diff --git a/configure.in.in b/configure.in.in index 1300b2d6..e93fb8e1 100644 --- a/configure.in.in +++ b/configure.in.in @@ -15,7 +15,7 @@ else AC_SUBST(LIB_TDEGAMES_DEP, "") fi -artsc_config_test_path=$prefix/bin:$exec_prefix/bin:$KDEDIR/bin:$PATH +artsc_config_test_path=$prefix/bin:$exec_prefix/bin:$TDEDIR/bin:$PATH AC_PATH_PROG(ARTSCCONFIG, artsc-config, no, $artsc_config_test_path) if test "x$build_arts" = "xyes" && test "x$ARTSCCONFIG" != "xno" ; then diff --git a/doc/kpat/man-kpat.6.docbook b/doc/kpat/man-kpat.6.docbook index 7ea3ce27..1dc4913c 100644 --- a/doc/kpat/man-kpat.6.docbook +++ b/doc/kpat/man-kpat.6.docbook @@ -314,7 +314,7 @@ sets the client geometry of the main widget. &kpat; is documented in detail in The &kpat; Handbook -($KDEDIRshare/doc/HTML/en/kpat/index.html +($TDEDIRshare/doc/HTML/en/kpat/index.html or enter help://kpat/index.html in &konqueror;). diff --git a/doc/ksnake/index.docbook b/doc/ksnake/index.docbook index 003b371d..fb46c64e 100644 --- a/doc/ksnake/index.docbook +++ b/doc/ksnake/index.docbook @@ -197,7 +197,7 @@ You score 20 points for killing a computer snake. To create your own level, copy one of the levels from $KDEDIR/share/apps/ksnake/levels to +class="directory">$TDEDIR/share/apps/ksnake/levels to $HOME/.kde/share/apps/ksnake and edit it with a bitmap editor. You can then select it in diff --git a/doc/ktuberling/technical-reference.docbook b/doc/ktuberling/technical-reference.docbook index 94abf945..43fed3f5 100644 --- a/doc/ktuberling/technical-reference.docbook +++ b/doc/ktuberling/technical-reference.docbook @@ -51,7 +51,7 @@ Six images are used in &ktuberling;: potato-game.png, penguin-mask.png, aquarium-game.png and aquarium-mask.png. The standard location for these files is the folder $KDEDIR/share/apps/ktuberling/pics/. +class="directory">$TDEDIR/share/apps/ktuberling/pics/. @@ -70,7 +70,7 @@ the gameboard file as in the mask file. In the same folder, a file named layout.xml. -($KDEDIR/share/apps/ktuberling/pics/layout.xml) tells +($TDEDIR/share/apps/ktuberling/pics/layout.xml) tells which images to use and links them to menu entries. It also contains the position parameters of the playground and the objects in the gameboard and in the masks. It assigns the sounds to objects and places the @@ -81,7 +81,7 @@ It follows standard &XML; syntax (see details Still in the same folder, a file named layout.i18n -($KDEDIR/share/apps/ktuberling/pics/layout.xml) +($TDEDIR/share/apps/ktuberling/pics/layout.xml) recapitulates the strings in layout.xml that can be translated: @@ -92,7 +92,7 @@ translated: One folder above, a file named ktuberlingui.rc -($KDEDIR/share/apps/ktuberling/ktuberlingui.rc) is a +($TDEDIR/share/apps/ktuberling/ktuberlingui.rc) is a second &XML; file describing the menus of &ktuberling;. It should contain one <action> tag per playground and language. The symbolic name of the action in this file should be identical to @@ -117,7 +117,7 @@ sounds folder. The name of the sound is then assigned to a file in the layout.xml file. For example, if destination language is Italian, translators can record their voice in .wav files located in -$KDEDIR/share/apps/ktuberling/sounds/it. Then they can +$TDEDIR/share/apps/ktuberling/sounds/it. Then they can assign the sound named hat to the filename it/cappello.wav. diff --git a/kgoldrunner/src/data_messages.cpp b/kgoldrunner/src/data_messages.cpp index 838db2a8..465c9a2f 100644 --- a/kgoldrunner/src/data_messages.cpp +++ b/kgoldrunner/src/data_messages.cpp @@ -11,7 +11,7 @@ dont_call_me() { i18n("TRANSLATORS: Please see the notes in the data_messages.cpp file."); // NOTES: Strings in this file originate from KGoldrunner DATA files, -// as installed in $KDEDIR/share/apps/kgoldrunner/system. They are +// as installed in $TDEDIR/share/apps/kgoldrunner/system. They are // names and descriptions of games and names and hints for levels. The // C++ comments indicate which data file the strings came from. You // may sometimes need to look at the corresponding game or level graphics diff --git a/kgoldrunner/src/kgoldrunner.cpp b/kgoldrunner/src/kgoldrunner.cpp index 9f66123d..da4c73b3 100644 --- a/kgoldrunner/src/kgoldrunner.cpp +++ b/kgoldrunner/src/kgoldrunner.cpp @@ -823,14 +823,14 @@ bool KGoldrunner::getDirectories() // WHERE THINGS ARE: In the KDE 3 environment (Release 3.1.1), application // documentation and data files are in a directory structure given by - // $KDEDIRS (e.g. "/usr/local/kde" or "/opt/trinity/"). Application user data - // files are in a directory structure given by $KDEHOME ("$HOME/.kde"). + // $TDEDIRS (e.g. "/usr/local/kde" or "/opt/trinity/"). Application user data + // files are in a directory structure given by $TDEHOME ("$HOME/.kde"). // Within those two structures, the three sub-directories will typically be // "share/doc/HTML/en/kgoldrunner/", "share/apps/kgoldrunner/system/" and // "share/apps/kgoldrunner/user/". Note that it is necessary to have // an extra path level ("system" or "user") after "kgoldrunner", otherwise // all the KGoldrunner files have similar path names (after "apps") and - // KDE always locates directories in $KDEHOME and never the released games. + // KDE always locates directories in $TDEHOME and never the released games. // The directory strings are set by KDE at run time and might change in // later releases, so use them with caution and only if something gets lost. @@ -848,7 +848,7 @@ bool KGoldrunner::getDirectories() if (systemHTMLDir.length() <= 0) { KGrMessage::information (this, i18n("Get Folders"), i18n("Cannot find documentation sub-folder 'en/%1/' " - "in area '%2' of the KDE folder ($KDEDIRS).") + "in area '%2' of the KDE folder ($TDEDIRS).") .tqarg(myDir).tqarg(dirs->kde_default ("html"))); // result = FALSE; // Don't abort if the doc is missing. } @@ -860,7 +860,7 @@ bool KGoldrunner::getDirectories() if (systemDataDir.length() <= 0) { KGrMessage::information (this, i18n("Get Folders"), i18n("Cannot find system games sub-folder '%1/system/' " - "in area '%2' of the KDE folder ($KDEDIRS).") + "in area '%2' of the KDE folder ($TDEDIRS).") .tqarg(myDir).tqarg(dirs->kde_default ("data"))); result = FALSE; // ABORT if the games data is missing. } @@ -873,7 +873,7 @@ bool KGoldrunner::getDirectories() if (userDataDir.length() <= 0) { KGrMessage::information (this, i18n("Get Folders"), i18n("Cannot find or create user games sub-folder '%1/user/' " - "in area '%2' of the KDE user area ($KDEHOME).") + "in area '%2' of the KDE user area ($TDEHOME).") .tqarg(myDir).tqarg(dirs->kde_default ("data"))); // result = FALSE; // Don't abort if user area is missing. } @@ -882,7 +882,7 @@ bool KGoldrunner::getDirectories() if (! create) { KGrMessage::information (this, i18n("Get Folders"), i18n("Cannot find or create 'levels/' folder in " - "sub-folder '%1/user/' in the KDE user area ($KDEHOME).").tqarg(myDir)); + "sub-folder '%1/user/' in the KDE user area ($TDEHOME).").tqarg(myDir)); // result = FALSE; // Don't abort if user area is missing. } } diff --git a/kmines/CHANGELOG b/kmines/CHANGELOG index dc8ef6b5..2d5b0b4d 100644 --- a/kmines/CHANGELOG +++ b/kmines/CHANGELOG @@ -282,7 +282,7 @@ Mario Weilguni 0.6.3 * use kdehelp - * updating of Makefile (use KDEDIR) + * updating of Makefile (use TDEDIR) * use kmsgbox 0.62