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tdeedu/kig/misc/conic-common.cpp

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/**
This file is part of Kig, a KDE program for Interactive Geometry...
Copyright (C) 2002 Maurizio Paolini <paolini@dmf.unicatt.it>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
**/
#include <config.h>
#include "conic-common.h"
#include "common.h"
#include "kigtransform.h"
#include <cmath>
#include <algorithm>
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
ConicCartesianData::ConicCartesianData(
const ConicPolarData& polardata
)
{
double ec = polardata.ecostheta0;
double es = polardata.esintheta0;
double p = polardata.pdimen;
double fx = polardata.focus1.x;
double fy = polardata.focus1.y;
double a = 1 - ec*ec;
double b = 1 - es*es;
double c = - 2*ec*es;
double d = - 2*p*ec;
double e = - 2*p*es;
double f = - p*p;
f += a*fx*fx + b*fy*fy + c*fx*fy - d*fx - e*fy;
d -= 2*a*fx + c*fy;
e -= 2*b*fy + c*fx;
coeffs[0] = a;
coeffs[1] = b;
coeffs[2] = c;
coeffs[3] = d;
coeffs[4] = e;
coeffs[5] = f;
}
ConicPolarData::ConicPolarData( const ConicCartesianData& cartdata )
{
double a = cartdata.coeffs[0];
double b = cartdata.coeffs[1];
double c = cartdata.coeffs[2];
double d = cartdata.coeffs[3];
double e = cartdata.coeffs[4];
double f = cartdata.coeffs[5];
// 1. Compute theta (tilt of conic)
double theta = std::atan2(c, b - a)/2;
// now I should possibly add pi/2...
double costheta = std::cos(theta);
double sintheta = std::sin(theta);
// compute new coefficients (c should now be zero)
double aa = a*costheta*costheta + b*sintheta*sintheta - c*sintheta*costheta;
double bb = a*sintheta*sintheta + b*costheta*costheta + c*sintheta*costheta;
if (aa*bb < 0)
{ // we have a hyperbola we need to check the correct orientation
double dd = d*costheta - e*sintheta;
double ee = d*sintheta + e*costheta;
double xc = - dd / ( 2*aa );
double yc = - ee / ( 2*bb );
double ff = f + aa*xc*xc + bb*yc*yc + dd*xc + ee*yc;
if (ff*aa > 0) // wrong orientation
{
if (theta > 0) theta -= M_PI/2;
else theta += M_PI/2;
costheta = cos(theta);
sintheta = sin(theta);
aa = a*costheta*costheta + b*sintheta*sintheta - c*sintheta*costheta;
bb = a*sintheta*sintheta + b*costheta*costheta + c*sintheta*costheta;
}
}
else
{
if ( std::fabs (bb) < std::fabs (aa) )
{
if (theta > 0) theta -= M_PI/2;
else theta += M_PI/2;
costheta = cos(theta);
sintheta = sin(theta);
aa = a*costheta*costheta + b*sintheta*sintheta - c*sintheta*costheta;
bb = a*sintheta*sintheta + b*costheta*costheta + c*sintheta*costheta;
}
}
double cc = 2*(a - b)*sintheta*costheta +
c*(costheta*costheta - sintheta*sintheta);
// cc should be zero!!! cout << "cc = " << cc << "\n";
double dd = d*costheta - e*sintheta;
double ee = d*sintheta + e*costheta;
a = aa;
b = bb;
c = cc;
d = dd;
e = ee;
// now b cannot be zero (otherwise conic is degenerate)
a /= b;
c /= b;
d /= b;
e /= b;
f /= b;
b = 1.0;
// 2. compute y coordinate of focuses
double yf = - e/2;
// new values:
f += yf*yf + e*yf;
e += 2*yf; // this should be zero!
// now: a > 0 -> ellipse
// a = 0 -> parabula
// a < 0 -> hyperbola
double eccentricity = sqrt(1.0 - a);
double sqrtdiscrim = sqrt(d*d - 4*a*f);
if (d < 0.0) sqrtdiscrim = -sqrtdiscrim;
double xf = (4*a*f - 4*f - d*d)/(d + eccentricity*sqrtdiscrim) / 2;
// 3. the focus needs to be rotated back into position
focus1.x = xf*costheta + yf*sintheta;
focus1.y = -xf*sintheta + yf*costheta;
// 4. final touch: the pdimen
pdimen = -sqrtdiscrim/2;
ecostheta0 = eccentricity*costheta;
esintheta0 = -eccentricity*sintheta;
if ( pdimen < 0)
{
pdimen = -pdimen;
ecostheta0 = -ecostheta0;
esintheta0 = -esintheta0;
}
}
const ConicCartesianData calcConicThroughPoints (
const std::vector<Coordinate>& points,
const LinearConstraints c1,
const LinearConstraints c2,
const LinearConstraints c3,
const LinearConstraints c4,
const LinearConstraints c5 )
{
assert( 0 < points.size() && points.size() <= 5 );
// points is a vector of up to 5 points through which the conic is
// constrained.
// this routine should compute the coefficients in the cartesian equation
// a x^2 + b y^2 + c xy + d x + e y + f = 0
// they are defined up to a multiplicative factor.
// since we don't know (in advance) which one of them is nonzero, we
// simply keep all 6 parameters, obtaining a 5x6 linear system which
// we solve using gaussian elimination with complete pivoting
// If there are too few, then we choose some cool way to fill in the
// empty parts in the matrix according to the LinearConstraints
// given..
// 5 rows, 6 columns..
double row0[6];
double row1[6];
double row2[6];
double row3[6];
double row4[6];
double *matrix[5] = {row0, row1, row2, row3, row4};
double solution[6];
int scambio[6];
LinearConstraints constraints[] = {c1, c2, c3, c4, c5};
int numpoints = points.size();
int numconstraints = 5;
// fill in the matrix elements
for ( int i = 0; i < numpoints; ++i )
{
double xi = points[i].x;
double yi = points[i].y;
matrix[i][0] = xi*xi;
matrix[i][1] = yi*yi;
matrix[i][2] = xi*yi;
matrix[i][3] = xi;
matrix[i][4] = yi;
matrix[i][5] = 1.0;
}
for ( int i = 0; i < numconstraints; i++ )
{
if (numpoints >= 5) break; // don't add constraints if we have enough
for (int j = 0; j < 6; ++j) matrix[numpoints][j] = 0.0;
// force the symmetry axes to be
// parallel to the coordinate system (zero tilt): c = 0
if (constraints[i] == zerotilt) matrix[numpoints][2] = 1.0;
// force a parabula (if zerotilt): b = 0
if (constraints[i] == parabolaifzt) matrix[numpoints][1] = 1.0;
// force a circle (if zerotilt): a = b
if (constraints[i] == circleifzt) {
matrix[numpoints][0] = 1.0;
matrix[numpoints][1] = -1.0; }
// force an equilateral hyperbola: a + b = 0
if (constraints[i] == equilateral) {
matrix[numpoints][0] = 1.0;
matrix[numpoints][1] = 1.0; }
// force symmetry about y-axis: d = 0
if (constraints[i] == ysymmetry) matrix[numpoints][3] = 1.0;
// force symmetry about x-axis: e = 0
if (constraints[i] == xsymmetry) matrix[numpoints][4] = 1.0;
if (constraints[i] != noconstraint) ++numpoints;
}
if ( ! GaussianElimination( matrix, numpoints, 6, scambio ) )
return ConicCartesianData::invalidData();
// fine della fase di eliminazione
BackwardSubstitution( matrix, numpoints, 6, scambio, solution );
// now solution should contain the correct coefficients..
return ConicCartesianData( solution );
}
const ConicPolarData calcConicBFFP(
const std::vector<Coordinate>& args,
int type )
{
assert( args.size() >= 2 && args.size() <= 3 );
assert( type == 1 || type == -1 );
ConicPolarData ret;
Coordinate f1 = args[0];
Coordinate f2 = args[1];
Coordinate d;
double eccentricity, d1, d2, dl;
Coordinate f2f1 = f2 - f1;
double f2f1l = f2f1.length();
ret.ecostheta0 = f2f1.x / f2f1l;
ret.esintheta0 = f2f1.y / f2f1l;
if ( args.size() == 3 )
{
d = args[2];
d1 = ( d - f1 ).length();
d2 = ( d - f2 ).length();
dl = fabs( d1 + type * d2 );
eccentricity = f2f1l/dl;
}
else
{
if ( type > 0 ) eccentricity = 0.7; else eccentricity = 2.0;
dl = f2f1l/eccentricity;
}
double rhomax = (dl + f2f1l) /2.0;
ret.ecostheta0 *= eccentricity;
ret.esintheta0 *= eccentricity;
ret.pdimen = type*(1 - eccentricity)*rhomax;
ret.focus1 = type == 1 ? f1 : f2;
return ret;
}
const LineData calcConicPolarLine (
const ConicCartesianData& data,
const Coordinate& cpole,
bool& valid )
{
double x = cpole.x;
double y = cpole.y;
double a = data.coeffs[0];
double b = data.coeffs[1];
double c = data.coeffs[2];
double d = data.coeffs[3];
double e = data.coeffs[4];
double f = data.coeffs[5];
double alpha = 2*a*x + c*y + d;
double beta = c*x + 2*b*y + e;
double gamma = d*x + e*y + 2*f;
double normsq = alpha*alpha + beta*beta;
if (normsq < 1e-10) // line at infinity
{
valid = false;
return LineData();
}
valid = true;
Coordinate reta = -gamma/normsq * Coordinate (alpha, beta);
Coordinate retb = reta + Coordinate (-beta, alpha);
return LineData( reta, retb );
}
const Coordinate calcConicPolarPoint (
const ConicCartesianData& data,
const LineData& polar )
{
Coordinate p1 = polar.a;
Coordinate p2 = polar.b;
double alpha = p2.y - p1.y;
double beta = p1.x - p2.x;
double gamma = p1.y*p2.x - p1.x*p2.y;
double a11 = data.coeffs[0];
double a22 = data.coeffs[1];
double a12 = data.coeffs[2]/2.0;
double a13 = data.coeffs[3]/2.0;
double a23 = data.coeffs[4]/2.0;
double a33 = data.coeffs[5];
// double detA = a11*a22*a33 - a11*a23*a23 - a22*a13*a13 - a33*a12*a12 +
// 2*a12*a23*a13;
double a11inv = a22*a33 - a23*a23;
double a22inv = a11*a33 - a13*a13;
double a33inv = a11*a22 - a12*a12;
double a12inv = a23*a13 - a12*a33;
double a23inv = a12*a13 - a23*a11;
double a13inv = a12*a23 - a13*a22;
double x = a11inv*alpha + a12inv*beta + a13inv*gamma;
double y = a12inv*alpha + a22inv*beta + a23inv*gamma;
double z = a13inv*alpha + a23inv*beta + a33inv*gamma;
if (fabs(z) < 1e-10) // point at infinity
{
return Coordinate::invalidCoord();
}
x /= z;
y /= z;
return Coordinate (x, y);
}
const Coordinate calcConicLineIntersect( const ConicCartesianData& c,
const LineData& l,
double knownparam,
int which )
{
assert( which == 1 || which == -1 || which == 0 );
double aa = c.coeffs[0];
double bb = c.coeffs[1];
double cc = c.coeffs[2];
double dd = c.coeffs[3];
double ee = c.coeffs[4];
double ff = c.coeffs[5];
double x = l.a.x;
double y = l.a.y;
double dx = l.b.x - l.a.x;
double dy = l.b.y - l.a.y;
double aaa = aa*dx*dx + bb*dy*dy + cc*dx*dy;
double bbb = 2*aa*x*dx + 2*bb*y*dy + cc*x*dy + cc*y*dx + dd*dx + ee*dy;
double ccc = aa*x*x + bb*y*y + cc*x*y + dd*x + ee*y + ff;
double t;
if ( which == 0 ) /* i.e. we have a known intersection */
{
t = - bbb/aaa - knownparam;
return l.a + t*(l.b - l.a);
}
double discrim = bbb*bbb - 4*aaa*ccc;
if (discrim < 0.0)
{
return Coordinate::invalidCoord();
}
else
{
if ( which*bbb > 0 )
{
t = bbb + which*sqrt(discrim);
t = - 2*ccc/t;
} else {
t = -bbb + which*sqrt(discrim);
t /= 2*aaa;
}
return l.a + t*(l.b - l.a);
}
}
ConicPolarData::ConicPolarData(
const Coordinate& f, double d,
double ec, double es )
: focus1( f ), pdimen( d ), ecostheta0( ec ), esintheta0( es )
{
}
ConicPolarData::ConicPolarData()
: focus1(), pdimen( 0 ), ecostheta0( 0 ), esintheta0( 0 )
{
}
const ConicPolarData calcConicBDFP(
const LineData& directrix,
const Coordinate& cfocus,
const Coordinate& cpoint )
{
ConicPolarData ret;
Coordinate ba = directrix.dir();
double bal = ba.length();
ret.ecostheta0 = -ba.y / bal;
ret.esintheta0 = ba.x / bal;
Coordinate pa = cpoint - directrix.a;
double distpf = (cpoint - cfocus).length();
double distpd = ( pa.y*ba.x - pa.x*ba.y)/bal;
double eccentricity = distpf/distpd;
ret.ecostheta0 *= eccentricity;
ret.esintheta0 *= eccentricity;
Coordinate fa = cfocus - directrix.a;
ret.pdimen = ( fa.y*ba.x - fa.x*ba.y )/bal;
ret.pdimen *= eccentricity;
ret.focus1 = cfocus;
return ret;
}
ConicCartesianData::ConicCartesianData( const double incoeffs[6] )
{
std::copy( incoeffs, incoeffs + 6, coeffs );
}
const LineData calcConicAsymptote(
const ConicCartesianData data,
int which, bool &valid )
{
assert( which == -1 || which == 1 );
LineData ret;
double a=data.coeffs[0];
double b=data.coeffs[1];
double c=data.coeffs[2];
double d=data.coeffs[3];
double e=data.coeffs[4];
double normabc = a*a + b*b + c*c;
double delta = c*c - 4*a*b;
if (fabs(delta) < 1e-6*normabc) { valid = false; return ret; }
double yc = (2*a*e - c*d)/delta;
double xc = (2*b*d - c*e)/delta;
// let c be nonnegative; we no longer need d, e, f.
if (c < 0)
{
c *= -1;
a *= -1;
b *= -1;
}
if ( delta < 0 )
{
valid = false;
return ret;
}
double sqrtdelta = sqrt(delta);
Coordinate displacement;
if (which > 0)
displacement = Coordinate(-2*b, c + sqrtdelta);
else
displacement = Coordinate(c + sqrtdelta, -2*a);
ret.a = Coordinate(xc, yc);
ret.b = ret.a + displacement;
return ret;
}
const ConicCartesianData calcConicByAsymptotes(
const LineData& line1,
const LineData& line2,
const Coordinate& p )
{
Coordinate p1 = line1.a;
Coordinate p2 = line1.b;
double x = p.x;
double y = p.y;
double c1 = p1.x*p2.y - p2.x*p1.y;
double b1 = p2.x - p1.x;
double a1 = p1.y - p2.y;
p1 = line2.a;
p2 = line2.b;
double c2 = p1.x*p2.y - p2.x*p1.y;
double b2 = p2.x - p1.x;
double a2 = p1.y - p2.y;
double a = a1*a2;
double b = b1*b2;
double c = a1*b2 + a2*b1;
double d = a1*c2 + a2*c1;
double e = b1*c2 + c1*b2;
double f = a*x*x + b*y*y + c*x*y + d*x + e*y;
f = -f;
return ConicCartesianData( a, b, c, d, e, f );
}
const LineData calcConicRadical( const ConicCartesianData& cequation1,
const ConicCartesianData& cequation2,
int which, int zeroindex, bool& valid )
{
assert( which == 1 || which == -1 );
assert( 0 < zeroindex && zeroindex < 4 );
LineData ret;
valid = true;
double a = cequation1.coeffs[0];
double b = cequation1.coeffs[1];
double c = cequation1.coeffs[2];
double d = cequation1.coeffs[3];
double e = cequation1.coeffs[4];
double f = cequation1.coeffs[5];
double a2 = cequation2.coeffs[0];
double b2 = cequation2.coeffs[1];
double c2 = cequation2.coeffs[2];
double d2 = cequation2.coeffs[3];
double e2 = cequation2.coeffs[4];
double f2 = cequation2.coeffs[5];
// background: the family of conics c + lambda*c2 has members that
// degenerate into a union of two lines. The values of lambda giving
// such degenerate conics is the solution of a third degree equation.
// The coefficients of such equation are given by:
// (Thanks to Dominique Devriese for the suggestion of this approach)
// domi: (And thanks to Maurizio for implementing it :)
double df = 4*a*b*f - a*e*e - b*d*d - c*c*f + c*d*e;
double cf = 4*a2*b*f + 4*a*b2*f + 4*a*b*f2
- 2*a*e*e2 - 2*b*d*d2 - 2*f*c*c2
- a2*e*e - b2*d*d - f2*c*c
+ c2*d*e + c*d2*e + c*d*e2;
double bf = 4*a*b2*f2 + 4*a2*b*f2 + 4*a2*b2*f
- 2*a2*e2*e - 2*b2*d2*d - 2*f2*c2*c
- a*e2*e2 - b*d2*d2 - f*c2*c2
+ c*d2*e2 + c2*d*e2 + c2*d2*e;
double af = 4*a2*b2*f2 - a2*e2*e2 - b2*d2*d2 - c2*c2*f2 + c2*d2*e2;
// assume both conics are nondegenerate, renormalize so that af = 1
df /= af;
cf /= af;
bf /= af;
af = 1.0; // not needed, just for consistency
// computing the coefficients of the Sturm sequence
double p1a = 2*bf*bf - 6*cf;
double p1b = bf*cf - 9*df;
double p0a = cf*p1a*p1a + p1b*(3*p1b - 2*bf*p1a);
double fval, fpval, lambda;
if (p0a < 0 && p1a < 0)
{
// -+-- ---+
valid = false;
return ret;
}
lambda = -bf/3.0; //inflection point
double displace = 1.0;
if (p1a > 0) // with two stationary points
{
displace += sqrt(p1a); // should be enough. The important
// thing is that it is larger than the
// semidistance between the stationary points
}
// compute the value at the inflection point using Horner scheme
fval = bf + lambda; // b + x
fval = cf + lambda*fval; // c + xb + xx
fval = df + lambda*fval; // d + xc + xxb + xxx
if (fabs(p0a) < 1e-7)
{ // this is the case if we intersect two vertical parabulas!
p0a = 1e-7; // fall back to the one zero case
}
if (p0a < 0)
{
// we have three roots..
// we select the one we want ( defined by mzeroindex.. )
lambda += ( 2 - zeroindex )* displace;
}
else
{
// we have just one root
if( zeroindex > 1 ) // cannot find second and third root
{
valid = false;
return ret;
}
if (fval > 0) // zero on the left
{
lambda -= displace;
} else { // zero on the right
lambda += displace;
}
// p0a = 0 means we have a root with multiplicity two
}
//
// find a root of af*lambda^3 + bf*lambda^2 + cf*lambda + df = 0
// (use a Newton method starting from lambda = 0. Hope...)
//
double delta;
int iterations = 0;
const int maxiterations = 30;
while (iterations++ < maxiterations) // using Newton, iterations should be very few
{
// compute value of function and polinomial
fval = fpval = af;
fval = bf + lambda*fval; // b + xa
fpval = fval + lambda*fpval; // b + 2xa
fval = cf + lambda*fval; // c + xb + xxa
fpval = fval + lambda*fpval; // c + 2xb + 3xxa
fval = df + lambda*fval; // d + xc + xxb + xxxa
delta = fval/fpval;
lambda -= delta;
if (fabs(delta) < 1e-6) break;
}
if (iterations >= maxiterations) { valid = false; return ret; }
// now we have the degenerate conic: a, b, c, d, e, f
a += lambda*a2;
b += lambda*b2;
c += lambda*c2;
d += lambda*d2;
e += lambda*e2;
f += lambda*f2;
// domi:
// this is the determinant of the matrix of the new conic. It
// should be zero, for the new conic to be degenerate.
df = 4*a*b*f - a*e*e - b*d*d - c*c*f + c*d*e;
//lets work in homogeneous coordinates...
double dis1 = e*e - 4*b*f;
double maxval = fabs(dis1);
int maxind = 1;
double dis2 = d*d - 4*a*f;
if (fabs(dis2) > maxval)
{
maxval = fabs(dis2);
maxind = 2;
}
double dis3 = c*c - 4*a*b;
if (fabs(dis3) > maxval)
{
maxval = fabs(dis3);
maxind = 3;
}
// one of these must be nonzero (otherwise the matrix is ...)
// exchange elements so that the largest is the determinant of the
// first 2x2 minor
double temp;
switch (maxind)
{
case 1: // exchange 1 <-> 3
temp = a; a = f; f = temp;
temp = c; c = e; e = temp;
temp = dis1; dis1 = dis3; dis3 = temp;
break;
case 2: // exchange 2 <-> 3
temp = b; b = f; f = temp;
temp = c; c = d; d = temp;
temp = dis2; dis2 = dis3; dis3 = temp;
break;
}
// domi:
// this is the negative of the determinant of the top left of the
// matrix. If it is 0, then the conic is a parabola, if it is < 0,
// then the conic is an ellipse, if positive, the conic is a
// hyperbola. In this case, it should be positive, since we have a
// degenerate conic, which is a degenerate case of a hyperbola..
// note that it is negative if there is no valid conic to be
// found ( e.g. not enough intersections.. )
// double discrim = c*c - 4*a*b;
if (dis3 < 0)
{
// domi:
// i would put an assertion here, but well, i guess it doesn't
// really matter, and this prevents crashes if the math i still
// recall from high school happens to be wrong :)
valid = false;
return ret;
};
double r[3]; // direction of the null space
r[0] = 2*b*d - c*e;
r[1] = 2*a*e - c*d;
r[2] = dis3;
// now remember the switch:
switch (maxind)
{
case 1: // exchange 1 <-> 3
temp = a; a = f; f = temp;
temp = c; c = e; e = temp;
temp = dis1; dis1 = dis3; dis3 = temp;
temp = r[0]; r[0] = r[2]; r[2] = temp;
break;
case 2: // exchange 2 <-> 3
temp = b; b = f; f = temp;
temp = c; c = d; d = temp;
temp = dis2; dis2 = dis3; dis3 = temp;
temp = r[1]; r[1] = r[2]; r[2] = temp;
break;
}
// Computing a Householder reflection transformation that
// maps r onto [0, 0, k]
double w[3];
double rnormsq = r[0]*r[0] + r[1]*r[1] + r[2]*r[2];
double k = sqrt( rnormsq );
if ( k*r[2] < 0) k = -k;
double wnorm = sqrt( 2*rnormsq + 2*k*r[2] );
w[0] = r[0]/wnorm;
w[1] = r[1]/wnorm;
w[2] = (r[2] + k)/wnorm;
// matrix transformation using Householder matrix, the resulting
// matrix is zero on third row and column
// [q0,q1,q2]^t = A w
// alpha = w^t A w
double q0 = a*w[0] + c*w[1]/2 + d*w[2]/2;
double q1 = b*w[1] + c*w[0]/2 + e*w[2]/2;
double alpha = a*w[0]*w[0] + b*w[1]*w[1] + c*w[0]*w[1] +
d*w[0]*w[2] + e*w[1]*w[2] + f*w[2]*w[2];
double a00 = a - 4*w[0]*q0 + 4*w[0]*w[0]*alpha;
double a11 = b - 4*w[1]*q1 + 4*w[1]*w[1]*alpha;
double a01 = c/2 - 2*w[1]*q0 - 2*w[0]*q1 + 4*w[0]*w[1]*alpha;
double dis = a01*a01 - a00*a11;
assert ( dis >= 0 );
double sqrtdis = sqrt( dis );
double px, py;
if ( which*a01 > 0 )
{
px = a01 + which*sqrtdis;
py = a11;
} else {
px = a00;
py = a01 - which*sqrtdis;
}
double p[3]; // vector orthogonal to one of the two planes
double pscalw = w[0]*px + w[1]*py;
p[0] = px - 2*pscalw*w[0];
p[1] = py - 2*pscalw*w[1];
p[2] = - 2*pscalw*w[2];
// "r" is the solution of the equation A*(x,y,z) = (0,0,0) where
// A is the matrix of the degenerate conic. This is what we
// called in the conic theory we saw in high school a "double
// point". It has the unique property that any line going through
// it is a "polar line" of the conic at hand. It only exists for
// degenerate conics. It has another unique property that if you
// take any other point on the conic, then the line between it and
// the double point is part of the conic.
// this is what we use here: we find the double point ( ret.a
// ), and then find another points on the conic.
ret.a = -p[2]/(p[0]*p[0] + p[1]*p[1]) * Coordinate (p[0],p[1]);
ret.b = ret.a + Coordinate (-p[1],p[0]);
valid = true;
return ret;
}
const ConicCartesianData calcConicTransformation (
const ConicCartesianData& data, const Transformation& t, bool& valid )
{
double a[3][3];
double b[3][3];
a[1][1] = data.coeffs[0];
a[2][2] = data.coeffs[1];
a[1][2] = a[2][1] = data.coeffs[2]/2;
a[0][1] = a[1][0] = data.coeffs[3]/2;
a[0][2] = a[2][0] = data.coeffs[4]/2;
a[0][0] = data.coeffs[5];
Transformation ti = t.inverse( valid );
if ( ! valid ) return ConicCartesianData();
double supnorm = 0.0;
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
b[i][j] = 0.;
for (int ii = 0; ii < 3; ii++)
{
for (int jj = 0; jj < 3; jj++)
{
b[i][j] += a[ii][jj]*ti.data( ii, i )*ti.data( jj, j );
}
}
if ( std::fabs( b[i][j] ) > supnorm ) supnorm = std::fabs( b[i][j] );
}
}
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
b[i][j] /= supnorm;
}
}
return ConicCartesianData ( b[1][1], b[2][2], b[1][2] + b[2][1],
b[0][1] + b[1][0], b[0][2] + b[2][0], b[0][0] );
}
ConicCartesianData::ConicCartesianData()
{
}
bool operator==( const ConicPolarData& lhs, const ConicPolarData& rhs )
{
return lhs.focus1 == rhs.focus1 &&
lhs.pdimen == rhs.pdimen &&
lhs.ecostheta0 == rhs.ecostheta0 &&
lhs.esintheta0 == rhs.esintheta0;
}
ConicCartesianData ConicCartesianData::invalidData()
{
ConicCartesianData ret;
ret.coeffs[0] = double_inf;
return ret;
}
bool ConicCartesianData::valid() const
{
return finite( coeffs[0] );
}