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tdeedu/kig/misc/guiaction.h

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// Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301, USA.
#ifndef KIG_MISC_GUIACTION_H
#define KIG_MISC_GUIACTION_H
#include <config.h>
#ifdef KIG_ENABLE_PYTHON_SCRIPTING
#include "../scripting/script-common.h"
#endif
#include <tqstring.h>
#include <tqcstring.h>
#include <tdeaction.h>
class GUIAction;
class KigPart;
class KigGUIAction
: public TDEAction
{
Q_OBJECT
GUIAction* mact;
KigPart& mdoc;
public:
KigGUIAction( GUIAction* act,
KigPart& doc,
TQObject* parent );
void slotActivated();
GUIAction* guiAction();
void plug( KigPart* doc );
};
class GUIAction
{
public:
virtual ~GUIAction();
virtual TQString description() const = 0;
virtual TQCString iconFileName() const = 0;
virtual TQString descriptiveName() const = 0;
virtual const char* actionName() const = 0;
virtual int shortcut() const = 0;
virtual void act( KigPart& ) = 0;
virtual void plug( KigPart* doc, KigGUIAction* kact );
};
class ObjectConstructor;
class ConstructibleAction
: public GUIAction
{
ObjectConstructor* mctor;
TQCString mactionname;
int mshortcut;
public:
ConstructibleAction( ObjectConstructor* ctor, const TQCString& actionname,
int shortcut = 0 );
~ConstructibleAction();
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
int shortcut() const;
void act( KigPart& );
void plug( KigPart* doc, KigGUIAction* kact );
};
class ConstructPointAction
: public GUIAction
{
const char* mactionname;
public:
ConstructPointAction( const char* actionname );
~ConstructPointAction();
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
int shortcut() const;
void act( KigPart& );
};
class ConstructTextLabelAction
: public GUIAction
{
const char* mactionname;
public:
ConstructTextLabelAction( const char* actionname );
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
int shortcut() const;
void act( KigPart& );
};
class AddFixedPointAction
: public GUIAction
{
const char* mactionname;
public:
AddFixedPointAction( const char* actionname );
~AddFixedPointAction();
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
int shortcut() const;
void act( KigPart& );
};
#if 0
class TestAction
: public GUIAction
{
const char* mactionname;
public:
TestAction( const char* actionname );
~TestAction();
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
void act( KigPart& );
};
#endif
#ifdef KIG_ENABLE_PYTHON_SCRIPTING
class NewScriptAction
: public GUIAction
{
const char* mactionname;
const char* mdescname;
const char* mdescription;
const char* micon;
const ScriptType::Type mtype;
public:
NewScriptAction( const char* descname, const char* description,
const char* actionname, const ScriptType::Type type,
const char* icon = "" );
~NewScriptAction();
TQString description() const;
TQCString iconFileName() const;
TQString descriptiveName() const;
const char* actionName() const;
void act( KigPart& );
int shortcut() const;
};
#endif // KIG_ENABLE_PYTHON_SCRIPTING
#endif