 #: ScreenSavers/jigsaw.xml.h:13 ScreenSavers/lavalite.xml.h:13 #: ScreenSavers/skytentacles.xml.h:24 #, fuzzy msgid "Smooth" msgstr "Gladde lijnen" #: ScreenSavers/cwaves.xml.h:10 #, fuzzy msgid "" "This generates a languidly-scrolling vertical field of sinusoidal colors. " "Written by Jamie Zawinski; 2007." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/cyclone.xml.h:1 #, fuzzy msgid "Cyclone" msgstr "Cycli" #: ScreenSavers/cyclone.xml.h:2 #, fuzzy msgid "Cyclones" msgstr "Cycli" #: ScreenSavers/cyclone.xml.h:3 #, fuzzy msgid "Particles per cyclone" msgstr "Deeltjes" #: ScreenSavers/cyclone.xml.h:4 ScreenSavers/drempels.xml.h:8 #: ScreenSavers/euphoria.xml.h:10 ScreenSavers/fieldlines.xml.h:5 #: ScreenSavers/flocks.xml.h:6 ScreenSavers/flux.xml.h:9 #: ScreenSavers/helios.xml.h:3 ScreenSavers/hyperspace.xml.h:8 #: ScreenSavers/lattice.xml.h:15 ScreenSavers/lorenz.xml.h:4 #: ScreenSavers/plasma.xml.h:2 ScreenSavers/skyrocket.xml.h:9 #: ScreenSavers/solarwinds.xml.h:9 msgid "Smaller" msgstr "Kleiner" #: ScreenSavers/cyclone.xml.h:5 ScreenSavers/flux.xml.h:10 #: ScreenSavers/solarwinds.xml.h:10 #, fuzzy msgid "Particle size" msgstr "Deeltjes" #: ScreenSavers/cyclone.xml.h:6 ScreenSavers/euphoria.xml.h:12 #: ScreenSavers/fieldlines.xml.h:7 ScreenSavers/flocks.xml.h:8 #: ScreenSavers/flux.xml.h:11 ScreenSavers/helios.xml.h:5 #: ScreenSavers/hyperspace.xml.h:10 ScreenSavers/lattice.xml.h:17 #: ScreenSavers/lorenz.xml.h:6 ScreenSavers/plasma.xml.h:4 #: ScreenSavers/skyrocket.xml.h:11 ScreenSavers/solarwinds.xml.h:11 #, fuzzy msgid "Larger" msgstr "Groot" #: ScreenSavers/cyclone.xml.h:7 ScreenSavers/drempels.xml.h:2 #: ScreenSavers/euphoria.xml.h:13 ScreenSavers/feedback.xml.h:7 #: ScreenSavers/flocks.xml.h:9 ScreenSavers/flux.xml.h:12 #: ScreenSavers/helios.xml.h:6 ScreenSavers/hyperspace.xml.h:5 #: ScreenSavers/lattice.xml.h:18 ScreenSavers/plasma.xml.h:5 #: ScreenSavers/skyrocket.xml.h:2 ScreenSavers/solarwinds.xml.h:17 #: ScreenSavers/spirographx.xml.h:2 msgid "Less" msgstr "Minder" #: ScreenSavers/cyclone.xml.h:8 #, fuzzy msgid "Cyclone complexity" msgstr "Complexiteit" #: ScreenSavers/cyclone.xml.h:9 ScreenSavers/drempels.xml.h:4 #: ScreenSavers/euphoria.xml.h:15 ScreenSavers/feedback.xml.h:9 #: ScreenSavers/flocks.xml.h:11 ScreenSavers/flux.xml.h:14 #: ScreenSavers/helios.xml.h:8 ScreenSavers/hyperspace.xml.h:7 #: ScreenSavers/lattice.xml.h:20 ScreenSavers/plasma.xml.h:7 #: ScreenSavers/skyrocket.xml.h:4 ScreenSavers/solarwinds.xml.h:19 #: ScreenSavers/spirographx.xml.h:4 msgid "More" msgstr "Meer" #: ScreenSavers/cyclone.xml.h:10 ScreenSavers/drempels.xml.h:5 #: ScreenSavers/euphoria.xml.h:16 ScreenSavers/feedback.xml.h:5 #: ScreenSavers/fieldlines.xml.h:8 ScreenSavers/flocks.xml.h:12 #: ScreenSavers/flux.xml.h:16 ScreenSavers/helios.xml.h:10 #: ScreenSavers/hyperspace.xml.h:2 ScreenSavers/lattice.xml.h:23 #: ScreenSavers/plasma.xml.h:8 ScreenSavers/solarwinds.xml.h:12 #: ScreenSavers/sundancer2.xml.h:3 #, fuzzy msgid "Slower" msgstr "Traag" #: ScreenSavers/cyclone.xml.h:12 ScreenSavers/drempels.xml.h:7 #: ScreenSavers/euphoria.xml.h:18 ScreenSavers/feedback.xml.h:3 #: ScreenSavers/fieldlines.xml.h:10 ScreenSavers/flocks.xml.h:14 #: ScreenSavers/flux.xml.h:18 ScreenSavers/helios.xml.h:12 #: ScreenSavers/hufo_tunnel.xml.h:4 ScreenSavers/hyperspace.xml.h:4 #: ScreenSavers/lattice.xml.h:25 ScreenSavers/plasma.xml.h:10 #: ScreenSavers/solarwinds.xml.h:14 ScreenSavers/sundancer2.xml.h:5 #, fuzzy msgid "Faster" msgstr "Snel" #: ScreenSavers/cyclone.xml.h:13 ScreenSavers/flocks.xml.h:15 #, fuzzy msgid "Stretch" msgstr "Uitgerekt smelten" #: ScreenSavers/cyclone.xml.h:14 #, fuzzy msgid "Show Curves" msgstr "Labels tonen" #: ScreenSavers/cyclone.xml.h:15 msgid "" "Writhing tornadoes. Written by Terry Welsh <mogumbo at totalmail.com>. " "Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/" "Source/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/cynosure.xml.h:1 msgid "Cynosure" msgstr "Cynosure" #: ScreenSavers/cynosure.xml.h:12 msgid "" "Random dropshadowed rectangles pop onto the screen in lockstep. Written by " "Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998." msgstr "" #: ScreenSavers/dangerball.xml.h:1 msgid "DangerBall" msgstr "DangerBall" #: ScreenSavers/dangerball.xml.h:6 #, fuzzy msgid "Spike growth" msgstr "Wasdom van de spijkers" #: ScreenSavers/dangerball.xml.h:9 #, fuzzy msgid "Number of spikes" msgstr "Aantal cirkels" #: ScreenSavers/dangerball.xml.h:10 msgid "Ouch" msgstr "" #: ScreenSavers/dangerball.xml.h:15 #, fuzzy msgid "A spiky ball. Ouch! Written by Jamie Zawinski; 2001." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/decayscreen.xml.h:1 msgid "DecayScreen" msgstr "DecayScreen" #: ScreenSavers/decayscreen.xml.h:8 #, fuzzy msgid "Random melt style" msgstr "Willekeurige smeltstijl" #: ScreenSavers/decayscreen.xml.h:9 #, fuzzy msgid "Shuffle melt" msgstr "Gemengd smelten" #: ScreenSavers/decayscreen.xml.h:10 #, fuzzy msgid "Melt up" msgstr "Naar boven smelten" #: ScreenSavers/decayscreen.xml.h:11 #, fuzzy msgid "Melt down" msgstr "Naar beneden smelten" #: ScreenSavers/decayscreen.xml.h:12 #, fuzzy msgid "Melt left" msgstr "Naar links smelten" #: ScreenSavers/decayscreen.xml.h:13 #, fuzzy msgid "Melt right" msgstr "Naar rechts smelten" #: ScreenSavers/decayscreen.xml.h:14 #, fuzzy msgid "Melt up, left" msgstr "Naar links boven smelten" #: ScreenSavers/decayscreen.xml.h:15 #, fuzzy msgid "Melt up, right" msgstr "Naar rechts boven smelten" #: ScreenSavers/decayscreen.xml.h:16 #, fuzzy msgid "Melt down, left" msgstr "Naar links beneden smelten" #: ScreenSavers/decayscreen.xml.h:17 #, fuzzy msgid "Melt down, right" msgstr "Naar rechts beneden smelten" #: ScreenSavers/decayscreen.xml.h:18 #, fuzzy msgid "Melt towards center" msgstr "Naar het midden toe smelten" #: ScreenSavers/decayscreen.xml.h:19 #, fuzzy msgid "Melt away from center" msgstr "Wegsmelten vanuit het midden" #: ScreenSavers/decayscreen.xml.h:20 #, fuzzy msgid "Melty melt" msgstr "Smelterig smelten" #: ScreenSavers/decayscreen.xml.h:21 #, fuzzy msgid "Stretchy melt" msgstr "Uitgerekt smelten" #: ScreenSavers/decayscreen.xml.h:22 #, fuzzy msgid "Fuzzy melt" msgstr "Onscherp smelten" #: ScreenSavers/decayscreen.xml.h:24 #, fuzzy msgid "" "Melts an image in various ways. Warning, if the effect continues after the " "screen saver is off, seek medical attention. Written by David Wald, Vivek " "Khera, Jamie Zawinski, and Vince Levey; 1993." msgstr "" "Dit neemt een afbeelding en laat het smelten. U hebt dit effect ongetwijfeld " "eerder gezien, en geen enkele schermbeveiliging zou compleet zijn zonder " "het. Het werkt het beste wanneer er iets kleurrijk zichtbaar is. Opgepast: " "wanneer het effect aanhoudt nadat de schermbeveiliging is uitgeschakeld, " "zoek dan direct medische hulp. Geschreven door David Wald en Vivek Khera." #: ScreenSavers/deco.xml.h:1 msgid "Deco" msgstr "Deco" #: ScreenSavers/deco.xml.h:8 msgid "Minimum width" msgstr "" #: ScreenSavers/deco.xml.h:9 msgid "Minimum height" msgstr "" #: ScreenSavers/deco.xml.h:10 #, fuzzy msgid "Maximum depth" msgstr "Max. diepte" #: ScreenSavers/deco.xml.h:11 msgid "Smooth colors" msgstr "" #: ScreenSavers/deco.xml.h:12 #, fuzzy msgid "Golden ratio" msgstr "Oplossingsduur" #: ScreenSavers/deco.xml.h:13 msgid "Mondrian" msgstr "" #: ScreenSavers/deco.xml.h:15 #, fuzzy msgid "" "Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-" "era rec-room wall paneling. http://en.wikipedia.org/wiki/" "Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael " "Bayne; 1997." msgstr "" "Deze verdeelt en kleurt willekeurig een aantal rechthoeken. Geschreven door " "Jamie Zawinski, geïnspireerd door de Java-code van Michael Bayne." #: ScreenSavers/deluxe.xml.h:1 msgid "Deluxe" msgstr "Deluxe" #: ScreenSavers/deluxe.xml.h:9 msgid "Shapes" msgstr "" #: ScreenSavers/deluxe.xml.h:15 ScreenSavers/mirrorblob.xml.h:18 #: ScreenSavers/sundancer2.xml.h:7 msgid "Transparency" msgstr "Transparantie" #: ScreenSavers/deluxe.xml.h:17 #, fuzzy msgid "Pulsing stars, circles, and lines. Written by Jamie Zawinski; 1999." msgstr "" "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven " "door Jamie Zawinski." #: ScreenSavers/demon.xml.h:1 msgid "Demon" msgstr "Demoon" #: ScreenSavers/demon.xml.h:5 ScreenSavers/gears.xml.h:8 #: ScreenSavers/glhanoi.xml.h:5 ScreenSavers/interference.xml.h:18 #: ScreenSavers/voronoi.xml.h:8 msgid "0" msgstr "" #: ScreenSavers/demon.xml.h:6 msgid "States" msgstr "Fasen" #: ScreenSavers/demon.xml.h:9 ScreenSavers/discrete.xml.h:6 #: ScreenSavers/flow.xml.h:9 ScreenSavers/loop.xml.h:6 #: ScreenSavers/sierpinski.xml.h:9 ScreenSavers/slip.xml.h:9 msgid "Timeout" msgstr "Tijdsoverschrijding" #: ScreenSavers/demon.xml.h:17 #, fuzzy, no-c-format msgid "" "A cellular automaton that starts with a random field, and organizes it into " "stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written " "by David Bagley; 1999." msgstr "" "Een cellulaire automaat die begint met een willekeurig veld en dat dan " "organiseert tot strepen en spiralen. Geschreven door David Bagley." #: ScreenSavers/discrete.xml.h:1 msgid "Discrete" msgstr "Discreet" #: ScreenSavers/discrete.xml.h:12 #, fuzzy msgid "" "Discrete map fractal systems, including variants of Hopalong, Julia, and " "others. Written by Tim Auckland; 1998." msgstr "" "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong en " "Julia en nog een paar anderen. Geschreven door Tim Auckland." #: ScreenSavers/distort.xml.h:1 msgid "Distort" msgstr "Vervormen" #: ScreenSavers/distort.xml.h:11 #, fuzzy msgid "Lens size" msgstr "Lensgrootte" #: ScreenSavers/distort.xml.h:14 #, fuzzy msgid "Lens count" msgstr "Aantal lenzen" #: ScreenSavers/distort.xml.h:15 msgid "Normal" msgstr "Normaal" #: ScreenSavers/distort.xml.h:16 #, fuzzy msgid "Swamp thing" msgstr "Moerasmonster (voetstappen)" #: ScreenSavers/distort.xml.h:18 msgid "Reflect" msgstr "Reflecteren" #: ScreenSavers/distort.xml.h:19 msgid "Magnify" msgstr "Vergroten" #: ScreenSavers/distort.xml.h:20 #, fuzzy msgid "Black hole" msgstr "Zwarte gat" #: ScreenSavers/distort.xml.h:21 msgid "Vortex" msgstr "Maalstroom" #: ScreenSavers/distort.xml.h:23 #, fuzzy msgid "" "Grabs an image of the screen, and then lets a transparent lens wander around " "the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998." msgstr "" "Dit programma neemt een schermafdruk en laat er vervolgens een transparante " "lens over het scherm zwerven. Deze vergroot alles wat zij op haar pad vindt. " "Geschreven door Jonas Munsin." #: ScreenSavers/drempels.xml.h:1 msgid "drempels" msgstr "" #: ScreenSavers/drempels.xml.h:3 msgid "Blur" msgstr "" #: ScreenSavers/drempels.xml.h:9 ScreenSavers/ifs.xml.h:66 msgid "Scale" msgstr "Schalen" #: ScreenSavers/drempels.xml.h:10 msgid "Bigger" msgstr "" #: ScreenSavers/drempels.xml.h:11 #, fuzzy msgid "Control Point Density" msgstr "Controlepunten" #: ScreenSavers/drempels.xml.h:12 ScreenSavers/glknots.xml.h:17 #: ScreenSavers/hyperspace.xml.h:12 ScreenSavers/jigsaw.xml.h:12 #: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14 #: ScreenSavers/plasma.xml.h:11 ScreenSavers/spheremonics.xml.h:8 #: ScreenSavers/unknownpleasures.xml.h:11 msgid "Resolution" msgstr "Resolutie" #: ScreenSavers/drempels.xml.h:13 #, fuzzy msgid "Texture directory" msgstr "Afbeeldingenmap" #: ScreenSavers/drempels.xml.h:14 msgid "Texture change interval" msgstr "" #: ScreenSavers/drempels.xml.h:15 #, fuzzy msgid "Texture fade duration" msgstr "Oplossingsduur" #: ScreenSavers/drempels.xml.h:16 #, fuzzy msgid "Generated texture resolution" msgstr "Textuurfiltering activeren" #: ScreenSavers/drempels.xml.h:17 msgid "" "Hallucinatory desktop enhancer. Written by Ryan M. Geiss <guava at " "geissworks.com>. Ported to Linux by Tugrul Galatali - <http://rss-glx." "sourceforge.net/>." msgstr "" #: ScreenSavers/drift.xml.h:1 msgid "Drift" msgstr "Afdrijven" #: ScreenSavers/drift.xml.h:12 #, fuzzy msgid "" "Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997." msgstr "" "Een andere terugkerende fractalgenerator. Geschreven door Scott Draves." #: ScreenSavers/endgame.xml.h:1 msgid "Endgame" msgstr "" #: ScreenSavers/endgame.xml.h:5 msgid "Low resolution chess pieces" msgstr "" #: ScreenSavers/endgame.xml.h:7 msgid "" "Black slips out of three mating nets, but the fourth one holds him tight! A " "brilliant composition! See also the \"Queens\" screen saver. http://en." "wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002." msgstr "" #: ScreenSavers/engine.xml.h:1 msgid "Engine" msgstr "Motor" #: ScreenSavers/engine.xml.h:5 #, fuzzy msgid "Random engine" msgstr "Toevallig" #: ScreenSavers/engine.xml.h:6 msgid "Honda Insight (3 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:7 msgid "BMW M3 (4 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:8 msgid "VW Beetle (4 cylinders, flat)" msgstr "" #: ScreenSavers/engine.xml.h:9 msgid "Audi Quattro (5 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:10 msgid "BMW M5 (6 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:11 msgid "Subaru XT (6 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:12 msgid "Porsche 911 (6 cylinders, flat)" msgstr "" #: ScreenSavers/engine.xml.h:13 msgid "Corvette Z06 (8 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:14 msgid "Dodge Viper (10 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:15 msgid "Jaguar XKE (12 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:16 msgid "Show engine name" msgstr "" #: ScreenSavers/engine.xml.h:20 msgid "" "Internal combusion engines. http://en.wikipedia.org/wiki/" "Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; " "2001." msgstr "" #: ScreenSavers/epicycle.xml.h:1 msgid "Epicycle" msgstr "Epicycle" #: ScreenSavers/epicycle.xml.h:12 msgid "Harmonics" msgstr "Harmonieën" #: ScreenSavers/epicycle.xml.h:15 #, fuzzy msgid "" "A pre-heliocentric model of planetary motion. This draws the path traced out " "by a point on the edge of a circle. That circle rotates around a point on " "the rim of another circle, and so on, several times. http://en.wikipedia.org/" "wiki/Deferent_and_epicycle Written by James Youngman; 1998." msgstr "" "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de " "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de rand " "van een andere cirkel, enzovoorts. Dit was de basis voor de pre-" "helocentrisch model van planetaire bewegingen. Geschreven door James " "Youngman." #: ScreenSavers/eruption.xml.h:1 #, fuzzy msgid "Eruption" msgstr "Duur" #: ScreenSavers/eruption.xml.h:8 msgid "Little" msgstr "" #: ScreenSavers/eruption.xml.h:9 #, fuzzy msgid "Number of particles" msgstr "Aantal cirkels" #: ScreenSavers/eruption.xml.h:11 msgid "Cooling factor" msgstr "" #: ScreenSavers/eruption.xml.h:13 msgid "Pleasant" msgstr "" #: ScreenSavers/eruption.xml.h:14 msgid "Heat" msgstr "" #: ScreenSavers/eruption.xml.h:15 msgid "Inferno" msgstr "" #: ScreenSavers/eruption.xml.h:16 msgid "Negative" msgstr "" #: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12 #: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9 msgid "Gravity" msgstr "Zwaartekracht" #: ScreenSavers/eruption.xml.h:18 msgid "Positive" msgstr "" #: ScreenSavers/eruption.xml.h:23 msgid "" "Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" " "screen savers. Written by W.P. van Paassen; 2003." msgstr "" #: ScreenSavers/euler2d.xml.h:1 #, fuzzy msgid "Euler2D" msgstr "Euler2d" #: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 msgid "Particles" msgstr "Deeltjes" #: ScreenSavers/euler2d.xml.h:31 #, fuzzy, no-c-format msgid "" "Simulates two dimensional incompressible inviscid fluid flow. http://en." "wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia." "org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." msgstr "" "Simuleert tweedimensionaal de bewegingen van een niet-comprimeerbare " "dikvloeibare vloeistof.Geschreven door Stephen Montgomery-Smith." #: ScreenSavers/euphoria.xml.h:1 msgid "Euphoria" msgstr "" #: ScreenSavers/euphoria.xml.h:2 #, fuzzy msgid "Number of wisps" msgstr "Aantal vlekken" #: ScreenSavers/euphoria.xml.h:3 #, fuzzy msgid "Number of background layers" msgstr "Aantal kleuren" #: ScreenSavers/euphoria.xml.h:4 #, fuzzy msgid "Texture - Default" msgstr "Textuurafbeelding" #: ScreenSavers/euphoria.xml.h:5 #, fuzzy msgid "Texture - none" msgstr "PPM Textuurbestand" #: ScreenSavers/euphoria.xml.h:6 #, fuzzy msgid "Texture - Plasma" msgstr "PPM Textuurbestand" #: ScreenSavers/euphoria.xml.h:7 #, fuzzy msgid "Texture - Stringy" msgstr "PPM Textuurbestand" #: ScreenSavers/euphoria.xml.h:8 #, fuzzy msgid "Texture - Linear" msgstr "PPM Textuurbestand" #: ScreenSavers/euphoria.xml.h:9 #, fuzzy msgid "Texture - random" msgstr "Zonder textuur" #: ScreenSavers/euphoria.xml.h:11 ScreenSavers/gflux.xml.h:9 #, fuzzy msgid "Mesh density" msgstr "Dichtheid van mazen" #: ScreenSavers/euphoria.xml.h:14 #, fuzzy msgid "Visibilility" msgstr "Vruchtbaarheid" #: ScreenSavers/euphoria.xml.h:19 msgid "Feedback" msgstr "" #: ScreenSavers/euphoria.xml.h:20 msgid "Feedbackspeed" msgstr "" #: ScreenSavers/euphoria.xml.h:21 msgid "Feedback texture size" msgstr "" #: ScreenSavers/euphoria.xml.h:22 #, fuzzy msgid "Draw wireframe" msgstr "Draadframe" #: ScreenSavers/euphoria.xml.h:23 ScreenSavers/flocks.xml.h:23 #: ScreenSavers/flux.xml.h:23 ScreenSavers/lattice.xml.h:29 #: ScreenSavers/solarwinds.xml.h:20 #, fuzzy msgid "Preset - Custom" msgstr "Huidige bonussen" #: ScreenSavers/euphoria.xml.h:24 ScreenSavers/flux.xml.h:24 #: ScreenSavers/lattice.xml.h:30 ScreenSavers/solarwinds.xml.h:21 msgid "Preset - Regular" msgstr "" #: ScreenSavers/euphoria.xml.h:25 msgid "Preset - Grid" msgstr "" #: ScreenSavers/euphoria.xml.h:26 #, fuzzy msgid "Preset - Cubism" msgstr "Huidige bonussen" #: ScreenSavers/euphoria.xml.h:27 msgid "Preset - Bad math" msgstr "" #: ScreenSavers/euphoria.xml.h:28 msgid "Preset - M-theory" msgstr "" #: ScreenSavers/euphoria.xml.h:29 msgid "Preset - UHFTEM" msgstr "" #: ScreenSavers/euphoria.xml.h:30 msgid "Preset - Nowhere" msgstr "" #: ScreenSavers/euphoria.xml.h:31 msgid "Preset - Echo" msgstr "" #: ScreenSavers/euphoria.xml.h:32 #, fuzzy msgid "Preset - Kaleidoscope" msgstr "Kaleidescope" #: ScreenSavers/euphoria.xml.h:33 msgid "" "Floating translucent wisps of color. Note: Presets override all other " "settings. If you wish to customize the other options, make sure the preset " "option is set to \"Preset - Custom\". Written by Terry Welsh <mogumbo at " "totalmail.com>. Ported to Linux by Tugrul Galatali - <http://rss-glx." "sourceforge.net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/extrusion.xml.h:1 msgid "Extrusion" msgstr "Uitknijpen" #: ScreenSavers/extrusion.xml.h:5 ScreenSavers/morph3d.xml.h:5 #: ScreenSavers/polytopes.xml.h:5 #, fuzzy msgid "Random object" msgstr "Willekeurig object" #: ScreenSavers/extrusion.xml.h:6 msgid "Helix 2" msgstr "Spiraal 2" #: ScreenSavers/extrusion.xml.h:7 msgid "Helix 3" msgstr "Spiraal 3" #: ScreenSavers/extrusion.xml.h:8 msgid "Helix 4" msgstr "Spiraal 4" #: ScreenSavers/extrusion.xml.h:9 #, fuzzy msgid "Join offset" msgstr "Offset samenvoegen " #: ScreenSavers/extrusion.xml.h:10 msgid "Screw" msgstr "Draaien" #: ScreenSavers/extrusion.xml.h:11 msgid "Taper" msgstr "Versmalling" #: ScreenSavers/extrusion.xml.h:12 msgid "Twistoid" msgstr "Twistoid" #: ScreenSavers/extrusion.xml.h:13 #, fuzzy msgid "Use flat coloring" msgstr "Zonder belichting" #: ScreenSavers/extrusion.xml.h:14 #, fuzzy msgid "Use lighting" msgstr "Belichting gebruiken" #: ScreenSavers/extrusion.xml.h:18 #, fuzzy msgid "" "Various extruded shapes twist and turn inside out. Written by Linas Vepstas, " "David Konerding, and Jamie Zawinski; 1999." msgstr "" "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer " "worden en binnenste buiten keren. Gemaakt door David Konerding aan de hand " "van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray\" van " "Linas Vepstas" #: ScreenSavers/fadeplot.xml.h:1 msgid "FadePlot" msgstr "FadePlot" #: ScreenSavers/fadeplot.xml.h:9 ScreenSavers/lcdscrub.xml.h:6 msgid "Cycles" msgstr "Cycli" #: ScreenSavers/fadeplot.xml.h:15 #, fuzzy msgid "" "A waving ribbon follows a sinusoidal path. Written by Bas van Gaalen and " "Charles Vidal; 1997." msgstr "" "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. Geschreven " "door Bas van Gaalen en Charles Vidal." #: ScreenSavers/feedback.xml.h:1 msgid "feedback" msgstr "" #: ScreenSavers/feedback.xml.h:2 #, fuzzy msgid "Greyscale" msgstr "Greynetic" #: ScreenSavers/feedback.xml.h:4 #, fuzzy msgid "Color Period" msgstr "Kleuren" #: ScreenSavers/feedback.xml.h:6 #, fuzzy msgid "Warping Change Speed" msgstr "Walvissnelheid" #: ScreenSavers/feedback.xml.h:8 #, fuzzy msgid "Cell Density" msgstr "Dichtheid" #: ScreenSavers/feedback.xml.h:10 #, fuzzy msgid "Texture Resolution" msgstr "Resolutie" #: ScreenSavers/feedback.xml.h:11 msgid "Warping Grid" msgstr "" #: ScreenSavers/feedback.xml.h:12 msgid "" "Stirring colors with a jiggling warp. Written by Tugrul Galatali - <" "http://rss-glx.sourceforge.net/>." msgstr "" #: ScreenSavers/fiberlamp.xml.h:1 msgid "Fiberlamp" msgstr "" #: ScreenSavers/fiberlamp.xml.h:6 msgid "Fibers" msgstr "" #: ScreenSavers/fiberlamp.xml.h:9 msgid "Time between knocks" msgstr "" #: ScreenSavers/fiberlamp.xml.h:12 #, fuzzy msgid "" "Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." #: ScreenSavers/fieldlines.xml.h:1 #, fuzzy msgid "Fieldlines" msgstr "Gevulde bogen" #: ScreenSavers/fieldlines.xml.h:2 msgid "Ions" msgstr "" #: ScreenSavers/fieldlines.xml.h:3 #, fuzzy msgid "Step length along lines" msgstr "Terugloop lange tekstlijnen" #: ScreenSavers/fieldlines.xml.h:4 #, fuzzy msgid "Max number of steps" msgstr "Aantal vlekken" #: ScreenSavers/fieldlines.xml.h:6 #, fuzzy msgid "Line width" msgstr "Randbreedte" #: ScreenSavers/fieldlines.xml.h:11 msgid "Constant line width" msgstr "" #: ScreenSavers/fieldlines.xml.h:12 #, fuzzy msgid "Electric" msgstr "ElectricSheep" #: ScreenSavers/fieldlines.xml.h:13 msgid "" "Simulation of the electric field lines between charged particles. Written by " "Terry Welsh <mogumbo at totalmail.com>. Ported to Linux by Tugrul " "Galatali - <http://rss-glx.sourceforge.net/>. Config Files by Curtis " "Haas." msgstr "" #: ScreenSavers/fireflies.xml.h:1 #, fuzzy msgid "Fireflies" msgstr "Whirlies" #: ScreenSavers/fireflies.xml.h:2 #, fuzzy msgid "Minimum baits" msgstr "Minimale levensduur" #: ScreenSavers/fireflies.xml.h:3 #, fuzzy msgid "Minimum flies" msgstr "Minimale levensduur" #: ScreenSavers/fireflies.xml.h:4 #, fuzzy msgid "Maximum baits" msgstr "Maximale levensduur" #: ScreenSavers/fireflies.xml.h:5 #, fuzzy msgid "Maximum flies" msgstr "Maximale levensduur" #: ScreenSavers/fireflies.xml.h:6 #, fuzzy msgid "Draw baits" msgstr "Mieren tekenen" #: ScreenSavers/fireflies.xml.h:7 #, fuzzy msgid "Bait speed" msgstr "Golfsnelheid" #: ScreenSavers/fireflies.xml.h:8 msgid "Bait accel" msgstr "" #: ScreenSavers/fireflies.xml.h:9 #, fuzzy msgid "Firefly speed" msgstr "Snelheid Vissen" #: ScreenSavers/fireflies.xml.h:10 msgid "Firefly accel" msgstr "" #: ScreenSavers/fireflies.xml.h:14 ScreenSavers/hyperspace.xml.h:17 msgid "Narrow" msgstr "" #: ScreenSavers/fireflies.xml.h:15 ScreenSavers/hyperspace.xml.h:19 msgid "Wide" msgstr "" #: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14 msgid "Invisible" msgstr "" #: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19 #: ScreenSavers/webcollage.xml.h:10 #, fuzzy msgid "Opaque" msgstr "Ondoorzichtige klodders" #: ScreenSavers/fireflies.xml.h:18 msgid "Color cycle speed" msgstr "" #: ScreenSavers/fireflies.xml.h:19 #, fuzzy msgid "Frames per sec" msgstr "Frames-per-seconde tonen" #: ScreenSavers/fireflies.xml.h:20 msgid "Fast Forward speed" msgstr "" #: ScreenSavers/fireflies.xml.h:22 msgid "Firefly size" msgstr "" #: ScreenSavers/fireflies.xml.h:24 msgid "Half" msgstr "" #: ScreenSavers/fireflies.xml.h:25 #, fuzzy msgid "Glow factor" msgstr "Tweedimensionale aantrekkers toestaan" #: ScreenSavers/fireflies.xml.h:26 msgid "10 times" msgstr "" #: ScreenSavers/fireflies.xml.h:27 ScreenSavers/fluidballs.xml.h:14 msgid "Still" msgstr "Stil" #: ScreenSavers/fireflies.xml.h:28 ScreenSavers/fluidballs.xml.h:15 msgid "Wind" msgstr "Wind" #: ScreenSavers/fireflies.xml.h:29 ScreenSavers/fluidballs.xml.h:16 msgid "Hurricane" msgstr "Orkaan" #: ScreenSavers/fireflies.xml.h:30 ScreenSavers/winduprobot.xml.h:17 msgid "Never" msgstr "" #: ScreenSavers/fireflies.xml.h:31 msgid "Normal swarm motion" msgstr "" #: ScreenSavers/fireflies.xml.h:33 msgid "Swarm comes to a halt" msgstr "" #: ScreenSavers/fireflies.xml.h:34 msgid "Swarm does loops" msgstr "" #: ScreenSavers/fireflies.xml.h:35 msgid "Swarm bursts into rainbow " msgstr "" #: ScreenSavers/fireflies.xml.h:36 msgid "Swarm tails glow" msgstr "" #: ScreenSavers/fireflies.xml.h:37 msgid "Swarm hyperspeed" msgstr "" #: ScreenSavers/fireflies.xml.h:38 #, fuzzy msgid "Faded colors" msgstr "FadePlot" #: ScreenSavers/fireflies.xml.h:39 msgid "Make all swarms do something" msgstr "" #: ScreenSavers/fireflies.xml.h:40 msgid "Kill some fireflies" msgstr "" #: ScreenSavers/fireflies.xml.h:41 msgid "Add some fireflies" msgstr "" #: ScreenSavers/fireflies.xml.h:42 msgid "Wind picks up" msgstr "" #: ScreenSavers/fireflies.xml.h:43 msgid "Matrix (pause and rotate)" msgstr "" #: ScreenSavers/fireflies.xml.h:44 msgid "Split a swarm" msgstr "" #: ScreenSavers/fireflies.xml.h:45 msgid "Merge two swarms" msgstr "" #: ScreenSavers/fireflies.xml.h:46 msgid "" "A bunch of fireflies chase a few baits around the screen, leaving colorful " "tails which get blown around by the wind. Written by Matt Perry (guy@fscked." "org) Website: http://somewhere.fscked.org/fireflies" msgstr "" #: ScreenSavers/fireworkx.xml.h:1 msgid "Fireworkx" msgstr "" #: ScreenSavers/fireworkx.xml.h:6 ScreenSavers/lavalite.xml.h:6 msgid "Activity" msgstr "" #: ScreenSavers/fireworkx.xml.h:8 msgid "Light flash" msgstr "" #: ScreenSavers/fireworkx.xml.h:9 msgid "Shells upward" msgstr "" #: ScreenSavers/fireworkx.xml.h:11 msgid "" "Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" " "screen savers. Written by Rony B Chandran; 2004." msgstr "" #: ScreenSavers/flame.xml.h:1 msgid "Flame" msgstr "Vlam" #: ScreenSavers/flame.xml.h:9 #, fuzzy msgid "Number of fractals" msgstr "Aantal fractalen" #: ScreenSavers/flame.xml.h:15 #, fuzzy msgid "Iterative fractals. Written by Scott Draves; 1993." msgstr "" "Een andere terugkerende fractalgenerator. Geschreven door Scott Draves." #: ScreenSavers/flipflop.xml.h:1 msgid "FlipFlop" msgstr "" #: ScreenSavers/flipflop.xml.h:5 msgid "Stopped" msgstr "" #: ScreenSavers/flipflop.xml.h:7 #, fuzzy msgid "Whirlwind" msgstr "WhirlwindWarp" #: ScreenSavers/flipflop.xml.h:8 #, fuzzy msgid "Draw Tiles" msgstr "Labels tekenen" #: ScreenSavers/flipflop.xml.h:9 #, fuzzy msgid "Draw Sticks" msgstr "Vlekken tekenen" #: ScreenSavers/flipflop.xml.h:12 #, fuzzy msgid "Load image" msgstr "Geschaduwde afbeelding" #: ScreenSavers/flipflop.xml.h:15 msgid "" "Colored tiles swap with each other. Written by Kevin Ogden and Sergio " "Gutierrez; 2003." msgstr "" #: ScreenSavers/flipscreen3d.xml.h:1 #, fuzzy msgid "FlipScreen3D" msgstr "Flipscreen3d" #: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12 #: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67 #: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17 msgid "Rotate" msgstr "Draaien" #: ScreenSavers/flipscreen3d.xml.h:7 msgid "" "Spins and deforms an image. Written by Ben Buxton and Jamie Zawinski; 2001." msgstr "" #: ScreenSavers/fliptext.xml.h:1 #, fuzzy msgid "FlipText" msgstr "Tekst" #: ScreenSavers/fliptext.xml.h:8 #, fuzzy msgid "Random text alignment" msgstr "Willekeurige smeltstijl" #: ScreenSavers/fliptext.xml.h:9 ScreenSavers/starwars.xml.h:7 #, fuzzy msgid "Flush left text" msgstr "Linkertekst verwijderen" #: ScreenSavers/fliptext.xml.h:10 ScreenSavers/starwars.xml.h:8 #, fuzzy msgid "Centered text" msgstr "Gecentreerde tekst" #: ScreenSavers/fliptext.xml.h:11 ScreenSavers/starwars.xml.h:9 #, fuzzy msgid "Flush right text" msgstr "Rechtertekst verwijderen" #: ScreenSavers/fliptext.xml.h:12 ScreenSavers/starwars.xml.h:17 #, fuzzy msgid "Font point size" msgstr "Puntgrootte lettertype" #: ScreenSavers/fliptext.xml.h:13 #, fuzzy msgid "Text columns" msgstr "Tekstkolommen" #: ScreenSavers/fliptext.xml.h:14 ScreenSavers/starwars.xml.h:16 #, fuzzy msgid "Text lines" msgstr "Tekstlijnen:" #: ScreenSavers/fliptext.xml.h:16 #, fuzzy msgid "" "Successive pages of text flip in and out in a soothing 3D pattern. Written " "by Jamie Zawinski; 2005." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " "maken. Geschreven door Jamie Zawinski." #: ScreenSavers/flocks.xml.h:1 #, fuzzy msgid "Flocks" msgstr "Rotsen" #: ScreenSavers/flocks.xml.h:2 msgid "Leaders" msgstr "" #: ScreenSavers/flocks.xml.h:3 #, fuzzy msgid "Followers" msgstr "Vlak" #: ScreenSavers/flocks.xml.h:4 msgid "Geometry - Blobs" msgstr "" #: ScreenSavers/flocks.xml.h:5 msgid "Geometry - Dots" msgstr "" #: ScreenSavers/flocks.xml.h:7 #, fuzzy msgid "Bug size" msgstr "Balgrootte" #: ScreenSavers/flocks.xml.h:10 #, fuzzy msgid "Blob complexity" msgstr "Complexiteit" #: ScreenSavers/flocks.xml.h:16 #, fuzzy msgid "Color fade speed" msgstr "Snelheid van diavoorstelling" #: ScreenSavers/flocks.xml.h:17 msgid "ChromaDepth glasses" msgstr "" #: ScreenSavers/flocks.xml.h:18 msgid "Show connections" msgstr "" #: ScreenSavers/flocks.xml.h:19 ScreenSavers/matrixview.xml.h:2 #: ScreenSavers/skyrocket.xml.h:5 ScreenSavers/spirographx.xml.h:5 #, fuzzy msgid "Shorter" msgstr "Kort" #: ScreenSavers/flocks.xml.h:20 #, fuzzy msgid "Trail Length" msgstr "Lengte van spoor" #: ScreenSavers/flocks.xml.h:21 ScreenSavers/matrixview.xml.h:4 #: ScreenSavers/skyrocket.xml.h:7 ScreenSavers/spirographx.xml.h:7 #, fuzzy msgid "Longer" msgstr "Menger" #: ScreenSavers/flocks.xml.h:24 msgid "Preset - Normal" msgstr "" #: ScreenSavers/flocks.xml.h:25 #, fuzzy msgid "Preset - Trails" msgstr "Sporen achterlaten" #: ScreenSavers/flocks.xml.h:26 msgid "Preset - Blurred Trails" msgstr "" #: ScreenSavers/flocks.xml.h:27 msgid "Preset - Blurred Connections" msgstr "" #: ScreenSavers/flocks.xml.h:28 #, fuzzy msgid "Preset - Circles" msgstr "Deeltjes" #: ScreenSavers/flocks.xml.h:29 msgid "Preset - Circles Random" msgstr "" #: ScreenSavers/flocks.xml.h:30 msgid "" "Flocking in 3D. Note: Presets override all other settings. If you wish to " "customize the other options, make sure the preset option is set to \"Preset " "- Custom\". Written by Terry Welsh <mogumbo at totalmail.com>. Ported " "to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/>. " "Config Files by Curtis Haas." msgstr "" #: ScreenSavers/flow.xml.h:1 msgid "Flow" msgstr "Stromen" #: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5 #: ScreenSavers/julia.xml.h:6 ScreenSavers/kaleidocycle.xml.h:6 #: ScreenSavers/piecewise.xml.h:6 ScreenSavers/qix.xml.h:18 #: ScreenSavers/rocks.xml.h:6 ScreenSavers/rubik.xml.h:5 #: ScreenSavers/shadebobs.xml.h:12 ScreenSavers/slip.xml.h:6 #: ScreenSavers/swirl.xml.h:6 msgid "Count" msgstr "Aantal" #: ScreenSavers/flow.xml.h:14 msgid "Length of trails" msgstr "" #: ScreenSavers/flow.xml.h:16 #, fuzzy msgid "Rotating around attractor" msgstr "Om een aantrekker heen draaien" #: ScreenSavers/flow.xml.h:17 msgid "Ride in the flow" msgstr "" #: ScreenSavers/flow.xml.h:18 ScreenSavers/glschool.xml.h:16 #: ScreenSavers/molecule.xml.h:10 ScreenSavers/spheremonics.xml.h:20 #, fuzzy msgid "Draw bounding box" msgstr "Omvattend kader tonen" #: ScreenSavers/flow.xml.h:19 #, fuzzy msgid "Periodic attractors" msgstr "Om een aantrekker heen draaien" #: ScreenSavers/flow.xml.h:20 msgid "Search for new attractors" msgstr "" #: ScreenSavers/flow.xml.h:22 msgid "" "Strange attractors formed of flows in a 3D differential equation phase " "space. Features the popular attractors described by Lorentz, Roessler, " "Birkhoff and Duffing, and can discover entirely new attractors by itself. " "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " "Auckland; 1998." msgstr "" #: ScreenSavers/fluidballs.xml.h:1 msgid "FluidBalls" msgstr "Fluidballs" #: ScreenSavers/fluidballs.xml.h:11 #, fuzzy msgid " Freefall" msgstr "Vrije val" #: ScreenSavers/fluidballs.xml.h:13 msgid "Jupiter" msgstr "Jupiter" #: ScreenSavers/fluidballs.xml.h:17 msgid "Clay" msgstr "" #: ScreenSavers/fluidballs.xml.h:18 ScreenSavers/twang.xml.h:11 msgid "Friction" msgstr "Wrijving" #: ScreenSavers/fluidballs.xml.h:19 msgid "Rubber" msgstr "" #: ScreenSavers/fluidballs.xml.h:20 #, fuzzy msgid "Various ball sizes" msgstr "Verschillende balgroottes" #: ScreenSavers/fluidballs.xml.h:21 #, fuzzy msgid "Shake box" msgstr "Doos schudden" #: ScreenSavers/fluidballs.xml.h:23 #, fuzzy msgid "" "Models the physics of bouncing balls, or of particles in a gas or fluid, " "depending on the settings. If \"Shake Box\" is selected, then every now and " "then, the box will be rotated, changing which direction is down (in order to " "keep the settled balls in motion.) Written by Peter Birtles and Jamie " "Zawinski; 2002." msgstr "" "Modelleert het natuurkundig gedrag van stuiterende ballen of van gas- of " "vloeistofdeeltjes, afhankelijk van de instellingen. Wanneer de optie \"Doos " "schudden\" is geselecteerd zal zo nu en dan de doos draaien, waardoor de " "neerwaartse richting van de doos steeds verandert. (dit om de ballen in " "beweging te houden)" #: ScreenSavers/flurry.xml.h:1 msgid "Flurry" msgstr "" #: ScreenSavers/flurry.xml.h:3 #, fuzzy msgid "Classic" msgstr "Glas" #: ScreenSavers/flurry.xml.h:4 msgid "RGB" msgstr "" #: ScreenSavers/flurry.xml.h:5 #, fuzzy msgid "Fire" msgstr "Enorme vuurzee" #: ScreenSavers/flurry.xml.h:7 msgid "Binary" msgstr "" #: ScreenSavers/flurry.xml.h:8 #, fuzzy msgid "Psychedelic" msgstr "Psychedelische kleuren" #: ScreenSavers/flurry.xml.h:9 msgid "Insane" msgstr "" #: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5 #: ScreenSavers/starfish.xml.h:2 msgid "Random" msgstr "Willekeurig" #: ScreenSavers/flurry.xml.h:11 msgid "" "A colourful star(fish)like flurry of particles. Original Mac version: http://" "homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002." msgstr "" #: ScreenSavers/flux.xml.h:1 #, fuzzy msgid "Flux" msgstr "GFlux" #: ScreenSavers/flux.xml.h:2 #, fuzzy msgid "Number of flux fields" msgstr "Aantal cirkels" #: ScreenSavers/flux.xml.h:3 #, fuzzy msgid "Particles per field" msgstr "Deeltjes" #: ScreenSavers/flux.xml.h:4 #, fuzzy msgid "Trail length of particles" msgstr "Lengte van spoor" #: ScreenSavers/flux.xml.h:5 ScreenSavers/solarwinds.xml.h:5 msgid "Geometry - Default" msgstr "" #: ScreenSavers/flux.xml.h:6 ScreenSavers/solarwinds.xml.h:7 #, fuzzy msgid "Geometry - Points" msgstr "Controlepunten" #: ScreenSavers/flux.xml.h:7 msgid "Geometry - Spheres" msgstr "" #: ScreenSavers/flux.xml.h:8 ScreenSavers/solarwinds.xml.h:6 msgid "Geometry - Lights" msgstr "" #: ScreenSavers/flux.xml.h:13 #, fuzzy msgid "Sphere complexity" msgstr "Complexiteit van de oppervlaktepatronen" #: ScreenSavers/flux.xml.h:15 msgid "Frequency of randomization" msgstr "" #: ScreenSavers/flux.xml.h:17 #, fuzzy msgid "Expansion rate" msgstr "Expansiealgoritme" #: ScreenSavers/flux.xml.h:19 #, fuzzy msgid "Rotation rate" msgstr "Rotatie" #: ScreenSavers/flux.xml.h:20 #, fuzzy msgid "Crosswind speed" msgstr "Loopsnelheid" #: ScreenSavers/flux.xml.h:21 #, fuzzy msgid "Instability" msgstr "Vruchtbaarheid" #: ScreenSavers/flux.xml.h:25 msgid "Preset - Hypnotic" msgstr "" #: ScreenSavers/flux.xml.h:26 #, fuzzy msgid "Preset - Insane" msgstr "Huidige bonussen" #: ScreenSavers/flux.xml.h:27 msgid "Preset - Sparklers" msgstr "" #: ScreenSavers/flux.xml.h:28 msgid "Preset - Paradigm" msgstr "" #: ScreenSavers/flux.xml.h:29 #, fuzzy msgid "Preset - Fusion" msgstr "Huidige bonussen" #: ScreenSavers/flux.xml.h:30 msgid "" "Shooting particles based on strange attractors. Note: Presets override all " "other settings. If you wish to customize the other options, make sure the " "preset option is set to \"Preset - Custom\". Written by Terry Welsh <" "mogumbo at totalmail.com>. Ported to Linux by Tugrul Galatali - <" "http://rss-glx.sourceforge.net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/flyingtoasters.xml.h:1 msgid "FlyingToasters" msgstr "" #: ScreenSavers/flyingtoasters.xml.h:6 #, fuzzy msgid "Air speed" msgstr "Animatiesnelheid" #: ScreenSavers/flyingtoasters.xml.h:9 #, fuzzy msgid "Number of toasters" msgstr "Aantal bomen" #: ScreenSavers/flyingtoasters.xml.h:10 #, fuzzy msgid "Swarm" msgstr "XRaySwarm" #: ScreenSavers/flyingtoasters.xml.h:11 #, fuzzy msgid "Number of slices" msgstr "Aantal cirkels" #: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:6 #: ScreenSavers/winduprobot.xml.h:20 msgid "Chrome" msgstr "" #: ScreenSavers/flyingtoasters.xml.h:16 #, no-c-format msgid "" "A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by " "the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia." "org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski " "and Devon Dossett; 2003." msgstr "" #: ScreenSavers/fontglide.xml.h:1 msgid "FontGlide" msgstr "" #: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5 #: ScreenSavers/xlyap.xml.h:5 msgid "Brief" msgstr "" #: ScreenSavers/fontglide.xml.h:9 msgid "Page linger" msgstr "" #: ScreenSavers/fontglide.xml.h:11 msgid "Pages of text" msgstr "" #: ScreenSavers/fontglide.xml.h:12 msgid "Horizontally scrolling text" msgstr "" #: ScreenSavers/fontglide.xml.h:13 #, fuzzy msgid "Random display style" msgstr "Willekeurige smeltstijl" #: ScreenSavers/fontglide.xml.h:14 #, fuzzy msgid "Font border thickness" msgstr "Lijndikte" #: ScreenSavers/fontglide.xml.h:15 msgid "Vapor trails" msgstr "" #: ScreenSavers/fontglide.xml.h:17 msgid "" "Puts text on the screen using large characters that glide in from the edges, " "assemble, then disperse. Alternately, it can simply scroll whole sentences " "from right to left. Written by Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:1 msgid "FuzzyFlakes" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:9 ScreenSavers/hypnowheel.xml.h:10 #: ScreenSavers/xspirograph.xml.h:8 msgid "Layers" msgstr "Lagen" #: ScreenSavers/fuzzyflakes.xml.h:11 #, fuzzy msgid "Random colors" msgstr "Willekeurige beweging" #: ScreenSavers/fuzzyflakes.xml.h:13 msgid "Red" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:14 msgid "Pink" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:15 #, fuzzy msgid "Yellow" msgstr "Vlak" #: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9 #, fuzzy msgid "Green" msgstr "Beeldscherm vangen" #: ScreenSavers/fuzzyflakes.xml.h:17 msgid "Cyan" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:18 msgid "Blue" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:19 msgid "Magenta" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:24 #, fuzzy msgid "Border thickness" msgstr "Lijndikte" #: ScreenSavers/fuzzyflakes.xml.h:28 #, fuzzy msgid "" "Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" "Snowflake Written by Barry Dmytro; 2004." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/galaxy.xml.h:1 msgid "Galaxy" msgstr "Sterrenstelsel" #: ScreenSavers/galaxy.xml.h:12 #, fuzzy msgid "Rotate viewpoint" msgstr "Rotatie" #: ScreenSavers/galaxy.xml.h:14 #, fuzzy msgid "" "This draws spinning galaxies, which then collide and scatter their stars to " "the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, " "and Hubert Feyrer; 1997." msgstr "" "Dit tekent draaiende stertenstelsels, die zich samenvoegen en hun sterren " "uitstrooien in de oneindige ruimte. Oorspronkelijk een Amiga-programma van " "Uli Siegmund." #: ScreenSavers/gears.xml.h:1 msgid "Gears" msgstr "Tandwielen" #: ScreenSavers/gears.xml.h:9 #, fuzzy msgid "Gear count" msgstr "Aantal ballen" #: ScreenSavers/gears.xml.h:15 #, fuzzy msgid "" "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" "wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: ScreenSavers/geodesic.xml.h:1 msgid "Geodesic" msgstr "" #: ScreenSavers/geodesic.xml.h:2 #, fuzzy msgid "Mesh faces" msgstr "Dichtheid van mazen" #: ScreenSavers/geodesic.xml.h:3 #, fuzzy msgid "Solid faces" msgstr "Massief oppervlak" #: ScreenSavers/geodesic.xml.h:4 msgid "Stellated faces" msgstr "" #: ScreenSavers/geodesic.xml.h:5 msgid "Inverse Stellated" msgstr "" #: ScreenSavers/geodesic.xml.h:7 #, fuzzy msgid "Random face style" msgstr "Willekeurige smeltstijl" #: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5 msgid "8" msgstr "" #: ScreenSavers/geodesic.xml.h:20 msgid "" "A mesh geodesic sphere of increasing and decreasing complexity. A geodesic " "sphere is an icosohedron whose equilateral faces are sub-divided into non-" "equilateral triangles to more closely approximate a sphere. The animation " "shows the equilateral triangles subdivided into four coplanar equilateral " "triangles; and then inflated outward, causing the sub-triangles to no longer " "be equilateral, but to more closely approximate the surface of a sphere. " "http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/" "Buckminster_Fuller Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/gflux.xml.h:1 msgid "GFlux" msgstr "GFlux" #: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6 #, fuzzy msgid "Wave speed" msgstr "Golfsnelheid" #: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16 msgid "Waves" msgstr "Golven" #: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13 #: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10 #, fuzzy msgid "10" msgstr "1" #: ScreenSavers/gflux.xml.h:14 #, fuzzy msgid "Wire mesh" msgstr "Draadnet" #: ScreenSavers/gflux.xml.h:15 #, fuzzy msgid "Flat lighting" msgstr "Gelijkmatig belichten" #: ScreenSavers/gflux.xml.h:17 msgid "Checkerboard" msgstr "Damspelbord" #: ScreenSavers/gflux.xml.h:18 msgid "Picture" msgstr "" #: ScreenSavers/gflux.xml.h:20 #, fuzzy msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000." msgstr "" "Tekent deinende golven op een roterend draadframeraster, gebruikmakend van " "GL. Geschreven door Josiah Pease." #: ScreenSavers/glblur.xml.h:1 msgid "GLBlur" msgstr "" #: ScreenSavers/glblur.xml.h:6 msgid "Blur smoothness" msgstr "" #: ScreenSavers/glblur.xml.h:18 msgid "" "Flowing field effects from the vapor trails around a moving object. This is " "done by rendering the scene into a small texture, then repeatedly rendering " "increasingly-enlarged and increasingly-transparent versions of that texture " "onto the frame buffer. As such, it's quite GPU-intensive: if you don't have " "a very good graphics card, it will hurt your machine bad. Written by Jamie " "Zawinski; 2002." msgstr "" #: ScreenSavers/glcells.xml.h:1 msgid "GLCells" msgstr "" #: ScreenSavers/glcells.xml.h:9 msgid "Max cells" msgstr "" #: ScreenSavers/glcells.xml.h:12 #, fuzzy msgid "Cell radius" msgstr "Zaairadius" #: ScreenSavers/glcells.xml.h:14 msgid "Lowest sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:15 msgid "Medium sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:16 msgid "Normal sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:17 msgid "More sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:18 msgid "Highest sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:19 #, fuzzy msgid "Starve" msgstr "Ster" #: ScreenSavers/glcells.xml.h:20 msgid "Min food" msgstr "" #: ScreenSavers/glcells.xml.h:21 msgid "Gorge" msgstr "" #: ScreenSavers/glcells.xml.h:22 msgid "Max food" msgstr "" #: ScreenSavers/glcells.xml.h:23 #, fuzzy msgid "Quick" msgstr "Snel" #: ScreenSavers/glcells.xml.h:24 msgid "Cell division" msgstr "" #: ScreenSavers/glcells.xml.h:26 #, fuzzy msgid "Min distance" msgstr "Min. grootte" #: ScreenSavers/glcells.xml.h:30 #, fuzzy msgid "15" msgstr "1" #: ScreenSavers/glcells.xml.h:31 #, fuzzy msgid "Keep dead cells" msgstr "Driezijdige cellen" #: ScreenSavers/glcells.xml.h:34 msgid "" "Cells growing, dividing and dying on your screen. Microscopic pathos. " "Written by Matthias Toussaint; 2007." msgstr "" #: ScreenSavers/gleidescope.xml.h:1 #, fuzzy msgid "Gleidescope" msgstr "Kaleidescope" #: ScreenSavers/gleidescope.xml.h:6 msgid "Size of tube" msgstr "" #: ScreenSavers/gleidescope.xml.h:9 #, fuzzy msgid "Image duration" msgstr "Herhalingen" #: ScreenSavers/gleidescope.xml.h:10 ScreenSavers/glslideshow.xml.h:7 #, fuzzy msgid "5 minutes" msgstr "2 minuten" #: ScreenSavers/gleidescope.xml.h:15 #, fuzzy msgid "" "A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/" "Kaleidoscope Written by Andrew Dean; 2003." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: ScreenSavers/glhanoi.xml.h:1 msgid "GLHanoi" msgstr "" #: ScreenSavers/glhanoi.xml.h:6 #, fuzzy msgid "Number of disks" msgstr "Aantal haaien" #: ScreenSavers/glhanoi.xml.h:7 #, fuzzy msgid "31" msgstr "1" #: ScreenSavers/glhanoi.xml.h:8 #, fuzzy msgid "Number of poles" msgstr "Aantal vlekken" #: ScreenSavers/glhanoi.xml.h:10 msgid "Speed (of smallest disks)" msgstr "" #: ScreenSavers/glhanoi.xml.h:12 msgid "Length of disk trails" msgstr "" #: ScreenSavers/glhanoi.xml.h:14 ScreenSavers/lattice.xml.h:28 #: ScreenSavers/pulsar.xml.h:7 #, fuzzy msgid "Enable fog" msgstr "Mist activeren" #: ScreenSavers/glhanoi.xml.h:17 ScreenSavers/pulsar.xml.h:6 #, fuzzy msgid "Enable lighting" msgstr "Bliksem activeren" #: ScreenSavers/glhanoi.xml.h:18 msgid "" "Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, " "one disk at a time, with no disk ever resting on a disk smaller than itself. " "http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." msgstr "" #: ScreenSavers/glknots.xml.h:1 msgid "GLKnots" msgstr "" #: ScreenSavers/glknots.xml.h:16 #, fuzzy msgid "Segmented" msgstr "Segmenten" #: ScreenSavers/glknots.xml.h:25 #, fuzzy msgid "" "Generates some twisting 3d knot patterns. Spins 'em around. http://en." "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken " "al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er " "veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: ScreenSavers/glmatrix.xml.h:1 #, fuzzy msgid "GLMatrix" msgstr "Xmatrix" #: ScreenSavers/glmatrix.xml.h:6 #, fuzzy msgid "Glyph density" msgstr "Dichtheid van mazen" #: ScreenSavers/glmatrix.xml.h:9 msgid "Glyph speed" msgstr "" #: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4 #, fuzzy msgid "Matrix encoding" msgstr "Matrix codering" #: ScreenSavers/glmatrix.xml.h:12 ScreenSavers/xmatrix.xml.h:5 #, fuzzy msgid "Binary encoding" msgstr "Binaire codering" #: ScreenSavers/glmatrix.xml.h:13 ScreenSavers/xmatrix.xml.h:6 #, fuzzy msgid "Hexadecimal encoding" msgstr "Hexadecimale codering" #: ScreenSavers/glmatrix.xml.h:14 ScreenSavers/xmatrix.xml.h:7 #, fuzzy msgid "Genetic encoding" msgstr "Genetische codering" #: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14 msgid "Fog" msgstr "Nevel" #: ScreenSavers/glmatrix.xml.h:17 msgid "Panning" msgstr "" #: ScreenSavers/glmatrix.xml.h:21 msgid "" "The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix" "\". See also \"xmatrix\" for a 2D rendering of the similar effect that " "appeared on the computer monitors actually *in* the movie. http://en." "wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/glplanet.xml.h:1 msgid "GLPlanet" msgstr "GLPlanet" #: ScreenSavers/glplanet.xml.h:6 #, fuzzy msgid "Image file" msgstr "Afbeeldingbestand" #: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12 msgid "Roll" msgstr "" #: ScreenSavers/glplanet.xml.h:14 #, fuzzy msgid "" "The Earth, bouncing around in space. If you would like it to display a " "different planet, the texture maps that come with \"ssystem\" work well. " "Written by David Konerding; 1998." msgstr "" "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David " "Konerding. De ingebouwde afbeelding is een kaart van de aarde (overgenomen " "uit \"xearth\") maar u kunt iedere textuur op de bol toepassen " "(bijvoorbeeld: de planetaire texturen die mee worden geleverd met het " "programma\"ssystem\")." #: ScreenSavers/glschool.xml.h:1 msgid "GLSchool" msgstr "" #: ScreenSavers/glschool.xml.h:6 #, fuzzy msgid "Fish count" msgstr "Aantal mieren:" #: ScreenSavers/glschool.xml.h:9 msgid "Avoidance" msgstr "" #: ScreenSavers/glschool.xml.h:10 #, fuzzy msgid "Velocity matching" msgstr "Snelheid" #: ScreenSavers/glschool.xml.h:11 #, fuzzy msgid "Centering" msgstr "Stuur" #: ScreenSavers/glschool.xml.h:12 msgid "Goal following" msgstr "" #: ScreenSavers/glschool.xml.h:15 #, fuzzy msgid "Draw goal" msgstr "Labels tekenen" #: ScreenSavers/glschool.xml.h:18 msgid "" "A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. " "http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006." msgstr "" #: ScreenSavers/glslideshow.xml.h:1 msgid "GLSlideshow" msgstr "" #: ScreenSavers/glslideshow.xml.h:9 #, no-c-format msgid "50%" msgstr "" #: ScreenSavers/glslideshow.xml.h:10 msgid "Always show at least this much of the image" msgstr "" #: ScreenSavers/glslideshow.xml.h:12 ScreenSavers/rd-bomb.xml.h:10 #: ScreenSavers/substrate.xml.h:15 #, no-c-format msgid "100%" msgstr "100%" #: ScreenSavers/glslideshow.xml.h:14 #, fuzzy msgid "Pan/zoom duration" msgstr "Willekeurige beweging" #: ScreenSavers/glslideshow.xml.h:17 #, fuzzy msgid "Crossfade duration" msgstr "Oplossingsduur" #: ScreenSavers/glslideshow.xml.h:21 msgid "" "Loads a random sequence of images and smoothly scans and zooms around in " "each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; " "2003." msgstr "" #: ScreenSavers/glsnake.xml.h:1 #, fuzzy msgid "GLSnake" msgstr "GlSnake" #: ScreenSavers/glsnake.xml.h:8 msgid "Tight" msgstr "Strak" #: ScreenSavers/glsnake.xml.h:9 msgid "Packing" msgstr "Verpakt" #: ScreenSavers/glsnake.xml.h:10 msgid "Loose" msgstr "Los" #: ScreenSavers/glsnake.xml.h:12 #, fuzzy msgid "Angular velocity" msgstr "Max snelheid" #: ScreenSavers/glsnake.xml.h:14 #, fuzzy msgid "Y angular velocity" msgstr "Max snelheid" #: ScreenSavers/glsnake.xml.h:15 #, fuzzy msgid "Z angular velocity" msgstr "Max snelheid" #: ScreenSavers/glsnake.xml.h:16 #, fuzzy msgid "Show titles" msgstr "Labels tonen" #: ScreenSavers/glsnake.xml.h:20 #, fuzzy, no-c-format msgid "" "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen " "savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " "Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." msgstr "" "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie " "Wilkinson, Andrew Bennetts, en Peter Aylett." #: ScreenSavers/gltext.xml.h:1 msgid "GLText" msgstr "GLText" #: ScreenSavers/gltext.xml.h:5 msgid "Display system information" msgstr "" #: ScreenSavers/gltext.xml.h:6 #, fuzzy msgid "Display date and time" msgstr "Draadframe weergeven" #: ScreenSavers/gltext.xml.h:7 msgid "Always face front" msgstr "" #: ScreenSavers/gltext.xml.h:8 msgid "Spin all the way around" msgstr "" #: ScreenSavers/gltext.xml.h:20 #, fuzzy msgid "" "Displays a few lines of text spinning around in a solid 3D font. The text " "can use strftime() escape codes to display the current date and time. " "Written by Jamie Zawinski; 2001." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " "maken. Geschreven door Jamie Zawinski." #: ScreenSavers/goop.xml.h:1 msgid "Goop" msgstr "Goop" #: ScreenSavers/goop.xml.h:9 #, fuzzy msgid "Blobs" msgstr "Geïnverteerde klodders" #: ScreenSavers/goop.xml.h:11 msgid "Elasticity" msgstr "Elasticiteit" #: ScreenSavers/goop.xml.h:12 #, fuzzy msgid "Speed limit" msgstr "Maximum snelheid" #: ScreenSavers/goop.xml.h:14 #, fuzzy msgid "Transparent blobs" msgstr "Transparante klodders" #: ScreenSavers/goop.xml.h:15 #, fuzzy msgid "Opaque blobs" msgstr "Ondoorzichtige klodders" #: ScreenSavers/goop.xml.h:16 #, fuzzy msgid "XOR blobs" msgstr "Geïnverteerde klodders" #: ScreenSavers/goop.xml.h:17 #, fuzzy msgid "Additive colors (transmitted light)" msgstr "Verminderende kleuren (overgebracht licht)" #: ScreenSavers/goop.xml.h:18 #, fuzzy msgid "Subtractive colors (reflected light)" msgstr "Toegevoegde kleuren (weerkaatsend licht)" #: ScreenSavers/goop.xml.h:19 #, fuzzy msgid "" "Amoeba-like blobs change shape as they wander around the screen. They are " "translucent, so you can see the lower blobs through the higher ones, and " "when one passes over another, their colors merge. I got the idea for this " "from a mouse pad I had once, which achieved the same kind of effect in real " "life by having several layers of plastic with colored oil between them. " "Written by Jamie Zawinski; 1997." msgstr "" "Dit tekent een set van bewegende transparante klodders. De klodders " "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend " "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen " "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb het " "idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop " "hetzelfde effect te zien was door het gebruik van verschillende lagen " "plastic met daartussen gekleurde inkt." #: ScreenSavers/grav.xml.h:1 msgid "Grav" msgstr "Zwaartekracht" #: ScreenSavers/grav.xml.h:6 #, fuzzy msgid "Number of objects" msgstr "Aantal vlekken" #: ScreenSavers/grav.xml.h:10 #, fuzzy msgid "Orbital decay" msgstr "Orbitaal verval" #: ScreenSavers/grav.xml.h:11 #, fuzzy msgid "Object trails" msgstr "Objectsporen" #: ScreenSavers/grav.xml.h:13 #, fuzzy msgid "" "An orbital simulation. With trails enabled, it looks kind of like a cloud-" "chamber photograph. Written by Greg Bowering; 1997." msgstr "" "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door Greg " "Bowering." #: ScreenSavers/greynetic.xml.h:1 msgid "Greynetic" msgstr "Greynetic" #: ScreenSavers/greynetic.xml.h:5 #, fuzzy msgid "Grey" msgstr "Greynetic" #: ScreenSavers/greynetic.xml.h:7 #, fuzzy msgid "" "Colored, stippled and transparent rectangles. Written by Jamie Zawinski; " "1992." msgstr "" "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven " "door Jamie Zawinski." #: ScreenSavers/halftone.xml.h:1 msgid "Halftone" msgstr "" #: ScreenSavers/halftone.xml.h:6 #, fuzzy msgid "Gravity points" msgstr "Zwaartekracht" #: ScreenSavers/halftone.xml.h:9 msgid "Dot size" msgstr "" #: ScreenSavers/halftone.xml.h:10 ScreenSavers/metaballs.xml.h:14 #, fuzzy msgid "Big" msgstr "Groter" #: ScreenSavers/halftone.xml.h:11 msgid "Dot fill factor" msgstr "" #: ScreenSavers/halftone.xml.h:13 #, fuzzy msgid "Minimum speed" msgstr "Animatiesnelheid" #: ScreenSavers/halftone.xml.h:14 #, fuzzy msgid "Maximum speed" msgstr "Maximale levensduur" #: ScreenSavers/halftone.xml.h:15 msgid "Minimum mass" msgstr "" #: ScreenSavers/halftone.xml.h:16 msgid "Maximum mass" msgstr "" #: ScreenSavers/halftone.xml.h:18 msgid "" "A halftone dot pattern in motion. Draws the gravity force in each point on " "the screen seen through a halftone dot pattern. The gravity force is " "calculated from a set of moving mass points. View it from a distance for " "best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " "2002." msgstr "" #: ScreenSavers/halo.xml.h:1 msgid "Halo" msgstr "Halo" #: ScreenSavers/halo.xml.h:6 #, fuzzy msgid "Number of circles" msgstr "Aantal cirkels" #: ScreenSavers/halo.xml.h:10 #, fuzzy msgid "Random mode" msgstr "Willekeurige modus" #: ScreenSavers/halo.xml.h:11 #, fuzzy msgid "Seuss mode" msgstr "Seuss-modus" #: ScreenSavers/halo.xml.h:12 msgid "Ramp mode" msgstr "" #: ScreenSavers/halo.xml.h:13 #, fuzzy msgid "Animate circles" msgstr "Cirkels bewegen" #: ScreenSavers/halo.xml.h:15 #, fuzzy msgid "" "Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern " "Written by Jamie Zawinski; 1993." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken " "al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er " "veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: ScreenSavers/helios.xml.h:1 #, fuzzy msgid "Helios" msgstr "Helix" #: ScreenSavers/helios.xml.h:2 #, fuzzy msgid "Number of ions" msgstr "Aantal bomen" #: ScreenSavers/helios.xml.h:4 #, fuzzy msgid "Ion size" msgstr "Puntgrootte lettertype" #: ScreenSavers/helios.xml.h:7 #, fuzzy msgid "Number of emitters" msgstr "Aantal bomen" #: ScreenSavers/helios.xml.h:9 #, fuzzy msgid "Number of attracters" msgstr "Aantal bomen" #: ScreenSavers/helios.xml.h:13 #, fuzzy msgid "Camera speed" msgstr "Golfsnelheid" #: ScreenSavers/helios.xml.h:15 #, fuzzy msgid "Helion surfaces" msgstr "Massief oppervlak" #: ScreenSavers/helios.xml.h:17 msgid "" "Attraction/repulsion particle effects and some smooth implicit surfaces. " "Written by Terry Welsh <mogumbo at totalmail.com>. Ported to Linux by " "Tugrul Galatali - <http://rss-glx.sourceforge.net/>. Config Files by " "Curtis Haas." msgstr "" #: ScreenSavers/helix.xml.h:1 msgid "Helix" msgstr "Helix" #: ScreenSavers/helix.xml.h:9 #, fuzzy msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/hilbert.xml.h:1 msgid "Hilbert" msgstr "" #: ScreenSavers/hilbert.xml.h:2 msgid "2D or 3D" msgstr "" #: ScreenSavers/hilbert.xml.h:3 msgid "2D" msgstr "" #: ScreenSavers/hilbert.xml.h:4 #, fuzzy msgid "3D" msgstr "T3D" #: ScreenSavers/hilbert.xml.h:5 #, fuzzy msgid "Open or closed paths" msgstr "Geopende en gesloten figuren" #: ScreenSavers/hilbert.xml.h:6 #, fuzzy msgid "Closed" msgstr "Gesloten figuren" #: ScreenSavers/hilbert.xml.h:12 ScreenSavers/hypnowheel.xml.h:12 #: ScreenSavers/ifs.xml.h:23 msgid "2" msgstr "" #: ScreenSavers/hilbert.xml.h:13 msgid "Recursion levels" msgstr "" #: ScreenSavers/hilbert.xml.h:22 msgid "" "The recursive Hilbert space-filling curve, both 2D and 3D variants. It " "incrementally animates the growth and recursion to the maximum depth, then " "unwinds it back. The Hilbert path is a single contiguous line that can fill " "a volume without crossing itself. As a data structure, Hilbert paths are " "useful because ordering along the curve preserves locality: points that are " "close together along the curve are also close together in space. The " "converse is often, but not always, true. The coloration reflects this. " "http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/hopalong.xml.h:1 msgid "Hopalong" msgstr "Hopalong" #: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17 #: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:10 #, fuzzy msgid "Color contrast" msgstr "Kleurcontrast" #: ScreenSavers/hopalong.xml.h:12 msgid "Sine" msgstr "Sinus" #: ScreenSavers/hopalong.xml.h:13 msgid "Martin" msgstr "Martin" #: ScreenSavers/hopalong.xml.h:15 msgid "Jong" msgstr "Jong" #: ScreenSavers/hopalong.xml.h:16 msgid "RR" msgstr "RR" #: ScreenSavers/hopalong.xml.h:17 msgid "EJK1" msgstr "EJK1" #: ScreenSavers/hopalong.xml.h:18 msgid "EJK2" msgstr "EJK2" #: ScreenSavers/hopalong.xml.h:19 msgid "EJK3" msgstr "EJK3" #: ScreenSavers/hopalong.xml.h:20 msgid "EJK4" msgstr "EJK4" #: ScreenSavers/hopalong.xml.h:21 msgid "EJK5" msgstr "EJK5" #: ScreenSavers/hopalong.xml.h:22 msgid "EJK6" msgstr "EJK6" #: ScreenSavers/hopalong.xml.h:24 #, fuzzy msgid "" "Lacy fractal patterns based on iteration in the imaginary plane, from a 1986 " "Scientific American article. See also the \"Discrete\" screen saver. Written " "by Patrick Naughton; 1992." msgstr "" "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige vlak. " "Gebaseerd op een artikel uit het blad \"Scientific American\" (1986)." "Grotendeels geschreven door Patrick Naughton." #: ScreenSavers/hufo_smoke.xml.h:1 msgid "Hufo's Smoke" msgstr "" #: ScreenSavers/hufo_smoke.xml.h:2 ScreenSavers/sundancer2.xml.h:9 msgid "Foreground Color" msgstr "" #: ScreenSavers/hufo_smoke.xml.h:3 ScreenSavers/sundancer2.xml.h:10 msgid "Background Color" msgstr "" #: ScreenSavers/hufo_smoke.xml.h:4 msgid "" "Smoke particles billowing through a 3D warping grid. Specify colors using " "hex color codes (ie, ff0000, 00ff00, 0000ff for red, green and blue.) " "Written by Jeremie Allard <hufo at planet-d.net>. Ported to Linux by " "Tugrul Galatali - <http://rss-glx.sourceforge.net/>." msgstr "" #: ScreenSavers/hufo_tunnel.xml.h:2 #, fuzzy msgid "Smoother" msgstr "Gladde lijnen" #: ScreenSavers/hufo_tunnel.xml.h:7 msgid "Material - Swirl" msgstr "" #: ScreenSavers/hufo_tunnel.xml.h:8 msgid "Material - Marble" msgstr "" #: ScreenSavers/hufo_tunnel.xml.h:10 msgid "Sinusoide" msgstr "" #: ScreenSavers/hufo_tunnel.xml.h:11 msgid "" "Flying through tunnels with various qualities. Written by Jeremie Allard <" "hufo at planet-d.net>. Ported to Linux by Tugrul Galatali - <http://" "rss-glx.sourceforge.net/>." msgstr "" #: ScreenSavers/hyperspace.xml.h:1 #, fuzzy msgid "Hyperspace" msgstr "Hyperball" #: ScreenSavers/hyperspace.xml.h:9 #, fuzzy msgid "Star Size" msgstr "Miergrootte:" #: ScreenSavers/hyperspace.xml.h:11 ScreenSavers/matrixview.xml.h:8 #: ScreenSavers/skyrocket.xml.h:16 #, fuzzy msgid "Lower" msgstr "Kracht" #: ScreenSavers/hyperspace.xml.h:13 ScreenSavers/matrixview.xml.h:6 #: ScreenSavers/skyrocket.xml.h:18 #, fuzzy msgid "Higher" msgstr "Hoog" #: ScreenSavers/hyperspace.xml.h:18 ScreenSavers/lattice.xml.h:22 msgid "Field of view" msgstr "" #: ScreenSavers/hyperspace.xml.h:20 msgid "" "Flying through hyper space. Written by Terry Welsh <mogumbo at totalmail." "com>. Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge." "net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/hypertorus.xml.h:1 #, fuzzy msgid "Hypertorus" msgstr "Hypercube" #: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/munch.xml.h:15 #: ScreenSavers/sundancer2.xml.h:8 ScreenSavers/winduprobot.xml.h:16 msgid "Solid" msgstr "Vast" #: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21 #: ScreenSavers/sundancer2.xml.h:6 ScreenSavers/webcollage.xml.h:8 msgid "Transparent" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16 #: ScreenSavers/projectiveplane.xml.h:12 #, fuzzy msgid "Solid object" msgstr "Vaste objecten" #: ScreenSavers/hypertorus.xml.h:10 #, fuzzy msgid "Transparent bands" msgstr "Transparante klodders" #: ScreenSavers/hypertorus.xml.h:11 #, fuzzy msgid "1 transparent spiral" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:12 #, fuzzy msgid "2 transparent spirals" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:13 #, fuzzy msgid "4 transparent spirals" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:14 #, fuzzy msgid "8 transparent spirals" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:15 #, fuzzy msgid "16 Transparent spirals" msgstr "Transparantie" #: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19 #: ScreenSavers/projectiveplane.xml.h:16 msgid "Two-sided" msgstr "" #: ScreenSavers/hypertorus.xml.h:17 #, fuzzy msgid "Color wheel" msgstr "Kolonievorm" #: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23 #: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21 msgid "Perspective 3D" msgstr "" #: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24 #: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22 #, fuzzy msgid "Orthographic 3D" msgstr "Orthografische projectie" #: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26 #: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24 msgid "Perspective 4D" msgstr "" #: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27 #: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25 #, fuzzy msgid "Orthographic 4D" msgstr "Orthografische projectie" #: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 #: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26 msgid "-4.0" msgstr "" #: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 #: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27 #, fuzzy msgid "WX rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30 #: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28 msgid "4.0" msgstr "" #: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 #: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29 #, fuzzy msgid "WY rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32 #: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30 #, fuzzy msgid "WZ rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 #: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31 #, fuzzy msgid "XY rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 #: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32 #, fuzzy msgid "XZ rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 #: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33 #, fuzzy msgid "YZ rotation speed" msgstr "Draaisnelheid" #: ScreenSavers/hypertorus.xml.h:30 msgid "" "A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. " "Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, " "Computer Graphics, and Higher Dimensions\", Scientific American Library, " "1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/" "Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by " "Carsten Steger; 2003." msgstr "" #: ScreenSavers/hypnowheel.xml.h:1 msgid "Hypnowheel" msgstr "" #: ScreenSavers/hypnowheel.xml.h:7 msgid "Symmetric twisting" msgstr "" #: ScreenSavers/hypnowheel.xml.h:11 ScreenSavers/intermomentary.xml.h:5 msgid "50" msgstr "" #: ScreenSavers/hypnowheel.xml.h:15 #, fuzzy msgid "Twistiness" msgstr "Twistoid" #: ScreenSavers/hypnowheel.xml.h:17 #, fuzzy msgid "" "A overlapping, translucent spiral patterns. The tightness of their spirals " "fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by " "Jamie Zawinski; 2008." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken " "al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er " "veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: ScreenSavers/ifs.xml.h:1 msgid "IFS" msgstr "IFS" #: ScreenSavers/ifs.xml.h:24 #, fuzzy msgid "Number of functions" msgstr "Aantal vlekken" #: ScreenSavers/ifs.xml.h:25 msgid "6" msgstr "" #: ScreenSavers/ifs.xml.h:26 msgid "Detail" msgstr "" #: ScreenSavers/ifs.xml.h:65 #, fuzzy msgid "Translate" msgstr "Transparantie" #: ScreenSavers/ifs.xml.h:69 msgid "" "Clouds of iterated function systems spin and collide. Note that the \"Detail" "\" parameter is exponential. Number of points drawn is functions^detail. " "http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " "Sueur and Robby Griffin; 1997." msgstr "" #: ScreenSavers/imsmap.xml.h:1 msgid "IMSMap" msgstr "" #: ScreenSavers/imsmap.xml.h:5 msgid "1 Second" msgstr "1 seconde" #: ScreenSavers/imsmap.xml.h:7 msgid "1 Minute" msgstr "1 minuut" #: ScreenSavers/imsmap.xml.h:15 #, fuzzy msgid "Hue gradients" msgstr "Tintovergang" #: ScreenSavers/imsmap.xml.h:16 #, fuzzy msgid "Saturation gradients" msgstr "Verzadigingsovergangen" #: ScreenSavers/imsmap.xml.h:17 #, fuzzy msgid "Brightness gradients" msgstr "Helderheidsovergang" #: ScreenSavers/imsmap.xml.h:19 #, fuzzy msgid "" "Cloud-like patterns. The idea is to take four points on the edge of the " "image, and assign each a random \"elevation\". Then find the point between " "them, and give it a value which is the average of the other four, plus some " "small random offset. Coloration is done based on elevation. Written by " "Juergen Nickelsen and Jamie Zawinski; 1992." msgstr "" "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend " "uit in monochroom en kleur. Het idee is om aan de randen van een afbeelding " "vier punten te nemen en elk punt een toevallige \"verhoging\" te geven. " "Vervolgens wordt het middelpunt genomen waaraan de gemiddelde waarde plus " "een kleine verschuiving wordt toegewezen. De inkleuring gebruikt dan deze " "verhoging. Daarvoor wordt die verhoging op een kleurwaarde, de verzadiging, " "of de helderheid gebaseerd, waarbij de andere waarden willekeurig worden " "gebruikt. In de \"helderheidmodus\" zien de patronen er wolkachtig uit, in " "de andere modi lijken ze op Cat-scans. Geschreven door Juergen Nickelsen en " "Jamie Zawinski." #: ScreenSavers/interaggregate.xml.h:1 #, fuzzy msgid "Interaggregate" msgstr "Verstoring" #: ScreenSavers/interaggregate.xml.h:6 ScreenSavers/intermomentary.xml.h:6 #, fuzzy msgid "Number of discs" msgstr "Aantal cirkels" #: ScreenSavers/interaggregate.xml.h:9 msgid "" "Pale pencil-like scribbles slowly fill the screen. A surface is filled with " "a hundred medium to small sized circles. Each circle has a different size " "and direction, but moves at the same slow rate. Displays the instantaneous " "intersections of the circles as well as the aggregate intersections of the " "circles. Though actually it doesn't look like circles at all! Written by " "Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/interference.xml.h:1 msgid "Interference" msgstr "Verstoring" #: ScreenSavers/interference.xml.h:9 #, fuzzy msgid "Wave size" msgstr "Golfgrootte" #: ScreenSavers/interference.xml.h:12 #, fuzzy msgid "Number of waves" msgstr "Aantal golven" #: ScreenSavers/interference.xml.h:14 ScreenSavers/plasma.xml.h:3 msgid "Magnification" msgstr "Vergroting" #: ScreenSavers/interference.xml.h:19 msgid "Hue" msgstr "" #: ScreenSavers/interference.xml.h:20 msgid "360" msgstr "" #: ScreenSavers/interference.xml.h:22 msgid "" "Color field based on computing decaying sinusoidal waves. Written by Hannu " "Mallat; 1998." msgstr "" #: ScreenSavers/intermomentary.xml.h:1 msgid "Intermomentary" msgstr "" #: ScreenSavers/intermomentary.xml.h:7 msgid "400" msgstr "" #: ScreenSavers/intermomentary.xml.h:9 msgid "" "Blinking dots interact with each other circularly. A surface is filled with " "a hundred medium to small sized circles. Each circle has a different size " "and direction, but moves at the same slow rate. Displays the instantaneous " "intersections of the circles as well as the aggregate intersections of the " "circles. The circles begin with a radius of 1 pixel and slowly increase to " "some arbitrary size. Circles are drawn with small moving points along the " "perimeter. The intersections are rendered as glowing orbs. Glowing orbs are " "rendered only when a perimeter point moves past the intersection point. " "Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/jigglypuff.xml.h:1 msgid "JigglyPuff" msgstr "" #: ScreenSavers/jigglypuff.xml.h:2 msgid "Randomize almost everything" msgstr "" #: ScreenSavers/jigglypuff.xml.h:3 #, fuzzy msgid "Cycle" msgstr "Cycli" #: ScreenSavers/jigglypuff.xml.h:4 msgid "Flower box" msgstr "" #: ScreenSavers/jigglypuff.xml.h:5 msgid "Clown barf" msgstr "" #: ScreenSavers/jigglypuff.xml.h:7 msgid "Sphere" msgstr "Kegel" #: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/morph3d.xml.h:6 #: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6 msgid "Tetrahedron" msgstr "Tetrahedron" #: ScreenSavers/jigglypuff.xml.h:17 msgid "Inertial damping" msgstr "" #: ScreenSavers/jigglypuff.xml.h:19 msgid "Vertex-vertex force" msgstr "" #: ScreenSavers/jigglypuff.xml.h:20 msgid "Strong" msgstr "" #: ScreenSavers/jigglypuff.xml.h:22 msgid "Sphere strength" msgstr "" #: ScreenSavers/jigglypuff.xml.h:23 msgid "Expand" msgstr "" #: ScreenSavers/jigglypuff.xml.h:24 msgid "Vertex-vertex behavior" msgstr "" #: ScreenSavers/jigglypuff.xml.h:25 #, fuzzy msgid "Collapse" msgstr "WebCollage" #: ScreenSavers/jigglypuff.xml.h:26 #, fuzzy msgid "Spookiness" msgstr "Bogen" #: ScreenSavers/jigglypuff.xml.h:27 msgid "Spoooooky" msgstr "" #: ScreenSavers/jigglypuff.xml.h:28 msgid "" "Quasi-spherical objects are distorted. You have a tetrahedron with " "tesselated faces. The vertices on these faces have forces on them: one " "proportional to the distance from the surface of a sphere; and one " "proportional to the distance from the neighbors. They also have inertia. The " "resulting effect can range from a shape that does nothing, to a frenetic " "polygon storm. Somewhere in between there it usually manifests as a blob " "that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003." msgstr "" #: ScreenSavers/jigsaw.xml.h:1 msgid "Jigsaw" msgstr "Puzzel" #: ScreenSavers/jigsaw.xml.h:9 msgid "Puzzle pieces" msgstr "" #: ScreenSavers/jigsaw.xml.h:11 msgid "Chunky" msgstr "" #: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:33 msgid "Tilt" msgstr "" #: ScreenSavers/jigsaw.xml.h:16 #, fuzzy msgid "" "Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://" "en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" "Tessellation Written by Jamie Zawinski; 1997." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/juggler3d.xml.h:1 #, fuzzy msgid "Juggler3D" msgstr "Jongleren" #: ScreenSavers/juggler3d.xml.h:9 msgid "Performance length" msgstr "" #: ScreenSavers/juggler3d.xml.h:14 msgid "Clubs" msgstr "" #: ScreenSavers/juggler3d.xml.h:15 #, fuzzy msgid "Rings" msgstr "Max. aantal ringen" #: ScreenSavers/juggler3d.xml.h:16 msgid "Knives" msgstr "" #: ScreenSavers/juggler3d.xml.h:18 msgid "Bowling balls" msgstr "" #: ScreenSavers/juggler3d.xml.h:19 msgid "Print Cambridge juggling pattern descriptions" msgstr "" #: ScreenSavers/juggler3d.xml.h:20 msgid "Juggle this pattern" msgstr "" #: ScreenSavers/juggler3d.xml.h:22 #, fuzzy msgid "" "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " "describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " "Written by Tim Auckland and Jamie Zawinski; 2002." msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." #: ScreenSavers/julia.xml.h:1 msgid "Julia" msgstr "Julia" #: ScreenSavers/julia.xml.h:9 ScreenSavers/rorschach.xml.h:3 msgid "Iterations" msgstr "Herhalingen" #: ScreenSavers/julia.xml.h:15 msgid "" "The Julia set is a close relative of the Mandelbrot set. The small moving " "dot indicates the control point from which the rest of the image was " "generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/" "wiki/Julia_set Written by Sean McCullough; 1997." msgstr "" #: ScreenSavers/kaleidescope.xml.h:1 msgid "Kaleidescope" msgstr "Kaleidescope" #: ScreenSavers/kaleidescope.xml.h:6 ScreenSavers/qix.xml.h:6 msgid "Segments" msgstr "Segmenten" #: ScreenSavers/kaleidescope.xml.h:8 msgid "3" msgstr "" #: ScreenSavers/kaleidescope.xml.h:9 ScreenSavers/quasicrystal.xml.h:12 msgid "Symmetry" msgstr "Symmetrie" #: ScreenSavers/kaleidescope.xml.h:10 msgid "32" msgstr "" #: ScreenSavers/kaleidescope.xml.h:11 msgid "Trails" msgstr "Sporen" #: ScreenSavers/kaleidescope.xml.h:14 #, fuzzy msgid "" "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more " "sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron " "Tapia; 1997." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: ScreenSavers/kaleidocycle.xml.h:1 #, fuzzy msgid "Kaleidocycle" msgstr "Kaleidescope" #: ScreenSavers/kaleidocycle.xml.h:7 msgid "64" msgstr "" #: ScreenSavers/kaleidocycle.xml.h:22 msgid "" "Draw a ring composed of tetrahedra connected at the edges that twists and " "rotates toroidally. When a series of tetrahedra are joined at the edges in a " "loop, it is possible for them to rotate continously through the center " "without deforming. This only works with an even number of tetrahedra, and " "there must be eight or more, or they don't fit. Written by Jamie Zawinski; " "2013." msgstr "" #: ScreenSavers/klein.xml.h:1 msgid "Klein" msgstr "" #: ScreenSavers/klein.xml.h:2 #, fuzzy msgid "Random shape" msgstr "Willekeurige celvorm" #: ScreenSavers/klein.xml.h:3 #, fuzzy msgid "Figure 8" msgstr "Geopende figuren" #: ScreenSavers/klein.xml.h:4 msgid "Squeezed torus" msgstr "" #: ScreenSavers/klein.xml.h:5 msgid "Lawson" msgstr "" #: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2 #: ScreenSavers/qix.xml.h:15 #, fuzzy msgid "Random motion" msgstr "Willekeurige beweging" #: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3 msgid "Walk" msgstr "" #: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4 msgid "Turn" msgstr "" #: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5 msgid "Walk and turn" msgstr "" #: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6 msgid "Show orientation marks" msgstr "" #: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7 #, fuzzy msgid "Random surface" msgstr "Massief oppervlak" #: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2 #: ScreenSavers/projectiveplane.xml.h:8 #, fuzzy msgid "Wireframe mesh" msgstr "Draadframe" #: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27 #: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9 #, fuzzy msgid "Solid surface" msgstr "Massief oppervlak" #: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4 #: ScreenSavers/projectiveplane.xml.h:10 #, fuzzy msgid "Transparent surface" msgstr "Transparantie" #: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11 #, fuzzy msgid "Random pattern" msgstr "Toevallig" #: ScreenSavers/klein.xml.h:17 msgid "See-through bands" msgstr "" #: ScreenSavers/klein.xml.h:20 msgid "Rainbow colors" msgstr "" #: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19 #, fuzzy msgid "4d depth colors" msgstr "Toegevoegde kleuren" #: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20 #, fuzzy msgid "Random 3D" msgstr "Willekeurig" #: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23 #, fuzzy msgid "Random 4D" msgstr "Willekeurig" #: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34 msgid "-180.0" msgstr "" #: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35 msgid "Walking direction" msgstr "" #: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36 msgid "180.0" msgstr "" #: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37 msgid "1.0" msgstr "" #: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38 #, fuzzy msgid "Walking speed" msgstr "Walvissnelheid" #: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39 msgid "100.0" msgstr "" #: ScreenSavers/klein.xml.h:46 msgid "" "A Klein bottle is the 4D analog of a moebius strip. You can walk on the " "surface of the bottle or rotate it in 4D or walk on it while it rotates in " "4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " "Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " "Steger; 2008." msgstr "" #: ScreenSavers/kumppa.xml.h:1 msgid "Kumppa" msgstr "Kumppa" #: ScreenSavers/kumppa.xml.h:6 msgid "Randomize" msgstr "Toevallig" #: ScreenSavers/kumppa.xml.h:9 #, fuzzy msgid "" "Spiraling, spinning, and very, very fast splashes of color rush toward the " "screen. Written by Teemu Suutari; 1998." msgstr "" "Spiraalvormige, draaiende en zeer snelle kleurpieken die over het " "beeldscherm schieten. Geschreven door Teemu Suutari. " #: ScreenSavers/lament.xml.h:1 msgid "Lament" msgstr "Lament" #: ScreenSavers/lament.xml.h:9 #, fuzzy, no-c-format msgid "" "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " "doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " "Zawinski; 1998." msgstr "" "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. Vereist " "OpenGL en een computer voor textuurmappen. Opgelet: opent af en toe deuren. " "Geschreven door Jamie Zawinski." #: ScreenSavers/lattice.xml.h:1 msgid "Lattice" msgstr "" #: ScreenSavers/lattice.xml.h:2 msgid "Longitudinal divisions of tori" msgstr "" #: ScreenSavers/lattice.xml.h:3 msgid "Latitudinal divisions of tori" msgstr "" #: ScreenSavers/lattice.xml.h:6 msgid "Material - Industrial" msgstr "" #: ScreenSavers/lattice.xml.h:7 #, fuzzy msgid "Material - Crystal" msgstr "Crystal" #: ScreenSavers/lattice.xml.h:8 msgid "Material - Chrome" msgstr "" #: ScreenSavers/lattice.xml.h:9 msgid "Material - Brass" msgstr "" #: ScreenSavers/lattice.xml.h:10 msgid "Material - Shiny" msgstr "" #: ScreenSavers/lattice.xml.h:11 msgid "Material - Ghostly" msgstr "" #: ScreenSavers/lattice.xml.h:12 msgid "Material - Circuits" msgstr "" #: ScreenSavers/lattice.xml.h:13 msgid "Material - Doughnuts" msgstr "" #: ScreenSavers/lattice.xml.h:14 msgid "Material - random" msgstr "" #: ScreenSavers/lattice.xml.h:16 #, fuzzy msgid "Thickness of tori" msgstr "Dikte" #: ScreenSavers/lattice.xml.h:24 msgid "Randomness of camera path" msgstr "" #: ScreenSavers/lattice.xml.h:27 #, fuzzy msgid "Smooth shading" msgstr "Gladde lijnen" #: ScreenSavers/lattice.xml.h:31 msgid "Preset - Chainmail" msgstr "" #: ScreenSavers/lattice.xml.h:32 msgid "Preset - Brash Mesh" msgstr "" #: ScreenSavers/lattice.xml.h:33 #, fuzzy msgid "Preset - Computer" msgstr "Huidige bonussen" #: ScreenSavers/lattice.xml.h:34 msgid "Preset - Slick" msgstr "" #: ScreenSavers/lattice.xml.h:35 msgid "Preset - Tasty" msgstr "" #: ScreenSavers/lattice.xml.h:36 msgid "" "Flying through a lattice. Note: Presets override all other settings. If you " "wish to customize the other options, make sure the preset option is set to " "\"Preset - Custom\". Written by Terry Welsh <mogumbo at totalmail." "com>. Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge." "net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/lavalite.xml.h:1 msgid "Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:9 msgid "Max blobs" msgstr "" #: ScreenSavers/lavalite.xml.h:12 msgid "Impatient" msgstr "" #: ScreenSavers/lavalite.xml.h:17 msgid "Classic Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:18 msgid "Giant Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:19 msgid "Cone Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:20 msgid "Rocket Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:21 #, fuzzy msgid "Random Lamp Style" msgstr "Willekeurige smeltstijl" #: ScreenSavers/lavalite.xml.h:22 msgid "Don't Rotate" msgstr "Niet draaien" #: ScreenSavers/lavalite.xml.h:30 msgid "" "A Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are " "heated, slowly rise to the top of the bottle, and then drop back down as " "they cool. This simulation requires a fairly fast machine (both CPU and 3D " "performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) brand " "motion lamp are registered trademarks of Haggerty Enterprises, Inc. The " "configuration of the globe and base of the motion lamp are registered " "trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other " "countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://" "en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand " "Written by Jamie Zawinski; 2002." msgstr "" #: ScreenSavers/lcdscrub.xml.h:1 msgid "LCDscrub" msgstr "" #: ScreenSavers/lcdscrub.xml.h:5 #, fuzzy msgid "Line spread" msgstr "Lijnen" #: ScreenSavers/lcdscrub.xml.h:8 #, fuzzy msgid "Horizontal white" msgstr "Horizontale symmetrie" #: ScreenSavers/lcdscrub.xml.h:9 #, fuzzy msgid "Vertical white" msgstr "Verticale symmetrie" #: ScreenSavers/lcdscrub.xml.h:10 msgid "Diagonal white" msgstr "" #: ScreenSavers/lcdscrub.xml.h:11 #, fuzzy msgid "Solid white" msgstr "Vast" #: ScreenSavers/lcdscrub.xml.h:12 #, fuzzy msgid "Primary colors" msgstr "Angstige kleuren" #: ScreenSavers/lcdscrub.xml.h:13 msgid "Horizontal black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:14 msgid "Vertical black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:15 msgid "Diagonal black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:16 #, fuzzy msgid "Solid black" msgstr "Vaste objecten" #: ScreenSavers/lcdscrub.xml.h:17 msgid "" "repairs burn-in on LCD monitors. This saver is functional, rather than " "pretty. Believe it or not, screen burn is not a thing of the past. It can " "happen to LCD screens pretty easily, even in this modern age. However, " "leaving the screen on and displaying high contrast images can often repair " "the damage. That's what this screen saver does. See also: http://docs.info." "apple.com/article.html?artnum=88343 http://toastycode.com/blog/2008/02/05/" "lcd-scrub/ Inspired by the like-named program by Daniel Sandler. Written by " "Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/lockward.xml.h:1 msgid "Lockward" msgstr "" #: ScreenSavers/lockward.xml.h:5 msgid "Miniumum rotator idle time" msgstr "" #: ScreenSavers/lockward.xml.h:6 msgid "Minimum blink idle time" msgstr "" #: ScreenSavers/lockward.xml.h:7 msgid "Minimum blink dwell time" msgstr "" #: ScreenSavers/lockward.xml.h:8 #, fuzzy msgid "Blinking effects" msgstr "Bliksemeffect" #: ScreenSavers/lockward.xml.h:10 msgid "Maximum rotator idle time" msgstr "" #: ScreenSavers/lockward.xml.h:11 msgid "Maximum blink idle time" msgstr "" #: ScreenSavers/lockward.xml.h:12 msgid "Maximum blink dwell time" msgstr "" #: ScreenSavers/lockward.xml.h:13 msgid "" "A translucent spinning, blinking thing. Sort of a cross between the wards in " "an old combination lock and those old backlit information displays that " "animated and changed color via polarized light. Written by Leo L. Schwab; " "2007." msgstr "" #: ScreenSavers/loop.xml.h:1 msgid "Loop" msgstr "Lus" #: ScreenSavers/loop.xml.h:14 #, fuzzy, no-c-format msgid "" "A cellular automaton that generates loop-shaped colonies that spawn, age, " "and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written " "by David Bagley; 1999." msgstr "" "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk ook " "uitsterven. Geschreven door David Bagley." #: ScreenSavers/lorenz.xml.h:1 msgid "Lorenz" msgstr "" #: ScreenSavers/lorenz.xml.h:2 #, fuzzy msgid "Number of Lines" msgstr "Aantal bomen" #: ScreenSavers/lorenz.xml.h:3 #, fuzzy msgid "Number of Satellites" msgstr "Aantal golven" #: ScreenSavers/lorenz.xml.h:5 #, fuzzy msgid "Camera Speed" msgstr "Golfsnelheid" #: ScreenSavers/lorenz.xml.h:7 #, fuzzy msgid "Camera Angle" msgstr "Driehoek" #: ScreenSavers/lorenz.xml.h:9 msgid "Line width of Attractor" msgstr "" #: ScreenSavers/lorenz.xml.h:11 msgid "Line width of Satellites" msgstr "" #: ScreenSavers/lorenz.xml.h:12 msgid "Better" msgstr "" #: ScreenSavers/lorenz.xml.h:13 msgid "Line approximation quality" msgstr "" #: ScreenSavers/lorenz.xml.h:14 msgid "Crude" msgstr "" #: ScreenSavers/lorenz.xml.h:15 msgid "" "Lorenz Attractor written by Sören Sonnenburg. Contact sonne@debian.org or " "visit http://sonnenburgs.de/soeren ." msgstr "" #: ScreenSavers/m6502.xml.h:1 msgid "m6502" msgstr "" #: ScreenSavers/m6502.xml.h:3 #, fuzzy msgid "Display time for each program" msgstr "Draadframe weergeven" #: ScreenSavers/m6502.xml.h:5 msgid "Assembly file" msgstr "" #: ScreenSavers/m6502.xml.h:7 msgid "" "This emulates a 6502 microprocessor. The family of 6502 chips were used " "throughout the 70's and 80's in machines such as the Atari 2600, Commodore " "PET, VIC20 and C64, Apple ][, and the NES. Some example programs are " "included, and it can also read in an assembly file as input. Original " "JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to " "XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; " "2007." msgstr "" #: ScreenSavers/matrixview.xml.h:1 #, fuzzy msgid "MatrixView" msgstr "Xmatrix" #: ScreenSavers/matrixview.xml.h:3 msgid "Scene Interval" msgstr "" #: ScreenSavers/matrixview.xml.h:5 msgid "Matrix Interval" msgstr "" #: ScreenSavers/matrixview.xml.h:7 #, fuzzy msgid "Horizontal Resolution" msgstr "Horizontale symmetrie" #: ScreenSavers/matrixview.xml.h:9 #, fuzzy msgid "Vertical Resolution" msgstr "Resolutie" #: ScreenSavers/matrixview.xml.h:10 #, fuzzy msgid "Photo directory" msgstr "Afbeeldingenmap" #: ScreenSavers/matrixview.xml.h:12 ScreenSavers/quasicrystal.xml.h:9 #, fuzzy msgid "Contrast" msgstr "Kleurcontrast" #: ScreenSavers/matrixview.xml.h:14 msgid "" "Seeing things in the matrix. Written by Alex Zolotov <nightradio at " "knoppix.ru> Ported to Linux by Tugrul Galatali - <http://rss-glx." "sourceforge.net/>." msgstr "" #: ScreenSavers/maze.xml.h:1 msgid "Maze" msgstr "Doolhof" #: ScreenSavers/maze.xml.h:5 #, fuzzy msgid "Random maze generator" msgstr "Toevalgenerator" #: ScreenSavers/maze.xml.h:6 #, fuzzy msgid "Depth-first backtracking maze generator" msgstr "Teruggaande generator" #: ScreenSavers/maze.xml.h:7 msgid "Wall-building maze generator (Prim)" msgstr "" #: ScreenSavers/maze.xml.h:8 msgid "Set-joining maze generator (Kruskal)" msgstr "" #: ScreenSavers/maze.xml.h:9 #, fuzzy msgid "Head toward exit" msgstr "Naar de uitgang gaan" #: ScreenSavers/maze.xml.h:10 #, fuzzy msgid "Ignorant of exit direction" msgstr "Richting naar uitgang negeren" #: ScreenSavers/maze.xml.h:11 #, fuzzy msgid "Grid size" msgstr "Rastergrootte" #: ScreenSavers/maze.xml.h:14 msgid "Linger before solving" msgstr "" #: ScreenSavers/maze.xml.h:16 msgid "Linger after solving" msgstr "" #: ScreenSavers/maze.xml.h:17 msgid "" "Generates random mazes, with three different algorithms: Kruskal, Prim, and " "a depth-first recursive backtracker. It also solves them. Backtracking and " "look-ahead paths are displayed in different colors. http://en.wikipedia.org/" "wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/" "Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, " "Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985." msgstr "" #: ScreenSavers/memscroller.xml.h:1 #, fuzzy msgid "MemScroller" msgstr "Loopsnelheid" #: ScreenSavers/memscroller.xml.h:5 msgid "Dump memory" msgstr "" #: ScreenSavers/memscroller.xml.h:6 #, fuzzy msgid "Draw random numbers" msgstr "Ammann-lijnen tekenen" #: ScreenSavers/memscroller.xml.h:7 #, fuzzy msgid "Draw in RGB" msgstr "Omvattend kader tonen" #: ScreenSavers/memscroller.xml.h:8 #, fuzzy msgid "Draw green" msgstr "Beeldscherm vangen" #: ScreenSavers/memscroller.xml.h:10 msgid "" "Scrolls a dump of its own memory in three windows at three different rates. " "Written by Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/menger.xml.h:1 msgid "Menger" msgstr "Menger" #: ScreenSavers/menger.xml.h:8 ScreenSavers/sierpinski3d.xml.h:8 #, fuzzy msgid "Max depth" msgstr "Max. diepte" #: ScreenSavers/menger.xml.h:21 #, fuzzy msgid "" "The Menger Gasket is a cube-based recursive fractal object analagous to the " "Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en." "wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: ScreenSavers/metaballs.xml.h:1 #, fuzzy msgid "MetaBalls" msgstr "Ballen" #: ScreenSavers/metaballs.xml.h:11 #, fuzzy msgid "Metaball count" msgstr "Aantal ballen" #: ScreenSavers/metaballs.xml.h:13 #, fuzzy msgid "MetaBall Radius" msgstr "Zaairadius" #: ScreenSavers/metaballs.xml.h:15 msgid "MetaBall Movement" msgstr "" #: ScreenSavers/metaballs.xml.h:17 #, fuzzy msgid "" "Draws two dimensional metaballs: overlapping and merging balls with fuzzy " "edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; " "2003." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: ScreenSavers/mirrorblob.xml.h:1 msgid "MirrorBlob" msgstr "" #: ScreenSavers/mirrorblob.xml.h:5 msgid "0.1x" msgstr "" #: ScreenSavers/mirrorblob.xml.h:7 msgid "3.0x" msgstr "" #: ScreenSavers/mirrorblob.xml.h:8 #, fuzzy msgid "5 sec" msgstr "5 seconden" #: ScreenSavers/mirrorblob.xml.h:10 #, fuzzy msgid "5 min" msgstr "1 minuut" #: ScreenSavers/mirrorblob.xml.h:12 msgid "Transition duration" msgstr "" #: ScreenSavers/mirrorblob.xml.h:13 ScreenSavers/timetunnel.xml.h:4 #, fuzzy msgid "30 sec" msgstr "0 seconden" #: ScreenSavers/mirrorblob.xml.h:16 #, fuzzy msgid "50 bumps" msgstr "Bobbels" #: ScreenSavers/mirrorblob.xml.h:20 #, fuzzy msgid "Enable walls" msgstr "Mist activeren" #: ScreenSavers/mirrorblob.xml.h:21 #, fuzzy msgid "Enable colouring" msgstr "Verdraaiing inschakelen" #: ScreenSavers/mirrorblob.xml.h:22 #, fuzzy msgid "Enable reflected image" msgstr "Transparantie activeren" #: ScreenSavers/mirrorblob.xml.h:23 #, fuzzy msgid "Show image on background" msgstr "Achtergrond met kleurverloop" #: ScreenSavers/mirrorblob.xml.h:24 msgid "Offset texture coordinates" msgstr "" #: ScreenSavers/mirrorblob.xml.h:28 msgid "A wobbly blob distorts images behind it. Written by Jon Dowdall; 2003." msgstr "" #: ScreenSavers/moebius.xml.h:1 msgid "Moebius" msgstr "Moebius" #: ScreenSavers/moebius.xml.h:5 #, fuzzy msgid "Solid floor" msgstr "Vast oppervlak" #: ScreenSavers/moebius.xml.h:6 #, fuzzy msgid "Draw ants" msgstr "Mieren tekenen" #: ScreenSavers/moebius.xml.h:8 #, fuzzy msgid "" "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " "surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " "http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " "Vianna; 1997." msgstr "" "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een moebius-" "band, en draait het in drie dimensies. Geschreven door Marcelo Vianna." #: ScreenSavers/moebiusgears.xml.h:1 #, fuzzy msgid "MoebiusGears" msgstr "Moebius" #: ScreenSavers/moebiusgears.xml.h:8 #, fuzzy msgid "Number of gears" msgstr "Aantal haaien" #: ScreenSavers/moebiusgears.xml.h:9 #, fuzzy msgid "Number of teeth" msgstr "Aantal bomen" #: ScreenSavers/moebiusgears.xml.h:15 #, fuzzy msgid "" "An interlinked loop of rotating gears. The layout of the gears follows the " "path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" "wiki/Moebius_strip Written by Jamie Zawinski; 2007." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: ScreenSavers/moire.xml.h:1 msgid "Moire" msgstr "Moire" #: ScreenSavers/moire.xml.h:9 ScreenSavers/rorschach.xml.h:5 msgid "Offset" msgstr "Offset" #: ScreenSavers/moire.xml.h:13 #, fuzzy msgid "" "When the lines on the screen Make more lines in between, That's a moire'! " "http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " "Michael Bayne; 1997." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken " "al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er " "veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: ScreenSavers/moire2.xml.h:1 msgid "Moire2" msgstr "Moire2" #: ScreenSavers/moire2.xml.h:10 #, fuzzy msgid "" "Generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " "causing the interference lines to spray. http://en.wikipedia.org/wiki/" "Moire_pattern Written by Jamie Zawinski; 1998." msgstr "" "Een ander voorbeeld van het plezier dat u kunt hebben met \"moiré\" " "mengpatronen; dit programma genereert velden van concentrische cirkels of " "ovalen en combineert deze vlakten met verscheidene operaties. De platen " "verplaatsen zich onafhankelijk van elkaar, waardoor de menglijnen beginnen " "uit te spreiden. Geschreven door Jamie Zawinski." #: ScreenSavers/molecule.xml.h:1 msgid "Molecule" msgstr "Molecuul" #: ScreenSavers/molecule.xml.h:8 #, fuzzy msgid "Label atoms" msgstr "Atomen beschrijven" #: ScreenSavers/molecule.xml.h:9 #, fuzzy msgid "Describe molecule" msgstr "Molecuul beschrijven" #: ScreenSavers/molecule.xml.h:12 #, fuzzy msgid "Draw atomic nuclei" msgstr "Atomische verbinding tekenen" #: ScreenSavers/molecule.xml.h:13 #, fuzzy msgid "Draw atomic bonds" msgstr "Atomische verbinding tekenen" #: ScreenSavers/molecule.xml.h:14 msgid "Draw electron shells" msgstr "" #: ScreenSavers/molecule.xml.h:25 msgid "PDB file or directory" msgstr "" #: ScreenSavers/molecule.xml.h:27 #, fuzzy, no-c-format msgid "" "Some interesting molecules. Several molecules are built in, and it can also " "read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/" "Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." msgstr "" "Tekent verscheidene weergaven van moleculen. Een aantal algemene moleculen " "zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt als " "additionele informatiebron. Geschreven door Jamie Zawinski." #: ScreenSavers/morph3d.xml.h:1 msgid "Morph3D" msgstr "Morph3D" #: ScreenSavers/morph3d.xml.h:7 ScreenSavers/polyhedra.xml.h:30 #: ScreenSavers/sballs.xml.h:7 msgid "Cube" msgstr "Kubus" #: ScreenSavers/morph3d.xml.h:8 ScreenSavers/polyhedra.xml.h:29 #: ScreenSavers/sballs.xml.h:8 msgid "Octahedron" msgstr "Octahedron" #: ScreenSavers/morph3d.xml.h:9 ScreenSavers/polyhedra.xml.h:62 #: ScreenSavers/sballs.xml.h:9 msgid "Dodecahedron" msgstr "Dodecahedron" #: ScreenSavers/morph3d.xml.h:10 ScreenSavers/polyhedra.xml.h:61 #: ScreenSavers/sballs.xml.h:10 msgid "Icosahedron" msgstr "Icosahedron" #: ScreenSavers/morph3d.xml.h:12 #, fuzzy msgid "" "Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/" "wiki/Platonic_solid Written by Marcelo Vianna; 1997." msgstr "" "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " "betegelen. Geschreven door Adrian Likins." #: ScreenSavers/mountain.xml.h:1 msgid "Mountain" msgstr "Mountain" #: ScreenSavers/mountain.xml.h:6 msgid "Peaks" msgstr "" #: ScreenSavers/mountain.xml.h:12 #, fuzzy msgid "" "Generates random 3D plots that look vaguely mountainous. Written by Pascal " "Pensa; 1997." msgstr "" "Genereert willekeurige driedimensionale uitzettingen die in de verte lijken " "op bergen. Geschreven door Pascal Pensa." #: ScreenSavers/munch.xml.h:1 msgid "Munch" msgstr "Munch" #: ScreenSavers/munch.xml.h:9 msgid "Simultaneous squares" msgstr "" #: ScreenSavers/munch.xml.h:11 msgid "Munch or mismunch" msgstr "" #: ScreenSavers/munch.xml.h:12 #, fuzzy msgid "Munch only" msgstr "Munch" #: ScreenSavers/munch.xml.h:13 msgid "Mismunch only" msgstr "" #: ScreenSavers/munch.xml.h:14 ScreenSavers/qix.xml.h:22 msgid "XOR" msgstr "XOR" #: ScreenSavers/munch.xml.h:17 #, fuzzy msgid "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI " "Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That " "code still lives on here, some 46 years later. In \"mismunch\" mode, it " "displays a creatively broken misimplementation of the classic munching " "squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, " "Jamie Zawinski and Steven Hazel; 1997." msgstr "" "\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\" zijn de commando's die " "Jackson Wright in 1962 als HAKMEM in een PDP-1-programma heeft geschreven. " "De commando's staan zo'n 35 jaar later nog steeds in het huidige programma, " "alhoewel er inmiddels aanzienlijk meer code is bijgekomen. Deze versie is " "van Tim Showalter." #: ScreenSavers/nerverot.xml.h:1 msgid "NerveRot" msgstr "NerveRot" #: ScreenSavers/nerverot.xml.h:9 #, fuzzy msgid "Blot count" msgstr "Vlekken tellen" #: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14 msgid "Colors" msgstr "Kleuren" #: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8 msgid "Seldom" msgstr "Zelden" #: ScreenSavers/nerverot.xml.h:14 msgid "Changes" msgstr "Wijzigingen" #: ScreenSavers/nerverot.xml.h:15 msgid "Frequent" msgstr "Vaak" #: ScreenSavers/nerverot.xml.h:16 msgid "Calm" msgstr "Rustig" #: ScreenSavers/nerverot.xml.h:17 msgid "Nervousness" msgstr "Nervositeit" #: ScreenSavers/nerverot.xml.h:18 msgid "Spastic" msgstr "Spastisch" #: ScreenSavers/nerverot.xml.h:19 msgid "Crunchiness" msgstr "Knapperigheid" #: ScreenSavers/nerverot.xml.h:22 msgid "Nervously vibrating squiggles. Written by Dan Bornstein; 2000." msgstr "" #: ScreenSavers/noof.xml.h:1 msgid "Noof" msgstr "" #: ScreenSavers/noof.xml.h:6 #, fuzzy msgid "Flowery, rotatey patterns. Written by Bill Torzewski; 2004." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/noseguy.xml.h:1 #, fuzzy msgid "NoseGuy" msgstr "Neusman" #: ScreenSavers/noseguy.xml.h:3 msgid "" "A little man with a big nose wanders around your screen saying things. " "Written by Dan Heller and Jamie Zawinski; 1992." msgstr "" #: ScreenSavers/pacman.xml.h:1 msgid "Pacman" msgstr "" #: ScreenSavers/pacman.xml.h:5 msgid "Player size" msgstr "" #: ScreenSavers/pacman.xml.h:7 #, fuzzy msgid "" "Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia." "org/wiki/Pac-Man Written by Edwin de Jong; 2004." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken " "al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er " "veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: ScreenSavers/pedal.xml.h:1 msgid "Pedal" msgstr "Pedal" #: ScreenSavers/pedal.xml.h:10 #, fuzzy msgid "" "The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://" "en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/penetrate.xml.h:1 msgid "Penetrate" msgstr "Rakkettenafweer" #: ScreenSavers/penetrate.xml.h:3 msgid "Explosions" msgstr "Explosies" #: ScreenSavers/penetrate.xml.h:6 msgid "Start badly, but learn" msgstr "Slecht starten, maar leren" #: ScreenSavers/penetrate.xml.h:7 msgid "Always play well" msgstr "Altijd eerlijk spelen" #: ScreenSavers/penetrate.xml.h:9 #, fuzzy msgid "" "Simulates (something like) the classic arcade game Missile Command. http://" "en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." msgstr "" "Dit programma simuleert het klassieke arcadespel \"Missile Command\". " "Geschreven door Adam Miller." #: ScreenSavers/penrose.xml.h:1 msgid "Penrose" msgstr "Penrose" #: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15 #, fuzzy msgid "Tile size" msgstr "Tegelgrootte" #: ScreenSavers/penrose.xml.h:11 #, fuzzy msgid "Draw ammann lines" msgstr "Ammann-lijnen tekenen" #: ScreenSavers/penrose.xml.h:13 #, fuzzy msgid "" "Draws quasiperiodic tilings; think of the implications on modern formica " "technology. In April 1997, Sir Roger Penrose, a British math professor who " "has worked with Stephen Hawking on such topics as relativity, black holes, " "and whether time has a beginning, filed a copyright-infringement lawsuit " "against the Kimberly-Clark Corporation, which Penrose said copied a pattern " "he created (a pattern demonstrating that \"a nonrepeating pattern could " "exist in nature\") for its Kleenex quilted toilet paper. Penrose said he " "doesn't like litigation but, \"When it comes to the population of Great " "Britain being invited by a multinational to wipe their bottoms on what " "appears to be the work of a Knight of the Realm, then a last stand must be " "taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en." "wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997." msgstr "" "Tekent zogenaamde terugkerende tegels, wat je doet denken aan de " "verwikkelingen van moderne formicatechnologie.(kunststoftegels) Geschreven " "door Timo Korvola.In april 1997, heeft Sir Roger Penrose, een Britse " "wiskundeprofessor , die met Stephen Hawking heeft gewerkt aan onderwerpen " "zoals, relativiteitstheorie, zwarte gaten en of tijd een begin kent, een " "rechtszaak aangespannen tegen het bedrijf \"Kimberly-Clark\" waarvan Penrose " "zei dat zij een patroon hadden gekopieerd die hij had ontworpen (een patroon " "wat aantoonde dat een niet-herhalend patroon in de natuur kon bestaan) voor " "het \"Kleenex\" toiletpapier. Penrose zei dat hij niet hield van " "[litigation], maar \"Wanneer het aankwam dat de populatie van Groot-" "Britannië werd uitgenodigd hun achterwerk te vegen met wat het werk blijkt " "te zijn van een \"Knight of the Realm\" (Ridder van het Koninkrijk )dan moet " "er stelling genomen worden\". Als gemeld door \"News of the Weird\" #491, 4-" "jul-1997." #: ScreenSavers/petri.xml.h:1 msgid "Petri" msgstr "Petri" #: ScreenSavers/petri.xml.h:6 msgid "Square" msgstr "Vierkant" #: ScreenSavers/petri.xml.h:7 #, fuzzy msgid "Colony shape" msgstr "Kolonievorm" #: ScreenSavers/petri.xml.h:8 msgid "Diamond" msgstr "Diamant" #: ScreenSavers/petri.xml.h:9 msgid "Fertility" msgstr "Vruchtbaarheid" #: ScreenSavers/petri.xml.h:11 msgid "Offspring" msgstr "Nakomelingen" #: ScreenSavers/petri.xml.h:13 msgid "Slowly" msgstr "Langzaam" #: ScreenSavers/petri.xml.h:14 #, fuzzy msgid "Death comes" msgstr "Dood zal komen" #: ScreenSavers/petri.xml.h:15 msgid "Quickly" msgstr "Snel" #: ScreenSavers/petri.xml.h:17 #, fuzzy msgid "Minimum rate of growth" msgstr "Minimum groeicijfer" #: ScreenSavers/petri.xml.h:19 #, fuzzy msgid "Maximum rate of growth" msgstr "Maximum groeicijfer" #: ScreenSavers/petri.xml.h:20 #, fuzzy msgid "Minimum rate of death" msgstr "Minimum sterftecijfer" #: ScreenSavers/petri.xml.h:21 #, fuzzy msgid "Maximum rate of death" msgstr "Maximum sterftecijfer" #: ScreenSavers/petri.xml.h:23 #, fuzzy msgid "Minimum lifespan" msgstr "Minimale levensduur" #: ScreenSavers/petri.xml.h:25 #, fuzzy msgid "Maximum lifespan" msgstr "Maximale levensduur" #: ScreenSavers/petri.xml.h:27 #, fuzzy msgid "Mold varieties" msgstr "Verschillende schimmels" #: ScreenSavers/petri.xml.h:28 #, fuzzy msgid "" "Colonies of mold grow in a petri dish. Growing colored circles overlap and " "leave spiral interference in their wake. Written by Dan Bornstein; 1999." msgstr "" "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. " "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin hun " "kielzog. Geschreven door Dan Bornstein." #: ScreenSavers/phosphor.xml.h:1 msgid "Phosphor" msgstr "Fosfor" #: ScreenSavers/phosphor.xml.h:5 msgid "Font scale" msgstr "" #: ScreenSavers/phosphor.xml.h:11 msgid "Amber" msgstr "" #: ScreenSavers/phosphor.xml.h:14 #, fuzzy msgid "" "An old terminal with large pixels and long-sustain phosphor. On MacOS and " "Linux, this program is also a fully-functional VT100 emulator! Run it as an " "application instead of as a screen saver and you can use it as a terminal. " "Written by Jamie Zawinski; 1999." msgstr "" "Tekent een simulatie van een oude terminal met grote pixels en lang " "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst die " "het weergeeft. Geschreven door Jamie Zawinski." #: ScreenSavers/photopile.xml.h:1 msgid "Photopile" msgstr "" #: ScreenSavers/photopile.xml.h:3 #, fuzzy msgid "Image size" msgstr "Afbeeldingbestand" #: ScreenSavers/photopile.xml.h:5 msgid "0 deg" msgstr "" #: ScreenSavers/photopile.xml.h:6 msgid "Maximum angle from vertical" msgstr "" #: ScreenSavers/photopile.xml.h:7 msgid "90 deg" msgstr "" #: ScreenSavers/photopile.xml.h:9 msgid "Simulate instant film" msgstr "" #: ScreenSavers/photopile.xml.h:10 msgid "Instant film theme" msgstr "" #: ScreenSavers/photopile.xml.h:11 #, fuzzy msgid "Draw drop shadows" msgstr "Geen schaduw" #: ScreenSavers/photopile.xml.h:23 msgid "" "Loads several random images, and displays them as if lying in a random pile. " "The pile is periodically reshuffled, with new images coming in and old ones " "being thrown out. Written by Jens Kilian; 2008." msgstr "" #: ScreenSavers/piecewise.xml.h:1 msgid "Piecewise" msgstr "" #: ScreenSavers/piecewise.xml.h:9 #, fuzzy msgid "Color shift" msgstr "Kleuren" #: ScreenSavers/piecewise.xml.h:12 #, fuzzy msgid "Minimum radius" msgstr "Minimale levensduur" #: ScreenSavers/piecewise.xml.h:14 #, fuzzy msgid "Maximum radius" msgstr "Maximale levensduur" #: ScreenSavers/piecewise.xml.h:16 msgid "" "Moving circles switch from visibility to invisibility at intersection " "points. Written by Geoffrey Irving; 2003." msgstr "" #: ScreenSavers/pinion.xml.h:1 msgid "Pinion" msgstr "" #: ScreenSavers/pinion.xml.h:8 #, fuzzy msgid "Scrolling speed" msgstr "Loopsnelheid" #: ScreenSavers/pinion.xml.h:10 #, fuzzy msgid "Gear size" msgstr "Tandwielen" #: ScreenSavers/pinion.xml.h:12 #, fuzzy msgid "100" msgstr "100%" #: ScreenSavers/pinion.xml.h:13 #, fuzzy msgid "Max RPM" msgstr "Max. aantal ringen" #: ScreenSavers/pinion.xml.h:14 msgid "2000" msgstr "" #: ScreenSavers/pinion.xml.h:17 #, fuzzy msgid "" "A gear system marches across the screen. See also the \"Gears\" and " "\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear " "Written by Jamie Zawinski; 2004." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: ScreenSavers/pipes.xml.h:1 msgid "Pipes" msgstr "Buizen" #: ScreenSavers/pipes.xml.h:6 #, fuzzy msgid "Number of pipes" msgstr "Aantal cirkels" #: ScreenSavers/pipes.xml.h:7 msgid "A hundred" msgstr "" #: ScreenSavers/pipes.xml.h:9 #, fuzzy msgid "Pipe length" msgstr "Lengte van spoor" #: ScreenSavers/pipes.xml.h:12 msgid "Gadgetry" msgstr "Snufjes" #: ScreenSavers/pipes.xml.h:14 #, fuzzy msgid "Fisheye lens" msgstr "\"Fisheye\" lens" #: ScreenSavers/pipes.xml.h:15 #, fuzzy msgid "Allow tight turns" msgstr "Scherpe bochten toestaan" #: ScreenSavers/pipes.xml.h:16 #, fuzzy msgid "Curved pipes" msgstr "Verbogen buizen" #: ScreenSavers/pipes.xml.h:17 #, fuzzy msgid "Ball joints" msgstr "Balgewrichten" #: ScreenSavers/pipes.xml.h:18 #, fuzzy msgid "Bolted fittings" msgstr "Montagestukken buizen" #: ScreenSavers/pipes.xml.h:19 #, fuzzy msgid "Random style" msgstr "Willekeurige smeltstijl" #: ScreenSavers/pipes.xml.h:22 #, fuzzy msgid "" "A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; " "1997." msgstr "" "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven " "door Jamie Zawinski." #: ScreenSavers/pixelcity.xml.h:1 msgid "Pixel City" msgstr "" #: ScreenSavers/pixelcity.xml.h:2 msgid "Effect Bloom" msgstr "" #: ScreenSavers/pixelcity.xml.h:3 msgid "Effect Bloom Radial" msgstr "" #: ScreenSavers/pixelcity.xml.h:4 msgid "Effect Glass" msgstr "" #: ScreenSavers/pixelcity.xml.h:5 msgid "Effect Color Cycle" msgstr "" #: ScreenSavers/pixelcity.xml.h:6 msgid "Effect None" msgstr "" #: ScreenSavers/pixelcity.xml.h:7 #, fuzzy msgid "Wire frame" msgstr "Draadframe" #: ScreenSavers/pixelcity.xml.h:8 msgid "No fog" msgstr "" #: ScreenSavers/pixelcity.xml.h:9 msgid "Letter box" msgstr "" #: ScreenSavers/pixelcity.xml.h:10 msgid "" "Procedural city fly through. Written by Shamus Young <shamus -at- " "shamusyoung dot com>. Ported to Linux by Tugrul Galatali - <http://rss-" "glx.sourceforge.net/>." msgstr "" #: ScreenSavers/plasma.xml.h:1 msgid "Plasma" msgstr "" #: ScreenSavers/plasma.xml.h:6 msgid "Focus" msgstr "" #: ScreenSavers/plasma.xml.h:12 msgid "" "Colorful flowing plasma. Written by Terry Welsh <mogumbo at totalmail." "com>. Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge." "net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/polyhedra.xml.h:1 msgid "Polyhedra" msgstr "" #: ScreenSavers/polyhedra.xml.h:11 msgid "Display random polyhedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:12 msgid "Pentagonal prism" msgstr "" #: ScreenSavers/polyhedra.xml.h:13 msgid "Pentagonal dipyramid" msgstr "" #: ScreenSavers/polyhedra.xml.h:14 msgid "Pentagonal antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:15 msgid "Pentagonal deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:16 msgid "Pentagrammic prism" msgstr "" #: ScreenSavers/polyhedra.xml.h:17 msgid "Pentagrammic dipyramid" msgstr "" #: ScreenSavers/polyhedra.xml.h:18 msgid "Pentagrammic antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:19 msgid "Pentagrammic deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:20 msgid "Pentagrammic crossed antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:21 msgid "Pentagrammic concave deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:23 #, fuzzy msgid "Truncated tetrahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:24 #, fuzzy msgid "Triakistetrahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:25 #, fuzzy msgid "Octahemioctahedron" msgstr "Octahedron" #: ScreenSavers/polyhedra.xml.h:26 #, fuzzy msgid "Octahemioctacron" msgstr "Octahedron" #: ScreenSavers/polyhedra.xml.h:27 #, fuzzy msgid "Tetrahemihexahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:28 #, fuzzy msgid "Tetrahemihexacron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:31 #, fuzzy msgid "Cuboctahedron" msgstr "Octahedron" #: ScreenSavers/polyhedra.xml.h:32 #, fuzzy msgid "Rhombic dodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:33 #, fuzzy msgid "Truncated octahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:34 #, fuzzy msgid "Tetrakishexahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:35 msgid "Truncated cube" msgstr "" #: ScreenSavers/polyhedra.xml.h:36 #, fuzzy msgid "Triakisoctahedron" msgstr "Octahedron" #: ScreenSavers/polyhedra.xml.h:37 #, fuzzy msgid "Rhombicuboctahedron" msgstr "Octahedron" #: ScreenSavers/polyhedra.xml.h:38 msgid "Deltoidal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:39 msgid "Truncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:40 #, fuzzy msgid "Disdyakisdodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:41 msgid "Snub cube" msgstr "" #: ScreenSavers/polyhedra.xml.h:42 msgid "Pentagonal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:43 msgid "Small cubicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:44 msgid "Small hexacronic icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:45 msgid "Great cubicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:46 msgid "Great hexacronic icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:47 #, fuzzy msgid "Cubohemioctahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:48 msgid "Hexahemioctacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:49 msgid "Cubitruncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:50 #, fuzzy msgid "Tetradyakishexahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:51 msgid "Great rhombicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:52 msgid "Great deltoidal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:53 msgid "Small rhombihexahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:54 msgid "Small rhombihexacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:55 msgid "Stellated truncated hexahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:56 msgid "Great triakisoctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:57 msgid "Great truncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:58 msgid "Great disdyakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:59 #, fuzzy msgid "Great rhombihexahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:60 msgid "Great rhombihexacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:63 #, fuzzy msgid "Icosidodecahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:64 msgid "Rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:65 #, fuzzy msgid "Truncated icosahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:66 #, fuzzy msgid "Pentakisdodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:67 #, fuzzy msgid "Truncated dodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:68 #, fuzzy msgid "Triakisicosahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:69 #, fuzzy msgid "Rhombicosidodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:70 #, fuzzy msgid "Deltoidal hexecontahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:71 msgid "Truncated icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:72 msgid "Disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:73 #, fuzzy msgid "Snub dodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:74 msgid "Pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:75 msgid "Small ditrigonal icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:76 msgid "Small triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:77 msgid "Small icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:78 msgid "Small icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:79 msgid "Small snub icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:80 msgid "Small hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:81 msgid "Small dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:82 msgid "Small dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:83 msgid "Small stellated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:84 #, fuzzy msgid "Great dodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:85 #, fuzzy msgid "Great dodecadodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:86 msgid "Medial rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:87 msgid "Truncated great dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:88 msgid "Small stellapentakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:89 #, fuzzy msgid "Rhombidodecadodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:90 msgid "Medial deltoidal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:91 #, fuzzy msgid "Small rhombidodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:92 msgid "Small rhombidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:93 #, fuzzy msgid "Snub dodecadodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:94 msgid "Medial pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:95 msgid "Ditrigonal dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:96 msgid "Medial triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:97 msgid "Great ditrigonal dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:98 msgid "Great ditrigonal dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:99 msgid "Small ditrigonal dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:100 msgid "Small ditrigonal dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:101 #, fuzzy msgid "Icosidodecadodecahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:102 msgid "Medial icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:103 msgid "Icositruncated dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:104 #, fuzzy msgid "Tridyakisicosahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:105 msgid "Snub icosidodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:106 msgid "Medial hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:107 msgid "Great ditrigonal icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:108 msgid "Great triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:109 msgid "Great icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:110 msgid "Great icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:111 msgid "Small icosihemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:112 msgid "Small icosihemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:113 #, fuzzy msgid "Small dodecicosahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:114 msgid "Small dodecicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:115 msgid "Small dodecahemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:116 msgid "Small dodecahemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:117 msgid "Great stellated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:118 #, fuzzy msgid "Great icosahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:119 #, fuzzy msgid "Great icosidodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:120 msgid "Great rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:121 msgid "Great truncated icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:122 msgid "Great stellapentakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:123 #, fuzzy msgid "Rhombicosahedron" msgstr "Icosahedron" #: ScreenSavers/polyhedra.xml.h:124 msgid "Rhombicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:125 msgid "Great snub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:126 msgid "Great pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:127 msgid "Small stellated truncated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:128 #, fuzzy msgid "Great pentakisdodekahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:129 msgid "Truncated dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:130 msgid "Medial disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:131 msgid "Inverted snub dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:132 msgid "Medial inverted pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:133 msgid "Great dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:134 msgid "Great dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:135 msgid "Small dodecahemicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:136 msgid "Small dodecahemicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:137 #, fuzzy msgid "Great dodecicosahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:138 msgid "Great dodecicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:139 msgid "Great snub dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:140 msgid "Great hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:141 msgid "Great dodecahemicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:142 msgid "Great dodecahemicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:143 msgid "Great stellated truncated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:144 msgid "Great triakisicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:145 msgid "Great rhombicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:146 msgid "Great deltoidal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:147 msgid "Great truncated icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:148 msgid "Great disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:149 msgid "Great inverted snub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:150 msgid "Great inverted pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:151 msgid "Great dodecahemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:152 msgid "Great dodecahemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:153 msgid "Great icosihemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:154 msgid "Great icosihemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:155 msgid "Small retrosnub icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:156 msgid "Small hexagrammic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:157 #, fuzzy msgid "Great rhombidodecahedron" msgstr "Dodecahedron" #: ScreenSavers/polyhedra.xml.h:158 msgid "Great rhombidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:159 msgid "Great retrosnub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:160 msgid "Great pentagrammic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:161 msgid "Great dirhombicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:162 msgid "Great dirhombicosidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:163 #, fuzzy msgid "Utah teapotahedron" msgstr "Tetrahedron" #: ScreenSavers/polyhedra.xml.h:167 msgid "Show description" msgstr "" #: ScreenSavers/polyhedra.xml.h:169 msgid "" "The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and " "some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra " "http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/" "Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " "Har'El and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/polyominoes.xml.h:1 msgid "Polyominoes" msgstr "Polyominoes" #: ScreenSavers/polyominoes.xml.h:2 #, fuzzy msgid "Identical pieces" msgstr "Gelijke delen" #: ScreenSavers/polyominoes.xml.h:13 #, fuzzy msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " "puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen " "Montgomery-Smith; 2002." msgstr "" "Herhaaldelijk proberen en een rechthoek in zijn geheel te vullen met " "onregelmatig gevormde puzzelstukken. Geschreven door Stephen Montgomery-" "Smith." #: ScreenSavers/polytopes.xml.h:1 #, fuzzy msgid "Polytopes" msgstr "Polygonen" #: ScreenSavers/polytopes.xml.h:6 msgid "5-cell (hyper-tetrahedron)" msgstr "" #: ScreenSavers/polytopes.xml.h:7 msgid "8-cell (hypercube / tesseract)" msgstr "" #: ScreenSavers/polytopes.xml.h:8 msgid "16-cell (hyper-octahedron)" msgstr "" #: ScreenSavers/polytopes.xml.h:9 msgid "24-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:10 msgid "120-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:11 msgid "600-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:12 msgid "Single color" msgstr "" #: ScreenSavers/polytopes.xml.h:13 msgid "Colors By 4D Depth" msgstr "" #: ScreenSavers/polytopes.xml.h:30 msgid "" "The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's " "book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and " "Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer " "Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://" "en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract " "http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; " "2003." msgstr "" #: ScreenSavers/pong.xml.h:1 msgid "Pong" msgstr "" #: ScreenSavers/pong.xml.h:3 #, fuzzy msgid "Game speed" msgstr "Golfsnelheid" #: ScreenSavers/pong.xml.h:5 msgid "Crisp" msgstr "" #: ScreenSavers/pong.xml.h:6 msgid "Noise" msgstr "" #: ScreenSavers/pong.xml.h:7 msgid "Noisy" msgstr "" #: ScreenSavers/pong.xml.h:8 msgid "Clock mode" msgstr "" #: ScreenSavers/pong.xml.h:14 msgid "" "The 1971 Pong home video game, including artifacts of an old color TV set. " "In clock mode, the score keeps track of the current time. http://en." "wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/popsquares.xml.h:1 #, fuzzy msgid "PopSquares" msgstr "Vierkant" #: ScreenSavers/popsquares.xml.h:5 msgid "Subdivision" msgstr "" #: ScreenSavers/popsquares.xml.h:8 msgid "Light red" msgstr "" #: ScreenSavers/popsquares.xml.h:9 msgid "Light yellow" msgstr "" #: ScreenSavers/popsquares.xml.h:10 #, fuzzy msgid "Light green" msgstr "Lightning" #: ScreenSavers/popsquares.xml.h:11 #, fuzzy msgid "Light cyan" msgstr "Lightning" #: ScreenSavers/popsquares.xml.h:12 msgid "Light blue" msgstr "" #: ScreenSavers/popsquares.xml.h:13 msgid "Light magenta" msgstr "" #: ScreenSavers/popsquares.xml.h:14 #, fuzzy msgid "Dark red" msgstr "Haaisnelheid" #: ScreenSavers/popsquares.xml.h:15 msgid "Dark yellow" msgstr "" #: ScreenSavers/popsquares.xml.h:16 msgid "Dark green" msgstr "" #: ScreenSavers/popsquares.xml.h:17 msgid "Dark cyan" msgstr "" #: ScreenSavers/popsquares.xml.h:18 msgid "Dark blue" msgstr "" #: ScreenSavers/popsquares.xml.h:19 msgid "Dark magenta" msgstr "" #: ScreenSavers/popsquares.xml.h:20 msgid "Twitch" msgstr "" #: ScreenSavers/popsquares.xml.h:22 msgid "" "This draws a pop-art-ish looking grid of pulsing colors. Written by Levi " "Burton; 2003." msgstr "" #: ScreenSavers/projectiveplane.xml.h:1 msgid "ProjectivePlane" msgstr "" #: ScreenSavers/projectiveplane.xml.h:13 msgid "Distance bands" msgstr "" #: ScreenSavers/projectiveplane.xml.h:14 #, fuzzy msgid "Direction bands" msgstr "Gerichte belichting" #: ScreenSavers/projectiveplane.xml.h:17 #, fuzzy msgid "Distance colors" msgstr "Toegevoegde kleuren" #: ScreenSavers/projectiveplane.xml.h:18 #, fuzzy msgid "Direction colors" msgstr "Verminderde kleuren" #: ScreenSavers/projectiveplane.xml.h:44 msgid "" "A 4D embedding of the real projective plane. You can walk on the surface of " "the real projective plane or rotate it in 4D or walk on it while it rotates " "in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " "Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en." "wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap " "http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html " "http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/" "MoebiusStrip.html Written by Carsten Steger; 2014." msgstr "" #: ScreenSavers/providence.xml.h:1 msgid "Providence" msgstr "" #: ScreenSavers/providence.xml.h:5 #, fuzzy msgid "Draw eye" msgstr "Cel tekenen" #: ScreenSavers/providence.xml.h:8 msgid "" "\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a " "glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by " "Blair Tennessy; 2004." msgstr "" #: ScreenSavers/pulsar.xml.h:1 msgid "Pulsar" msgstr "Pulsar" #: ScreenSavers/pulsar.xml.h:5 #, fuzzy msgid "Quad count" msgstr "Viervoudige telling" #: ScreenSavers/pulsar.xml.h:8 #, fuzzy msgid "Enable texturing" msgstr "Texturen activeren" #: ScreenSavers/pulsar.xml.h:9 #, fuzzy msgid "Enable texture mipmaps" msgstr "Textuur mipmaps activeren" #: ScreenSavers/pulsar.xml.h:10 #, fuzzy msgid "Enable blending" msgstr "Transparantie activeren" #: ScreenSavers/pulsar.xml.h:11 #, fuzzy msgid "Anti-alias lines" msgstr "Anti-alias lijnen" #: ScreenSavers/pulsar.xml.h:12 #, fuzzy msgid "Enable texture filtering" msgstr "Textuurfiltering activeren" #: ScreenSavers/pulsar.xml.h:13 #, fuzzy msgid "Enable depth buffer" msgstr "Dieptebuffer activeren" #: ScreenSavers/pulsar.xml.h:15 #, fuzzy msgid "" "Intersecting planes, with alpha blending, fog, textures, and mipmaps. " "Written by David Konerding; 1999." msgstr "" "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van " "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het " "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je grafische " "kaart is. Vereist OpenGL. Geschreven door David Konerding." #: ScreenSavers/pyro.xml.h:1 msgid "Pyro" msgstr "Pyro" #: ScreenSavers/pyro.xml.h:6 #, fuzzy msgid "Particle density" msgstr "Deeltjesdichtheid" #: ScreenSavers/pyro.xml.h:9 #, fuzzy msgid "Launch frequency" msgstr "Startfrequentie" #: ScreenSavers/pyro.xml.h:12 #, fuzzy msgid "Explosive yield" msgstr "Explosieve sterkte" #: ScreenSavers/pyro.xml.h:15 msgid "" "Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame" "\" screen savers. Written by Jamie Zawinski; 1992." msgstr "" #: ScreenSavers/qix.xml.h:1 msgid "Qix" msgstr "Qix" #: ScreenSavers/qix.xml.h:12 ScreenSavers/spirographx.xml.h:3 #, fuzzy msgid "Line segments" msgstr "Lijnsegmenten" #: ScreenSavers/qix.xml.h:13 #, fuzzy msgid "Solid objects" msgstr "Vaste objecten" #: ScreenSavers/qix.xml.h:14 #, fuzzy msgid "Linear motion" msgstr "Lineaire beweging" #: ScreenSavers/qix.xml.h:16 #, fuzzy msgid "Additive colors" msgstr "Toegevoegde kleuren" #: ScreenSavers/qix.xml.h:17 #, fuzzy msgid "Subtractive colors" msgstr "Verminderde kleuren" #: ScreenSavers/qix.xml.h:19 #, fuzzy msgid "Max size" msgstr "Max grootte:" #: ScreenSavers/qix.xml.h:20 #, fuzzy msgid "Poly corners" msgstr "Polygonen" #: ScreenSavers/qix.xml.h:25 #, fuzzy msgid "" "Bounces a series of line segments around the screen, and uses variations on " "this basic motion pattern to produce all sorts of different presentations: " "line segments, filled polygons, and overlapping translucent areas. http://en." "wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." msgstr "" "Dit is het \"Zwitsers zakmes\" van qixprogramma's. Het stuitert een aantal " "series van lijnsegmenten rond op het scherm en gebruikt daarbij een " "variatie van basisbewegingspatronen om allerlei soorten weergaven te maken: " "lijnsegmenten gevuld met polygonen, overlappende doorschijnende stukken.... " "Geschreven door Jamie Zawinski." #: ScreenSavers/quasicrystal.xml.h:1 #, fuzzy msgid "QuasiCrystal" msgstr "Crystal" #: ScreenSavers/quasicrystal.xml.h:10 #, fuzzy msgid "Displacement" msgstr "Sterren weergeven" #: ScreenSavers/quasicrystal.xml.h:14 msgid "" "A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional " "quasicrystals can be generated by adding a set of planes where x is the sine " "of y. Different complex aperiodic plane tilings are produced depending on " "the period, position, and rotation of the component planes, and whether the " "rotation of the planes is evenly distributed around the circle (the " "\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" " "and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal " "Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/queens.xml.h:1 msgid "Queens" msgstr "" #: ScreenSavers/queens.xml.h:7 msgid "" "The N-Queens problem: how to place N queens on an NxN chessboard such that " "no queen can attack a sister? See also the \"Endgame\" screen saver. http://" "en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002." msgstr "" #: ScreenSavers/rd-bomb.xml.h:1 msgid "RDbomb" msgstr "" #: ScreenSavers/rd-bomb.xml.h:5 ScreenSavers/voronoi.xml.h:12 #, fuzzy msgid "Wander speed" msgstr "Wandelsnelheid" #: ScreenSavers/rd-bomb.xml.h:7 #, no-c-format msgid "1%" msgstr "1%" #: ScreenSavers/rd-bomb.xml.h:8 #, fuzzy msgid "Fill screen" msgstr "Scherm vullen" #: ScreenSavers/rd-bomb.xml.h:12 msgid "Epoch" msgstr "Epoch" #: ScreenSavers/rd-bomb.xml.h:18 #, fuzzy msgid "X tile size" msgstr "Tegelgrootte" #: ScreenSavers/rd-bomb.xml.h:19 #, fuzzy msgid "Y tile size" msgstr "Tegelgrootte" #: ScreenSavers/rd-bomb.xml.h:20 #, fuzzy msgid "Reaction" msgstr "Rotatie" #: ScreenSavers/rd-bomb.xml.h:21 #, fuzzy msgid "Diffusion" msgstr "Reactie/Diffusie" #: ScreenSavers/rd-bomb.xml.h:23 #, fuzzy msgid "Seed radius" msgstr "Zaairadius" #: ScreenSavers/rd-bomb.xml.h:24 #, fuzzy msgid "" "Reaction-diffusion: draws a grid of growing square-like shapes that, once " "they overtake each other, react in unpredictable ways. Written by Scott " "Draves; 1997." msgstr "" "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit tekent " "een raster van groeiende rechthoekachtige vormen die wanneer ze elkaar " "overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" staat voor " "\"Reactie-Diffussie\"" #: ScreenSavers/ripples.xml.h:1 msgid "Ripples" msgstr "Rimpels" #: ScreenSavers/ripples.xml.h:8 msgid "Drizzle" msgstr "Motregen" #: ScreenSavers/ripples.xml.h:9 #, fuzzy msgid "Drippiness" msgstr "Springerig" #: ScreenSavers/ripples.xml.h:10 msgid "Storm" msgstr "Onweer" #: ScreenSavers/ripples.xml.h:11 #, fuzzy msgid "Small drops" msgstr "Kleine druppels" #: ScreenSavers/ripples.xml.h:12 msgid "Fluidity" msgstr "" #: ScreenSavers/ripples.xml.h:13 #, fuzzy msgid "Big drops" msgstr "Grote druppels" #: ScreenSavers/ripples.xml.h:14 #, fuzzy msgid "Moving splashes" msgstr "Bewegende plassen" #: ScreenSavers/ripples.xml.h:15 #, fuzzy msgid "Psychedelic colors" msgstr "Psychedelische kleuren" #: ScreenSavers/ripples.xml.h:16 msgid "Grayscale" msgstr "" #: ScreenSavers/ripples.xml.h:17 #, fuzzy msgid "Magic lighting effect" msgstr "Bliksemeffect" #: ScreenSavers/ripples.xml.h:19 #, fuzzy msgid "" "This draws rippling interference patterns like splashing water, overlayed on " "the desktop or an image. Written by Tom Hammersley; 1999." msgstr "" "Dit tekent rimpelende, verstorende patronen zoals rondspattend water. Met de " "wateroptie zal het de afbeelding van je bureaublad eruit laten zien alsof er " "iets aan het lekken is. Geschreven door Tom Hammersley." #: ScreenSavers/rocks.xml.h:1 msgid "Rocks" msgstr "Rotsen" #: ScreenSavers/rocks.xml.h:9 msgid "Velocity" msgstr "Snelheid" #: ScreenSavers/rocks.xml.h:12 msgid "Steering" msgstr "Stuur" #: ScreenSavers/rocks.xml.h:18 #, fuzzy msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/rorschach.xml.h:1 msgid "Rorschach" msgstr "Rorschach" #: ScreenSavers/rorschach.xml.h:6 #, fuzzy msgid "With X symmetry" msgstr "Met X-symmetrie" #: ScreenSavers/rorschach.xml.h:7 #, fuzzy msgid "With Y symmetry" msgstr "Met Y-symmetrie" #: ScreenSavers/rorschach.xml.h:12 #, fuzzy msgid "" "Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/" "Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by " "Jamie Zawinski; 1992." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/rotzoomer.xml.h:1 msgid "RotZoomer" msgstr "RotZoomer" #: ScreenSavers/rotzoomer.xml.h:8 #, fuzzy msgid "Rectangle count" msgstr "Telling van rechthoeken" #: ScreenSavers/rotzoomer.xml.h:9 #, fuzzy msgid "Stationary rectangles" msgstr "Stilstaande rechthoeken" #: ScreenSavers/rotzoomer.xml.h:10 #, fuzzy msgid "Wandering rectangles" msgstr "Wandelende rechthoeken" #: ScreenSavers/rotzoomer.xml.h:11 #, fuzzy msgid "Sweeping arcs" msgstr "Gebogen cirkelboog" #: ScreenSavers/rotzoomer.xml.h:12 msgid "Animate" msgstr "Animatie" #: ScreenSavers/rotzoomer.xml.h:14 #, fuzzy msgid "" "Distorts an image by rotating and scaling random sections of it. Written by " "Claudio Matsuoka; 2001." msgstr "" "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. " "Geschreven door Claudio Matsuoka." #: ScreenSavers/rubik.xml.h:1 msgid "Rubik" msgstr "Rubik" #: ScreenSavers/rubik.xml.h:10 #, fuzzy msgid "Hide shuffling" msgstr "Mengen laten zien" #: ScreenSavers/rubik.xml.h:13 #, fuzzy, no-c-format msgid "" "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " "\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" "%27s_Cube Written by Marcelo Vianna; 1997." msgstr "" "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich " "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma van " "Marcelo Vianna." #: ScreenSavers/rubikblocks.xml.h:1 #, fuzzy msgid "RubikBlocks" msgstr "Rubik" #: ScreenSavers/rubikblocks.xml.h:21 #, fuzzy msgid "" "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." msgstr "" "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie " "Wilkinson, Andrew Bennetts, en Peter Aylett." #: ScreenSavers/sballs.xml.h:1 #, fuzzy msgid "SBalls" msgstr "Ballen" #: ScreenSavers/sballs.xml.h:11 msgid "Plane" msgstr "Vlakte" #: ScreenSavers/sballs.xml.h:12 msgid "Pyramid" msgstr "Piramide" #: ScreenSavers/sballs.xml.h:13 msgid "Star" msgstr "Ster" #: ScreenSavers/sballs.xml.h:17 msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002." msgstr "" #: ScreenSavers/shadebobs.xml.h:1 msgid "ShadeBobs" msgstr "ShadeBobs" #: ScreenSavers/shadebobs.xml.h:17 #, fuzzy msgid "" "This draws smoothly-shaded oscillating oval patterns that look something " "like vapor trails or neon tubes. Written by Shane Smit; 1999." msgstr "" "Dit tekent trillende, ovale zachte schaduwpatronen, die lijken op " "mistflarden of neonlicht. Geschreven door Shane Smit." #: ScreenSavers/sierpinski.xml.h:1 msgid "Sierpinski" msgstr "Sierpinski" #: ScreenSavers/sierpinski.xml.h:6 ScreenSavers/surfaces.xml.h:22 #: ScreenSavers/thornbird.xml.h:6 ScreenSavers/voronoi.xml.h:6 msgid "Points" msgstr "Punten" #: ScreenSavers/sierpinski.xml.h:14 #, fuzzy msgid "" "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " "saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " "Daignault; 1997." msgstr "" "Dit tekent een tweedimensionale variant van de zichzelf herhalende" "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." #: ScreenSavers/sierpinski3d.xml.h:1 msgid "Sierpinski3D" msgstr "Sierpinski3D" #: ScreenSavers/sierpinski3d.xml.h:11 #, fuzzy msgid "" "The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/" "Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski " "and Tim Robinson; 1999." msgstr "" "Dit tekent een tweedimensionale variant van de zichzelf herhalende" "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." #: ScreenSavers/skyrocket.xml.h:1 msgid "Skyrocket" msgstr "" #: ScreenSavers/skyrocket.xml.h:3 #, fuzzy msgid "Maximum number of rockets" msgstr "Maximum groeicijfer" #: ScreenSavers/skyrocket.xml.h:6 msgid "Smoke lifespan (in seconds)" msgstr "" #: ScreenSavers/skyrocket.xml.h:8 msgid "Amount of smoke in explosions" msgstr "" #: ScreenSavers/skyrocket.xml.h:10 ScreenSavers/solarwinds.xml.h:16 #, fuzzy msgid "Wind speed" msgstr "Wandelsnelheid" #: ScreenSavers/skyrocket.xml.h:12 #, fuzzy msgid "Ambient light" msgstr "Bundellicht" #: ScreenSavers/skyrocket.xml.h:13 #, fuzzy msgid "Star density" msgstr "Deeltjesdichtheid" #: ScreenSavers/skyrocket.xml.h:14 msgid "Lens flare brightness" msgstr "" #: ScreenSavers/skyrocket.xml.h:15 msgid "Moon glow brightness" msgstr "" #: ScreenSavers/skyrocket.xml.h:17 msgid "Sound effects volume" msgstr "" #: ScreenSavers/skyrocket.xml.h:19 msgid "Moon" msgstr "" #: ScreenSavers/skyrocket.xml.h:20 msgid "Clouds" msgstr "" #: ScreenSavers/skyrocket.xml.h:21 #, fuzzy msgid "Illumination" msgstr "Duur" #: ScreenSavers/skyrocket.xml.h:22 #, fuzzy msgid "Earth" msgstr "Xearth" #: ScreenSavers/skyrocket.xml.h:23 msgid "" "Fireworks show. Written by Terry Welsh <mogumbo at totalmail.com>. " "Ported to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/" ">. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/skytentacles.xml.h:1 msgid "SkyTentacles" msgstr "" #: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9 msgid "Length" msgstr "Lengte" #: ScreenSavers/skytentacles.xml.h:12 #, fuzzy msgid "Flexibility" msgstr "Vruchtbaarheid" #: ScreenSavers/skytentacles.xml.h:14 #, fuzzy msgid "Wiggliness" msgstr "Hobbelig" #: ScreenSavers/skytentacles.xml.h:19 #, fuzzy msgid "X resolution" msgstr "Resolutie" #: ScreenSavers/skytentacles.xml.h:20 #, fuzzy msgid "Y resolution" msgstr "Resolutie" #: ScreenSavers/skytentacles.xml.h:21 #, fuzzy msgid "Draw skin" msgstr "Raster tekenen" #: ScreenSavers/skytentacles.xml.h:22 msgid "Cartoony" msgstr "" #: ScreenSavers/skytentacles.xml.h:23 msgid "Tentacles can intersect" msgstr "" #: ScreenSavers/skytentacles.xml.h:26 msgid "" "There is a tentacled abomination in the sky. From above you it devours. " "Written by Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/slidescreen.xml.h:1 msgid "SlideScreen" msgstr "Diavoorstelling" #: ScreenSavers/slidescreen.xml.h:6 msgid "Pause" msgstr "" #: ScreenSavers/slidescreen.xml.h:12 #, fuzzy msgid "Slide speed" msgstr "Snelheid van diavoorstelling" #: ScreenSavers/slidescreen.xml.h:17 msgid "Gutter size" msgstr "" #: ScreenSavers/slidescreen.xml.h:19 #, fuzzy msgid "" "This takes an image, divides it into a grid, and then randomly shuffles the " "squares around as if it was one of those \"fifteen-puzzle\" games where " "there is a grid of squares, one of which is missing. http://en.wikipedia.org/" "wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." msgstr "" "Dit neemt een schermafdruk, verdeelt het in een raster, mengt deze " "willekeurig alsof ze een van de vervelende \"16-puzzel\"-spellen waren, " "waarbij je een raster hebt van rechthoeken, waarvan er eentje altijd " "ontbreekt. Ik haat het oplossen van dat soort puzzels, maar ernaar kijken " "hoe iemand anders de puzzelstukjes probeert te schikken is veel leuker. " "Geschreven door Jamie Zawinski." #: ScreenSavers/slip.xml.h:1 msgid "Slip" msgstr "Uitglijen" #: ScreenSavers/slip.xml.h:14 msgid "" "A jet engine consumes the screen, then puts it through a spin cycle. Written " "by Scott Draves and Jamie Zawinski; 1997." msgstr "" #: ScreenSavers/solarwinds.xml.h:1 #, fuzzy msgid "Solarwinds" msgstr "Solaris" #: ScreenSavers/solarwinds.xml.h:2 #, fuzzy msgid "Winds" msgstr "Wind" #: ScreenSavers/solarwinds.xml.h:3 msgid "Emitters per wind" msgstr "" #: ScreenSavers/solarwinds.xml.h:4 #, fuzzy msgid "Particles per wind" msgstr "Deeltjes" #: ScreenSavers/solarwinds.xml.h:8 msgid "Geometry - Lines" msgstr "" #: ScreenSavers/solarwinds.xml.h:13 #, fuzzy msgid "Particle speed" msgstr "Deeltjes" #: ScreenSavers/solarwinds.xml.h:15 #, fuzzy msgid "Emitter speed" msgstr "Animatiesnelheid" #: ScreenSavers/solarwinds.xml.h:22 msgid "Preset - Cosmic Strings" msgstr "" #: ScreenSavers/solarwinds.xml.h:23 msgid "Preset - Cold Pricklies" msgstr "" #: ScreenSavers/solarwinds.xml.h:24 msgid "Preset - Space Fur" msgstr "" #: ScreenSavers/solarwinds.xml.h:25 msgid "Preset - Jiggly" msgstr "" #: ScreenSavers/solarwinds.xml.h:26 msgid "Preset - Undertow" msgstr "" #: ScreenSavers/solarwinds.xml.h:27 msgid "" "Very mesmerizing particle effects. Note: Presets override all other " "settings. If you wish to customize the other options, make sure the preset " "option is set to \"Preset - Custom\". Written by Terry Welsh <mogumbo at " "totalmail.com>. Ported to Linux by Tugrul Galatali - <http://rss-glx." "sourceforge.net/>. Config Files by Curtis Haas." msgstr "" #: ScreenSavers/sonar.xml.h:1 msgid "Sonar" msgstr "Sonar" #: ScreenSavers/sonar.xml.h:8 #, fuzzy msgid "Ping local subnet" msgstr "Subnet pingen" #: ScreenSavers/sonar.xml.h:18 msgid "Ping known SSH hosts" msgstr "" #: ScreenSavers/sonar.xml.h:19 msgid "Ping Google, Facebook, etc." msgstr "" #: ScreenSavers/sonar.xml.h:20 msgid "Simulation (don't ping)" msgstr "" #: ScreenSavers/sonar.xml.h:22 #, fuzzy msgid "Font size" msgstr "Puntgrootte lettertype" #: ScreenSavers/sonar.xml.h:27 #, fuzzy msgid "Simulation team A name" msgstr "Simulatie teamleden" #: ScreenSavers/sonar.xml.h:28 #, fuzzy msgid "A count" msgstr "Aantal mieren:" #: ScreenSavers/sonar.xml.h:29 #, fuzzy msgid "Simulation team B name" msgstr "Simulatie teamleden" #: ScreenSavers/sonar.xml.h:30 #, fuzzy msgid "B count" msgstr "Aantal ballen" #: ScreenSavers/sonar.xml.h:31 msgid "Resolve host names" msgstr "" #: ScreenSavers/sonar.xml.h:32 msgid "Show ping times" msgstr "" #: ScreenSavers/sonar.xml.h:35 msgid "" "A sonar display pings (get it?) the hosts on your local network, and plots " "their distance (response time) from you. The three rings represent ping " "times of approximately 2.5, 70 and 2,000 milliseconds respectively. " "Alternately, it can run a simulation that doesn't involve hosts. http://en." "wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen " "Martin; 1998." msgstr "" #: ScreenSavers/speedmine.xml.h:1 msgid "SpeedMine" msgstr "Snelheidsmijn" #: ScreenSavers/speedmine.xml.h:6 #, fuzzy msgid "Max velocity" msgstr "Max snelheid" #: ScreenSavers/speedmine.xml.h:8 msgid "Thrust" msgstr "Aandrijving" #: ScreenSavers/speedmine.xml.h:10 msgid "Tunnel" msgstr "" #: ScreenSavers/speedmine.xml.h:11 msgid "Worm" msgstr "Worm" #: ScreenSavers/speedmine.xml.h:12 #, fuzzy msgid "Rocky walls" msgstr "Rotsige muren" #: ScreenSavers/speedmine.xml.h:13 #, fuzzy msgid "Allow wall collisions" msgstr "Vallende muren toelaten" #: ScreenSavers/speedmine.xml.h:14 #, fuzzy msgid "Present bonuses" msgstr "Huidige bonussen" #: ScreenSavers/speedmine.xml.h:15 #, fuzzy msgid "Display crosshair" msgstr "Draadkruis weergeven" #: ScreenSavers/speedmine.xml.h:18 #, fuzzy msgid "" "Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written " "by Conrad Parker; 2001." msgstr "" "Simuleert het snel neerdalen in een rotsige mijnschacht, of een funky-" "dansende worm. Geschreven door Conrad Parker." #: ScreenSavers/spheremonics.xml.h:1 msgid "Spheremonics" msgstr "Spheremonics" #: ScreenSavers/spheremonics.xml.h:18 #, fuzzy msgid "Smoothed lines" msgstr "Gladde lijnen" #: ScreenSavers/spheremonics.xml.h:23 #, fuzzy msgid "" "These closed objects are commonly called spherical harmonics, although they " "are only remotely related to the mathematical definition found in the " "solution to certain wave functions, most notably the eigenfunctions of " "angular momentum operators. http://en.wikipedia.org/wiki/" "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul " "Bourke and Jamie Zawinski; 2002." msgstr "" "Deze gesloten objecten worden normaal gesproken sferische harmonieën " "genoemd, alhoewel zij alleen in de verte verwant zijn aan de wiskundie " "definitie die gevonden kan worden in bepaalde golffuncties (eigenwaarden van " "hoeksnelheidsoperatoren).Geschreven door Paul Bourke en Jamie Zawinski." #: ScreenSavers/spirographx.xml.h:1 #, fuzzy msgid "SpirographX" msgstr "XSpiroGraph" #: ScreenSavers/spirographx.xml.h:6 msgid "Change Interval" msgstr "" #: ScreenSavers/spirographx.xml.h:8 msgid "" "Animated spirograph. Written by <holmes at neatosoftware.com>. Ported " "to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/>." msgstr "" #: ScreenSavers/spotlight.xml.h:1 msgid "Spotlight" msgstr "Bundellicht" #: ScreenSavers/spotlight.xml.h:9 #, fuzzy msgid "Spotlight size" msgstr "Bundellicht" #: ScreenSavers/spotlight.xml.h:12 #, fuzzy msgid "" "A spotlight scanning across a black screen, illuminating a loaded image when " "it passes. Written by Rick Schultz and Jamie Zawinski; 1999." msgstr "" "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het " "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven door " "Rick Schultz." #: ScreenSavers/sproingies.xml.h:1 msgid "Sproingies" msgstr "Trappenstijging" #: ScreenSavers/sproingies.xml.h:7 msgid "Fall off edge" msgstr "" #: ScreenSavers/sproingies.xml.h:11 #, fuzzy, no-c-format msgid "" "Slinky-like creatures walk down an infinite staircase and occasionally " "explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q" "%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " "1997." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: ScreenSavers/squiral.xml.h:1 msgid "Squiral" msgstr "Squiral" #: ScreenSavers/squiral.xml.h:5 ScreenSavers/twang.xml.h:9 msgid "Randomness" msgstr "Willekeur" #: ScreenSavers/squiral.xml.h:8 msgid "Handedness" msgstr "Handigheid" #: ScreenSavers/squiral.xml.h:18 #, fuzzy msgid "" "Square-spiral-producing automata. The spirals grow outward until they hit " "something, then they go around it. Written by Jeff Epler; 1999." msgstr "" "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De " "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er dan " "omheen zullen gaan. Geschreven door Jeff Epler." #: ScreenSavers/stairs.xml.h:1 msgid "Stairs" msgstr "Trappen" #: ScreenSavers/stairs.xml.h:6 #, fuzzy msgid "" "Escher's infinite staircase. http://en.wikipedia.org/wiki/" "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." msgstr "" "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een moebius-" "band, en draait het in drie dimensies. Geschreven door Marcelo Vianna." #: ScreenSavers/starfish.xml.h:1 msgid "Starfish" msgstr "Starfish" #: ScreenSavers/starfish.xml.h:3 #, fuzzy msgid "Color gradients" msgstr "Kleurverloop" #: ScreenSavers/starfish.xml.h:4 #, fuzzy msgid "Pulsating blob" msgstr "Kloppende klodder" #: ScreenSavers/starfish.xml.h:18 #, fuzzy msgid "" "Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside " "out. Another display mode uses these shapes to lay down a field of colors, " "which are then cycled. The motion is very organic. Written by Jamie " "Zawinski; 1997." msgstr "" "Dit genereert een serie van golvende, bonzende, stervormige patronen, die " "kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere " "weergavemodus gebruikt deze vormen om een veld van kleuren neer te leggen, " "die dan ronddraaien. De beweging is zeer organisch van aard. Geschreven door " "Jamie Zawinski." #: ScreenSavers/starwars.xml.h:1 msgid "StarWars" msgstr "StarWars" #: ScreenSavers/starwars.xml.h:2 msgid " Frame rate Low" msgstr "" #: ScreenSavers/starwars.xml.h:4 #, fuzzy msgid "Scroll speed Slow" msgstr "Loopsnelheid" #: ScreenSavers/starwars.xml.h:6 msgid " Stars speed Slow" msgstr "" #: ScreenSavers/starwars.xml.h:10 #, fuzzy msgid "Wrap long lines" msgstr "Terugloop lange tekstlijnen" #: ScreenSavers/starwars.xml.h:11 #, fuzzy msgid "Texture-mapped font" msgstr "Textuurafbeelding" #: ScreenSavers/starwars.xml.h:12 #, fuzzy msgid "Anti-aliased lines" msgstr "Anti-aliased lijnen" #: ScreenSavers/starwars.xml.h:13 #, fuzzy msgid "Thick lines" msgstr "dikke tekstlijnen" #: ScreenSavers/starwars.xml.h:14 #, fuzzy msgid "Fade out" msgstr "Geleidelijk Vervagen" #: ScreenSavers/starwars.xml.h:18 #, fuzzy msgid "or, Text columns" msgstr "Tekstkolommen" #: ScreenSavers/starwars.xml.h:19 #, fuzzy msgid "" "A stream of text slowly scrolling into the distance at an angle, over a star " "field, like at the beginning of the movie of the same name. http://en." "wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and " "Claudio Matauoka; 2001." msgstr "" "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de " "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" " "Geschreven door Jamie Zawinski en Claudio Matauoka." #: ScreenSavers/stonerview.xml.h:1 msgid "StonerView" msgstr "StonerView" #: ScreenSavers/stonerview.xml.h:6 #, fuzzy msgid "Translucent" msgstr "Transparantie" #: ScreenSavers/stonerview.xml.h:8 #, fuzzy msgid "" "Chains of colorful squares dance around each other in complex spiral " "patterns. Inspired by David Tristram's `electropaint' screen saver, " "originally written for SGI computers in the late 1980s or early 1990s. " "Written by Andrew Plotkin; 2001." msgstr "" "Een ketting van kleurrijke vierkanten die rond elkaar dansen in complexe " "spiraalvormen. Geschreven door Andrew Plotkin, gebaseerd op de " "schermbeveiliging \"electropaint\" van SGI." #: ScreenSavers/strange.xml.h:1 msgid "Strange" msgstr "Vreemd" #: ScreenSavers/strange.xml.h:5 #, fuzzy msgid "1k" msgstr "1" #: ScreenSavers/strange.xml.h:6 #, fuzzy msgid "Number of points" msgstr "Aantal vlekken" #: ScreenSavers/strange.xml.h:7 msgid "100k" msgstr "" #: ScreenSavers/strange.xml.h:12 #, fuzzy msgid "" "Strange attractors: a swarm of dots swoops and twists around. http://en." "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; " "1997." msgstr "" "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar " "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is zeer " "leuk. Geschreven door Massimino Pascal." #: ScreenSavers/substrate.xml.h:1 msgid "Substrate" msgstr "" #: ScreenSavers/substrate.xml.h:9 msgid "Sand grains" msgstr "" #: ScreenSavers/substrate.xml.h:12 #, fuzzy, no-c-format msgid "0%" msgstr "100%" #: ScreenSavers/substrate.xml.h:13 msgid "Circle percentage" msgstr "" #: ScreenSavers/substrate.xml.h:16 msgid "Initial cracks" msgstr "" #: ScreenSavers/substrate.xml.h:17 #, fuzzy msgid "Wireframe only" msgstr "Draadframe" #: ScreenSavers/substrate.xml.h:19 msgid "" "Crystalline lines grow on a computational substrate. A simple perpendicular " "growth rule creates intricate city-like structures. Written by J. Tarbell " "and Mike Kershaw; 2004." msgstr "" #: ScreenSavers/sundancer2.xml.h:1 msgid "Sundancer2" msgstr "" #: ScreenSavers/sundancer2.xml.h:2 #, fuzzy msgid "Quad Count" msgstr "Viervoudige telling" #: ScreenSavers/sundancer2.xml.h:11 msgid "Reverse rotation occasionally" msgstr "" #: ScreenSavers/sundancer2.xml.h:12 msgid "" "Rotating stack of quads. Specify colors using hex color codes (ie, ff0000, " "00ff00, 0000ff for red, green and blue.) Written by Dirk Songuer <delax " "at sundancerinc.de> Ported to Linux by Tugrul Galatali - <http://rss-" "glx.sourceforge.net/>." msgstr "" #: ScreenSavers/superquadrics.xml.h:1 msgid "Superquadrics" msgstr "Superquadrics" #: ScreenSavers/superquadrics.xml.h:6 #, fuzzy msgid "Spin speed" msgstr "Snelheid" #: ScreenSavers/superquadrics.xml.h:14 msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997." msgstr "" #: ScreenSavers/surfaces.xml.h:1 #, fuzzy msgid "Surfaces" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:8 #, fuzzy msgid "Random Surface" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:9 #, fuzzy msgid "Dini's Surface" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:10 msgid "Enneper's Surface" msgstr "" #: ScreenSavers/surfaces.xml.h:11 #, fuzzy msgid "Kuen Surface" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:12 #, fuzzy msgid "Moebius Strip" msgstr "Moebius" #: ScreenSavers/surfaces.xml.h:13 msgid "Seashell" msgstr "" #: ScreenSavers/surfaces.xml.h:14 #, fuzzy msgid "Swallowtail" msgstr "Vlak" #: ScreenSavers/surfaces.xml.h:15 msgid "Bohemian Dome" msgstr "" #: ScreenSavers/surfaces.xml.h:16 msgid "Whitney Umbrella" msgstr "" #: ScreenSavers/surfaces.xml.h:17 msgid "Pluecker's Conoid" msgstr "" #: ScreenSavers/surfaces.xml.h:18 msgid "Henneberg's Surface" msgstr "" #: ScreenSavers/surfaces.xml.h:19 #, fuzzy msgid "Catalan's Surface" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:20 #, fuzzy msgid "Corkscrew Surface" msgstr "Massief oppervlak" #: ScreenSavers/surfaces.xml.h:21 #, fuzzy msgid "Random Display Mode" msgstr "Willekeurige modus" #: ScreenSavers/surfaces.xml.h:24 #, fuzzy msgid "Line Loops" msgstr "Lijnen" #: ScreenSavers/surfaces.xml.h:28 msgid "" "Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://" "en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/" "EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html " "http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html " "http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/" "Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://" "mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram." "com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html " "Written by Andrey Mirtchovski and Carsten Steger; 2003." msgstr "" #: ScreenSavers/swirl.xml.h:1 msgid "Swirl" msgstr "Wervelen" #: ScreenSavers/swirl.xml.h:12 msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997." msgstr "" #: ScreenSavers/tangram.xml.h:1 msgid "Tangram" msgstr "" #: ScreenSavers/tangram.xml.h:9 #, fuzzy msgid "X rotation" msgstr "XW-rotatie" #: ScreenSavers/tangram.xml.h:11 #, fuzzy msgid "Y rotation" msgstr "Y-rotatie" #: ScreenSavers/tangram.xml.h:12 #, fuzzy msgid "Z rotation" msgstr "Z-rotatie" #: ScreenSavers/tangram.xml.h:17 #, fuzzy msgid "" "Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " "Jeremy English; 2005." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/thornbird.xml.h:1 msgid "Thornbird" msgstr "Thornbird" #: ScreenSavers/thornbird.xml.h:17 #, fuzzy msgid "" "Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim " "Auckland; 2002." msgstr "" "Geeft een weergave van de fractal \"Bird in a Thornbush\" Geschreven door " "Tim Auckland." #: ScreenSavers/timetunnel.xml.h:1 msgid "TimeTunnel" msgstr "" #: ScreenSavers/timetunnel.xml.h:2 #, fuzzy msgid "0 sec" msgstr "0 seconden" #: ScreenSavers/timetunnel.xml.h:3 msgid "Start sequence time" msgstr "" #: ScreenSavers/timetunnel.xml.h:5 msgid "End sequence time" msgstr "" #: ScreenSavers/timetunnel.xml.h:6 #, fuzzy msgid "Draw logo" msgstr "Cel tekenen" #: ScreenSavers/timetunnel.xml.h:7 msgid "Run backward" msgstr "" #: ScreenSavers/timetunnel.xml.h:9 msgid "" "An animation similar to the opening and closing effects on the Dr. Who TV " "show. Written by Sean P. Brennan; 2005." msgstr "" #: ScreenSavers/topblock.xml.h:1 msgid "TopBlock" msgstr "" #: ScreenSavers/topblock.xml.h:6 #, fuzzy msgid "Drop speed" msgstr "Loopsnelheid" #: ScreenSavers/topblock.xml.h:9 msgid "Carpet size" msgstr "" #: ScreenSavers/topblock.xml.h:11 msgid "Spawn likelyhood" msgstr "" #: ScreenSavers/topblock.xml.h:12 #, fuzzy msgid "Polygon count" msgstr "Polygonen" #: ScreenSavers/topblock.xml.h:18 #, fuzzy msgid "Follow" msgstr "Vlak" #: ScreenSavers/topblock.xml.h:19 #, fuzzy msgid "Blob mode" msgstr "Aantal klodders" #: ScreenSavers/topblock.xml.h:20 msgid "Tunnel mode" msgstr "" #: ScreenSavers/topblock.xml.h:21 msgid "Carpet" msgstr "" #: ScreenSavers/topblock.xml.h:22 #, fuzzy msgid "Nipples" msgstr "Rimpels" #: ScreenSavers/topblock.xml.h:25 msgid "" "Creates a 3D world with dropping blocks that build up and up. Written by " "rednuht; 2006." msgstr "" #: ScreenSavers/triangle.xml.h:1 msgid "Triangle" msgstr "Driehoek" #: ScreenSavers/triangle.xml.h:9 #, fuzzy msgid "" "Generates random mountain ranges using iterative subdivision of triangles. " "Written by Tobias Gloth; 1997." msgstr "" "Genereert willekeurige bergketens waarbij men gebruikt maakt van herhalende " "onderverdeling van driehoeken. Geschreven door Tobias Gloth." #: ScreenSavers/tronbit.xml.h:1 msgid "TronBit" msgstr "" #: ScreenSavers/tronbit.xml.h:12 msgid "" "The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a " "tetrahedron; the \"no\" state is the second stellation of an icosahedron; " "and the idle state oscillates between a small triambic icosahedron and the " "compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/" "List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra " "http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/truchet.xml.h:1 msgid "Truchet" msgstr "Truchet" #: ScreenSavers/truchet.xml.h:7 #, fuzzy msgid "" "Line- and arc-based truchet patterns that tile the screen. http://en." "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." msgstr "" "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " "betegelen. Geschreven door Adrian Likins." #: ScreenSavers/twang.xml.h:1 msgid "Twang" msgstr "Twang" #: ScreenSavers/twang.xml.h:10 msgid "Jumpy" msgstr "Springerig" #: ScreenSavers/twang.xml.h:12 msgid "Springiness" msgstr "Springerig" #: ScreenSavers/twang.xml.h:13 msgid "Transference" msgstr "Overplaatsing" #: ScreenSavers/twang.xml.h:17 #, fuzzy msgid "Border width" msgstr "Randbreedte" #: ScreenSavers/twang.xml.h:19 #, fuzzy msgid "" "Divides the screen into a grid, and plucks them. Written by Dan Bornstein; " "2002." msgstr "" "Verdeelt het scherm in een raster en plukt er vervolgens aan. Geschreven " "door Dan Bornstein." #: ScreenSavers/unknownpleasures.xml.h:1 msgid "UnknownPleasures" msgstr "" #: ScreenSavers/unknownpleasures.xml.h:12 #, fuzzy msgid "Orthographic Projection" msgstr "Mercator projectie" #: ScreenSavers/unknownpleasures.xml.h:16 #, no-c-format msgid "" "PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning " "neutron star emitting a periodic lighthouse-like beacon. An illustration of " "the signal received from it was published in Scientific American in 1971, " "and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was " "seen by Stephen Morris, the drummer of Joy Division, and was consequently " "appropriated by Peter Saville for the cover of the band's album \"Unknown " "Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/" "wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en." "wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia." "org/wiki/Joy_Division Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/vermiculate.xml.h:1 msgid "Vermiculate" msgstr "Wormvormig" #: ScreenSavers/vermiculate.xml.h:6 #, fuzzy msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001." msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce." #: ScreenSavers/vidwhacker.xml.h:1 msgid "VidWhacker" msgstr "VidWhacker" #: ScreenSavers/vidwhacker.xml.h:2 msgid "2 seconds" msgstr "2 seconden" #: ScreenSavers/vidwhacker.xml.h:5 #, fuzzy msgid "Image directory" msgstr "Afbeeldingenmap" #: ScreenSavers/vidwhacker.xml.h:7 #, fuzzy msgid "" "Displays a distorted frame video. This is a shell script that grabs a frame " "of video from the system's video input, and then uses some PBM filters " "(chosen at random) to manipulate and recombine the video frame in various " "ways (edge detection, subtracting the image from a rotated version of " "itself, etc.) Then it displays that image for a few seconds, and does it " "again. This works really well if you just feed broadcast television into it. " "Written by Jamie Zawinski; 1998." msgstr "" "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een systeem " "met een videoingang, waarna het enkele PBM-filters gebruikt (willekeurig " "gekozen) om het videoframe op verschillende manieren te manipuleren en " "opnieuw te combineren (randdetectie, de afbeelding onttrekken van een " "gedraaide versie van zichzelf, etc ...) Dan zal het de afbeelding voor " "enkele seconden tonen, waarna het weer opnieuw begint. Dit werkt goed " "wanneer je het televisieuitzendingen geeft " #: ScreenSavers/voronoi.xml.h:1 msgid "Voronoi" msgstr "" #: ScreenSavers/voronoi.xml.h:9 #, fuzzy msgid "Point size" msgstr "Punten" #: ScreenSavers/voronoi.xml.h:10 msgid "50 pixels" msgstr "" #: ScreenSavers/voronoi.xml.h:13 #, fuzzy msgid "Insertion speed" msgstr "Animatiesnelheid" #: ScreenSavers/voronoi.xml.h:14 #, fuzzy msgid "Zoom speed" msgstr "Animatiesnelheid" #: ScreenSavers/voronoi.xml.h:15 #, fuzzy msgid "Zoom frequency" msgstr "Startfrequentie" #: ScreenSavers/voronoi.xml.h:17 msgid "" "A Voronoi tessellation. Periodically zooms in and adds new points. The " "existing points also wander around. There are a set of control points on the " "plane, each at the center of a colored cell. Every pixel within that cell is " "closer to that cell's control point than to any other control point. That is " "what determines the cell's shapes. http://en.wikipedia.org/wiki/" "Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie " "Zawinski; 2007." msgstr "" #: ScreenSavers/wander.xml.h:11 #, fuzzy msgid "Draw spots" msgstr "Vlekken tekenen" #: ScreenSavers/wander.xml.h:14 #, fuzzy msgid "" "A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by " "Rick Campbell; 1999." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: ScreenSavers/webcollage.xml.h:1 msgid "WebCollage" msgstr "WebCollage" #: ScreenSavers/webcollage.xml.h:3 #, fuzzy msgid "Delay between images" msgstr "Sterren weergeven" #: ScreenSavers/webcollage.xml.h:4 #, fuzzy msgid "30 secs" msgstr "0 seconden" #: ScreenSavers/webcollage.xml.h:5 #, fuzzy msgid "2 secs" msgstr "2 seconden" #: ScreenSavers/webcollage.xml.h:6 msgid "Network timeout" msgstr "" #: ScreenSavers/webcollage.xml.h:7 #, fuzzy msgid "2 min" msgstr "2 minuten" #: ScreenSavers/webcollage.xml.h:9 #, fuzzy msgid "Image opacity" msgstr "Afbeeldingenmap" #: ScreenSavers/webcollage.xml.h:18 #, fuzzy msgid "" "This makes collages out of random images pulled off of the World Wide Web. " "It finds these images by doing random web searches, and then extracting " "images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS " "PORNOGRAPHY. The Internet being what it is, absolutely anything might show " "up in the collage including -- quite possibly -- pornography, or even " "nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ " "Written by Jamie Zawinski; 1999." msgstr "" "Dit programma maakt collages van willekeurige afbeeldingen die van het " "internet zijn afgehaald. Het vindt deze afbeeldingen door willekeurige " "webzoekopdrachten te doen en vervolgens de afbeelding onttrekken uit de " "teruggegeven pagina's. Het kan ook ingesteld worden om de afbeeldingen te " "filteren via bovenstaand\"VidWhacker\"-programma, wat zeer goed werkt " "(Opgelet: de meeste afbeeldingen die gevonden worden blijkt tekst te zijn en " "geen plaatjes. Dit omdat de meeste afbeeldingen op het web afbeeldingen van " "tekst zijn. Wat eigenlijk wel jammer is.) Geschreven door Jamie Zawinski." #: ScreenSavers/whirlwindwarp.xml.h:1 #, fuzzy msgid "WhirlWindWarp" msgstr "WhirlwindWarp" #: ScreenSavers/whirlwindwarp.xml.h:6 #, fuzzy msgid "Trail size" msgstr "Sporengrootte" #: ScreenSavers/whirlwindwarp.xml.h:9 #, fuzzy msgid "" "Floating stars are acted upon by a mixture of simple 2D force fields. The " "strength of each force field changes continuously, and it is also switched " "on and off at random. Written by Paul 'Joey' Clark; 2001." msgstr "" "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De " "kracht van ieder krachtveld verandert continue en wordt ook willekeurig aan " "of uit gezet. Van 'Joey' Clark." #: ScreenSavers/winduprobot.xml.h:1 msgid "WindupRobot" msgstr "" #: ScreenSavers/winduprobot.xml.h:6 #, fuzzy msgid "Robot speed" msgstr "Animatiesnelheid" #: ScreenSavers/winduprobot.xml.h:9 #, fuzzy msgid "Number of robots" msgstr "Aantal vlekken" #: ScreenSavers/winduprobot.xml.h:12 #, fuzzy msgid "Robot size" msgstr "Robots" #: ScreenSavers/winduprobot.xml.h:15 #, fuzzy msgid "Robot skin transparency" msgstr "Transparantie" #: ScreenSavers/winduprobot.xml.h:18 #, fuzzy msgid "Word bubbles" msgstr "Zeepbellen" #: ScreenSavers/winduprobot.xml.h:21 #, fuzzy msgid "Fade opacity" msgstr "Afbeeldingenmap" #: ScreenSavers/winduprobot.xml.h:23 msgid "" "A swarm of wind-up toy robots wander around the table-top, bumping into each " "other. Each robot contains a mechanically accurate gear system inside, which " "you can see when the robot's shell occasionally fades to transparency. Also, " "sometimes a cartoony word bubble pops up above a robot, full of random text. " "Written by Jamie Zawinski; 2014." msgstr "" #: ScreenSavers/wormhole.xml.h:1 #, fuzzy msgid "Wormhole" msgstr "Worm" #: ScreenSavers/wormhole.xml.h:6 #, fuzzy msgid "Star speed" msgstr "Haaisnelheid" #: ScreenSavers/wormhole.xml.h:9 msgid "Stars created" msgstr "" #: ScreenSavers/wormhole.xml.h:12 msgid "" "Flying through a colored wormhole in space. Written by Jon Rafkind; 2004." msgstr "" #: ScreenSavers/xanalogtv.xml.h:1 msgid "XAnalogTV" msgstr "" #: ScreenSavers/xanalogtv.xml.h:9 msgid "" "An old TV set, including artifacts like snow, bloom, distortion, ghosting, " "and hash noise. It also simulates the TV warming up. It will cycle through " "12 channels, some with images you give it, and some with color bars or " "nothing but static. Written by Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/xflame.xml.h:1 #, fuzzy msgid "XFlame" msgstr "Vlam" #: ScreenSavers/xflame.xml.h:6 #, fuzzy msgid "Enable blooming" msgstr "Verdraaiing inschakelen" #: ScreenSavers/xflame.xml.h:8 #, fuzzy msgid "" "Pulsing fire. It can also take an arbitrary image and set it on fire too. " "Written by Carsten Haitzler and many others; 1999." msgstr "" "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige " "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door Carsten " "Haitzler, aan meegewerkt door vele anderen." #: ScreenSavers/xjack.xml.h:1 msgid "XJack" msgstr "" #: ScreenSavers/xjack.xml.h:7 #, fuzzy msgid "" "This behaves schizophrenically and makes a lot of typos. Written by Jamie " "Zawinski; 1997." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " "door Jamie Zawinski." #: ScreenSavers/xlyap.xml.h:1 msgid "XLyap" msgstr "" #: ScreenSavers/xlyap.xml.h:10 #, fuzzy msgid "" "This generates pretty fractal pictures via the Lyapunov exponent. http://en." "wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." msgstr "" "Dit genereert mooie fractale afbeeldingen door \"funky\" wiskunde waarbij " "het \"Lyapunov\" exponent wordt gebruikt. Het heeft een mooie interactieve " "modus. Geschreven door Ron Record." #: ScreenSavers/xmatrix.xml.h:1 #, fuzzy msgid "XMatrix" msgstr "Xmatrix" #: ScreenSavers/xmatrix.xml.h:2 #, fuzzy msgid "Small font" msgstr "Klein lettertype" #: ScreenSavers/xmatrix.xml.h:3 #, fuzzy msgid "Large font" msgstr "Groot lettertype" #: ScreenSavers/xmatrix.xml.h:8 msgid "Piped ASCII text" msgstr "" #: ScreenSavers/xmatrix.xml.h:9 #, fuzzy msgid "Synergistic algorithm" msgstr "Synergetisch algortime" #: ScreenSavers/xmatrix.xml.h:10 #, fuzzy msgid "Slider algorithm" msgstr "Schuifbalkalgoritme " #: ScreenSavers/xmatrix.xml.h:11 #, fuzzy msgid "Expansion algorithm" msgstr "Expansiealgoritme" #: ScreenSavers/xmatrix.xml.h:12 #, fuzzy msgid "Run trace program" msgstr "Uitvoeren traceerprogramma" #: ScreenSavers/xmatrix.xml.h:13 msgid "Knock knock" msgstr "" #: ScreenSavers/xmatrix.xml.h:14 #, fuzzy msgid "Phone number" msgstr "Telefoonnummer" #: ScreenSavers/xmatrix.xml.h:22 msgid "" "The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix" "\". See also \"GLMatrix\" for a 3D rendering of the similar effect that " "appeared in the movie's title sequence. http://en.wikipedia.org/wiki/" "Matrix_digital_rain Written by Jamie Zawinski; 1999." msgstr "" #: ScreenSavers/xrayswarm.xml.h:1 msgid "XRaySwarm" msgstr "XRaySwarm" #: ScreenSavers/xrayswarm.xml.h:6 #, fuzzy msgid "" "Worm-like swarms of particles with vapor trails. Written by Chris Leger; " "2000." msgstr "" "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke " "vervagende kleursporen achterlaten" #: ScreenSavers/xspirograph.xml.h:1 #, fuzzy msgid "XSpirograph" msgstr "XSpiroGraph" #: ScreenSavers/xspirograph.xml.h:10 #, fuzzy msgid "" "Simulates that pen-in-nested-plastic-gears toy from your childhood. http://" "en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." msgstr "" "Simuleert dat speelgoed, een slagpen tussen twee plastic tandwielen, uit je " "kinderjaren. Door Rohit Singh." #: ScreenSavers/zoom.xml.h:8 #, fuzzy msgid "X magnification" msgstr "Vergroting" #: ScreenSavers/zoom.xml.h:9 #, fuzzy msgid " X border width" msgstr "Randbreedte" #: ScreenSavers/zoom.xml.h:10 #, fuzzy msgid " X lens offset" msgstr "Offset lens" #: ScreenSavers/zoom.xml.h:11 #, fuzzy msgid "Y magnification" msgstr "Vergroting" #: ScreenSavers/zoom.xml.h:12 #, fuzzy msgid " Y border width" msgstr "Randbreedte" #: ScreenSavers/zoom.xml.h:13 #, fuzzy msgid " Y lens offset" msgstr "Offset lens" #: ScreenSavers/zoom.xml.h:14 msgid "Lenses" msgstr "Lenzen" #: ScreenSavers/zoom.xml.h:16 #, fuzzy msgid "" "Fatbits! Zooms in on a part of the screen and then moves around. With the " "\"Lenses\" option, the result is like looking through many overlapping " "lenses rather than just a simple zoom. Written by James Macnicol; 2001." msgstr "" "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de " "lenzen-optie is het resultaat alsof je kijkt door vele overlappende lenzen " "in plaats van een gewone zoom. Geschreven door James Macnicol." #, fuzzy #~ msgid "BinaryRing" #~ msgstr "Binaire codering" #, fuzzy #~| msgid "Radius" #~ msgid "Ring Radius" #~ msgstr "Radius" #, fuzzy #~ msgid "Fade with colors" #~ msgstr "FadePlot" #, fuzzy #~ msgid "Windows 10 " #~ msgstr "Windows 2000" #, fuzzy #~| msgid "Complexity" #~ msgid "Wave complexity" #~ msgstr "Complexiteit" #, fuzzy #~ msgid "CubeStack" #~ msgstr "Onweer" #, fuzzy #~ msgid "Opacity" #~ msgstr "Afbeeldingenmap" #, fuzzy #~ msgid "" #~ "An endless stack of unfolding, translucent cubes. Written by Jamie " #~ "Zawinski; 2016." #~ msgstr "" #~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "CubeTwist" #~ msgstr "Kubus" #, fuzzy #~ msgid "" #~ "A series of nested cubes rotate and slide recursively. Written by Jamie " #~ "Zawinski; 2016." #~ msgstr "" #~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~| msgid "Stars" #~ msgid "DeepStars" #~ msgstr "Sterren" #, fuzzy #~ msgid "" #~ "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016." #~ msgstr "" #~ "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " #~ "door Jamie Zawinski." #, fuzzy #~ msgid "Flat map" #~ msgstr "Gelijkmatig belichten" #, fuzzy #~ msgid "Deform the surface" #~ msgstr "Massief oppervlak" #, fuzzy #~ msgid "Deformation speed" #~ msgstr "Draaisnelheid" #, fuzzy #~ msgid "0.0" #~ msgstr "100%" #, fuzzy #~ msgid "Initial deformation" #~ msgstr "Deeltjesdichtheid" #, fuzzy #~ msgid "Change colors" #~ msgstr "FadePlot" #, fuzzy #~ msgid "Random Projection" #~ msgstr "Willekeurig object" #, fuzzy #~ msgid "Orthographic" #~ msgstr "Orthografische projectie" #, fuzzy #~ msgid "X rotation speed" #~ msgstr "Draaisnelheid" #, fuzzy #~ msgid "Y rotation speed" #~ msgstr "Draaisnelheid" #, fuzzy #~ msgid "Z rotation speed" #~ msgstr "Draaisnelheid" #, fuzzy #~ msgid "" #~ "Displays a looping countdown based on the SMPTE Universal Film leader on " #~ "a simulation of an old analog television. https://en.wikipedia.org/wiki/" #~ "Film_leader Written by Jamie Zawinski; 2018." #~ msgstr "" #~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar " #~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan " #~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door " #~ "Jamie Zawinski." #, fuzzy #~ msgid "GeodesicGears" #~ msgstr "Moebius" #, fuzzy #~ msgid "Describe gears" #~ msgstr "Molecuul beschrijven" #, fuzzy #~ msgid "Number gears" #~ msgstr "Aantal haaien" #, fuzzy #~ msgid "Grid width" #~ msgstr "Randbreedte" #, fuzzy #~ msgid "Grid depth" #~ msgstr "Max. diepte" #, fuzzy #~| msgid "Lower Left" #~ msgid "Tower depth" #~ msgstr "Onder links" #, fuzzy #~ msgid "Tower spacing" #~ msgstr "Afstand" #, fuzzy #~ msgid "Glitchiness" #~ msgstr "Twistoid" #, fuzzy #~ msgid "Day image" #~ msgstr "Sterren weergeven" #, fuzzy #~| msgid "Night Dim" #~ msgid "Night image" #~ msgstr "Nachtschemering" #, fuzzy #~| msgid "Gravity" #~ msgid "GravityWell" #~ msgstr "Zwaartekracht" #, fuzzy #~ msgid "Grid Size" #~ msgstr "Rastergrootte" #, fuzzy #~ msgid "Number of stars" #~ msgstr "Aantal haaien" #, fuzzy #~ msgid "" #~ "Massive objects distort space in a two dimensional universe. Written by " #~ "Jamie Zawinski; 2019." #~ msgstr "" #~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " #~ "maken. Geschreven door Jamie Zawinski." #, fuzzy #~| msgid "Handedness" #~ msgid "Handsy" #~ msgstr "Handigheid" #, fuzzy #~ msgid "Number of hands" #~ msgstr "Aantal haaien" #, fuzzy #~ msgid "" #~ "A set of robotic hands communicate non-verbally. Written by Jamie " #~ "Zawinski; 2018." #~ msgstr "" #~ "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " #~ "door Jamie Zawinski." #, fuzzy #~| msgid "Triangle" #~ msgid "Triangles" #~ msgstr "Driehoek" #, fuzzy #~| msgid "Square" #~ msgid "Squares" #~ msgstr "Vierkant" #, fuzzy #~| msgid "Octahedron" #~ msgid "Octagons" #~ msgstr "Octahedron" #, fuzzy #~| msgid "Random Cell Shape" #~ msgid "Random speed" #~ msgstr "Willekeurige celvorm" #, fuzzy #~ msgid "Uniform speed" #~ msgstr "Animatiesnelheid" #, fuzzy #~ msgid "Non-uniform speed" #~ msgstr "Animatiesnelheid" #, fuzzy #~ msgid "Random sync" #~ msgstr "Willekeurige smeltstijl" #, fuzzy #~ msgid "" #~ "A grid of hexagons or other shapes, with tiles dropping out. https://en." #~ "wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; " #~ "2013." #~ msgstr "" #~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar " #~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan " #~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door " #~ "Jamie Zawinski." #, fuzzy #~| msgid "Ant Size" #~ msgid "Hexagon Size" #~ msgstr "Miergrootte:" #, fuzzy #~ msgid "Line Thickness" #~ msgstr "Lijndikte" #, fuzzy #~ msgid "Number of squid" #~ msgstr "Aantal cirkels" #, fuzzy #~ msgid "Head size" #~ msgstr "Tandwielen" #, fuzzy #~ msgid "Number of tentacles" #~ msgstr "Aantal cirkels" #, fuzzy #~| msgid "Pulsar" #~ msgid "Pulse" #~ msgstr "Pulsar" #, fuzzy #~ msgid "500" #~ msgstr "100%" #, fuzzy #~ msgid "Instructions per second" #~ msgstr "Animatiesnelheid" #, fuzzy #~| msgid "Maze" #~ msgid "Maze3D" #~ msgstr "Doolhof" #, fuzzy #~ msgid "Columns" #~ msgstr "Tekstkolommen" #, fuzzy #~ msgid "Number of eyes" #~ msgstr "Aantal cirkels" #, fuzzy #~ msgid "Scroll" #~ msgstr "Loopsnelheid" #, fuzzy #~ msgid "Bounce or scroll" #~ msgstr "Van wanden afstuiteren" #, fuzzy #~ msgid "Grid" #~ msgstr "Rastergrootte" #, fuzzy #~ msgid "" #~ "Floating eyeballs. Anatomically correct, and they also track the pointer. " #~ "Written by Jamie Zawinski; 2018." #~ msgstr "" #~ "Tekent een bal die periodiek vele willekeurige spijkers uitwerpt. Auw. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "WX speed" #~ msgstr "Golfsnelheid" #, fuzzy #~ msgid "WY speed" #~ msgstr "Golfsnelheid" #, fuzzy #~ msgid "WZ speed" #~ msgstr "Golfsnelheid" #, fuzzy #~ msgid "XY speed" #~ msgstr "Animatiesnelheid" #, fuzzy #~ msgid "XZ speed" #~ msgstr "Animatiesnelheid" #, fuzzy #~ msgid "YZ speed" #~ msgstr "Animatiesnelheid" #, fuzzy #~ msgid "180" #~ msgstr "1" #, fuzzy #~ msgid "Walk speed" #~ msgstr "Walvissnelheid" #, fuzzy #~| msgid "Tight" #~ msgid "Lights" #~ msgstr "Strak" #, fuzzy #~ msgid "Speed, motion" #~ msgstr "Maximum snelheid" #, fuzzy #~ msgid "Speed, lights" #~ msgstr "Maximum snelheid" #~ msgid "Sustain" #~ msgstr "Doorstaan" #, fuzzy #~ msgid "" #~ "Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by " #~ "Jamie Zawinski; 2016." #~ msgstr "" #~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " #~ "maken. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "Ship Outlines" #~ msgstr "Bogen" #, fuzzy #~ msgid "Flat Pattern" #~ msgstr "Gelijkmatig belichten" #, fuzzy #~ msgid "Rotating discs" #~ msgstr "Draaisnelheid" #, fuzzy #~ msgid "Boat Speed" #~ msgstr "Golfsnelheid" #, fuzzy #~ msgid "Number of doors" #~ msgstr "Aantal kleuren" #, fuzzy #~ msgid "200" #~ msgstr "100%" #, fuzzy #~| msgid "Colors" #~ msgid "Colorful" #~ msgstr "Kleuren" #, fuzzy #~ msgid "Display text" #~ msgstr "Sterren weergeven" #, fuzzy #~ msgid "Eruption frequency" #~ msgstr "Startfrequentie" #, fuzzy #~ msgid "" #~ "A geodesic sphere experiences a series of eruptions. Written by Jamie " #~ "Zawinski; 2016." #~ msgstr "" #~ "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven " #~ "door Jamie Zawinski." #~ msgid "Curviness" #~ msgstr "Curve-hoeveelheid" #, fuzzy #~| msgid "100%" #~ msgid "10%" #~ msgstr "100%" #, fuzzy #~ msgid "Brightness" #~ msgstr "Helderheidsovergang" #, fuzzy #~ msgid "Seamless mode" #~ msgstr "Seuss-modus" #, fuzzy #~| msgid "1 second" #~ msgid "0.1 second" #~ msgstr "1 seconde" #, fuzzy #~| msgid "0 seconds" #~ msgid "4 seconds" #~ msgstr "0 seconden" #, fuzzy #~| msgid "Delay" #~ msgid "Delaunay" #~ msgstr "Vertraging" #, fuzzy #~ msgid "Outline triangles" #~ msgstr "Bogen" #, fuzzy #~ msgid "Display everything" #~ msgstr "Draadkruis weergeven" #, fuzzy #~ msgid "Display Latin1" #~ msgstr "Draadkruis weergeven" #, fuzzy #~ msgid "Display simple characters" #~ msgstr "Sterren weergeven" #, fuzzy #~ msgid "Display mathematical symbols" #~ msgstr "Draadframe weergeven" #, fuzzy #~| msgid "Display Seconds" #~ msgid "Display emoticons" #~ msgstr "Seconden weergeven" #, fuzzy #~ msgid "Display hieroglyphs" #~ msgstr "Sterren weergeven" #, fuzzy #~ msgid "" #~ "Chooses a random Unicode character and displays it full screen, along " #~ "with some information about it. https://en.wikipedia.org/wiki/Unicode " #~ "Written by Jamie Zawinski; 2016." #~ msgstr "" #~ "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk " #~ "Jansen." #~ msgid "Amplitude" #~ msgstr "Omvang" #, fuzzy #~ msgid "Mask image" #~ msgstr "Geschaduwde afbeelding" #, fuzzy #~ msgid "Number of cameras" #~ msgstr "Aantal cirkels" #, fuzzy #~| msgid "Color Bars Enabled" #~ msgid "Colorbars only" #~ msgstr "Gekleurde balken activeren" #, fuzzy #~ msgid " X border" #~ msgstr "Randbreedte" #, fuzzy #~ msgid " Y border" #~ msgstr "Randbreedte" #, fuzzy #~ msgid "" #~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " #~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " #~ "Zawinski; 2001." #~ msgstr "" #~ "Neemt een schermafdruk van uw bureaublad en verandert dit in een GL-" #~ "textuurmap, draait het rond en vervormt het op verscheidene manieren. " #~ "Geschreven door Ben Buxton." #, fuzzy #~ msgid "" #~ "Draws different shapes composed of nervously vibrating squiggles, as if " #~ "seen through a camera operated by a monkey on crack. Written by Dan " #~ "Bornstein; 2000." #~ msgstr "" #~ "Tekent verschillende vormen die uit nerveus bewegende kronkels bestaan." #~ "Het ziet eruit alsof u door een camera kijkt die door een aap bediend " #~ "wordt die aan de drugs is. Gemaakt door Dan Bornstein." #, fuzzy #~ msgid "" #~ "This is sort of a combination spirograph/string-art. It generates a " #~ "large, complex polygon, and renders it by filling using an even/odd " #~ "winding rule. Written by Dale Moore; 1995." #~ msgstr "" #~ "Tekent een combinatie van spirografie en touwkunst. Het maakt een grote " #~ "complexe polygoon en laat de X-server het merendeel van het werk doen " #~ "door het een even/oneven kronkelregel te geven. Geschreven door Dale " #~ "Moore, gebaseerd op een oud PDP-11-programma." #, fuzzy #~ msgid "" #~ "This draws an animation of flight through an asteroid field, with changes " #~ "in rotation and direction. Written by Jamie Zawinski; 1992." #~ msgstr "" #~ "Dit tekent een animatie van een vlucht door asteroideveld, met " #~ "veranderingen in rotatie en richting. Het kan ook 3D scheidingen " #~ "weergeven voor rood/blauw brillen(zgn 3D bril) Geschreven door Jamie " #~ "Zawinski." #, fuzzy #~ msgid "" #~ "This throws some random bits on the screen, then sucks them through a jet " #~ "engine and spews them out the other side. To avoid turning the image " #~ "completely to mush, every now and then it will it interject some splashes " #~ "of color into the scene, or go into a spin cycle, or stretch the image " #~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." #~ msgstr "" #~ "Dit programma gooit willekeurige stukken op het scherm, zuigt ze door een " #~ "jetmotor en spuugt ze weer uit aan de andere zijde. Om te voorkomen dat " #~ "de afbeelding helemaal tot pap wordt gemaakt, zal af en toe kleurplonsen " #~ "worden ingebracht, of ze er in een draaibeweging gegaan worden, of wordt " #~ "de afbeelding uitgerekt zoals \"taffy\", of zal er een afbeelding genomen " #~ "worden van het huidige bureaublad om erop te kunnen kauwen (dat is mijn " #~ "toevoeging). Oorspronkelijk geschreven door Scott Draves; vernagelt door " #~ "Jamie Zawinski." #~ msgid "Spacing" #~ msgstr "Afstand" #, fuzzy #~ msgid "Border" #~ msgstr "Randbreedte" #~ msgid "Zoom" #~ msgstr "Zoomen" #, fuzzy #~ msgid "Clear" #~ msgstr "Helder water" #~ msgid "Left" #~ msgstr "Links" #~ msgid "Right" #~ msgstr "Rechts" #~ msgid "" #~ "A cellular automaton that is really a two-dimensional Turing machine: as " #~ "the heads (``ants'') walk along the screen, they change pixel values in " #~ "their path. Then, as they pass over changed pixels, their behavior is " #~ "influenced. Written by David Bagley." #~ msgstr "" #~ "Een cellulaire automaat is eigenlijk een tweedimensionale Turingmachine: " #~ "als de koppen (\"mieren\") door het scherm lopen, dan veranderen ze de " #~ "pixelkleur op hun pad. Als ze vervolgens over gewijzigde pixels lopen, " #~ "dan verandert hun gedrag. Geschreven door David Bagley." #~ msgid "Ant" #~ msgstr "Mier" #~ msgid "Four Sided Cells" #~ msgstr "Vierzijdige cellen" #~ msgid "Nine Sided Cells" #~ msgstr "Negenzijdige cellen" #~ msgid "Sharp Turns" #~ msgstr "Scherpe bochten" #~ msgid "Six Sided Cells" #~ msgstr "Zeszijdige cellen" #~ msgid "Truchet Lines" #~ msgstr "Truchet-lijnen" #~ msgid "Twelve Sided Cells" #~ msgstr "Twaalfzijdige cellen" #~ msgid "Bitmap to rotate" #~ msgstr "Bitmap om te roteren" #~ msgid "Sparc Linux" #~ msgstr "Sparc Linux" #~ msgid "Bubbles Fall" #~ msgstr "Zeepbellen vallen" #~ msgid "Bubbles Rise" #~ msgstr "Zeepbellen stijgen op" #~ msgid "Bubbles exist in three dimensions" #~ msgstr "Zeepbellen bestaan in drie dimensies" #~ msgid "Don't hide bubbles when they pop" #~ msgstr "Zeepbellen niet verbergen wanneer ze klappen" #~ msgid "Draw circles instead of pixmap bubbles" #~ msgstr "Cirkels tekenen in plaats van zeepbel-afbeeldingen" #~ msgid "" #~ "This simulates the kind of bubble formation that happens when water boils:" #~ "small bubbles appear, and as they get closer to each other, they combine " #~ "to form larger bubbles, which eventually pop. Written by James Macnicol." #~ msgstr "" #~ "Dit simuleert het type luchtbellen dat ontstaat wanneer men water kookt, " #~ "kleine belletjes verschijnen die zich samenvoegen met met andere " #~ "belletjes die ze op hun pad tegenkomen, totdat ze door hun grootte " #~ "knappen. Geschreven door James Macnicol." #~ msgid "" #~ "A bit like `Spotlight', except that instead of merely exposing part of " #~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " #~ "roaming section of your desktop, based on color intensity. Written by " #~ "Shane Smit." #~ msgstr "" #~ "Dit lijkt een beetje op een spotlicht, met als verschil dat er niet " #~ "alleen maar een gedeelte van uw bureaublad wordt uitgelicht. Eigenlijk " #~ "maakt het, afhankelijk van de kleurdiepte van scherm, een " #~ "driedimensionale afbeelding van een gedeelte van uw bureaublad. " #~ "Geschreven door Shane Smit." #~ msgid "Double Buffer" #~ msgstr "Dubbele buffer" #~ msgid "Cosmos" #~ msgstr "Kosmos" #~ msgid "" #~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " #~ "it at <http://cosmos.dnsalias.net/cosmos/>" #~ msgstr "" #~ "Tekent vuurwerk en vergrotende, vervagende vlammen. Door Tom Campbell " #~ "(<http://cosmos.dnsalias.net/cosmos/>)." #~ msgid "Critical" #~ msgstr "Critical" #~ msgid "" #~ "Draws a system of self-organizing lines. It starts out as random " #~ "squiggles, but after a few iterations, order begins to appear. Written by " #~ "Martin Pool." #~ msgstr "" #~ "Tekent een systeem van zelforganiserende lijnen. Het begint met " #~ "willekeurige kronkels, maar na een aantal herhalingen begint er een " #~ "bepaalde orde te ontstaan. Geschreven door Martin Pool." #~ msgid "Display Solid Colors" #~ msgstr "Eenvoudige kleuren weergeven" #~ msgid "Display Surface Patterns" #~ msgstr "Oppervlaktepatronen weergeven" #~ msgid "" #~ "A hack similar to `greynetic', but less frenetic. The first " #~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " #~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " #~ "and ported to C for inclusion here." #~ msgstr "" #~ "Een programma zoals \"greynetic\" maar dan minder druk. De eerste " #~ "implementatie is van Stephen Linhart, daarna schreef Ozymandias G. " #~ "Desiderata een kloon in de vorm van een Java-applet. De kloon was ontdekt " #~ "door Jamie Zawinski en overgezet naar C om vervolgens toegevoegd te " #~ "worden aan de TDE-distributie." #~ msgid "Spike Count" #~ msgstr "Aantal spijkers" #~ msgid "x" #~ msgstr "x" #~ msgid "" #~ "This draws a pulsing sequence of stars, circles, and lines. It would look " #~ "better if it was faster, but as far as I can tell, there is no way to " #~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " #~ "Written by Jamie Zawinski." #~ msgstr "" #~ "Dit tekent een pulserende serie van sterren, cirkels en lijnen. Het zou " #~ "er mooier uit kunnen zien wanneer het ook wat sneller zou zijn. Zover ik " #~ "het nu kan zien is er geen manier om dit zowel snel als trillingvrij te " #~ "maken. Een beperking van de X-server onder Linux. Geschreven door Jamie " #~ "Zawinski." #~ msgid "Use Shared Memory" #~ msgstr "Gedeeld geheugen gebruiken" #~ msgid "Fractal Growth" #~ msgstr "Fractale groei" #~ msgid "High Dimensional Sphere" #~ msgstr "Hoogdimensionale bol" #~ msgid "" #~ "How could one possibly describe this except as ``drifting recursive " #~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " #~ "collection of fine hacks." #~ msgstr "" #~ "Hoe kan iemand dit nou beschrijven als \"wegdrijvende recursieve fractale " #~ "kosmische vlammen\" Weer een programma van de collectie van Scott Draves." #~ msgid "Lissojous Figures" #~ msgstr "Lissojous-figuren" #~ msgid "" #~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " #~ "animated fractal flame. In the background, it contributes render cycles " #~ "to the next animation. Periodically it uploades completed frames to the " #~ "server, where they are compressed for distribution to all clients. This " #~ "program is recommended only if you have a high bandwidth connection to " #~ "the Internet. By Scott Draves. You can find it at <http://www." #~ "electricsheep.org/>. See that web site for configuration information." #~ msgstr "" #~ "ElectricSheep is een xscreensaver-module dat een mpeg-video afspeelt van " #~ "een animatie van fractale vlammen. Op de achtergrond levert het een " #~ "bijdrage aan het maken van \"render cycles\"(zgn beeldconversie) voor de " #~ "volgende animatie. Van tijd tot tijd zal het de verwerkte videoframes " #~ "uploaden naar de server, waar ze dan gecomprimeerd worden voor verdeling " #~ "over alle client-computers. Het programma wordt alleen aangeraden als u " #~ "beschikking hebt over breedbandinternet. Gemaakt door Scott Draves. U " #~ "kunt het vinden op <http://www.electricsheep.org/>. Bezoek deze " #~ "website voor extra informatie over de configuratiemogelijkheden." #~ msgid "" #~ "Draws a simple four-stroke engine that floats around the screen. Written " #~ "by Ben Buxton." #~ msgstr "" #~ "Tekent een eenvoudige viercilindermotor die over het beeldscherm zweeft. " #~ "Geschreven door Ben Buxton." #~ msgid "Bitmap for Flag" #~ msgstr "Afbeelding als vlag" #~ msgid "Flag" #~ msgstr "Vlag" #~ msgid "Text for Flag" #~ msgstr "Tekst als vlag" #~ msgid "" #~ "This draws a waving colored flag, that undulates its way around the " #~ "screen. The trick is the flag can contain arbitrary text and images. By " #~ "default, it displays either the current system name and OS type, or a " #~ "picture of ``Bob,'' but you can replace the text or the image with a " #~ "command-line option. Written by Charles Vidal and Jamie Zawinski." #~ msgstr "" #~ "Dit tekent een golvende vlag dat over het scherm zwerft. De truck is dat " #~ "de vlag willekeurige tekst en afbeeldingen bevat. Standaard toont het " #~ "ofwel de huidige naam van de computer en het type besturingssysteem ofwel " #~ "een afbeelding van \"Bob\" maar u kunt de tekst en afbeeldingen vervangen " #~ "via een commandregeloptie. Geschreven door Charles Vidal en Jamie " #~ "Zawinski." #~ msgid "0 Seconds" #~ msgstr "0 seconden" #~ msgid "10 Seconds" #~ msgstr "10 seconden" #~ msgid "" #~ "Another series of strange attractors: a flowing series of points, making " #~ "strange rotational shapes. Written by Jeff Butterworth." #~ msgstr "" #~ "Weer een serie van vreemde \"aantrekkers\": een zwevende serie punten dat " #~ "vreemde rotatiefiguren oplevert. Geschreven door Jeff Butterworth." #~ msgid "Freeze Some Bees" #~ msgstr "Enkele bijen invriezen " #~ msgid "Ride a Trained Bee" #~ msgstr "Op een getrainde bij rijden" #~ msgid "Show Bounding Box" #~ msgstr "Omvattend kader tonen" #~ msgid "Slow Bees with Antifreeze" #~ msgstr "Langzame bijen met antivries" #~ msgid "Sandpaper" #~ msgstr "Schuurpapier" #~ msgid "Forest" #~ msgstr "Woud" #~ msgid "" #~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " #~ "fractals, right?" #~ msgstr "" #~ "Tekent fractalbomen. Geschreven door Peter Baumung. Iedereen houdt van " #~ "fractalen, toch?" #~ msgid "Planetary Gear System" #~ msgstr "Planetair tandwielsysteem" #~ msgid "Rotational Speed" #~ msgstr "Draaisnelheid" #~ msgid "" #~ "This draws sets of turning, interlocking gears, rotating in three " #~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " #~ "Jamie Zawinski." #~ msgstr "" #~ "Dit tekent een set van draaiende, in elkaar grijpende tandwielen, " #~ "draaiend in drie dimensies. Een GL-programma van Danny Sung, Brian Paul, " #~ "Ed Mackey, en Jamie Zawinski." #~ msgid "Three Gear System" #~ msgstr "Drie-tandwielen-systeem" #~ msgid "Screen Image" #~ msgstr "Schermafdruk" #~ msgid "Desert" #~ msgstr "Woestijn" #~ msgid "" #~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " #~ "filled with trees. Requires OpenGL, and a machine with fast hardware " #~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." #~ "dotcom.fr>." #~ msgstr "" #~ "Tekent een animatie van verstrooiende, vuurachtige driedimensionale " #~ "driehoeken in een landschap gevuld met bomen. Vereist een snelle computer " #~ "voor de textuurmappen en OpenGL. Geschreven door Eric Lassauge (<" #~ "lassauge@mail.dotcom.fr>)." #~ msgid "GLForestFire" #~ msgstr "GLForestFire" #~ msgid "Rain" #~ msgstr "Regen" #~ msgid "Track mouse" #~ msgstr "Muis volgen" #~ msgid "30 Seconds" #~ msgstr "30 seconden" #~ msgid "Goban" #~ msgstr "Goban" #~ msgid "" #~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " #~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." #~ msgstr "" #~ "Herspeelt historische spellen van \"go\" (ook wel bekend als \"wei chi\" " #~ "en \"baduk\") op het scherm. Gemaakt door Scott Draves (<http://www." #~ "draves.org/goban/>.)." #~ msgid "" #~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " #~ "projection of the sequence of 3D objects which are the projections of the " #~ "4D analog to the dodecahedron. Written by Joe Keane." #~ msgstr "" #~ "Hyperball geeft een tweedimensionale projectie weer van een reeks " #~ "driedimensionale objecten, wat weer de projecties zijn van een " #~ "vierdimensionaal analoog van \"dodecahedron\". Geschreven door Joe Keane." #~ msgid "XY Rotation" #~ msgstr "XY-rotatie" #~ msgid "XZ Rotation" #~ msgstr "XZ-rotatie" #~ msgid "YW Rotation" #~ msgstr "YW-rotatie" #~ msgid "YZ Rotation" #~ msgstr "YZ-rotatie" #~ msgid "ZW Rotation" #~ msgstr "ZW-rotatie" #~ msgid "" #~ "This displays 2D projections of the sequence of 3D objects which are the " #~ "projections of the 4D analog to the cube: as a square is composed of four " #~ "lines, each touching two others; and a cube is composed of six squares, " #~ "each touching four others; a hypercube is composed of eight cubes, each " #~ "touching six others. To make it easier to visualize the rotation, it uses " #~ "a different color for the edges of each face. Don't think about it too " #~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " #~ "Jamie Zawinski." #~ msgstr "" #~ "Dit geeft tweedimensionale projecties weer van een serie van " #~ "driedimensionale objecten die op hun beurt weer projecties zijn van de " #~ "vierdimensionale analoog van de kubus: zoals een vierkant is bestaat uit " #~ "vier lijnen die elkaar raken en een kubus is opgebouwd uit zes vierkanten " #~ "die elk vier andere raken; is een hyperkubus opgebouwd uit acht kubussen " #~ "die elk zes anderen raken. Om het visualiseren van de rotatie makkelijker " #~ "te maken gebruikt het een andere kleur voor de rand van ieder op " #~ "oppervlak. Denk hier niet te lang over na, anders kunnen uw hersenen " #~ "smelten. Geschreven door Fritz Mueller, en Jamie Zawinski." #~ msgid "" #~ "This one draws spinning, colliding iterated-function-system images. " #~ "Written by Massimino Pascal." #~ msgstr "" #~ "Dit tekent afbeeldingen van een draaiend, samenkomend, herhalende-functie-" #~ "systeem. Geschreven door Massimino Pascal." #~ msgid "IMSmap" #~ msgstr "IMSmap" #~ msgid "" #~ "Another color-field hack, this one works by computing decaying sinusoidal " #~ "waves, and allowing them to interfere with each other as their origins " #~ "move. Written by Hannu Mallat." #~ msgstr "" #~ "Een ander kleurenveldprogramma met veranderende kronkelige golven, die " #~ "elkaar verstoren als ze bewegen. Geschreven door Hannu Mallat." #~ msgid "" #~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " #~ "it, and then solves the puzzle. This works especially well when you feed " #~ "it an external video signal instead of letting it grab the screen image " #~ "(actually, I guess this is generally true...) When it is grabbing a video " #~ "image, it is sometimes pretty hard to guess what the image is going to " #~ "look like once the puzzle is solved. Written by Jamie Zawinski." #~ msgstr "" #~ "Dit neemt een afbeelding van het scherm, maakt er een puzzel van, gooit " #~ "de puzzelstukken door elkaar en probeert vervolgens de puzzel op te " #~ "lossen. Dit werkt vooral goed wanneer u het een extern videosignaal kunt " #~ "geven in plaats van de schermafdruk die genomen wordt. Wanneer we een " #~ "videobeeld nemen is het vaak moeilijk om te raden hoe de afbeelding eruit " #~ "zal komen te zien, totdat de puzzel is opgelost. Geschreven door Jamie " #~ "Zawinski." #~ msgid "Checkered Balls" #~ msgstr "Ruitkleurige ballen" #~ msgid "" #~ "This one draws spinning, animating (are you detecting a pattern here " #~ "yet?) explorations of the Julia set. You've probably seen static images " #~ "of this fractal form before, but it's a lot of fun to watch in motion as " #~ "well. One interesting thing is that there is a small swinging dot passing " #~ "in front of the image, which indicates the control point from which the " #~ "rest of the image was generated. Written by Sean McCullough." #~ msgstr "" #~ "Dit tekent een ronddraaiende, bewegende (bespeurt u al een patroon hier) " #~ "verkenningen van de Julia-set. U hebt waarschijnlijk al eens eerder " #~ "statische afbeeldingen van dit gezien in fractalvorm, maar het is leuk om " #~ "deze ook in beweging te zien. Het kleine, swingende punt voor de " #~ "afbeelding is een controlepunt van waaruit de rest van de afbeelding " #~ "gegenereerd wordt. Geschreven door Sean McCullough." #~ msgid "" #~ "Another clone of an ancient meme, consisting largely of frenetic " #~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " #~ "is nice, but I think it needs more solids, or perhaps just brighter " #~ "colors. More variations in the rotational speed might help, too." #~ msgstr "" #~ "Nieuwe bewerking van een oud idee, dat grotendeels uitrazende roterende " #~ "gekleurde lijnen bestaat. Geschreven door Ron Tapia." #~ msgid "Laser" #~ msgstr "Laser" #~ msgid "" #~ "Moving radiating lines, that look vaguely like scanning laser beams. " #~ "Written by Pascal Pensa. (Frankie say: relax.)" #~ msgstr "" #~ "Bewegende, stralende lijnen, die lijken op scannende laserstralen. " #~ "Geschreven door Pascal Pensa." #~ msgid "" #~ "This one draws crackling fractal lightning bolts. It's simple, direct, " #~ "and to the point. If only it had sound... Written by Keith Romberg." #~ msgstr "" #~ "Dit tekent gescheurde fractale lichtflitsen, het is eenvoudig en direct. " #~ "Had het nou maar geluid. Geschreven door Keith Romberg." #~ msgid "Lisa" #~ msgstr "Lisa" #~ msgid "Steps" #~ msgstr "Stappen" #~ msgid "" #~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " #~ "the Phantom Zone prisoners in during their trial in Superman? I think " #~ "that was one of these." #~ msgstr "" #~ "Dit tekent Lisajous-lussen, gemaakt door Caleb Cullen. Herinnert u zich " #~ "het apparaat die de \"Phantom zone\" gevangen hielden in Superman? Ik " #~ "denk dat dat een van dezen was." #~ msgid "" #~ "Another Lissajous figure. This one draws the progress of circular shapes " #~ "along a path. Written by Alexander Jolk." #~ msgstr "" #~ "Een ander Lisajous-figuur. Dit tekent de voortgang van cirkelvormige " #~ "voorwerpen langs een pad. Geschreven door Alexander Jolk." #~ msgid "Lissie" #~ msgstr "Lissie" #~ msgid "Interpolation Steps" #~ msgstr "Tussenvoegende stappen" #~ msgid "LMorph" #~ msgstr "LMorph" #~ msgid "" #~ "This generates random spline-ish line drawings and morphs between them. " #~ "Written by Sverre H. Huseby and Glenn T. Lines." #~ msgstr "" #~ "Dit genereert willekeurige tekeningen van \"spline\"-achtige lijnen " #~ "waarbij de ene tekening overgaat in de andere tekening (\"morphing\"). " #~ "Geschreven door Sverre H. Huseby en Glenn T. Lines." #~ msgid "Joining Generator" #~ msgstr "Samenvoegende generator" #~ msgid "Post-Solve Delay" #~ msgstr "Vertraging bij het vinden van de oplossing" #~ msgid "Pre-Solve Delay" #~ msgstr "Vertraging bij het beginnen met zoeken" #~ msgid "Seeding Generator" #~ msgstr "Zaaiende generator" #~ msgid "Solve Speed" #~ msgstr "Oplossnelheid" #~ msgid "" #~ "This is the ancient X maze demo, modified to work with xscreensaver. It " #~ "generates a random maze, then solves it with visual feedback. Originally " #~ "by Jim Randell; modified by a cast of thousands." #~ msgstr "" #~ "Dit is van oorsprong het oude \"XMaze\", maar dan als XScreensaver. Het " #~ "tekent een willekeurig doolhof, en lost deze op in een grafische " #~ "voorstelling. Oorspronkelijk geschreven door Jim Randell, later door vele " #~ "anderen gewijzigd." #~ msgid "" #~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " #~ "Strip II,'' a GL image of ants walking along the surface of a moebius " #~ "strip." #~ msgstr "" #~ "Weer een programma dat is gebaseerd op een tekening van M. C. Escher, " #~ "gemaakt door Marcelo Vianna. Dit tekent \"Moebius Strip II\" een GL-" #~ "afbeelding van mieren die lopen over het oppervlak van een \"moebius strip" #~ "\"." #~ msgid "Mesh Floor" #~ msgstr "Maasoppervlak" #~ msgid "" #~ "This one draws cool circular interference patterns. Most of the circles " #~ "you see aren't explicitly rendered, but show up as a result of " #~ "interactions between the other pixels that were drawn. Written by Jamie " #~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " #~ "beauty of this one is that the heart of the display algorithm can be " #~ "expressed with just a pair of loops and a handful of arithmetic, giving " #~ "it a high ``display hack metric''." #~ msgstr "" #~ "Dit tekent mooie cirkelvormige vermengende patronen. De meeste zichtbare " #~ "cirkels die zijn niet expliciet \"gerendeerd\" maar worden getoond als " #~ "het resultaat van de interacties tussen de andere getekende pixels. " #~ "Geschreven door Jamie Zawinski, geïnspireerd door een Java-programma van " #~ "Michael Bayne. Hij wees erop dat de schoonheid deze schermbeveiliging het " #~ "hart van de weergave-algoritme is dat kan worden uitgedrukt in een aantal " #~ "lussen en een beetje wiskunde, wat het een hoog hackers-gehalte geeft." #~ msgid "Draw Atoms" #~ msgstr "Atomen tekenen" #~ msgid "PDB File" #~ msgstr "PDB-bestand" #~ msgid "" #~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " #~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " #~ "do..." #~ msgstr "" #~ "Een ander driedimensionaal vormveranderend GL-programma van Marcelo " #~ "Vianna. Het heeft hetzelfde glimmende plasticgevoel als \"Superquadrics\" " #~ "en andere computergegenereerde objecten." #~ msgid "" #~ "A little man with a big nose wanders around your screen saying things. " #~ "The things which he says can come from a file, or from an external " #~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " #~ "Dan Heller. Colorized by Jamie Zawinski." #~ msgstr "" #~ "Een kleine man met een grote neus die over het scherm wandelt en dingen " #~ "zegt. De dingen die hij zegt kan hij uitlezen vanuit een bestand of van " #~ "een extern programma zoals \"zippy\" of \"fortune\". Genomen van \"xnlock" #~ "\" van Dan Heller. Ingekleurd door Jamie Zawinski." #~ msgid "Get Text from File" #~ msgstr "Tekst uit een bestand halen" #~ msgid "Get Text from Program" #~ msgstr "Tekst van een programma krijgen" #~ msgid "Text File" #~ msgstr "Tekstbestand" #~ msgid "Text Program" #~ msgstr "Tekstprogramma" #~ msgid "Use Text Below" #~ msgstr "Onderstaande tekst gebruiken" #~ msgid "" #~ "If you've ever been in the same room with a Windows NT machine, you've " #~ "probably seen this GL hack. This version is by Marcelo Vianna." #~ msgstr "" #~ "Wanneer je ooit in dezelfde kamer hebt gezeten als een Windows NT " #~ "machine, dan hebt u waarschijnlijk ooit dit GL-programma gezien. Deze " #~ "versie is van Marcelo Vianna" #~ msgid "Number of Pipe Systems" #~ msgstr "Aantal buissystemen" #~ msgid "System Length" #~ msgstr "Lengte van systeem" #~ msgid "" #~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." #~ msgstr "Pyro tekent exploderend vuurwerk. Geschreven door Jamie Zawinski." #~ msgid "Corners" #~ msgstr "Hoeken" #~ msgid "/" #~ msgstr "/" #~ msgid "RD-Bomb" #~ msgstr "RB-bom" #~ msgid "Colors Two" #~ msgstr "Kleuren Twee" #~ msgid "" #~ "This generates random inkblot patterns. The algorithm is deceptively " #~ "simple for how well it works; it merely walks a dot around the screen " #~ "randomly, and then reflects the image horizontally, vertically, or both. " #~ "Any deep-seated neurotic tendencies which this program reveals are your " #~ "own problem. Written by Jamie Zawinski." #~ msgstr "" #~ "Dit genereert willekeurige inktvlekpatronen. Het algoritme is bedrieglijk " #~ "simpel voor hoe goed het wel niet werkt, het loopt enkel rondom een punt " #~ "in het scherm en laat de afbeelding dan horizontaal of verticaal zien, of " #~ "beiden. Geschreven door Jamie Zawinski." #~ msgid "" #~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " #~ "segment moving along a complex spiraling curve. I tweaked this to " #~ "generate curvier lines, but still frames of it don't look like much." #~ msgstr "" #~ "Een ander oude demo van \"xlock\", deze is gemaakt door Tom Lawrence. Het " #~ "tekent een lijnsegment wat zich voortbeweegt langs een complexe " #~ "spiraalvormige curve. Ik heb het wat aangepast zodat het meer gekromde " #~ "lijnen zou maken, maar stilstaande filmbeelden ervan lijken nergens op." #~ msgid "Rotor" #~ msgstr "Rotor" #~ msgid "" #~ "Draws an animation of textured balls spinning like crazy in GL. Requires " #~ "OpenGL, and a machine with fast hardware support for texture maps. " #~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." #~ msgstr "" #~ "Tekent een animatie van textuurballen die als een razende rondraaien in " #~ "GL. Vereist OpenGL en een machine met snelle hardwareondersteuning voor " #~ "textuurmappen. Geschreven door Eric Lassauge <lassauge@mail.dotcom." #~ "fr>." #~ msgid "Sballs" #~ msgstr "Sballen" #~ msgid "" #~ "This draws the three-dimensional variant of the recursive Sierpinski " #~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." #~ msgstr "" #~ "Dit tekent een driedimensionale variant van de zichzelf herhalende" #~ "\"Sierpinski\" fractaldriehoek, gebruikmakend van GL. Geschreven door Tim " #~ "Robinson en Jamie Zawinski." #~ msgid "Team A Name" #~ msgstr "Naam team A" #~ msgid "Team B Name" #~ msgstr "Naam team B" #~ msgid "" #~ "This program draws a simulation of a sonar screen. Written by default, it " #~ "displays a random assortment of ``bogies'' on the screen, but if compiled " #~ "properly, it can ping (pun intended) your local network, and actually " #~ "plot the proximity of the other hosts on your network to you. It would be " #~ "easy to make it monitor other sources of data, too. (Processes? Active " #~ "network connections? CPU usage per user?) Written by Stephen Martin." #~ msgstr "" #~ "Dit programma tekent een simulatie van een sonarscherm. Standaard is het " #~ "geschreven dat het een willekeurig assortiment geeft van vijanden weer op " #~ "het beeldscherm, maar wanneer het correct gecompileerd is, kan het je " #~ "lokale netwerk pingen en kan je zelfs de nabijheid van andere " #~ "hostcomputers binnen je netwerk in kaart brengen. Het moet makkelijk zijn " #~ "om ook andere databronnen in de gaten te houden (Processen? actieve " #~ "netwerkverbindingen? CPU verbruik per gebruiker?) Geschreven door Stephen " #~ "Martin" #~ msgid "vs." #~ msgstr "vs." #~ msgid "Mine Shaft" #~ msgstr "Mijnschacht" #~ msgid "" #~ "Another of the classic screenhacks of the distant past, this one draws " #~ "shaded spheres in multiple colors. This hack traces its lineage back to " #~ "Tom Duff in 1982." #~ msgstr "" #~ "Weer een klassieke \"screenhack\" van het verre verleden, deze tekent " #~ "schaduwrijke kogels in verschillende kleuren. Dit programma is afkomstig " #~ "van Tom Duff in 1982." #~ msgid "SphereEversion" #~ msgstr "SphereEversion" #~ msgid "" #~ "SphereEversion draws an animation of a sphere being turned inside out. A " #~ "sphere can be turned inside out, without any tears, sharp creases or " #~ "discontinuities, if the surface of the sphere is allowed to intersect " #~ "itself. This program animates what is known as the Thurston Eversion. " #~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #~ msgstr "" #~ "SphereEversion tekent een animatie van een kegel die binnenstebuiten is " #~ "gedraaid. Een kogel kan binnenstebuiten worden gedraaid zonder daarbij " #~ "een traan te laten. scherpe kreukels of onderbrekingen, wanneer de " #~ "oppervlakte van de kogel zichzelf kruist. Dit programma maakt een " #~ "animatie wat ook wel bekend staat als de \"Thurston Eversion. \" " #~ "Geschreven door Nathaniel Thurston en Michael McGuffin. Dit programma " #~ "wordt niet meegeleverd met het pakket \"XScreenSaver\" maar als je het " #~ "nog niet hebt dan kun je het vinden op <http://www.dgp.utoronto.ca/" #~ "~mjmcguff/eversion/>." #~ msgid "" #~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " #~ "patterns means moire; interference patterns, of course." #~ msgstr "" #~ "Bewegende cirkelvormige patronen, door Peter Schmitzberger. Bewegende " #~ "cirkelvormige patronen betekent natuurlijk\"moiré\" [verstoringspatronen" #~ msgid "Spiral" #~ msgstr "Spiraal" #~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." #~ msgstr "" #~ "Waar \"Q-Bert\" en \"Marble Madness\" samenkomen. Geschreven door Ed " #~ "Mackey." #~ msgid "SSystem" #~ msgstr "SSystem" #~ msgid "" #~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " #~ "nine planets and a few major satellites, with four camera modes. Written " #~ "by Raul Alonso. This is not included with the XScreenSaver package, but " #~ "is packaged separately. Note: SSystem does not work as a screen saver on " #~ "all systems, because it doesn't communicate with xscreensaver properly. " #~ "It happens to work with some window managers, but not with others, so " #~ "your mileage may vary. SSystem was once available at <http://www1.las." #~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " #~ "copies elsewhere. SSystem has since evolved into two different programs: " #~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" #~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " #~ "xscreensaver at all. You are encouraged to nag their authors into adding " #~ "xscreensaver support!" #~ msgstr "" #~ "SSystem is een GL solar systeem simulator. Het simuleert zogenaamde " #~ "\"flybys\" van de zon, de negen planeten en enkele grote satellieten, met " #~ "vier camerastandpunten. Geschreven door Raul Alonso. Dit wordt niet " #~ "meegeleverd met het pakket \"XScreensaver\", maar wordt apart beschikbaar " #~ "gesteld. Let op: de schermbeveiliging SSystem doet het niet op alle " #~ "systemen, omdat het niet op de juiste wijze communiceert met het " #~ "programma xscreensaver. Het blijkt dat het soms werkt met enkele " #~ "windowmanagers, maar niet met allen, dus het hangt er maar vanaf of je er " #~ "profijt van kunt hebben. SSystem was ooit beschikbaar via <http://www1." #~ "las.es/~amil/ssystem/>, maar tegenwoordig kun je het pakkeet niet meer " #~ "vinden op deze locatie. Toch moet het nog mogelijk zijn om ergens kopieën " #~ "van het programma te vinden. Sindsdien heeft SSystem zicht ontwikkeld tot " #~ "twee verschillende programma's: OpenUniverse (http://openuniverse." #~ "sourceforge.net/) en Celestia (http://www.shatters.net/celestia/). Jammer " #~ "genoeg werken beiden programma's niet met xscreensaver. Bij deze wordt u " #~ "aangemoedigd om de auteurs van het programma lastig te vallen met " #~ "verzoeken voor xscreensaver-ondersteuning." #~ msgid "" #~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " #~ "staircase." #~ msgstr "" #~ "Van Marcelo Vianna, dit is zijn derde GL-bewerking van Escher, dit tekent " #~ "de oneindige trap." #~ msgid "Star Rotation Speed" #~ msgstr "Draaisnelheid van de ster" #~ msgid "" #~ "Ed Mackey reports that he wrote the first version of this program in " #~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " #~ "Now it is GL and has specular reflections." #~ msgstr "" #~ "Ed Mackey meldde dat hij de eerste versie schreef van zijn programma " #~ "BASIC op een commodore 64 in 1987, als een 320x200 zwart/wit raster. Nu " #~ "heeft het GL en spectaculaire weerspiegelingen." #~ msgid "" #~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " #~ "but you might have seen a Mac program similar to this called FlowFazer. " #~ "There is also a cool Java applet of a similar concept." #~ msgstr "" #~ "Meer stromende, wervelende patronen. Deze versie is van M. Dobie en R. " #~ "Taylor, maar je zou al eens Mac-programma gezien kunnen hebben die erop " #~ "gelijkt met de naam \"FlowFazer\". Er is een toffe Java-applet met " #~ "eenzelfde soort concept" #~ msgid "0°" #~ msgstr "0°" #~ msgid "5 Minute Tick Marks" #~ msgstr "Tikmarkeringen voor elke 5 minuten" #~ msgid "90°" #~ msgstr "90°" #~ msgid "Cycle Seconds" #~ msgstr "Seconden v/e cyclus" #~ msgid "Minute Tick Marks" #~ msgstr "Tikmarkeringen voor elke minuut" #~ msgid "" #~ "This draws a working analog clock composed of floating, throbbing " #~ "bubbles. Written by Bernd Paysan." #~ msgstr "" #~ "Dit tekent een werkende analoge klok samengesteld uit zwevende, kloppende " #~ "zeepbellen. Geschreven door Bernd Paysan." #~ msgid "Turn Side-to-Side" #~ msgstr "Zij aan zij draaien" #~ msgid "" #~ "This one generates a continuous sequence of small, curvy geometric " #~ "patterns. It scatters them around your screen until it fills up, then it " #~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." #~ msgstr "" #~ "Dit genereert een blijvend serie van smalle, bochtige, geometrische " #~ "patronen. Het verstrooid ze op het scherm totdat deze opgevuld is, daarna " #~ "wordt het scherm geleegd waarna het weer opnieuw begint. Geschreven door " #~ "Tracy Camp en David Hansen" #~ msgid "Vines" #~ msgstr "Klimplanten" #~ msgid "Dictionary File" #~ msgstr "Woordenboekbestand" #~ msgid "Overall Filter Program" #~ msgstr "Globaal filterprogramma" #~ msgid "Per-Image Filter Program" #~ msgstr "Per afbeelding filterprogramma" #~ msgid "URL Timeout" #~ msgstr "URL tijdslimiet" #~ msgid "" #~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." #~ msgstr "" #~ "Tekent inzoomende kettingen van kronkelige vlekken. Geschreven door " #~ "Ashton Trey Belew." #~ msgid "WhirlyGig" #~ msgstr "WhirlyGig" #~ msgid "" #~ "An ancient xlock hack that draws multicolored worms that crawl around the " #~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " #~ "Theiling." #~ msgstr "" #~ "Een oude bewerking van het programma \"xlock\" wat multikleurige wormen " #~ "tekent die rondkruipen op het scherm. Geschreven door Brad Taylor, Dave " #~ "Lemke, Boris Putanec, en Henrik Theiling." #~ msgid "XaoS" #~ msgstr "XaoS" #~ msgid "" #~ "XaoS generates fast fly-through animations of the Mandelbrot and other " #~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgstr "" #~ "XaoS genereert snelle doorvliegende animaties van Mandelbrot en andere " #~ "fractalseries. Geschreven door Thomas Marsh en Jan Hubicka. Dit wordt " #~ "niet meegeleverd met het pakket \"XScreenSaver\" maar als je het nog niet " #~ "zou hebben kun je het verkrijgen via <http://limax.paru.cas.cz/" #~ "~hubicka/XaoS/>." #~ msgid "12-Hour Time" #~ msgstr "12 uursaanduiding" #~ msgid "24-Hour Time" #~ msgstr "24 uursaanduiding " #~ msgid "Cycle Colors" #~ msgstr "Cycluskleuren" #~ msgid "Huge Font" #~ msgstr "Enorm groot lettertype" #~ msgid "Medium Font" #~ msgstr "Gemiddeld lettertype" #~ msgid "XDaliClock" #~ msgstr "XDaliClock" #~ msgid "" #~ "XDaliClock draws a large digital clock, the numbers of which change by " #~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://www.jwz.org/xdaliclock/>." #~ msgstr "" #~ "XDaliClock tekent een grote digitale klok, waarvan de cijfers veranderen " #~ "door te smelten in nieuwe vormen. Geschreven door Jamie Zawinski. Dit " #~ "wordt niet meegeleverd met het pakket \"XScreenSaver\" maar wanneer je " #~ "het nog niet hebt dan kun je het verkrijgen via <http://www.jwz.org/" #~ "xdaliclock/>." #~ msgid "Bright" #~ msgstr "Lichtgevend" #~ msgid "Date/Time Stamp" #~ msgstr "Datum/tijdsaanduiding" #~ msgid "Day Dim" #~ msgstr "Dagschemering" #~ msgid "Label Cities" #~ msgstr "Steden benoemen" #~ msgid "Lower Right" #~ msgstr "Rechtsonder" #~ msgid "No Stars" #~ msgstr "Geen sterren" #~ msgid "North/South Rotation" #~ msgstr "Noord/Zuid rotatie" #~ msgid "Real Time" #~ msgstr "Werkelijke tijd" #~ msgid "Sharp" #~ msgstr "Duidelijk" #~ msgid "Terminator Blurry" #~ msgstr "Terminator Vaag" #~ msgid "Time Warp" #~ msgstr "Tijdwarp" #~ msgid "Upper Left" #~ msgstr "Linksboven" #~ msgid "Upper Right" #~ msgstr "Rechtsboven" #~ msgid "" #~ "XEarth draws an image of the Earth, as seen from your favorite vantage " #~ "point in space, correctly shaded for the current position of the Sun. " #~ "Written by Kirk Johnson. This is not included with the XScreenSaver " #~ "package, but if you don't have it already, you can find it at <http://" #~ "www.cs.colorado.edu/~tuna/xearth/>." #~ msgstr "" #~ "Xearth tekent een afbeelding van de Aarde, gezien vanaf je favoriete punt " #~ "uit de ruimte, met de juiste schaduwval door de huidige positie van de " #~ "zon. Geschreven door Kirk Johnson. Dit wordt niet meegeleverd met het " #~ "pakket \"XScreensaver\", maar wanneer je het niet zou hebben dan kun je " #~ "het verkrijgen via <http://www.cs.colorado.edu/~tuna/xearth/>." #~ msgid "Fish" #~ msgstr "Vis" #~ msgid "" #~ "Fish! This is not included with the XScreenSaver package, but if you " #~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" #~ "Linux/X11/demos/>." #~ msgstr "" #~ "Fish! Dit wordt niet meegeleverd met het pakket \"XScreenSaver\" maar " #~ "wanneer je het nog niet hebt dan kun je het verkrijgen via <http://" #~ "metalab.unc.edu/pub/Linux/X11/demos/>." #~ msgid "XFishTank" #~ msgstr "XFishTank" #~ msgid "Bitmap File" #~ msgstr "Bitmapbestand" #~ msgid "Xflame" #~ msgstr "Xflame" #~ msgid "" #~ "This program behaves schizophrenically and makes a lot of typos. Written " #~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " #~ "``The Shining,'' you won't get it. Those who have describe this hack as " #~ "``inspired.''" #~ msgstr "" #~ "Dit programma gedraagt zich schizofreen en maakt veel typefouten. " #~ "Geschreven door Jamie Zawinski. Wanneer je het meesterwerk van Stanley " #~ "Kubrick, \"The Shining\" nog nooit gezien hebt dan zul je dit niet " #~ "begrijpen. Diegene die de film wel hadden gezien beschreven dit programma " #~ "als inspirerend." #~ msgid "Xjack" #~ msgstr "Xjack" #~ msgid "Xlyap" #~ msgstr "Xlyap" #~ msgid "" #~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " #~ "by Jamie Zawinski." #~ msgstr "" #~ "Een vertolking van schuivende tekst zoals deze te zien is in de film " #~ "\"The Matrix\" Geschreven door Jamie Zawinski." #~ msgid "Reflections" #~ msgstr "Weerspiegelingen" #~ msgid "Side View" #~ msgstr "Zijaanzicht" #~ msgid "Top View" #~ msgstr "Weergave (bovenzijde)" #~ msgid "" #~ "XMountains generates realistic-looking fractal terrains of snow-capped " #~ "mountains near water, with either a top view or a side view. Written by " #~ "Stephen Booth. This is not included with the XScreenSaver package, but if " #~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." #~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " #~ "work right when launched by the xscreensaver daemon." #~ msgstr "" #~ "XMountains genereert realistisch uitziende fractal gebieden met " #~ "sneeuwkappen bedekte bergen, met ofwel een zijaanzicht ofwel een weergave " #~ "vanaf de bovenzijde. Geschreven door Stephen Booth. Deze wordt niet " #~ "meegeleverd in het pakket XScreenSaver, maar wanneer je het nog niet hebt " #~ "dan kun je het verkrijgen via <http://www.epcc.ed.ac.uk/~spb/" #~ "xmountains/>. Wees er zeker van dat je het compileert met de optie " #~ "\"with -DVROOT\" of het zal niet werken wanneer de xscreensaver-daemon " #~ "het programma wil starten." #~ msgid "Xmountains" #~ msgstr "Xmountains" #~ msgid "" #~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " #~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." #~ msgstr "" #~ "Tekent vallende sneeuw en de af en toe verschijnende Kerstman. Door Rick " #~ "Jansen. Je kunt het verkrijgen via <http://www.euronet.nl/~rja/Xsnow/" #~ ">." #~ msgid "Xsnow" #~ msgstr "Xsnow" #~ msgid "Cycle Through Modes" #~ msgstr "Door modi wandelen" #~ msgid "Rolling Enabled" #~ msgstr "Golven activeren" #~ msgid "Static Enabled" #~ msgstr "Statische ruis activeren" #~ msgid "XTeeVee" #~ msgstr "XTeeVee" #~ msgid "" #~ "XTeeVee simulates various television problems, including static, loss of " #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "" #~ "XTeevee simuleert verscheidene televisiestoringen, inclusief statische " #~ "ruis, verticale verschuivingen en een testbeeld. Geschreven door Greg " #~ "Knauss." #, fuzzy #~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" #~ "Tekent een bal die periodiek vele willekeurige spijkers uitwerpt. Auw. " #~ "Geschreven door Jamie Zawinski." #~ msgid "Ant Size" #~ msgstr "Miergrootte:" #~ msgid "Leave Trails" #~ msgstr "Sporen achterlaten" #~ msgid "Delay" #~ msgstr "Vertraging" #~ msgid "ElectricSheep" #~ msgstr "ElectricSheep" #~ msgid "Power" #~ msgstr "Kracht" #~ msgid "Hyperball" #~ msgstr "Hyperball" #~ msgid "Control Points" #~ msgstr "Controlepunten" #~ msgid "Texture PPM File" #~ msgstr "PPM Textuurbestand" #~ msgid "Display Seconds" #~ msgstr "Seconden weergeven" #~ msgid "Lower Left" #~ msgstr "Onder links" #~ msgid "Night Dim" #~ msgstr "Nachtschemering" #~ msgid "Xearth" #~ msgstr "Xearth" #~ msgid "Color Bars Enabled" #~ msgstr "Gekleurde balken activeren" #, fuzzy #~ msgid "" #~ "Draws a few views of a few ants walking around in a simple maze. Written " #~ "by Blair Tennessy; 2005." #~ msgstr "" #~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " #~ "maken. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " #~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" #~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " #~ "Written by Allan R. Wilks and David Bagley; 2002." #~ msgstr "" #~ "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' " #~ "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley." #, fuzzy #~ msgid "" #~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " #~ "Mark Kilgard; 1998." #~ msgstr "" #~ "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De " #~ "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark " #~ "Kilgard." #, fuzzy #~ msgid "" #~ "Uses a simple simple motion model to generate many different display " #~ "modes. The control points attract each other up to a certain distance, " #~ "and then begin to repel each other. The attraction/repulsion is " #~ "proportional to the distance between any two particles, similar to the " #~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " #~ "Pezaris; 1992." #~ msgstr "" #~ "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig " #~ "bewegingsmodel, om verschillende weergavemethoden te tonen. De " #~ "controlepunten trekken elkaar tot een bepaalde afstand aan, en beginnen " #~ "dan elkaar af te stoten. De aantrekking/afstoting is proportioneel aan de " #~ "afstand tussen twee willekeurige deeltjes, vergelijkbaar met de sterke en " #~ "zwakke atoomkrachten. Een van de meest interessante manieren om dit te " #~ "bekijken is met de stuiterende ballen, omdat hun bewegingen en " #~ "interacties met elkaar zo willekeurig lijken. Soms draaien twee ballen " #~ "strak om elkaar heen, om vervolgens gestoord te worden door een derde " #~ "bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven " #~ "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris." #, fuzzy #~ msgid "" #~ "Draws a simulation of flying space-combat robots (cleverly disguised as " #~ "colored circles) doing battle in front of a moving star field. Written by " #~ "Jonathan Lin; 1999." #~ msgstr "" #~ "Tekent een simulatie van vliegende ruimterobots (slim vermomd als " #~ "gekleurde cirkels) die in gevecht met elkaar zijn voor een bewegend " #~ "sterrenveld. Geschreven door Jonathan Lin." #, fuzzy #~ msgid "" #~ "This draws what looks like a spinning, deforming balloon with varying-" #~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " #~ "1997." #~ msgstr "" #~ "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende " #~ "ballon met vlekken van verschillende grootte die op zijn onzichtbare " #~ "oppervlakte zijn getekend. Geschreven door Jeremie Petit." #, fuzzy #~ msgid "" #~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " #~ "Grieken; 2002." #~ msgstr "" #~ "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. " #~ "Geschreven door Sander van Grieken." #, fuzzy #~ msgid "" #~ "Draws random color-cycling inter-braided concentric circles. Written by " #~ "John Neil; 1997." #~ msgstr "" #~ "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide " #~ "geconcentreerde cirkels. Geschreven door John Neil." #, fuzzy #~ msgid "" #~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " #~ "emulation, BSOD simulates popular screen savers from a number of less " #~ "robust operating systems. Written by Jamie Zawinski; 1998." #~ msgstr "" #~ "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te " #~ "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van " #~ "een aantal minder robuuste besturingssystemen. Geschreven door Jamie " #~ "Zawinski." #, fuzzy #~ msgid "" #~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " #~ "the screen, with transparency and specular reflections. Written by " #~ "Richard Jones; 1998." #~ msgstr "" #~ "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen " #~ "naar de bovenkant van het beeldscherm. Met mooie weerspiegelingen. " #~ "Geschreven door Richard Jones." #, fuzzy #~ msgid "" #~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " #~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" #~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" #~ "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een " #~ "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo " #~ "Vianna." #, fuzzy #~ msgid "" #~ "Animates a number of 3D electronic components. Written by Ben Buxton; " #~ "2001." #~ msgstr "" #~ "Maakt een animatie van een aantal driedimensionale elektronische " #~ "componenten. Geschreven door Ben Buxton." #, fuzzy #~ msgid "" #~ "This draws a compass, with all elements spinning about randomly, for that " #~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. " #~ "Dit geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie " #~ "Zawinski." #, fuzzy #~ msgid "" #~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " #~ "patterns undulating across their surfaces. It's sort of a cubist " #~ "Lavalite. Written by Jamie Zawinski; 2002." #~ msgstr "" #~ "Tekent een pulserende set van overlappende bussen met constant " #~ "veranderende, klodderige patronen, die zich golvend over de oppervlakte " #~ "uitbreiden. Het lijkt op een zogenaamde lavalamp. Geschreven door Jamie " #~ "Zawinski." #, fuzzy #~ msgid "" #~ "This takes an image and makes it melt. You've no doubt seen this effect " #~ "before, but no screensaver would really be complete without it. It works " #~ "best if there's something colorful visible. Warning, if the effect " #~ "continues after the screen saver is off, seek medical attention. Written " #~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." #~ msgstr "" #~ "Dit neemt een afbeelding en laat het smelten. U hebt dit effect " #~ "ongetwijfeld eerder gezien, en geen enkele schermbeveiliging zou compleet " #~ "zijn zonder het. Het werkt het beste wanneer er iets kleurrijk zichtbaar " #~ "is. Opgepast: wanneer het effect aanhoudt nadat de schermbeveiliging is " #~ "uitgeschakeld, zoek dan direct medische hulp. Geschreven door David Wald " #~ "en Vivek Khera." #, fuzzy #~ msgid "" #~ "Draws a pulsing sequence of transparent stars, circles, and lines. " #~ "Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "More \"discrete map\" systems, including new variants of Hopalong and " #~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " #~ "savers. Written by Tim Auckland; 1998." #~ msgstr "" #~ "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong " #~ "en Julia en nog een paar anderen. Geschreven door Tim Auckland." #, fuzzy #~ msgid "" #~ "This draws the path traced out by a point on the edge of a circle. That " #~ "circle rotates around a point on the rim of another circle, and so on, " #~ "several times. These were the basis for the pre-heliocentric model of " #~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " #~ "Written by James Youngman; 1998." #~ msgstr "" #~ "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de " #~ "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de " #~ "rand van een andere cirkel, enzovoorts. Dit was de basis voor de pre-" #~ "helocentrisch model van planetaire bewegingen. Geschreven door James " #~ "Youngman." #, fuzzy #~ msgid "" #~ "Draws various rotating extruded shapes that twist around, lengthen, and " #~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " #~ "Zawinski; 1999." #~ msgstr "" #~ "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer " #~ "worden en binnenste buiten keren. Gemaakt door David Konerding aan de " #~ "hand van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray" #~ "\" van Linas Vepstas" #, fuzzy #~ msgid "" #~ "Draws what looks like a waving ribbon following a sinusoidal path. " #~ "Written by Bas van Gaalen and Charles Vidal; 1997." #~ msgstr "" #~ "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. " #~ "Geschreven door Bas van Gaalen en Charles Vidal." #, fuzzy #~ msgid "" #~ "Draws successive pages of text. The lines flip in and out in a soothing " #~ "3D pattern. Written by Jamie Zawinski; 2005." #~ msgstr "" #~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " #~ "maken. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " #~ "Pease; 2000." #~ msgstr "" #~ "Tekent deinende golven op een roterend draadframeraster, gebruikmakend " #~ "van GL. Geschreven door Josiah Pease." #, fuzzy #~ msgid "" #~ "Draws a planet bouncing around in space. The built-in image is a map of " #~ "the earth (extracted from `xearth'), but you can wrap any texture around " #~ "the sphere, e.g., the planetary textures that come with `ssystem'. " #~ "Written by David Konerding; 1998." #~ msgstr "" #~ "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David " #~ "Konerding. De ingebouwde afbeelding is een kaart van de aarde " #~ "(overgenomen uit \"xearth\") maar u kunt iedere textuur op de bol " #~ "toepassen (bijvoorbeeld: de planetaire texturen die mee worden geleverd " #~ "met het programma\"ssystem\")." #, fuzzy #~ msgid "" #~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " #~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" #~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " #~ "2002." #~ msgstr "" #~ "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door " #~ "Jamie Wilkinson, Andrew Bennetts, en Peter Aylett." #, fuzzy #~ msgid "" #~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " #~ "change shape as they wander around the screen, and they are translucent, " #~ "so you can see the lower blobs through the higher ones, and when one " #~ "passes over another, their colors merge. I got the idea for this from a " #~ "mouse pad I had once, which achieved the same kind of effect in real life " #~ "by having several layers of plastic with colored oil between them. " #~ "Written by Jamie Zawinski; 1997." #~ msgstr "" #~ "Dit tekent een set van bewegende transparante klodders. De klodders " #~ "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend " #~ "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen " #~ "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb " #~ "het idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop " #~ "hetzelfde effect te zien was door het gebruik van verschillende lagen " #~ "plastic met daartussen gekleurde inkt." #, fuzzy #~ msgid "" #~ "This draws a simple orbital simulation. With trails enabled, it looks " #~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." #~ msgstr "" #~ "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door " #~ "Greg Bowering." #, fuzzy #~ msgid "" #~ "Draws random colored, stippled and transparent rectangles. Written by " #~ "Jamie Zawinski; 1992." #~ msgstr "" #~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" #~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." #~ msgstr "" #~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar " #~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan " #~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This draws lacy fractal patterns based on iteration in the imaginary " #~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " #~ "screen saver. Written by Patrick Naughton; 1992." #~ msgstr "" #~ "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige " #~ "vlak. Gebaseerd op een artikel uit het blad \"Scientific American" #~ "\" (1986).Grotendeels geschreven door Patrick Naughton." #, fuzzy #~ msgid "" #~ "This generates random cloud-like patterns. The idea is to take four " #~ "points on the edge of the image, and assign each a random \"elevation\". " #~ "Then find the point between them, and give it a value which is the " #~ "average of the other four, plus some small random offset. Coloration is " #~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " #~ "1992." #~ msgstr "" #~ "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend " #~ "uit in monochroom en kleur. Het idee is om aan de randen van een " #~ "afbeelding vier punten te nemen en elk punt een toevallige \"verhoging\" " #~ "te geven. Vervolgens wordt het middelpunt genomen waaraan de gemiddelde " #~ "waarde plus een kleine verschuiving wordt toegewezen. De inkleuring " #~ "gebruikt dan deze verhoging. Daarvoor wordt die verhoging op een " #~ "kleurwaarde, de verzadiging, of de helderheid gebaseerd, waarbij de " #~ "andere waarden willekeurig worden gebruikt. In de \"helderheidmodus\" " #~ "zien de patronen er wolkachtig uit, in de andere modi lijken ze op Cat-" #~ "scans. Geschreven door Juergen Nickelsen en Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " #~ "Written by Tim Auckland and Jamie Zawinski; 2002." #~ msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." #, fuzzy #~ msgid "" #~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " #~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." #~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." #~ msgstr "" #~ "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. " #~ "Vereist OpenGL en een computer voor textuurmappen. Opgelet: opent af en " #~ "toe deuren. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Generates loop-shaped colonies that spawn, age, and eventually die. " #~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " #~ "1999." #~ msgstr "" #~ "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk " #~ "ook uitsterven. Geschreven door David Bagley." #, fuzzy #~ msgid "" #~ "This draws the three-dimensional variant of the recursive Menger Gasket, " #~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " #~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" #~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." #~ msgstr "" #~ "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket" #~ "\", een kubusvormig fractalobject, analoog aan die van Sierpinski " #~ "Tetrahedron. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws several different representations of molecules. Some common " #~ "molecules are built in, and it can also read PDB (Protein Data Bank) " #~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" #~ "%28file_format%29 Written by Jamie Zawinski; 2001." #~ msgstr "" #~ "Tekent verscheidene weergaven van moleculen. Een aantal algemene " #~ "moleculen zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt " #~ "als additionele informatiebron. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This simulates colonies of mold growing in a petri dish. Growing colored " #~ "circles overlap and leave spiral interference in their wake. Written by " #~ "Dan Bornstein; 1999." #~ msgstr "" #~ "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. " #~ "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin " #~ "hun kielzog. Geschreven door Dan Bornstein." #, fuzzy #~ msgid "" #~ "Draws a simulation of an old terminal, with large pixels and long-sustain " #~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " #~ "as an application instead of as a screen saver and you can use it as a " #~ "terminal. Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Tekent een simulatie van een oude terminal met grote pixels en lang " #~ "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst " #~ "die het weergeeft. Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws some intersecting planes, making use of alpha blending, fog, " #~ "textures, and mipmaps. Written by David Konerding; 1999." #~ msgstr "" #~ "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van " #~ "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het " #~ "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je " #~ "grafische kaart is. Vereist OpenGL. Geschreven door David Konerding." #, fuzzy #~ msgid "" #~ "Draws a grid of growing square-like shapes that, once they overtake each " #~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " #~ "Written by Scott Draves; 1997." #~ msgstr "" #~ "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit " #~ "tekent een raster van groeiende rechthoekachtige vormen die wanneer ze " #~ "elkaar overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" " #~ "staat voor \"Reactie-Diffussie\"" #, fuzzy #~ msgid "" #~ "Creates a collage of rotated and scaled portions of the screen. Written " #~ "by Claudio Matsuoka; 2001." #~ msgstr "" #~ "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. " #~ "Geschreven door Claudio Matsuoka." #, fuzzy #~ msgid "" #~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " #~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " #~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " #~ "Marcelo Vianna; 1997." #~ msgstr "" #~ "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich " #~ "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma " #~ "van Marcelo Vianna." #, fuzzy #~ msgid "" #~ "This draws the two-dimensional variant of the recursive Sierpinski " #~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." #~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." #~ msgstr "" #~ "Dit tekent een tweedimensionale variant van de zichzelf herhalende" #~ "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." #, fuzzy #~ msgid "" #~ "Draws a spotlight scanning across a black screen, illuminating the " #~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " #~ "and Jamie Zawinski; 1999." #~ msgstr "" #~ "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het " #~ "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven " #~ "door Rick Schultz." #, fuzzy #~ msgid "" #~ "Draws a set of interacting, square-spiral-producing automata. The spirals " #~ "grow outward until they hit something, then they go around it. Written by " #~ "Jeff Epler; 1999." #~ msgstr "" #~ "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De " #~ "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er " #~ "dan omheen zullen gaan. Geschreven door Jeff Epler." #, fuzzy #~ msgid "" #~ "This generates a sequence of undulating, throbbing, star-like patterns " #~ "which pulsate, rotate, and turn inside out. Another display mode uses " #~ "these shapes to lay down a field of colors, which are then cycled. The " #~ "motion is very organic. Written by Jamie Zawinski; 1997." #~ msgstr "" #~ "Dit genereert een serie van golvende, bonzende, stervormige patronen, " #~ "die kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere " #~ "weergavemodus gebruikt deze vormen om een veld van kleuren neer te " #~ "leggen, die dan ronddraaien. De beweging is zeer organisch van aard. " #~ "Geschreven door Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a stream of text slowly scrolling into the distance at an angle, " #~ "over a star field, like at the beginning of the movie of the same name. " #~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " #~ "Zawinski and Claudio Matauoka; 2001." #~ msgstr "" #~ "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de " #~ "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" " #~ "Geschreven door Jamie Zawinski en Claudio Matauoka." #, fuzzy #~ msgid "" #~ "This draws iterations to strange attractors: it's a colorful, " #~ "unpredictably-animating swarm of dots that swoops and twists around. " #~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " #~ "Massimino Pascal; 1997." #~ msgstr "" #~ "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar " #~ "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is " #~ "zeer leuk. Geschreven door Massimino Pascal." #, fuzzy #~ msgid "" #~ "This draws line- and arc-based truchet patterns that tile the screen. " #~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." #~ msgstr "" #~ "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " #~ "betegelen. Geschreven door Adrian Likins." #, fuzzy #~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." #~ msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce." #, fuzzy #~ msgid "" #~ "This is a shell script that grabs a frame of video from the system's " #~ "video input, and then uses some PBM filters (chosen at random) to " #~ "manipulate and recombine the video frame in various ways (edge detection, " #~ "subtracting the image from a rotated version of itself, etc.) Then it " #~ "displays that image for a few seconds, and does it again. This works " #~ "really well if you just feed broadcast television into it. Written by " #~ "Jamie Zawinski; 1998." #~ msgstr "" #~ "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een " #~ "systeem met een videoingang, waarna het enkele PBM-filters gebruikt " #~ "(willekeurig gekozen) om het videoframe op verschillende manieren te " #~ "manipuleren en opnieuw te combineren (randdetectie, de afbeelding " #~ "onttrekken van een gedraaide versie van zichzelf, etc ...) Dan zal het de " #~ "afbeelding voor enkele seconden tonen, waarna het weer opnieuw begint. " #~ "Dit werkt goed wanneer je het televisieuitzendingen geeft " #, fuzzy #~ msgid "" #~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" #~ "wiki/Random_walk Written by Rick Campbell; 1999." #~ msgstr "" #~ "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " #~ "Geschreven dor Rick Campbell." #, fuzzy #~ msgid "" #~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " #~ "strength of each forcefield changes continuously, and it is also switched " #~ "on and off at random. Written by Paul 'Joey' Clark; 2001." #~ msgstr "" #~ "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De " #~ "kracht van ieder krachtveld verandert continue en wordt ook willekeurig " #~ "aan of uit gezet. Van 'Joey' Clark." #, fuzzy #~ msgid "" #~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " #~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." #~ msgstr "" #~ "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige " #~ "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door " #~ "Carsten Haitzler, aan meegewerkt door vele anderen." #, fuzzy #~ msgid "" #~ "Draws a few swarms of critters flying around the screen, with faded color " #~ "trails behind them. Written by Chris Leger; 2000." #~ msgstr "" #~ "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke " #~ "vervagende kleursporen achterlaten" #, fuzzy #~ msgid "" #~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" #~ "\" option, the result is like looking through many overlapping lenses " #~ "rather than just a simple zoom. Written by James Macnicol; 2001." #~ msgstr "" #~ "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de " #~ "lenzen-optie is het resultaat alsof je kijkt door vele overlappende " #~ "lenzen in plaats van een gewone zoom. Geschreven door James Macnicol." #~ msgid "Random Cell Shape" #~ msgstr "Willekeurige celvorm" #~ msgid "Bubbles" #~ msgstr "Zeepbellen" #~ msgid "Scary Colors" #~ msgstr "Angstige kleuren" #~ msgid "Ping Subnet" #~ msgstr "Subnet pingen" #~ msgid "Mercator Projection" #~ msgstr "Mercator projectie"