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tdeedu/kbruch/src/exercisefactorize.cpp

653 lines
19 KiB

/***************************************************************************
exerciseconvert.h
-------------------
begin : 2004/06/04
copyright : (C) 2004 by Sebastian Stein
email : seb.kde@hpfsc.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "exercisefactorize.h"
#include "exercisefactorize.moc"
/* these includes are needed for KDE support */
#include <tdeapplication.h>
#include <klocale.h>
#include <kmessagebox.h>
#include <knumvalidator.h>
/* these includes are needed for TQt support */
#include <tqlabel.h>
#include <tqlayout.h>
#include <tqlineedit.h>
#include <tqpushbutton.h>
#include <tqtooltip.h>
#include <tqwhatsthis.h>
/* standard C++ library includes */
#include <stdlib.h>
#include "factorizedwidget.h"
#include "primenumber.h"
#include "rationalwidget.h"
#include "resultwidget.h"
#include "settingsclass.h"
/* ----- public member functions ----- */
/* constructor */
ExerciseFactorize::ExerciseFactorize(TQWidget * parent, const char * name):
ExerciseBase(parent, name)
{
TQPalette pal;
TQColorGroup cg;
#ifdef DEBUG
kdDebug() << "constructor ExerciseFactorize()" << endl;
#endif
/* create a new task */
TQApplication::setOverrideCursor(waitCursor); /* show the sand clock */
createTask();
TQApplication::restoreOverrideCursor(); /* show the normal cursor */
// the next thing to do on a button click would be to check the entered
// result
m_currentState = _CHECK_TASK;
Form1Layout = new TQVBoxLayout( this, 11, 6, "Form1Layout");
layout9 = new TQVBoxLayout( 0, 0, 6, "layout9");
// The following method fix the problem in
// bug #116831, reverse order in RTL desktops.
// Amit Ramon amit.ramon@kdemail.net
layout4 = createFactorsLayout();
layout9->addLayout(layout4);
spacer2 = new TQSpacerItem( 20, 21, TQSizePolicy::Minimum, TQSizePolicy::Expanding );
layout9->addItem( spacer2 );
layout2 = new TQVBoxLayout( 0, 0, 6, "layout2");
// The following method fix the problem in
// bug #116831, reverse order in RTL desktops.
// Amit Ramon amit.ramon@kdemail.net
layout1 = createButtonsLayout();
layout2->addLayout(layout1);
m_removeLastFactorButton = new TQPushButton( this, "m_removeLastFactorButton" );
layout2->addWidget( m_removeLastFactorButton );
layout9->addLayout( layout2 );
spacer4 = new TQSpacerItem( 20, 21, TQSizePolicy::Minimum, TQSizePolicy::Expanding );
layout9->addItem( spacer4 );
layout7 = new TQHBoxLayout( 0, 0, 6, "layout7");
spacer3 = new TQSpacerItem( 361, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum );
layout7->addItem( spacer3 );
m_checkButton = new TQPushButton( this, "m_checkButton" );
layout7->addWidget( m_checkButton );
layout9->addLayout( layout7 );
Form1Layout->addLayout( layout9 );
// the current task
TQString tmp_str;
tmp_str.setNum(m_taskNumber);
m_taskLabel->setText(tmp_str);
// now set the color for the task label
m_taskLabel->setPaletteForegroundColor(SettingsClass::numberColor());
// the equal sign
m_equalSignLabel->setText("=");
// now set the color for the equal sign
m_equalSignLabel->setPaletteForegroundColor(SettingsClass::operationColor());
// the wrong/correct label, we hide it
result_label->setText(i18n("WRONG"));
result_label->hide();
// the prime factor buttons
m_factor2Button->setText( i18n( "2" ) );
m_factor3Button->setText( i18n( "3" ) );
m_factor5Button->setText( i18n( "5" ) );
m_factor7Button->setText( i18n( "7" ) );
m_factor11Button->setText( i18n( "11" ) );
m_factor13Button->setText( i18n( "13" ) );
m_factor17Button->setText( i18n( "17" ) );
m_factor19Button->setText( i18n( "19" ) );
TQObject::connect(m_factor2Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor2ButtonClicked()));
TQObject::connect(m_factor3Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor3ButtonClicked()));
TQObject::connect(m_factor5Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor5ButtonClicked()));
TQObject::connect(m_factor7Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor7ButtonClicked()));
TQObject::connect(m_factor11Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor11ButtonClicked()));
TQObject::connect(m_factor13Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor13ButtonClicked()));
TQObject::connect(m_factor17Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor17ButtonClicked()));
TQObject::connect(m_factor19Button, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotFactor19ButtonClicked()));
// add tooltips to the factor buttons
TQToolTip::add(m_factor2Button, i18n("Add prime factor 2."));
TQToolTip::add(m_factor3Button, i18n("Add prime factor 3."));
TQToolTip::add(m_factor5Button, i18n("Add prime factor 5."));
TQToolTip::add(m_factor7Button, i18n("Add prime factor 7."));
TQToolTip::add(m_factor11Button, i18n("Add prime factor 11."));
TQToolTip::add(m_factor13Button, i18n("Add prime factor 13."));
TQToolTip::add(m_factor17Button, i18n("Add prime factor 17."));
TQToolTip::add(m_factor19Button, i18n("Add prime factor 19."));
// the remove last factor button
m_removeLastFactorButton->setText( i18n( "&Remove Last Factor" ) );
m_removeLastFactorButton->setEnabled(false);
TQObject::connect(m_removeLastFactorButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotRemoveLastFactorButtonClicked()));
TQToolTip::add(m_removeLastFactorButton, i18n("Removes the last entered prime factor."));
// the check task button
m_checkButton->setText( i18n( "&Check Task" ) );
TQToolTip::add(m_checkButton, i18n("Click on this button to check your result. The button will not work if you have not entered a result yet."));
TQObject::connect(m_checkButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotCheckButtonClicked()));
m_checkButton->setDefault(true); // is the default button of the dialog
// that the user can start choosing the prime factors
m_factor2Button->setFocus();
// set the tab order
setTabOrder(m_factor2Button, m_factor3Button);
setTabOrder(m_factor3Button, m_factor5Button);
setTabOrder(m_factor5Button, m_factor7Button);
setTabOrder(m_factor7Button, m_factor11Button);
setTabOrder(m_factor13Button, m_factor17Button);
setTabOrder(m_factor17Button, m_factor19Button);
setTabOrder(m_factor19Button, m_removeLastFactorButton);
// add tooltip and qwhatsthis help to the widget
TQToolTip::add(this, i18n("In this exercise you have to factorize a given number."));
TQWhatsThis::add(this, i18n("In this exercise you have to factorize a given number. You have to enter all prime factors of the number. You can add a prime factor by clicking on the corresponding button. The chosen prime factors will be shown in the input field. Do not forget to enter all prime factors, even when a prime factor repeats several times!"));
}
/* destructor */
ExerciseFactorize::~ExerciseFactorize()
{
#ifdef DEBUG
kdDebug() << "destructor ExerciseFactorize()" << endl;
#endif
/* no need to delete any child widgets, TQt does it by itself */
}
/** resets the current state, creates a new task and count the last task as
* wrong, if it wasn't solved (in _NEXT_TASK state) yet
* mainly used after changing the task parameters */
void ExerciseFactorize::forceNewTask()
{
#ifdef DEBUG
kdDebug() << "forceNewTask ExerciseFactorize()" << endl;
#endif
if (m_currentState == _CHECK_TASK)
{
// emit the signal for wrong
signalExerciseSolvedWrong();
}
m_currentState = _CHECK_TASK;
m_checkButton->setText(i18n("&Check Task"));
// generate next task
(void) nextTask();
}
/* ------ public slots ------ */
void ExerciseFactorize::update()
{
// now set the color for the task label
m_taskLabel->setPaletteForegroundColor(SettingsClass::numberColor());
// now set the color for the equal sign
m_equalSignLabel->setPaletteForegroundColor(SettingsClass::operationColor());
// and the factors
m_factorsWidget->updateAndRepaint();
// update for itself
((TQWidget *) this)->update();
}
/* ------ private member functions ------ */
//
// The following method was added to fix
// bug #116831 (reverse layout in RTL desktops)
// Amit Ramon amit.ramon@kdemail.net
//
/** Create the layout that hold the exercise widgets
*/
TQHBoxLayout* ExerciseFactorize::createFactorsLayout()
{
// first create all widgets
TQHBoxLayout* layout = new TQHBoxLayout( 0, 0, 6, "layout4");
m_taskLabel = new TQLabel( this, "m_taskLabel" );
m_equalSignLabel = new TQLabel( this, "m_equalSignLabel" );
m_factorsEnteredEdit = new TQLineEdit( this, "m_factorsEnteredEdit" );
m_factorsEnteredEdit->setReadOnly(true);
m_factorsEnteredEdit->setEnabled(false);
m_factorsEnteredEdit->setPaletteForegroundColor(TQColor(0, 0, 0));
m_factorsWidget =
new FactorizedWidget( this, "m_factorsWidget", m_factorsResult);
m_factorsWidget->hide();
result_label = new TQLabel( this, "result_label" );
spacer1 = new TQSpacerItem( 25, 20, TQSizePolicy::Expanding,
TQSizePolicy::Minimum );
// now add the widgets to the layout.
// if we are in a RTL desktop, add them
// in a reverse order
if (TQApplication::reverseLayout())
{
layout->addItem( spacer1 );
layout->addWidget( result_label );
layout->addWidget( m_factorsWidget );
layout->addWidget( m_factorsEnteredEdit );
layout->addWidget( m_equalSignLabel );
layout->addWidget( m_taskLabel );
}
else
{
layout->addWidget( m_taskLabel );
layout->addWidget( m_equalSignLabel );
layout->addWidget( m_factorsEnteredEdit );
layout->addWidget( m_factorsWidget );
layout->addWidget( result_label );
layout->addItem( spacer1 );
}
return layout;
}
//
// The following method was added to fix
// bug #116831 (reverse layout in RTL desktops)
// Amit Ramon amit.ramon@kdemail.net
//
/** Create the layout that hold the exercise widgets
*/
TQGridLayout* ExerciseFactorize::createButtonsLayout()
{
const int _COLS = 4; // number of buttons in each row
const int _ROWS = 2; // number of rows
TQGridLayout* layout = new TQGridLayout( 0, 1, 1, 0, 6, "layout1");
// first row buttons
m_factor2Button = new TQPushButton( this, "m_factor2Button" );
m_factor3Button = new TQPushButton( this, "m_factor3Button" );
m_factor5Button = new TQPushButton( this, "m_factor5Button" );
m_factor7Button = new TQPushButton( this, "m_factor7Button" );
// second row buttons
m_factor11Button = new TQPushButton( this, "m_factor11Button" );
m_factor13Button = new TQPushButton( this, "m_factor13Button" );
m_factor17Button = new TQPushButton( this, "m_factor17Button" );
m_factor19Button = new TQPushButton( this, "m_factor19Button" );
// temp array to help with adding the buttons
// to the grid
TQPushButton* buttons[_ROWS][_COLS] =
{
{
m_factor2Button,
m_factor3Button,
m_factor5Button,
m_factor7Button
},
{
m_factor11Button,
m_factor13Button,
m_factor17Button,
m_factor19Button
}
};
int buttonIdxStart = 0;
int step = 1;
// if we are in a RTL desktop, this helps adding the
// buttons in a reverse order
if (TQApplication::reverseLayout())
{
buttonIdxStart = _COLS - 1;
step = -1;
}
// now add the buttons to the grid
for (int row = 0; row < _ROWS; row++)
{
int buttonIdx = buttonIdxStart;
for (int col = 0; col < _COLS; col++)
{
layout->addWidget(buttons[row][buttonIdx], row, col );
buttonIdx += step;
}
}
return layout;
}
void ExerciseFactorize::createTask()
{
uint uint_number;
primenumber tmp_primenumber;
// just pick one number out of the possible numbers to factorize
m_taskNumber = possibleTasks[uint((double(rand()) / RAND_MAX) * numberPossibleTasks)];
// now get the primefactors of the taskNumber
m_factorsResult.clear();
uint_number = m_taskNumber;
tmp_primenumber.move_first();
do
{
// check if the current primenumber is a divisor
if (uint_number % tmp_primenumber.get_current() != 0)
{
// no, it is not a divisor, go on with next primenumber
tmp_primenumber.move_forward();
} else {
// current primenumber is a divisor
m_factorsResult.append(tmp_primenumber.get_current());
uint_number = uint(uint_number / tmp_primenumber.get_current());
}
} while (uint_number != 1);
return;
}
/** - checks, if the user solved the task correctly
- emits signals if task was solved correctly or wrong */
void ExerciseFactorize::showResult()
{
TQString tmp_str, tmp_str2; /* to build a string for a label */
TQPalette pal;
TQColorGroup cg;
uint uint_result = 0;
// change the tooltip of the check button
TQToolTip::add(m_checkButton, i18n("Click on this button to get to the next task."));
// disable prime factor buttons
m_factor2Button->setEnabled(false);
m_factor3Button->setEnabled(false);
m_factor5Button->setEnabled(false);
m_factor7Button->setEnabled(false);
m_factor11Button->setEnabled(false);
m_factor13Button->setEnabled(false);
m_factor17Button->setEnabled(false);
m_factor19Button->setEnabled(false);
// disable factor removal button as well
m_removeLastFactorButton->setEnabled(false);
// show the result
m_factorsWidget->setFactors(m_factorsResult);
m_factorsWidget->show();
// now calculate the product of the prime factors entered by the user
for (uint tmp_uint = 0; tmp_uint < m_factorsEntered.count(); tmp_uint++)
{
if (tmp_uint == 0)
{
uint_result = m_factorsEntered[0];
} else {
uint_result *= m_factorsEntered[tmp_uint];
}
}
if (uint_result == m_taskNumber)
{
// emit the signal for correct
signalExerciseSolvedCorrect();
/* yes, the user entered the correct result */
result_label->setText(i18n("CORRECT"));
pal = result_label->palette(); /* set green font color */
cg = pal.active();
cg.setColor(TQColorGroup::Foreground, TQColor(6, 179, 0));
pal.setActive(cg);
cg = pal.inactive();
cg.setColor(TQColorGroup::Foreground, TQColor(6, 179, 0));
pal.setInactive(cg);
result_label->setPalette(pal);
} else {
// emit the signal for wrong
signalExerciseSolvedWrong();
/* no, the user entered the wrong result */
result_label->setText(i18n("WRONG"));
pal = result_label->palette(); /* set red font color */
cg = pal.active();
cg.setColor(TQColorGroup::Foreground, TQColor(red));
pal.setActive(cg);
cg = pal.inactive();
cg.setColor(TQColorGroup::Foreground, TQColor(red));
pal.setInactive(cg);
result_label->setPalette(pal);
} /* if (entered_result == result) */
result_label->show(); /* show the result at the end of the task */
return;
}
/** generate the next task and show it to the user */
void ExerciseFactorize::nextTask()
{
// change the tooltip of the check button
TQToolTip::add(m_checkButton, i18n("Click on this button to check your result. The button will not work if you have not entered a result yet."));
// enable prime factor buttons
m_factor2Button->setEnabled(true);
m_factor3Button->setEnabled(true);
m_factor5Button->setEnabled(true);
m_factor7Button->setEnabled(true);
m_factor11Button->setEnabled(true);
m_factor13Button->setEnabled(true);
m_factor17Button->setEnabled(true);
m_factor19Button->setEnabled(true);
// disable the factor removal button, there are no factors to be removed yet
m_removeLastFactorButton->setEnabled(false);
result_label->hide(); /* do not show the result at the end of the task */
m_factorsWidget->hide();
/* clear user input */
m_factorsEntered.clear();
m_factorsResult.clear();
m_factorsEnteredEdit->setText("");
m_factor2Button->setFocus();
/* create a new task */
TQApplication::setOverrideCursor(waitCursor); /* show the sand clock */
createTask();
TQApplication::restoreOverrideCursor(); /* show the normal cursor */
// update the task widget
TQString tmp_str;
tmp_str.setNum(m_taskNumber);
m_taskLabel->setText(tmp_str);
return;
}
void ExerciseFactorize::addFactor(uint factor)
{
// add the new entered factor
m_factorsEntered.append(factor);
// a factor was added, so the user can can remove one again
m_removeLastFactorButton->setEnabled(true);
// update the line edit
updateEnteredEdit();
return;
}
void ExerciseFactorize::updateEnteredEdit()
{
// the string to be shown in the entered edit
TQString str_output = "";
TQString str_tmp;
// find the end of the list
uintList::iterator it;
for (it = m_factorsEntered.begin(); it != m_factorsEntered.end(); ++it)
{
// convert the factor into a string
str_tmp.setNum(*it);
// add the factor with a *
if (it == m_factorsEntered.begin())
{
str_output = str_tmp;
} else {
str_output += " * " + str_tmp;
}
}
// set the text into the line edit
m_factorsEnteredEdit->setText(str_output);
return;
}
/* ------ private slots ------ */
void ExerciseFactorize::slotCheckButtonClicked()
{
if (m_currentState == _CHECK_TASK)
{
// if nothing has been entered by the user, we don't check the result yet
if (m_factorsEntered.count() == 0)
return;
m_currentState = _NEXT_TASK;
m_checkButton->setText(i18n("N&ext Task"));
(void) showResult();
} else {
m_currentState = _CHECK_TASK;
m_checkButton->setText(i18n("&Check Task"));
(void) nextTask();
}
// update the line edit
updateEnteredEdit();
return;
}
void ExerciseFactorize::slotFactor2ButtonClicked()
{
addFactor(2);
return;
}
void ExerciseFactorize::slotFactor3ButtonClicked()
{
addFactor(3);
return;
}
void ExerciseFactorize::slotFactor5ButtonClicked()
{
addFactor(5);
return;
}
void ExerciseFactorize::slotFactor7ButtonClicked()
{
addFactor(7);
return;
}
void ExerciseFactorize::slotFactor11ButtonClicked()
{
addFactor(11);
return;
}
void ExerciseFactorize::slotFactor13ButtonClicked()
{
addFactor(13);
return;
}
void ExerciseFactorize::slotFactor17ButtonClicked()
{
addFactor(17);
return;
}
void ExerciseFactorize::slotFactor19ButtonClicked()
{
addFactor(19);
return;
}
void ExerciseFactorize::slotRemoveLastFactorButtonClicked()
{
if (m_factorsEntered.count() > 0)
{
// find the end of the list
uintList::iterator it = m_factorsEntered.end();
--it;
// remove last item
m_factorsEntered.remove(it);
}
// if the list is empty, we have to disable the delete button
if (m_factorsEntered.count() == 0)
m_removeLastFactorButton->setEnabled(false);
// update the line edit
updateEnteredEdit();
return;
}