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Hi, here are some things that might not be immediately clear :
- There are different source dirs ( kig, objects, misc, filters and
modes ) ( just in case this wasn't clear.. )
- for testing code, i don't really know how you're supposed to do this with
tdeparts, so i just do a "make install" every time, and then simply run the
program, you prolly want to do "./configure --enable-debug=full
--prefix=/usr/local/trinity" (meanwhile, i found out, the solution is in a
developer faq on
- There is some documentation about the design in the file DESIGN
- if you want to contribute, your work is more than welcome, no matter where
you want to help: translation, coding, art, just send us a mail at (preferably before you start, so you won't be
doing unnecessary work or something like that), if you have cvs access,
you can of course always commit to cvs
I started Kig because we were using "Cabri" in school, a proprietary
windows-only app. When I started looking for free alternatives that ran on
linux, i found two: KGeo and KSeg. Both had features and limitations, KSeg
had most features, but was ugly. Furthermore, it was qt-only, which did
allow it to run on windows too, but made it not fit into kde. KGeo was
fully KDE, but didn't have all the features that KSeg had.
I first wanted to merge both together, but the code was rather incompatible,
so I wanted to simply extend KGeo. Since I was planning to make it a kpart
app, i started with "kapptemplate --kpart-app", and then started coding. I
was first planning to use lots of code from both kgeo and kseg, but i ended
up recoding everything since in many cases it was faster than porting stuff,
and i wanted to change rather much in the code.
I did get much inspiration from the source of both programs, and i used some
source and many pictures from KGeo, I would therefore want to thank both
developers for their work.
I also want to thank everyone who contributed something to Kig or to
free software in general.
The Kig Developers