// Copyright (C) 2003 Dominique Devriese // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA // 02110-1301, USA. #ifndef KIG_OBJECTS_OBJECT_HOLDER_H #define KIG_OBJECTS_OBJECT_HOLDER_H #include "object_calcer.h" #include /** * An ObjectHolder represents an object as it is known to the * document. It keeps a pointer to an ObjectCalcer, where it gets its * data ( the ObjectImp that the ObjectCalcer holds ) from. It also * holds information about how to draw this ObjectImp on the window, * by keeping a pointer to an ObjectDrawer ( see below ). In its draw * method, it gets the ObjectImp from the ObjectCalcer, and passes it * to the ObjectDrawer, asking it to draw the ObjectImp on the window. * * The document ( check the KigDocument class ) holds a list of these * ObjectHolder's. This is its only link with the ObjectCalcer * dependency graph. * * An ObjectHolder keeps a reference to its * ObjectCalcer. */ class ObjectHolder { ObjectCalcer::shared_ptr mcalcer; ObjectDrawer* mdrawer; ObjectConstCalcer::shared_ptr mnamecalcer; public: /** * Construct a new ObjectHolder with a given ObjectCalcer and * ObjectDrawer, with a given name calcer. */ ObjectHolder( ObjectCalcer* calcer, ObjectDrawer* drawer, ObjectConstCalcer* namecalcer ); /** * Construct a new ObjectHolder with a given ObjectCalcer and * ObjectDrawer. */ ObjectHolder( ObjectCalcer* calcer, ObjectDrawer* drawer ); /** * equivalent to the previous constructor, but with a default * ObjectDrawer and no name. */ ObjectHolder( ObjectCalcer* calcer ); ~ObjectHolder(); const ObjectImp* imp() const; const ObjectCalcer* calcer() const; ObjectCalcer* calcer(); const ObjectDrawer* drawer() const; ObjectDrawer* drawer(); // the following two return zero if no name is set. const ObjectConstCalcer* nameCalcer() const; ObjectConstCalcer* nameCalcer(); /** * Setting the namecalcer is only allowed if previously none was * set. This way, we avoid keeping a useless namecalcer around if * no name is set. */ void setNameCalcer( ObjectConstCalcer* namecalcer ); /** * returns TQString() if no name is set. */ const TQString name() const; /** * Set the ObjectDrawer of this ObjectHolder to \p d , the old * ObjectDrawer is deleted. */ void setDrawer( ObjectDrawer* d ); /** * Set the ObjectDrawer of this ObjectHolder to \p d , the old * ObjectDrawer is not deleted, but returned. */ ObjectDrawer* switchDrawer( ObjectDrawer* d ); /** * Make our ObjectCalcer recalculate its ObjectImp. */ void calc( const KigDocument& ); /** * Draw this object on the given KigPainter. If \p selected is true, * then it will be drawn in red, instead of its normal color. */ void draw( KigPainter& p, bool selected ) const; /** * Returns whether this object contains the point \p p . */ bool contains( const Coordinate& p, const KigWidget& w, bool nv = false ) const; /** * Returns whether this object is in the rectangle \p r . */ bool inRect( const Rect& r, const KigWidget& w ) const; /** * Returns whether this object is shown. */ bool shown() const; /** * This call is simply forwarded to the ObjectCalcer. Check the * documentation of ObjectCalcer::moveReferencePoint() for more info. */ const Coordinate moveReferencePoint() const; /** * This call is simply forwarded to the ObjectCalcer. Check the * documentation of ObjectCalcer::move() for more info. */ void move( const Coordinate& to, const KigDocument& ); /** * This call is simply forwarded to the ObjectCalcer. Check the * documentation of ObjectCalcer::canMove() for more info. */ bool canMove() const; /** * This call is simply forwarded to the ObjectCalcer. Check the * documentation of ObjectCalcer::isFreelyTranslatable() for more info. */ bool isFreelyTranslatable() const; /** * Return a statement saying something like "select this segment" or * "select segment ab" depending on whether this ObjectHolder has a * name. */ TQString selectStatement() const; }; #endif