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tdebase/ksystraycmd/ksystraycmd.h

88 lines
2.1 KiB

#ifndef KSYSTRAYCMD_H
#define KSYSTRAYCMD_H
#include <tqlabel.h>
#include <twin.h>
class KShellProcess;
class KWinModule;
/**
* Provides a system tray icon for a normal window.
*
* @author Richard Moore, rich@kde.org
*/
class KSysTrayCmd : public TQLabel
{
Q_OBJECT
public:
KSysTrayCmd();
~KSysTrayCmd();
void setWindow( WId w ) { win = w; }
void setCommand( const TQString &cmd ) { command = cmd; }
void setPattern( const TQString &regexp ) { window = regexp; }
void setStartOnShow( bool enable ) { lazyStart = enable; isVisible = !enable; }
void setNoQuit( bool enable ) { noquit = enable; }
void setQuitOnHide( bool enable ) { quitOnHide = enable; }
void setOnTop( bool enable ) { onTop = enable; }
void setOwnIcon( bool enable ) { ownIcon = enable; }
void setDefaultTip( const TQString &tip ) { tooltip = tip; }
bool hasTargetWindow() const { return (win != 0); }
bool hasRunningClient() const { return (client != 0); }
const TQString &errorMsg() const { return errStr; }
bool start();
static WId findRealWindow( WId w, int depth = 0 );
public slots:
void refresh();
void showWindow();
void hideWindow();
void toggleWindow() { if ( isVisible ) hideWindow(); else showWindow(); }
void setTargetWindow( WId w );
void execContextMenu( const TQPoint &pos );
void quit();
void quitClient();
protected slots:
void clientExited();
void windowAdded(WId w);
void windowChanged(WId w);
protected:
bool startClient();
void checkExistingWindows();
void setTargetWindow( const KWin::WindowInfo &info );
void mousePressEvent( TQMouseEvent *e );
private:
TQString command;
TQString window;
TQString tooltip;
bool isVisible;
bool lazyStart;
bool noquit;
bool quitOnHide;
bool onTop; ///< tells if window must stay on top or not
bool ownIcon; ///< tells if the ksystraycmd icon must be used in systray
WId win;
KShellProcess *client;
KWinModule *twinmodule;
TQString errStr;
/** Memorized 'top' position of the window*/
int top;
/** Memorized 'left' position of the window*/
int left;
};
#endif // KSYSTRAYCMD_H