/* This file is proposed to be part of the KDE base. * Copyright (C) 2003 Laur Ivan * * Many thanks to: * - Bernardo Hung for the enhanced shadow * algorithm (currently used) * - Tim Jansen for the API updates and fixes. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #include #include "kdesktopshadowsettings.h" //#define DEBUG KDesktopShadowSettings::KDesktopShadowSettings(TDEConfig *cfg) : KShadowSettings(), m_textColor(TQColor("#FFFFFF")), _UID(0L) { setConfig(cfg); } KDesktopShadowSettings::~KDesktopShadowSettings() { } /** * */ void KDesktopShadowSettings::setUID(unsigned long val) { if (val == 0L || val == _UID) _UID++; else _UID = val; } unsigned long KDesktopShadowSettings::UID() { return _UID; } /** * Loads a new configuration */ void KDesktopShadowSettings::setConfig(TDEConfig *val) { config = val; if (val == NULL) return; // increment the UID so the items will rebuild their // pixmaps setUID(); config->setGroup("FMSettings"); TQColor textWhiteColor("#FFFFFF"); m_textColor = config->readColorEntry("NormalTextColor", &textWhiteColor); m_bgColor = config->readColorEntry("ItemTextBackground"); m_isEnabled = config->readBoolEntry("ShadowEnabled", true); #ifdef DEBUG // debug kdDebug(1204) << "setConfig()" << endl; #endif if (config->hasKey(SHADOW_CONFIG_ENTRY)) fromString(config->readEntry(SHADOW_CONFIG_ENTRY)); #ifdef DEBUG // debug kdDebug(1204) << " \t" << SHADOW_TEXT_COLOR << "=" << m_textColor << endl; kdDebug(1204) << " \t" << SHADOW_TEXT_BACKGROUND << "=" << m_bgColor << endl; kdDebug(1204) << " \t" << toString() << endl; #endif }