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tdeedu/kig/objects/polygon_type.cc

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// Copyright (C) 2003 Maurizio Paolini <paolini@dmf.unicatt.it>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301, USA.
#include "polygon_type.h"
#include "bogus_imp.h"
#include "line_imp.h"
#include "point_imp.h"
#include "polygon_imp.h"
#include "object_calcer.h"
#include "../misc/common.h"
#include <tdelocale.h>
#include <cmath>
#include <vector>
/*
* triangle by its vertices
*/
static const char triangle_constructstatement[] = I18N_NOOP( "Construct a triangle with this vertex" );
static const char triangle_constructstatement2[] = I18N_NOOP( "Select a point to be a vertex of the new triangle..." );
static const struct ArgsParser::spec argsspecTriangleB3P[] =
{
{ PointImp::stype(), triangle_constructstatement, triangle_constructstatement2, true },
{ PointImp::stype(), triangle_constructstatement, triangle_constructstatement2, true },
{ PointImp::stype(), triangle_constructstatement, triangle_constructstatement2, true }
};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( TriangleB3PType )
TriangleB3PType::TriangleB3PType()
: ArgsParserObjectType( "TriangleB3P", argsspecTriangleB3P, 3 )
{
}
TriangleB3PType::~TriangleB3PType()
{
}
const TriangleB3PType* TriangleB3PType::instance()
{
static const TriangleB3PType s;
return &s;
}
ObjectImp* TriangleB3PType::calc( const Args& parents, const KigDocument& ) const
{
if ( ! margsparser.checkArgs( parents, 1 ) ) return new InvalidImp;
std::vector<Coordinate> points;
Coordinate centerofmass3 = Coordinate( 0, 0 );
for ( Args::const_iterator i = parents.begin(); i != parents.end(); ++i )
{
Coordinate point = static_cast<const PointImp*>( *i )->coordinate();
centerofmass3 += point;
points.push_back( point );
}
return new PolygonImp( 3, points, centerofmass3/3 );
}
const ObjectImpType* TriangleB3PType::resultId() const
{
return PolygonImp::stype();
}
bool TriangleB3PType::canMove( const ObjectTypeCalcer& o ) const
{
return isFreelyTranslatable( o );
}
bool TriangleB3PType::isFreelyTranslatable( const ObjectTypeCalcer& o ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
return parents[0]->isFreelyTranslatable() &&
parents[1]->isFreelyTranslatable() &&
parents[2]->isFreelyTranslatable();
}
void TriangleB3PType::move( ObjectTypeCalcer& o, const Coordinate& to,
const KigDocument& d ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
assert( margsparser.checkArgs( parents ) );
const Coordinate a = static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
const Coordinate b = static_cast<const PointImp*>( parents[1]->imp() )->coordinate();
const Coordinate c = static_cast<const PointImp*>( parents[2]->imp() )->coordinate();
if ( parents[0]->canMove() )
parents[0]->move( to, d );
if ( parents[1]->canMove() )
parents[1]->move( to + b - a, d );
if ( parents[2]->canMove() )
parents[2]->move( to + c - a, d );
}
const Coordinate TriangleB3PType::moveReferencePoint( const ObjectTypeCalcer& o ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
assert( margsparser.checkArgs( parents ) );
return static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
}
std::vector<ObjectCalcer*> TriangleB3PType::movableParents( const ObjectTypeCalcer& ourobj ) const
{
std::vector<ObjectCalcer*> parents = ourobj.parents();
std::set<ObjectCalcer*> ret;
std::vector<ObjectCalcer*> tmp = parents[0]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
tmp = parents[1]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
tmp = parents[2]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
ret.insert( parents.begin(), parents.end() );
return std::vector<ObjectCalcer*>( ret.begin(), ret.end() );
}
/*
* generic polygon
*/
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( PolygonBNPType )
PolygonBNPType::PolygonBNPType()
: ObjectType( "PolygonBNP" )
{
}
PolygonBNPType::~PolygonBNPType()
{
}
const PolygonBNPType* PolygonBNPType::instance()
{
static const PolygonBNPType s;
return &s;
}
ObjectImp* PolygonBNPType::calc( const Args& parents, const KigDocument& ) const
{
uint count = parents.size();
assert (count >= 3); /* non sono ammessi poligoni con meno di tre lati */
// if ( parents[0] != parents[count] ) return new InvalidImp;
std::vector<Coordinate> points;
uint npoints = 0;
Coordinate centerofmassn = Coordinate( 0, 0 );
for ( uint i = 0; i < count; ++i )
{
npoints++;
if ( ! parents[i]->inherits( PointImp::stype() ) ) return new InvalidImp;
Coordinate point = static_cast<const PointImp*>( parents[i] )->coordinate();
centerofmassn += point;
points.push_back( point );
}
return new PolygonImp( npoints, points, centerofmassn/npoints );
}
const ObjectImpType* PolygonBNPType::resultId() const
{
return PolygonImp::stype();
}
const ObjectImpType* PolygonBNPType::impRequirement( const ObjectImp*, const Args& ) const
{
return PointImp::stype();
}
bool PolygonBNPType::isDefinedOnOrThrough( const ObjectImp*, const Args& ) const
{
return false; /* should be true? */
}
std::vector<ObjectCalcer*> PolygonBNPType::sortArgs( const std::vector<ObjectCalcer*>& args ) const
{
return args; /* should already be in correct order */
}
Args PolygonBNPType::sortArgs( const Args& args ) const
{
return args;
}
bool PolygonBNPType::canMove( const ObjectTypeCalcer& o ) const
{
return isFreelyTranslatable( o );
}
bool PolygonBNPType::isFreelyTranslatable( const ObjectTypeCalcer& o ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
for ( uint i = 0; i < parents.size(); ++i )
{
if ( !parents[i]->isFreelyTranslatable() ) return false;
}
return true;
}
void PolygonBNPType::move( ObjectTypeCalcer& o, const Coordinate& to,
const KigDocument& d ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
const Coordinate ref = static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
for ( uint i = 0; i < parents.size(); ++i )
{
const Coordinate a = static_cast<const PointImp*>( parents[i]->imp() )->coordinate();
parents[i]->move( to + a - ref, d );
}
}
const Coordinate PolygonBNPType::moveReferencePoint( const ObjectTypeCalcer& o
) const
{
std::vector<ObjectCalcer*> parents = o.parents();
return static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
}
std::vector<ObjectCalcer*> PolygonBNPType::movableParents( const ObjectTypeCalcer& ourobj ) const
{
std::vector<ObjectCalcer*> parents = ourobj.parents();
std::set<ObjectCalcer*> ret;
for ( uint i = 0; i < parents.size(); ++i )
{
std::vector<ObjectCalcer*> tmp = parents[i]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
}
ret.insert( parents.begin(), parents.end() );
return std::vector<ObjectCalcer*>( ret.begin(), ret.end() );
}
/*
* regular polygon by center and vertex
*/
//static const char constructpoligonthroughpointstat[] = I18N_NOOP( "Construct a polygon with this vertex" );
//
//static const char constructpoligonwithcenterstat[] = I18N_NOOP( "Construct a polygon with this center" );
//
//static const ArgsParser::spec argsspecPoligonBCV[] =
//{
// { PointImp::stype(), constructpoligonwithcenterstat,
// I18N_NOOP( "Select the center of the new polygon..." ), false },
// { PointImp::stype(), constructpoligonthroughpointstat,
// I18N_NOOP( "Select a vertex for the new polygon..." ), true },
// { IntImp::stype(), "param", "SHOULD NOT BE SEEN", false }
//};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( PolygonBCVType )
PolygonBCVType::PolygonBCVType()
: ObjectType( "PoligonBCV" )
// we keep the name "PoligonBCV" although syntactically incorrect for
// compatibility reasons with old kig files
// : ArgsParserObjectType( "PoligonBCV", argsspecPoligonBCV, 3 )
{
}
PolygonBCVType::~PolygonBCVType()
{
}
const PolygonBCVType* PolygonBCVType::instance()
{
static const PolygonBCVType s;
return &s;
}
ObjectImp* PolygonBCVType::calc( const Args& parents, const KigDocument& ) const
{
if ( parents.size() < 3 || parents.size() > 4 ) return new InvalidImp;
if ( ( ! parents[0]->inherits( PointImp::stype() ) ) ||
( ! parents[1]->inherits( PointImp::stype() ) ) ||
( ! parents[2]->inherits( IntImp::stype() ) ) )
return new InvalidImp;
const Coordinate center =
static_cast<const PointImp*>( parents[0] )->coordinate();
const Coordinate vertex =
static_cast<const PointImp*>( parents[1] )->coordinate();
const int sides =
static_cast<const IntImp*>( parents[2] )->data();
int twist = 1;
if ( parents.size() == 4 )
{
if ( ! parents[3]->inherits( IntImp::stype() ) ) return new InvalidImp;
twist = static_cast<const IntImp*>( parents[3] )->data();
}
std::vector<Coordinate> vertexes;
double dx = vertex.x - center.x;
double dy = vertex.y - center.y;
for ( int i = 1; i <= sides; i++ )
{
double alfa = 2*twist*M_PI/sides;
double theta1 = alfa*i - alfa;
double ctheta1 = cos(theta1);
double stheta1 = sin(theta1);
Coordinate v1 = center + Coordinate( ctheta1*dx - stheta1*dy,
stheta1*dx + ctheta1*dy );
vertexes.push_back( v1 );
}
return new PolygonImp( uint (sides), vertexes, center );
}
const ObjectImpType* PolygonBCVType::resultId() const
{
return SegmentImp::stype();
}
const ObjectImpType* PolygonBCVType::impRequirement( const ObjectImp* obj, const Args& ) const
{
if ( obj->inherits( PointImp::stype() ) )
return PointImp::stype();
if ( obj->inherits( IntImp::stype() ) )
return IntImp::stype();
return 0;
}
bool PolygonBCVType::isDefinedOnOrThrough( const ObjectImp*, const Args& ) const
{
return false; /* should be true? */
}
std::vector<ObjectCalcer*> PolygonBCVType::sortArgs( const std::vector<ObjectCalcer*>& args ) const
{
return args; /* should already be in correct order */
}
Args PolygonBCVType::sortArgs( const Args& args ) const
{
return args;
}
bool PolygonBCVType::canMove( const ObjectTypeCalcer& o ) const
{
return isFreelyTranslatable( o );
}
bool PolygonBCVType::isFreelyTranslatable( const ObjectTypeCalcer& o ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
return parents[0]->isFreelyTranslatable() &&
parents[1]->isFreelyTranslatable();
}
void PolygonBCVType::move( ObjectTypeCalcer& o, const Coordinate& to,
const KigDocument& d ) const
{
std::vector<ObjectCalcer*> parents = o.parents();
// assert( margsparser.checkArgs( parents ) );
if ( ! parents[0]->imp()->inherits( PointImp::stype() ) ||
! parents[1]->imp()->inherits( PointImp::stype() ) ) return;
const Coordinate a = static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
const Coordinate b = static_cast<const PointImp*>( parents[1]->imp() )->coordinate();
parents[0]->move( to, d );
parents[1]->move( to + b - a, d );
}
const Coordinate PolygonBCVType::moveReferencePoint( const ObjectTypeCalcer& o) const
{
std::vector<ObjectCalcer*> parents = o.parents();
// assert( margsparser.checkArgs( parents ) );
if ( ! parents[0]->imp()->inherits( PointImp::stype() ) ) return Coordinate::invalidCoord();
return static_cast<const PointImp*>( parents[0]->imp() )->coordinate();
}
std::vector<ObjectCalcer*> PolygonBCVType::movableParents( const ObjectTypeCalcer& ourobj ) const
{
std::vector<ObjectCalcer*> parents = ourobj.parents();
std::set<ObjectCalcer*> ret;
std::vector<ObjectCalcer*> tmp = parents[0]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
tmp = parents[1]->movableParents();
ret.insert( tmp.begin(), tmp.end() );
ret.insert( &parents[0], &parents[1] );
return std::vector<ObjectCalcer*>( ret.begin(), ret.end() );
}
/* polygon-line intersection */
static const ArgsParser::spec argsspecPolygonLineIntersection[] =
{
{ PolygonImp::stype(), I18N_NOOP( "Intersect this polygon with a line" ),
I18N_NOOP( "Select the polygon of which you want the intersection with a line..." ), false },
{ AbstractLineImp::stype(), "Intersect this line with a polygon", "Select the line of which you want the intersection with a polygon...", false }
};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( PolygonLineIntersectionType )
PolygonLineIntersectionType::PolygonLineIntersectionType()
: ArgsParserObjectType( "PolygonLineIntersection", argsspecPolygonLineIntersection, 2 )
{
}
PolygonLineIntersectionType::~PolygonLineIntersectionType()
{
}
const PolygonLineIntersectionType* PolygonLineIntersectionType::instance()
{
static const PolygonLineIntersectionType t;
return &t;
}
/*
* Intersection of a polygon and a line/ray/segment.
*
* geometrically speaking the result is always a collection of
* collinear nonintersecting open segments (at most one if the
* polygon is convex). Since we don't know in advance how many
* segments will result, the obvious choice is to return an
* InvalidImp in cases when the result is *not* a single segment
*
* computing the two ends of this segment is more tricky then one
* expects especially when intersecting segments/rays.
*
* particularly "difficult" situations are those where we intersect
* a segment/ray with an/the endpoint coinciding with a vertex of
* the polygon, especially if that vertex is a "reentrant" (concave)
* vertex of the polygon.
*/
ObjectImp* PolygonLineIntersectionType::calc( const Args& parents, const KigDocument& ) const
{
if ( ! margsparser.checkArgs( parents ) ) return new InvalidImp;
const PolygonImp* polygon = static_cast<const PolygonImp*>( parents[0] );
const std::vector<Coordinate> ppoints = polygon->points();
const LineData line = static_cast<const AbstractLineImp*>( parents[1] )->data();
Coordinate intersections[2];
uint whichintersection = 0;
bool boundleft = false;
bool boundright = false;
if ( parents[1]->inherits( SegmentImp::stype() ) )
{
boundleft = boundright = true;
}
if ( parents[1]->inherits( RayImp::stype() ) )
{
boundleft = true;
}
Coordinate a = line.a;
double abx = line.b.x - a.x;
double aby = line.b.y - a.y;
double leftendinside = false;
double rightendinside = false;
Coordinate prevpoint = ppoints.back() - a;
bool prevpointbelow = ( abx*prevpoint.y <= aby*prevpoint.x );
for ( uint i = 0; i < ppoints.size(); ++i )
{
Coordinate point = ppoints[i] - a;
bool pointbelow = ( abx*point.y <= aby*point.x );
if ( pointbelow != prevpointbelow )
{
/* found an intersection with the support line
* compute the value of the parameter...
*/
double dcx = point.x - prevpoint.x;
double dcy = point.y - prevpoint.y;
double num = point.x*dcy - point.y*dcx;
double den = abx*dcy - aby*dcx;
if ( std::fabs( den ) <= 1.e-6*std::fabs( num ) ) continue; //parallel
double t = num/den;
if ( boundleft && t <= 0 )
{
leftendinside = !leftendinside;
}
else if ( boundright && t >= 1 )
{
rightendinside = !rightendinside;
}
else
{
if ( whichintersection >= 2 ) return new InvalidImp;
intersections[whichintersection++] = a + t*Coordinate( abx, aby );
}
}
prevpoint = point;
prevpointbelow = pointbelow;
}
if ( leftendinside )
{
if ( whichintersection >= 2 ) return new InvalidImp;
intersections[whichintersection++] = a;
}
if ( rightendinside )
{
if ( whichintersection >= 2 ) return new InvalidImp;
intersections[whichintersection++] = line.b;
}
switch (whichintersection)
{
case 1: /* just for completeness: this should never happen */
return new PointImp( intersections[0] );
break;
case 2:
return new SegmentImp( intersections[0], intersections[1] );
break;
case 0:
default:
return new InvalidImp;
break;
}
}
const ObjectImpType* PolygonLineIntersectionType::resultId() const
{
return SegmentImp::stype();
}
/* polygon vertices */
static const ArgsParser::spec argsspecPolygonVertex[] =
{
{ PolygonImp::stype(), I18N_NOOP( "Construct the vertices of this polygon" ),
I18N_NOOP( "Select the polygon of which you want to construct the vertices..." ), true },
{ IntImp::stype(), "param", "SHOULD NOT BE SEEN", false }
};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( PolygonVertexType )
PolygonVertexType::PolygonVertexType()
: ArgsParserObjectType( "PolygonVertex", argsspecPolygonVertex, 2 )
{
}
PolygonVertexType::~PolygonVertexType()
{
}
const PolygonVertexType* PolygonVertexType::instance()
{
static const PolygonVertexType t;
return &t;
}
ObjectImp* PolygonVertexType::calc( const Args& parents, const KigDocument& ) const
{
if ( ! margsparser.checkArgs( parents ) ) return new InvalidImp;
const std::vector<Coordinate> ppoints = static_cast<const PolygonImp*>( parents[0] )->points();
const uint i = static_cast<const IntImp*>( parents[1] )->data();
if ( i >= ppoints.size() ) return new InvalidImp;
return new PointImp( ppoints[i] );
}
const ObjectImpType* PolygonVertexType::resultId() const
{
return PointImp::stype();
}
/* polygon sides */
static const ArgsParser::spec argsspecPolygonSide[] =
{
{ PolygonImp::stype(), I18N_NOOP( "Construct the sides of this polygon" ),
I18N_NOOP( "Select the polygon of which you want to construct the sides..." ), false },
{ IntImp::stype(), "param", "SHOULD NOT BE SEEN", false }
};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( PolygonSideType )
PolygonSideType::PolygonSideType()
: ArgsParserObjectType( "PolygonSide", argsspecPolygonSide, 2 )
{
}
PolygonSideType::~PolygonSideType()
{
}
const PolygonSideType* PolygonSideType::instance()
{
static const PolygonSideType t;
return &t;
}
ObjectImp* PolygonSideType::calc( const Args& parents, const KigDocument& ) const
{
if ( ! margsparser.checkArgs( parents ) ) return new InvalidImp;
const std::vector<Coordinate> ppoints = static_cast<const PolygonImp*>( parents[0] )->points();
const uint i = static_cast<const IntImp*>( parents[1] )->data();
if ( i >= ppoints.size() ) return new InvalidImp;
uint nexti = i + 1;
if ( nexti >= ppoints.size() ) nexti = 0;
return new SegmentImp( ppoints[i], ppoints[nexti] );
}
const ObjectImpType* PolygonSideType::resultId() const
{
return SegmentImp::stype();
}
/* convex hull of a polygon */
static const ArgsParser::spec argsspecConvexHull[] =
{
{ PolygonImp::stype(), I18N_NOOP( "Construct the convex hull of this polygon" ),
I18N_NOOP( "Select the polygon of which you want to construct the convex hull..." ), false }
};
KIG_INSTANTIATE_OBJECT_TYPE_INSTANCE( ConvexHullType )
ConvexHullType::ConvexHullType()
: ArgsParserObjectType( "ConvexHull", argsspecConvexHull, 1 )
{
}
ConvexHullType::~ConvexHullType()
{
}
const ConvexHullType* ConvexHullType::instance()
{
static const ConvexHullType t;
return &t;
}
ObjectImp* ConvexHullType::calc( const Args& parents, const KigDocument& ) const
{
if ( ! margsparser.checkArgs( parents ) ) return new InvalidImp;
const std::vector<Coordinate> ppoints = static_cast<const PolygonImp*>( parents[0] )->points();
if ( ppoints.size() < 3 ) return new InvalidImp;
std::vector<Coordinate> hull = computeConvexHull( ppoints );
if ( hull.size() < 3 ) return new InvalidImp;
return new PolygonImp( hull );
}
const ObjectImpType* ConvexHullType::resultId() const
{
return PolygonImp::stype();
}