/* This file is part of the TDE games library Copyright (C) 2003 Nicolas Hadacek This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "tdeconfigrawbackend.h" #include "tdeconfigrawbackend.moc" #include #include TDEConfigRawBackEnd::TDEConfigRawBackEnd(TDEConfigBase *_config, int fd) : TDEConfigINIBackEnd(_config, TQString(), "config", false), _fd(fd), _stream(0) { _file.open(IO_ReadOnly, _fd); } TDEConfigRawBackEnd::~TDEConfigRawBackEnd() { if (_stream) fclose(_stream); } bool TDEConfigRawBackEnd::parseConfigFiles() { _file.reset(); parseSingleConfigFile(_file); return true; } void TDEConfigRawBackEnd::sync(bool bMerge) { // write-sync is only necessary if there are dirty entries if ( !pConfig->isDirty() || pConfig->isReadOnly() ) return; _file.reset(); KEntryMap aTempMap; getEntryMap(aTempMap, false, bMerge ? &_file : 0); if ( _stream==0 ) { _stream = fdopen(_fd, "w"); if ( _stream==0 ) return; } ftruncate(_fd, 0); writeEntries(_stream, aTempMap); fflush(_stream); }