#include "font.h" #include "icons.h" #include "syna.h" #include #include #include #define output core->output() static void putChar(unsigned char character,int x,int y,int red,int blue) { unsigned short *ptr = ((unsigned short *)output) + x + y*core->outWidth; unsigned short put = (blue<<8)+red; int i,j; for(i=0;i<8;i++,ptr += core->outWidth-8) for(j=0;j<8;j++,ptr++) if (font[character*8+i] & (128>>j)) *ptr = put; } void Interface::putString(char *string,int x,int y,int red,int blue) { if (x < 0 || y < 0 || y >= core->outHeight-8) return; for(;*string && x <= core->outWidth-8;string++,x+=8) putChar((unsigned char)(*string),x,y,red,blue); } void UIObject::changed() { } struct Button : public UIObject { int icon; char hotKey; bool passive, bright; Button(int _am,int _vm,double _x,double _y, double _size,int _icon,char _key = 0, bool _passive = false, bool _bright = false) { activeMask = _am; visibleMask = _vm; x = _x; y = _y; width = height = _size; icon = _icon; hotKey = _key; passive = _passive; bright = _bright; } int go(bool mouseDown,bool mouseClick,bool mouseOver, double _x, double _y, double scale, char &_hotKey, int &action) { (void)mouseDown; (void)_x; (void)_y; core->polygonEngine.icon( Icons[icon], (bright ? 0x0202 : 0x0100), x*scale,y*scale,width*scale,height*scale); if (mouseOver && !passive) core->polygonEngine.icon( Icons[icon], 0x0002, (x-IconWidths[icon]*width/2)*scale, (y-height/2)*scale,width*scale*2,height*scale*2); if (mouseOver && mouseClick && !passive) action = icon; if (mouseOver && !passive && hotKey) _hotKey = hotKey; return 0; } void handleKey(char key, int &action) { if (key == hotKey && !passive) action = icon; } }; #define BarWidth 0.1 struct SliderBar : public UIObject { double *value; char leftKey, rightKey; typedef void (Core::*Callback)(double v); Callback callback; SliderBar(int _am,int _vm,double _x,double _y, double _width,double _height, double *_value, Callback _callback, char _leftKey, char _rightKey) { activeMask = _am; visibleMask = _vm; x = _x; y = _y; width = _width; height = _height; value = _value; callback = _callback; leftKey = _leftKey; rightKey = _rightKey; } int go(bool mouseDown,bool mouseClick,bool mouseOver, double _x, double _y, double scale, char &_hotKey, int &action) { (void)mouseClick; (void)_y; (void)action; core->polygonEngine.icon( Icons[Bar], 0x0100, x*scale,y*scale,width*scale,height*scale); core->polygonEngine.icon( Icons[Slider], 0x0200, (x+*value*width-IconWidths[Slider]*height/2)*scale, y*scale,height*scale,height*scale); if (mouseOver) { double newValue = (_x)/(width); if (newValue < 0.0) newValue = 0.0; if (newValue > 1.0) newValue = 1.0; core->polygonEngine.icon( Icons[Selector], 0x0002, (x+newValue*width-IconWidths[Selector]*height/2)*scale, y*scale,height*scale,height*scale); if (mouseDown) { *value = newValue; if (callback) (core->*callback)(*value); changed(); } if (mouseOver) _hotKey = (newValue < *value ? leftKey : rightKey); } return 0; } void handleKey(char key, int &action) { (void)action; if (key == leftKey || key == rightKey) { if (key == leftKey) { if (*value == 0.0) return; *value -= 0.05; if (*value < 0.0) *value = 0.0; } else { if (*value == 1.0) return; *value += 0.05; if (*value > 1.0) *value = 1.0; } if (callback) (core->*callback)(*value); changed(); } } }; #undef BarWidth struct PopperUpper : public UIObject { int maskAdd; PopperUpper(int _am,int _vm,double _x,double _y, double _width,double _height, int _maskAdd) { activeMask = _am; visibleMask = _vm; x = _x; y = _y; width = _width; height = _height; maskAdd = _maskAdd; } int go(bool mouseDown,bool mouseClick, bool mouseOver, double _x, double _y, double scale, char &_hotKey, int &action) { (void)mouseDown; (void)mouseClick; (void)_x; (void)_y; (void)_hotKey; (void)action; core->polygonEngine.icon( Icons[Box], 0x0200, x*scale,y*scale,width*scale,height*scale); return mouseOver ? maskAdd : 0; } void handleKey(char key, int &action) { (void)key; (void)action; } }; void Interface::setupPalette() { #define BOUND(x) ((x) > 255 ? 255 : (x)) #define PEAKIFY(x) int(BOUND((x) - (x)*(255-(x))/255/2)) #define MAX(x,y) ((x) > (y) ? (x) : (y)) int i; unsigned char palette[768]; double scale, fgRed, fgGreen, fgBlue, bgRed, bgGreen, bgBlue; fgRed = core->fgRedSlider; fgGreen = core->fgGreenSlider; fgBlue = 1.0 - MAX(core->fgRedSlider,core->fgGreenSlider); scale = MAX(MAX(fgRed,fgGreen),fgBlue); fgRed /= scale; fgGreen /= scale; fgBlue /= scale; bgRed = core->bgRedSlider; bgGreen = core->bgGreenSlider; bgBlue = 1.0 - MAX(core->bgRedSlider, core->bgGreenSlider); scale = MAX(MAX(bgRed, bgGreen), bgBlue); bgRed /= scale; bgGreen /= scale; bgBlue /= scale; for(i=0;i<256;i++) { int f = i&15, b = i/16; palette[i*3+0] = PEAKIFY(b*bgRed*16+f*fgRed*16); palette[i*3+1] = PEAKIFY(b*bgGreen*16+f*fgGreen*16); palette[i*3+2] = PEAKIFY(b*bgBlue*16+f*fgBlue*16); } core->screen->setPalette(palette); #undef BOUND #undef PEAKIFY #undef MAX } //Visible mask #define ALL 1 #define BUTTONBAR 2 #define TRACKBAR 4 #define DIALBAR 8 #define VOLUMEBAR 16 //Active mask //#define ALL 1 #define PLAYING 2 #define PAUSED 4 #define STOPPED 8 #define NOCD 32 #define OPEN 64 // TODO Lay things out with parents and a stack, like QT Interface::Interface() { static const float IconSize=0.2; static const float SliderSize=0.125; { TDEConfig config("noatun/synaescope", false, false, "data"); core->fadeMode=(SymbolID)config.readNumEntry("mode", (int)Stars); core->pointsAreDiamonds=config.readBoolEntry("diamonds", false); core->brightnessTwiddler=config.readDoubleNumEntry("brightness", .4); core->starSize=config.readDoubleNumEntry("starsize", .1); core->fgRedSlider=config.readDoubleNumEntry("FGRed", 0.0); core->fgGreenSlider=config.readDoubleNumEntry("FGgreen", 1.0); core->bgRedSlider=config.readDoubleNumEntry("BGRed", 0.0); core->bgGreenSlider=config.readDoubleNumEntry("BGGreen", 0.0); } uiObjects.setAutoDelete(true); double x,y; //addUI(new Button(ALL,0.025,0.525,IconSize, 0, 'x')); // addUI(new PopperUpper(ALL,ALL,0,0,0.25,0.25, BUTTONBAR)); // addUI(stateButton = new Button(ALL,ALL,0.05,0.025,IconSize, 0, 0, true, false)); addUI(new PopperUpper(ALL,BUTTONBAR,x=0.25,y=0,1.375,0.25, BUTTONBAR)); // x += 0.1; y += 0.025; // addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, ALL,0,0.25,0.25,0.25, TRACKBAR)); // addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, TRACKBAR,x=0.25,y=0.25,1.0,0.625, TRACKBAR)); // x += 0.1; y += 0.1; addUI(new PopperUpper(ALL,ALL,0,0.0,0.25,0.25, DIALBAR)); addUI(new Button(ALL,ALL,0.075,0.05,IconSize, Bulb, 0, true, false)); addUI(new PopperUpper(ALL,DIALBAR,x=0.25,y=0.0,1.25,1.0, DIALBAR)); x += 0.05; y += 0.025; addUI(starsButton = new Button(ALL,DIALBAR,x,y,IconSize, Stars, 'd')); addUI(waveButton = new Button(ALL,DIALBAR,x+IconSize,y,IconSize, Wave, 'f')); addUI(flameButton = new Button(ALL,DIALBAR,x+IconSize*2.5,y,IconSize, Flame, 'g')); addUI(starButton = new Button(ALL,DIALBAR,x+IconSize*3.5,y,IconSize, Star, 'h')); addUI(diamondButton = new Button(ALL,DIALBAR,x+IconSize*4.5,y,IconSize, Diamond, 'j')); y += IconSize*1.3; addUI(new Button(ALL,DIALBAR,x,y-0.05,IconSize, Bulb, 0, true)); addUI(new SliderBar(ALL,DIALBAR, x+IconSize,y, 0.75, SliderSize, &core->brightnessTwiddler, /*&Core::setBrightness,*/0, 'z', 'x')); addUI(new Button(ALL,DIALBAR,x,y+SliderSize*1,IconSize, Size, 'x', true)); addUI(new SliderBar(ALL,DIALBAR, x+IconSize,y+SliderSize, 0.75, SliderSize, &core->starSize, &Core::setStarSize, 'c','v')); addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*2-0.025,IconSize, FgColor, 0, true)); addUI(new SliderBar(ALL,DIALBAR, x,y+SliderSize*2, 0.45, SliderSize, &(core->fgRedSlider), &Core::setupPalette, 'b','n')); addUI(new SliderBar(ALL,DIALBAR, x+0.5+SliderSize,y+SliderSize*2, 0.45, SliderSize, &core->fgGreenSlider, &Core::setupPalette, 'm',',')); addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*3,IconSize, BgColor, 0, true)); addUI(new SliderBar(ALL,DIALBAR, x,y+SliderSize*3, 0.45, SliderSize, &core->bgRedSlider, &Core::setupPalette, 'B','N')); addUI(new SliderBar(ALL,DIALBAR, x+0.5+SliderSize,y+SliderSize*3, 0.45, SliderSize, &core->bgGreenSlider, &Core::setupPalette, 'M','<')); x += 0.1;// y += 0.0625; //static double value = 0.5; //addUI(new SliderBar(ALL,0,0.75,1.0,0.25,&value)); //addUI(new Button(BUTTONBAR,x,y,IconSize, 1, 'x')); //addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 2, 'x')); //addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 3, 'x')); visibleMask = ALL; mouseX = -1; mouseY = -1; lastY = -1; lastY = -1; countDown = 0; mouseButtons = 0; syncToState(); } Interface::~Interface() { TDEConfig config("noatun/synaescope", false, false, "data"); config.writeEntry("mode",core->fadeMode); config.writeEntry("diamonds", core->pointsAreDiamonds); config.writeEntry("brightness", core->brightnessTwiddler); config.writeEntry("starsize", core->starSize); config.writeEntry("FGRed", core->fgRedSlider); config.writeEntry("FGgreen", core->fgGreenSlider); config.writeEntry("BGRed", core->bgRedSlider); config.writeEntry("BGGreen", core->bgGreenSlider); } void Interface::addUI(UIObject *obj) { uiObjects.append(obj); } void Interface::syncToState() { starsButton->bright = (core->fadeMode == Stars); flameButton->bright = (core->fadeMode == Flame); waveButton->bright = (core->fadeMode == Wave); starButton->bright = !core->pointsAreDiamonds; diamondButton->bright = core->pointsAreDiamonds; setupPalette(); } void Interface::changeState(int transitionSymbol) { if (transitionSymbol < 0) { return ; } int retVal = 0; switch(transitionSymbol) { case Flame : starsButton->bright = false; flameButton->bright = true; waveButton->bright = false; core->fadeMode = Flame; core->setStarSize(core->starSize); break; case Wave : starsButton->bright = false; flameButton->bright = false; waveButton->bright = true; core->fadeMode = Wave; core->setStarSize(core->starSize); break; case Stars : starsButton->bright = true; flameButton->bright = false; waveButton->bright = false; core->fadeMode = Stars; core->setStarSize(core->starSize); break; case Star : core->pointsAreDiamonds = false; starButton->bright = true; diamondButton->bright = false; break; case Diamond : core->pointsAreDiamonds = true; starButton->bright = false; diamondButton->bright = true; break; case Exit : retVal = 1; break; } // return retVal; } bool Interface::go() { int newVisibleMask = ALL; char keyHit; int action = NotASymbol; int oldButtons = mouseButtons; core->screen->sizeUpdate(); if (!core->screen->inputUpdate(mouseX,mouseY,mouseButtons,keyHit)) return false; bool mouseClick = (mouseButtons && !oldButtons); if ((mouseX != lastX || mouseY != lastY) && lastX > 0 && lastY > 0 && lastX < core->outWidth && lastY < core->outHeight) countDown = 40; int activeMask = ALL; if (countDown) { countDown--; double scale = (core->outWidth*0.625 < core->outHeight ? core->outWidth*0.625 : core->outHeight); double scaledX = mouseX / scale; double scaledY = mouseY / scale; char hotKey = 0; core->polygonEngine.clear(); // stateButton->icon = core->state; for (UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next()) { if ((i->visibleMask & visibleMask) && (i->activeMask & activeMask)) newVisibleMask |= i->go(mouseButtons,mouseClick, (scaledX >= i->x && scaledY >= i->y && scaledX < i->x+i->width && scaledY < i->y+i->height), scaledX - i->x, scaledY - i->y, scale, hotKey, action); } visibleMask = newVisibleMask; if (visibleMask != 1) countDown = 20; core->polygonEngine.icon(Icons[Pointer],0x0303,mouseX,mouseY,50,50); core->polygonEngine.apply(core->outputBmp.data); char hint[2] = " "; hint[0] = hotKey; putString(hint,mouseX+6,mouseY+7,0,0); } if (keyHit) for(UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next()) if (i->activeMask & activeMask) i->handleKey(keyHit,action); lastX = mouseX; lastY = mouseY; changeState(action); return true; } #undef output