#include "piece.h" #include #include #include "base/board.h" const char *KLPieceInfo::DEFAULT_COLORS[NB_BLOCK_TYPES] = { "#C86464", "#64C864", "#6464C8", "#C8C864", "#C864C8" }; QColor KLPieceInfo::defaultColor(uint i) const { if ( i>=nbColors() ) return QColor(); return QColor(DEFAULT_COLORS[i]); } QString KLPieceInfo::colorLabel(uint i) const { return i18n("Color #%1:").arg(i+1); } void KLPieceInfo::draw(QPixmap *pixmap, uint blockType, uint bMode, bool lighted) const { QColor col = color(blockType); if (lighted) col = col.light(); pixmap->fill(col); QPainter p(pixmap); QRect r = pixmap->rect(); p.setPen(col.dark()); if ( !(bMode & BaseBoard::Up) ) p.drawLine(r.topLeft(), r.topRight()); if ( !(bMode & BaseBoard::Down) ) p.drawLine(r.bottomLeft(), r.bottomRight()); if ( !(bMode & BaseBoard::Left) ) p.drawLine(r.topLeft(), r.bottomLeft()); if ( !(bMode & BaseBoard::Right) ) p.drawLine(r.topRight(),r.bottomRight()); p.setPen(col.dark(110)); if (bMode & BaseBoard::Up) p.drawLine(r.topLeft()+QPoint(1,0), r.topRight()+QPoint(-1,0)); if (bMode & BaseBoard::Down) p.drawLine(r.bottomLeft()+QPoint(1,0), r.bottomRight()+QPoint(-1,0)); if (bMode & BaseBoard::Left) p.drawLine(r.topLeft()+QPoint(0,1), r.bottomLeft()+QPoint(0,-1)); if (bMode & BaseBoard::Right) p.drawLine(r.topRight()+QPoint(0,1), r.bottomRight()+QPoint(0,-1)); }