/*************************************************************************** * $Id$ ** * Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** * This file is part of an example program for Qt. This example * program may be used, distributed and modified without limitation. ** ****************************************************************************/ import org.trinitydesktop.qt.*; class ProgressBar extends TQButtonGroup { protected TQRadioButton slow, normal, fast; protected TQPushButton start, pause, reset; protected TQProgressBar progress; protected TQTimer timer; /* Constructor * Creates child widgets of the ProgressBar widget */ ProgressBar( ) { this(null, null); } ProgressBar( TQWidget parent, String name ) { super( 0, Horizontal, "Progress Bar", parent, name ); timer = new TQTimer(); setMargin( 10 ); TQGridLayout toplayout = new TQGridLayout( layout(), 2, 2, 5); setRadioButtonExclusive( true ); // insert three radiobuttons which the user can use // to set the speed of the progress and two pushbuttons // to start/pause/continue and reset the progress slow = new TQRadioButton( "&Slow", this ); normal = new TQRadioButton( "&Normal", this ); fast = new TQRadioButton( "&Fast", this ); TQVBoxLayout vb1 = new TQVBoxLayout(); toplayout.addLayout( vb1, 0, 0 ); vb1.addWidget( slow ); vb1.addWidget( normal ); vb1.addWidget( fast ); // two push buttons, one for start, for for reset. start = new TQPushButton( "&Start", this ); reset = new TQPushButton( "&Reset", this ); TQVBoxLayout vb2 = new TQVBoxLayout(); toplayout.addLayout( vb2, 0, 1 ); vb2.addWidget( start ); vb2.addWidget( reset ); // Create the progressbar progress = new TQProgressBar( 100, this ); // progress.setStyle( new TQMotifStyle() ); toplayout.addMultiCellWidget( progress, 1, 1, 0, 1 ); // connect the clicked() SIGNALs of the pushbuttons to SLOTs connect( start, TQ_SIGNAL(" clicked()"), this, TQ_SLOT(" slotStart()") ); connect( reset, TQ_SIGNAL(" clicked()"), this, TQ_SLOT(" slotReset()") ); // connect the timeout() TQ_SIGNAL of the progress-timer to a TQ_SLOT connect( timer, TQ_SIGNAL(" timeout()"), this, TQ_SLOT(" slotTimeout()") ); // Let's start with normal speed... normal.setChecked( true ); // some contraints start.setFixedWidth( 80 ); setMinimumWidth( 300 ); } /* TQ_SLOT slotStart * This slot is called if the user clicks start/pause/continue button */ void slotStart() { // If the progress bar is at the beginning... if ( progress.progress() == -1 ) { // ...set according to the checked speed-radiobutton // the number of steps which are needed to complete the process if ( slow.isChecked() ) progress.setTotalSteps( 10000 ); else if ( normal.isChecked() ) progress.setTotalSteps( 1000 ); else progress.setTotalSteps( 50 ); // disable the speed-radiobuttons slow.setEnabled( false ); normal.setEnabled( false ); fast.setEnabled( false ); } // If the progress is not running... if ( !timer.isActive() ) { // ...start the timer (and so the progress) with a interval of 1 ms... timer.start( 1 ); // ...and rename the start/pause/continue button to Pause start.setText( "&Pause" ); } else { // if the prgress is running... // ...stop the timer (and so the prgress)... timer.stop(); // ...and rename the start/pause/continue button to Continue start.setText( "&Continue" ); } } /* TQ_SLOT slotReset * This slot is called when the user clicks the reset button */ void slotReset() { // stop the timer and progress timer.stop(); // rename the start/pause/continue button to Start... start.setText( "&Start" ); // ...and enable this button start.setEnabled( true ); // enable the speed-radiobuttons slow.setEnabled( true ); normal.setEnabled( true ); fast.setEnabled( true ); // reset the progressbar progress.reset(); } /* TQ_SLOT slotTimeout * This slot is called each ms when the timer is active (== progress is running) */ void slotTimeout() { int p = progress.progress(); // If the progress is complete... if ( p == progress.totalSteps() ) { // ...rename the start/pause/continue button to Start... start.setText( "&Start" ); // ...and disable it... start.setEnabled( false ); // ...and return return; } // If the process is not complete increase it progress.setProgress( ++p ); } }