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/***************************************************************************
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this is the class to access mpd from
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-------------------
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begin : Tue Apr 19 18:31:00 BST 2005
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copyright : (C) 2005 by William Robinson
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email : airbaggins@yahoo.co.uk
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef MPDINTERFACE_H
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#define MPDINTERFACE_H
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#include "playerInterface.h"
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#include <tqtimer.h>
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#include <klocale.h>
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#include <tqsocket.h>
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#include <tqmutex.h>
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class MpdInterface
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: public PlayerInterface
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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MpdInterface();
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~MpdInterface();
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public slots:
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virtual void updateSlider();
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virtual void sliderStartDrag();
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virtual void sliderStopDrag();
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virtual void jumpToTime(int sec);
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virtual void playpause();
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virtual void stop();
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virtual void next();
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virtual void prev();
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virtual void volumeUp();
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virtual void volumeDown();
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virtual void dragEnterEvent(TQDragEnterEvent* event);
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virtual void dropEvent(TQDropEvent* event);
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virtual const TQString getTrackTitle() const;
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virtual int playingtqStatus();
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void changeVolume(int delta);
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void connectionError(int e);
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void connected();
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void startSliderClock();
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void stopSliderClock();
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void startReconnectClock();
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void stopReconnectClock();
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protected:
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virtual void timerEvent(TQTimerEvent* te);
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private:
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mutable TQSocket sock;
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mutable TQMutex sock_mutex;
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mutable TQMutex messagebox_mutex;
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TQString hostname;
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int port;
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static const int SLIDER_TIMER_INTERVAL = 500; // ms
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int slider_timer;
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static const int RECONNECT_TIMER_INTERVAL = 5000; // ms
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int reconnect_timer;
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/** starts connecting and returns, if not connected already. */
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void reconnect() const;
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/** this locks the sock sock_mutex. remember to unlock it. */
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bool dispatch(const char* cmd) const;
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/** fetches everything from the sock to the OK and unlocks the mutex.
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returns true if OK, false on anything else. */
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bool fetchOk() const;
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/** fetches a line and returns true, or false if OK or ACK (end of
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message). Will unlock the sock_mutex on the end of message. */
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bool fetchLine(TQString& res) const;
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};
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#endif // MPDINTERFACE_H
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