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807 lines
20 KiB
807 lines
20 KiB
/**********************************************************************
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**
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**
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** Definition of TQCanvas classes
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**
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** Created : 991211
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**
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** Copyright (C) 1999-2002 Trolltech AS. All rights reserved.
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**
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** This file is part of the canvas module of the Qt GUI Toolkit.
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**
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.TQPL included in the packaging of this file.
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file.
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**
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** Licensees holding valid Qt Enterprise Edition licenses may use this
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** file in accordance with the Qt Commercial License Agreement provided
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** with the Software.
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**
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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**
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** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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** information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/qpl/ for TQPL licensing information.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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**
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** Contact info@trolltech.com if any conditions of this licensing are
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** not clear to you.
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**
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**********************************************************************/
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#ifndef TQCANVAS_H
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#define TQCANVAS_H
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#ifndef QT_H
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#include "tqscrollview.h"
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#include "tqpixmap.h"
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#include "tqptrlist.h"
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#include "tqbrush.h"
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#include "tqpen.h"
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#include "tqvaluelist.h"
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#include "tqpointarray.h"
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#endif // QT_H
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#if !defined( TQT_MODULE_CANVAS ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_CANVAS )
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#define TQM_EXPORT_CANVAS
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#define TQM_TEMPLATE_EXTERN_CANVAS
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#else
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#define TQM_EXPORT_CANVAS Q_EXPORT
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#define TQM_TEMPLATE_EXTERN_CANVAS Q_TEMPLATE_EXTERN
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#endif
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#ifndef QT_NO_CANVAS
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class TQCanvasSprite;
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class TQCanvasPolygonalItem;
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class TQCanvasRectangle;
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class TQCanvasPolygon;
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class TQCanvasEllipse;
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class TQCanvasText;
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class TQCanvasLine;
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class TQCanvasChunk;
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class TQCanvas;
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class TQCanvasItem;
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class TQCanvasView;
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class TQCanvasPixmap;
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class TQM_EXPORT_CANVAS TQCanvasItemList : public TQValueList<TQCanvasItem*> {
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public:
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void sort();
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void drawUnique( TQPainter& painter );
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};
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class TQCanvasItemExtra;
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class TQM_EXPORT_CANVAS TQCanvasItem : public Qt
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{
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public:
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TQCanvasItem(TQCanvas* canvas);
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virtual ~TQCanvasItem();
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double x() const
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{ return myx; }
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double y() const
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{ return myy; }
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double z() const
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{ return myz; } // (depth)
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virtual void moveBy(double dx, double dy);
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void move(double x, double y);
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void setX(double a) { move(a,y()); }
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void setY(double a) { move(x(),a); }
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void setZ(double a) { myz=a; changeChunks(); }
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bool animated() const;
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virtual void setAnimated(bool y);
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virtual void setVelocity( double vx, double vy);
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void setXVelocity( double vx ) { setVelocity(vx,yVelocity()); }
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void setYVelocity( double vy ) { setVelocity(xVelocity(),vy); }
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double xVelocity() const;
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double yVelocity() const;
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virtual void advance(int stage);
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virtual bool collidesWith( const TQCanvasItem* ) const=0;
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TQCanvasItemList collisions(bool exact /* NO DEFAULT */ ) const;
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virtual void setCanvas(TQCanvas*);
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virtual void draw(TQPainter&)=0;
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void show();
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void hide();
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virtual void setVisible(bool yes);
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bool isVisible() const
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{ return (bool)vis; }
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virtual void setSelected(bool yes);
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bool isSelected() const
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{ return (bool)sel; }
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virtual void setEnabled(bool yes);
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bool isEnabled() const
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{ return (bool)ena; }
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virtual void setActive(bool yes);
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bool isActive() const
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{ return (bool)act; }
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#ifndef QT_NO_COMPAT
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bool visible() const
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{ return (bool)vis; }
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bool selected() const
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{ return (bool)sel; }
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bool enabled() const
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{ return (bool)ena; }
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bool active() const
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{ return (bool)act; }
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#endif
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enum RttiValues {
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Rtti_Item = 0,
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Rtti_Sprite = 1,
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Rtti_PolygonalItem = 2,
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Rtti_Text = 3,
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Rtti_Polygon = 4,
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Rtti_Rectangle = 5,
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Rtti_Ellipse = 6,
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Rtti_Line = 7,
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Rtti_Spline = 8
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};
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virtual int rtti() const;
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static int RTTI;
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virtual TQRect boundingRect() const=0;
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virtual TQRect boundingRectAdvanced() const;
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TQCanvas* canvas() const
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{ return cnv; }
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protected:
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void update() { changeChunks(); }
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private:
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// For friendly subclasses...
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friend class TQCanvasPolygonalItem;
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friend class TQCanvasSprite;
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friend class TQCanvasRectangle;
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friend class TQCanvasPolygon;
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friend class TQCanvasEllipse;
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friend class TQCanvasText;
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friend class TQCanvasLine;
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virtual TQPointArray chunks() const;
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virtual void addToChunks();
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virtual void removeFromChunks();
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virtual void changeChunks();
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virtual bool collidesWith( const TQCanvasSprite*,
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const TQCanvasPolygonalItem*,
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const TQCanvasRectangle*,
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const TQCanvasEllipse*,
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const TQCanvasText* ) const = 0;
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// End of friend stuff
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TQCanvas* cnv;
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static TQCanvas* current_canvas;
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double myx,myy,myz;
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TQCanvasItemExtra *ext;
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TQCanvasItemExtra& extra();
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uint ani:1;
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uint vis:1;
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uint val:1;
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uint sel:1;
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uint ena:1;
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uint act:1;
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};
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class TQCanvasData;
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class TQM_EXPORT_CANVAS TQCanvas : public TQObject
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{
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Q_OBJECT
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public:
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TQCanvas( TQObject* parent = 0, const char* name = 0 );
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TQCanvas(int w, int h);
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TQCanvas( TQPixmap p, int h, int v, int tilewidth, int tileheight );
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virtual ~TQCanvas();
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virtual void setTiles( TQPixmap tiles, int h, int v,
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int tilewidth, int tileheight );
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virtual void setBackgroundPixmap( const TQPixmap& p );
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TQPixmap backgroundPixmap() const;
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virtual void setBackgroundColor( const TQColor& c );
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TQColor backgroundColor() const;
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virtual void setTile( int x, int y, int tilenum );
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int tile( int x, int y ) const
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{ return grid[x+y*htiles]; }
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int tilesHorizontally() const
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{ return htiles; }
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int tilesVertically() const
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{ return vtiles; }
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int tileWidth() const
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{ return tilew; }
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int tileHeight() const
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{ return tileh; }
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virtual void resize(int width, int height);
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int width() const
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{ return awidth; }
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int height() const
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{ return aheight; }
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TQSize size() const
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{ return TQSize(awidth,aheight); }
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TQRect rect() const
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{ return TQRect( 0, 0, awidth, aheight ); }
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bool onCanvas( int x, int y ) const
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{ return x>=0 && y>=0 && x<awidth && y<aheight; }
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bool onCanvas( const TQPoint& p ) const
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{ return onCanvas(p.x(),p.y()); }
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bool validChunk( int x, int y ) const
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{ return x>=0 && y>=0 && x<chwidth && y<chheight; }
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bool validChunk( const TQPoint& p ) const
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{ return validChunk(p.x(),p.y()); }
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int chunkSize() const
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{ return chunksize; }
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virtual void retune(int chunksize, int maxclusters=100);
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bool sameChunk(int x1, int y1, int x2, int y2) const
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{ return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
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virtual void setChangedChunk(int i, int j);
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virtual void setChangedChunkContaining(int x, int y);
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virtual void setAllChanged();
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virtual void setChanged(const TQRect& area);
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virtual void setUnchanged(const TQRect& area);
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// These call setChangedChunk.
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void addItemToChunk(TQCanvasItem*, int i, int j);
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void removeItemFromChunk(TQCanvasItem*, int i, int j);
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void addItemToChunkContaining(TQCanvasItem*, int x, int y);
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void removeItemFromChunkContaining(TQCanvasItem*, int x, int y);
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TQCanvasItemList allItems();
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TQCanvasItemList collisions( const TQPoint&) const;
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TQCanvasItemList collisions( const TQRect&) const;
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TQCanvasItemList collisions( const TQPointArray& pa, const TQCanvasItem* item,
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bool exact) const;
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void drawArea(const TQRect&, TQPainter* p, bool double_buffer=FALSE);
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// These are for TQCanvasView to call
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virtual void addView(TQCanvasView*);
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virtual void removeView(TQCanvasView*);
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void drawCanvasArea(const TQRect&, TQPainter* p=0, bool double_buffer=TRUE);
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void drawViewArea( TQCanvasView* view, TQPainter* p, const TQRect& r, bool dbuf );
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// These are for TQCanvasItem to call
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virtual void addItem(TQCanvasItem*);
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virtual void addAnimation(TQCanvasItem*);
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virtual void removeItem(TQCanvasItem*);
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virtual void removeAnimation(TQCanvasItem*);
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virtual void setAdvancePeriod(int ms);
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virtual void setUpdatePeriod(int ms);
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virtual void setDoubleBuffering(bool y);
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signals:
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void resized();
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public slots:
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virtual void advance();
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virtual void update();
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protected:
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virtual void drawBackground(TQPainter&, const TQRect& area);
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virtual void drawForeground(TQPainter&, const TQRect& area);
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private:
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void init(int w, int h, int chunksze=16, int maxclust=100);
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TQCanvasChunk& chunk(int i, int j) const;
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TQCanvasChunk& chunkContaining(int x, int y) const;
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TQRect changeBounds(const TQRect& inarea);
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void drawChanges(const TQRect& inarea);
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void ensureOffScrSize( int osw, int osh );
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TQPixmap offscr;
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int awidth,aheight;
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int chunksize;
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int maxclusters;
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int chwidth,chheight;
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TQCanvasChunk* chunks;
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TQCanvasData* d;
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void initTiles(TQPixmap p, int h, int v, int tilewidth, int tileheight);
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ushort *grid;
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ushort htiles;
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ushort vtiles;
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ushort tilew;
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ushort tileh;
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bool oneone;
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TQPixmap pm;
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TQTimer* update_timer;
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TQColor bgcolor;
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bool debug_redraw_areas;
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bool dblbuf;
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friend void qt_unview(TQCanvas* c);
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#if defined(TQ_DISABLE_COPY) // Disabled copy constructor and operator=
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TQCanvas( const TQCanvas & );
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TQCanvas &operator=( const TQCanvas & );
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#endif
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};
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class TQCanvasViewData;
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class TQM_EXPORT_CANVAS TQCanvasView : public TQScrollView
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{
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Q_OBJECT
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public:
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TQCanvasView(TQWidget* parent=0, const char* name=0, WFlags f=0);
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TQCanvasView(TQCanvas* viewing, TQWidget* parent=0, const char* name=0, WFlags f=0);
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~TQCanvasView();
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TQCanvas* canvas() const
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{ return viewing; }
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void setCanvas(TQCanvas* v);
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const TQWMatrix &worldMatrix() const;
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const TQWMatrix &inverseWorldMatrix() const;
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bool setWorldMatrix( const TQWMatrix & );
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protected:
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void drawContents( TQPainter*, int cx, int cy, int cw, int ch );
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TQSize sizeHint() const;
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private:
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void drawContents( TQPainter* );
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TQCanvas* viewing;
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TQCanvasViewData* d;
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friend void qt_unview(TQCanvas* c);
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private slots:
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void cMoving(int,int);
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void updateContentsSize();
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private:
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#if defined(TQ_DISABLE_COPY) // Disabled copy constructor and operator=
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TQCanvasView( const TQCanvasView & );
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TQCanvasView &operator=( const TQCanvasView & );
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#endif
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};
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class TQM_EXPORT_CANVAS TQCanvasPixmap : public TQPixmap
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{
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public:
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#ifndef QT_NO_IMAGEIO
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TQCanvasPixmap(const TQString& datafilename);
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#endif
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TQCanvasPixmap(const TQImage& image);
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TQCanvasPixmap(const TQPixmap&, const TQPoint& hotspot);
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~TQCanvasPixmap();
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int offsetX() const
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{ return hotx; }
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int offsetY() const
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{ return hoty; }
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void setOffset(int x, int y) { hotx = x; hoty = y; }
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private:
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#if defined(TQ_DISABLE_COPY)
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TQCanvasPixmap( const TQCanvasPixmap & );
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TQCanvasPixmap &operator=( const TQCanvasPixmap & );
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#endif
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void init(const TQImage&);
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void init(const TQPixmap& pixmap, int hx, int hy);
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friend class TQCanvasSprite;
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friend class TQCanvasPixmapArray;
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friend bool qt_testCollision(const TQCanvasSprite* s1, const TQCanvasSprite* s2);
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int hotx,hoty;
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TQImage* collision_mask;
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};
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class TQM_EXPORT_CANVAS TQCanvasPixmapArray
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{
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public:
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TQCanvasPixmapArray();
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#ifndef QT_NO_IMAGEIO
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TQCanvasPixmapArray(const TQString& datafilenamepattern, int framecount=0);
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#endif
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// this form is deprecated
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TQCanvasPixmapArray(TQPtrList<TQPixmap>, TQPtrList<TQPoint> hotspots);
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TQCanvasPixmapArray(TQValueList<TQPixmap>, TQPointArray hotspots = TQPointArray() );
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~TQCanvasPixmapArray();
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#ifndef QT_NO_IMAGEIO
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bool readPixmaps(const TQString& datafilenamepattern, int framecount=0);
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bool readCollisionMasks(const TQString& filenamepattern);
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#endif
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// deprecated
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bool operator!(); // Failure check.
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bool isValid() const;
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TQCanvasPixmap* image(int i) const
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{ return img ? img[i] : 0; }
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void setImage(int i, TQCanvasPixmap* p);
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uint count() const
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{ return (uint)framecount; }
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private:
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#if defined(TQ_DISABLE_COPY)
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TQCanvasPixmapArray( const TQCanvasPixmapArray & );
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TQCanvasPixmapArray &operator=( const TQCanvasPixmapArray & );
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#endif
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#ifndef QT_NO_IMAGEIO
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bool readPixmaps(const TQString& datafilenamepattern, int framecount, bool maskonly);
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#endif
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void reset();
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int framecount;
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TQCanvasPixmap** img;
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};
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class TQM_EXPORT_CANVAS TQCanvasSprite : public TQCanvasItem
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{
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public:
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TQCanvasSprite(TQCanvasPixmapArray* array, TQCanvas* canvas);
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void setSequence(TQCanvasPixmapArray* seq);
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virtual ~TQCanvasSprite();
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void move(double x, double y);
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virtual void move(double x, double y, int frame);
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void setFrame(int);
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enum FrameAnimationType { Cycle, Oscillate };
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virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
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int frame() const
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{ return frm; }
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int frameCount() const
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{ return images->count(); }
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int rtti() const;
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static int RTTI;
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bool collidesWith( const TQCanvasItem* ) const;
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TQRect boundingRect() const;
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// is there a reason for these to be protected? Lars
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//protected:
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int width() const;
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int height() const;
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int leftEdge() const;
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int topEdge() const;
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int rightEdge() const;
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int bottomEdge() const;
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int leftEdge(int nx) const;
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int topEdge(int ny) const;
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int rightEdge(int nx) const;
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int bottomEdge(int ny) const;
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TQCanvasPixmap* image() const
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{ return images->image(frm); }
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virtual TQCanvasPixmap* imageAdvanced() const;
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TQCanvasPixmap* image(int f) const
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{ return images->image(f); }
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virtual void advance(int stage);
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public:
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void draw(TQPainter& painter);
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private:
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#if defined(TQ_DISABLE_COPY)
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TQCanvasSprite( const TQCanvasSprite & );
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TQCanvasSprite &operator=( const TQCanvasSprite & );
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#endif
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void addToChunks();
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void removeFromChunks();
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void changeChunks();
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int frm;
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ushort anim_val;
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uint anim_state:2;
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uint anim_type:14;
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bool collidesWith( const TQCanvasSprite*,
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const TQCanvasPolygonalItem*,
|
|
const TQCanvasRectangle*,
|
|
const TQCanvasEllipse*,
|
|
const TQCanvasText* ) const;
|
|
|
|
friend bool qt_testCollision( const TQCanvasSprite* s1,
|
|
const TQCanvasSprite* s2 );
|
|
|
|
TQCanvasPixmapArray* images;
|
|
};
|
|
|
|
class TQPolygonalProcessor;
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasPolygonalItem : public TQCanvasItem
|
|
{
|
|
public:
|
|
TQCanvasPolygonalItem(TQCanvas* canvas);
|
|
virtual ~TQCanvasPolygonalItem();
|
|
|
|
bool collidesWith( const TQCanvasItem* ) const;
|
|
|
|
virtual void setPen(TQPen p);
|
|
virtual void setBrush(TQBrush b);
|
|
|
|
TQPen pen() const
|
|
{ return pn; }
|
|
TQBrush brush() const
|
|
{ return br; }
|
|
|
|
virtual TQPointArray areaPoints() const=0;
|
|
virtual TQPointArray areaPointsAdvanced() const;
|
|
TQRect boundingRect() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void draw(TQPainter &);
|
|
virtual void drawShape(TQPainter &) = 0;
|
|
|
|
bool winding() const;
|
|
void setWinding(bool);
|
|
|
|
void invalidate();
|
|
bool isValid() const
|
|
{ return (bool)val; }
|
|
|
|
private:
|
|
void scanPolygon( const TQPointArray& pa, int winding,
|
|
TQPolygonalProcessor& process ) const;
|
|
TQPointArray chunks() const;
|
|
|
|
bool collidesWith( const TQCanvasSprite*,
|
|
const TQCanvasPolygonalItem*,
|
|
const TQCanvasRectangle*,
|
|
const TQCanvasEllipse*,
|
|
const TQCanvasText* ) const;
|
|
|
|
TQBrush br;
|
|
TQPen pn;
|
|
uint wind:1;
|
|
};
|
|
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasRectangle : public TQCanvasPolygonalItem
|
|
{
|
|
public:
|
|
TQCanvasRectangle(TQCanvas* canvas);
|
|
TQCanvasRectangle(const TQRect&, TQCanvas* canvas);
|
|
TQCanvasRectangle(int x, int y, int width, int height, TQCanvas* canvas);
|
|
|
|
~TQCanvasRectangle();
|
|
|
|
int width() const;
|
|
int height() const;
|
|
void setSize(int w, int h);
|
|
TQSize size() const
|
|
{ return TQSize(w,h); }
|
|
TQPointArray areaPoints() const;
|
|
TQRect rect() const
|
|
{ return TQRect(int(x()),int(y()),w,h); }
|
|
|
|
bool collidesWith( const TQCanvasItem* ) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(TQPainter &);
|
|
TQPointArray chunks() const;
|
|
|
|
private:
|
|
bool collidesWith( const TQCanvasSprite*,
|
|
const TQCanvasPolygonalItem*,
|
|
const TQCanvasRectangle*,
|
|
const TQCanvasEllipse*,
|
|
const TQCanvasText* ) const;
|
|
|
|
int w, h;
|
|
};
|
|
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasPolygon : public TQCanvasPolygonalItem
|
|
{
|
|
public:
|
|
TQCanvasPolygon(TQCanvas* canvas);
|
|
~TQCanvasPolygon();
|
|
void setPoints(TQPointArray);
|
|
TQPointArray points() const;
|
|
void moveBy(double dx, double dy);
|
|
|
|
TQPointArray areaPoints() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(TQPainter &);
|
|
TQPointArray poly;
|
|
};
|
|
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasSpline : public TQCanvasPolygon
|
|
{
|
|
public:
|
|
TQCanvasSpline(TQCanvas* canvas);
|
|
~TQCanvasSpline();
|
|
|
|
void setControlPoints(TQPointArray, bool closed=TRUE);
|
|
TQPointArray controlPoints() const;
|
|
bool closed() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
private:
|
|
void recalcPoly();
|
|
TQPointArray bez;
|
|
bool cl;
|
|
};
|
|
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasLine : public TQCanvasPolygonalItem
|
|
{
|
|
public:
|
|
TQCanvasLine(TQCanvas* canvas);
|
|
~TQCanvasLine();
|
|
void setPoints(int x1, int y1, int x2, int y2);
|
|
|
|
TQPoint startPoint() const
|
|
{ return TQPoint(x1,y1); }
|
|
TQPoint endPoint() const
|
|
{ return TQPoint(x2,y2); }
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
void setPen(TQPen p);
|
|
|
|
protected:
|
|
void drawShape(TQPainter &);
|
|
TQPointArray areaPoints() const;
|
|
|
|
private:
|
|
int x1,y1,x2,y2;
|
|
};
|
|
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasEllipse : public TQCanvasPolygonalItem
|
|
{
|
|
|
|
public:
|
|
TQCanvasEllipse( TQCanvas* canvas );
|
|
TQCanvasEllipse( int width, int height, TQCanvas* canvas );
|
|
TQCanvasEllipse( int width, int height, int startangle, int angle,
|
|
TQCanvas* canvas );
|
|
|
|
~TQCanvasEllipse();
|
|
|
|
int width() const;
|
|
int height() const;
|
|
void setSize(int w, int h);
|
|
void setAngles(int start, int length);
|
|
int angleStart() const
|
|
{ return a1; }
|
|
int angleLength() const
|
|
{ return a2; }
|
|
TQPointArray areaPoints() const;
|
|
|
|
bool collidesWith( const TQCanvasItem* ) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(TQPainter &);
|
|
|
|
private:
|
|
bool collidesWith( const TQCanvasSprite*,
|
|
const TQCanvasPolygonalItem*,
|
|
const TQCanvasRectangle*,
|
|
const TQCanvasEllipse*,
|
|
const TQCanvasText* ) const;
|
|
int w, h;
|
|
int a1, a2;
|
|
};
|
|
|
|
|
|
class TQCanvasTextExtra;
|
|
|
|
class TQM_EXPORT_CANVAS TQCanvasText : public TQCanvasItem
|
|
{
|
|
public:
|
|
TQCanvasText(TQCanvas* canvas);
|
|
TQCanvasText(const TQString&, TQCanvas* canvas);
|
|
TQCanvasText(const TQString&, TQFont, TQCanvas* canvas);
|
|
|
|
virtual ~TQCanvasText();
|
|
|
|
void setText( const TQString& );
|
|
void setFont( const TQFont& );
|
|
void setColor( const TQColor& );
|
|
TQString text() const;
|
|
TQFont font() const;
|
|
TQColor color() const;
|
|
|
|
void moveBy(double dx, double dy);
|
|
|
|
int textFlags() const
|
|
{ return flags; }
|
|
void setTextFlags(int);
|
|
|
|
TQRect boundingRect() const;
|
|
|
|
bool collidesWith( const TQCanvasItem* ) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
virtual void draw(TQPainter&);
|
|
|
|
private:
|
|
#if defined(TQ_DISABLE_COPY)
|
|
TQCanvasText( const TQCanvasText & );
|
|
TQCanvasText &operator=( const TQCanvasText & );
|
|
#endif
|
|
void addToChunks();
|
|
void removeFromChunks();
|
|
void changeChunks();
|
|
|
|
void setRect();
|
|
TQRect brect;
|
|
TQString txt;
|
|
int flags;
|
|
TQFont fnt;
|
|
TQColor col;
|
|
TQCanvasTextExtra* extra;
|
|
|
|
bool collidesWith( const TQCanvasSprite*,
|
|
const TQCanvasPolygonalItem*,
|
|
const TQCanvasRectangle*,
|
|
const TQCanvasEllipse*,
|
|
const TQCanvasText* ) const;
|
|
};
|
|
|
|
#define Q_DEFINED_QCANVAS
|
|
#include "tqwinexport.h"
|
|
#endif // QT_NO_CANVAS
|
|
|
|
#endif // TQCANVAS_H
|